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International Journal of Role-Playing
International Journal of Role-Playing The aim of The International Journal of Role-Playing is to act as a hybrid knowledge network, and bring together the varied interests in role-playing and the associated knowledge networks, e.g. academic research, the games and creative industries, the arts and the strong role- playing communities. Editorial The Many Faces of Role- The Invisible Rules of Role- Playing Games Playing. The Social The International Journal of Framework of Role-Playing Role-Playing is a response to a By examining a range of role- Process growing need for a place where playing games some common the varied and wonderful fields of features of them emerge. This This paper looks at the process of role-playing research and - results in a definition that is role-playing that takes place in development, covering academia, more successful then previous various games. Role-play is a the industry and the arts, can ones at identifying both what is, social activity, where three exchange knowledge and and what is not, a role-playing elements are always present: An research, form networks and game. imaginary game world, a power communicate. structure and personified player Michael Hitchens characters. Anders Drachen Anders Drachen Editorial Board IJRP Macquirie University Markus Montola Australia University of Tampere Finland 2 3-21 22-36 Roles and Worlds in the Seeking Fulfillment: A Hermeneutical Approach to Hybrid RPG Game of Comparing Role-Play In Role-Playing Analysis Oblivion Table-top Gaming and World of Warcraft This is an article about viewing Single player games are now role-playing games and role- powerful enough to convey the Through ethnographic research playing game theory from a impression of shared worlds with and a survey of World of hermeneutical standpoint. -
Dragon Magazine #127
CONTENTS Magazine Issue #127 Vol. XII, No. 6 SPECIAL ATTRACTIONS November 1987 15 Cal1 to Arms: The fighters world, from berserkers to battlefields. 16 Lords & Legends Kyle Gray Four famous warriors from European myth and legend. 22 No Quarter! Arn Ashleigh Parker Publisher Mike Cook Creative combat for fighters with style. 26 Bazaar of the Bizarre The readers Editor A magical treasury of bows and bolts for arcane archers. Roger E. Moore 32 Two Hands Are Better Than One Donald D. Miller Assistant editor Fiction editor When a two-handed sword becomes a three-handed sword, and other handy facts. Robin Jenkins Patrick L. Price 36 In Defense of the Shield Tim Merrett Editorial assistants A good shield might be the best friend youll ever have. Eileen Lucas Barbara G. Young 38 Fighting for Keeps Roy G. Schelper Debbie Poutsch Georgia Moore Your new castle is full of orcs? Its BATTLESYSTEM supplement time! Art director 46 In the Heat of the Fight Sean Holland Roger Raupp Berserkers, ambushes, fanatics, tribal champions all in a days work. Production Staff 48 A Menagerie of Martial Arts Len Carpenter Marilyn Favaro Gloria Habriga Twenty all-new martial-arts styles for Oriental Adventures. Colleen OMalley OTHER FEATURES Subscriptions Advertising 8 Role-playing Reviews Ken Rolston Pat Schulz Mary Parkinson Game designers rush in where deities fear to tread. Creative editors 56 The Ecology of the Yeti Thomas Kiefer Ed Greenwood Jeff Grubb A particularly chilling encounter on the high glaciers. 62 Arcane Lore Arthur Collins Selections from a lost tome on lifes little illusions. -
XIV-Congreso-Asociacion-Historia
Asociación de Historia Contemporánea. Congreso (14.º. 2018. Alicante) Del siglo XIX al XXI. Tendencias y debates: XIV Congreso de la Asociación de Historia Contemporánea, Universidad de Alicante 20-22 de septiembre de 2018 / Mónica Moreno Seco (coord.) & Rafael Fernández Sirvent y Rosa Ana Gutiérrez Lloret (eds.) Alicante, Biblioteca Virtual Miguel de Cervantes. 2019. 2019 pp. ISBN: 978-84-17422-62-2 Alicante, Biblioteca Virtual Miguel de Cervantes, 2019. Este libro está sujeto a una licencia de “Atribución-NoComercial 4.0 Internacional (CC BY-NC 4.0)” de Creative Commons. © 2019, Asociación de Historia Contemporánea. Congreso Algunos derechos reservados ISBN: 978-84-17422-62-2 Portada: At School, Jean-Marc Côté, h. 1900. PLAYING THE GREAT WAR Giaime Alonge & Riccardo Fassone985 (University of Turin, Italy) World War One during analog wargame’s golden age Game scholar Stewart Woods divides board games in three main categories. 1) Classical games, such as Chess or Checkers -very old games, so old that they have no author, and therefore are not copyrighted. 2) Mass-market games such as Monopoly (1933) or Scrabble (1935). 3) Hobby games- niche games such as Dungeons & Dragons (1974) or Magic: The Gathering (1993), that are enjoyed by relatively small, but highly devoted groups of players986. Wargame is one of the thinnest niches in the universe of hobby games. A wargame is a «realistic» simulation of warfare. We will shortly address the question of what we mean by «realistic», but before that, we must make another premise. In this paper, by «wargame» we will only mean recreational simulations. We will not consider the professional simulations that staff officers of many armies and navies around the globe regularly hold in order to study possible scenarios of war.987 It is a practice that was introduced in the early nineteenth century, in Prussia, where generals started to prepare their future campaigns with a «game» called Kriegsspiel988. -
The Platinum Appendix
SHANNON APPELCLINE SHANNON A HISTORY OF THE ROLEPLAYING GAME INDUSTRY THE PLATINUM APPENDIX SHANNON APPELCLINE This supplement to the Designers & Dragons book series was made possible by the incredible support given to us by the backers of the Designers & Dragons Kickstarter campaign. To all our backers, a big thank you from Evil Hat! _Journeyman_ Antoine Pempie Carlos Curt Meyer Donny Van Zandt Gareth Ryder-Han- James Terry John Fiala Keith Zientek malifer Michael Rees Patrick Holloway Robert Andersson Selesias TiresiasBC ^JJ^ Anton Skovorodin Carlos de la Cruz Curtis D Carbonell Dorian rahan James Trimble John Forinash Kelly Brown Manfred Gabriel Michael Robins Patrick Martin Frosz Robert Biddle Selganor Yoster Todd 2002simon01 Antonio Miguel Morales CURTIS RICKER Doug Atkinson Garrett Rooney James Turnbull John GT Kelroy Was Here Manticore2050 Michael Ruff Nielsen Robert Biskin seraphim_72 Todd Agthe 2Die10 Games Martorell Ferriol Carlos Gustavo D. Cardillo Doug Keester Garry Jenkins James Winfield John H. Ken Manu Marron Michael Ryder Patrick McCann Robert Challenger Serge Beaumont Todd Blake 64 Oz. Games Aoren Flores Ríos D. Christopher Doug Kern Gary Buckland James Wood John Hartwell ken Bronson Manuel Pinta Michael Sauer Patrick Menard Robert Conley Sérgio Alves Todd Bogenrief 6mmWar Apocryphal Lore Carlos Ovalle Dawson Dougal Scott Gary Gin Jamie John Heerens Ken Bullock Guerrero Michael Scholl Patrick Mueller-Best Robert Daines Sergio Silvio Todd Cash 7th Dimension Games Aram Glick Carlos Rincon D. Daniel Wagner Douglas Andrew Gary Kacmarcik Jamie MacLaren John Hergenroeder Ken Ditto Manuel Siebert Michael Sean Manley Patrick Murphy Robert Dickerson Herrera Gea Todd Dyck 9thLevel Aram Zucker-Scharff caroline D.J. -
Ars Magica 4Th Edition Are 1-887801-55-3 (Softcover) and ISBN 1-887801-56-1 (Hardcover)
Ars MagicaTM TheThe ArtArt ofof MagicMagic Fourth Edition ChartingCharting NewNew RealmsRealms ofof Imagination™Imagination™ Ars Magica, Fourth Edition C REDITS Development, Editing, Layout, and Project Management: Jeff Tidball Development, Editing, and Layout: John Nephew Fourth Edition Design Contributions: Bill Brickman, Bob Brynildson, David Chart, Nicole Lindroos Frein, Geoffrey Grabowski, Peter Hentges, Lydia Leong, Marc Philipp Messner, John Nephew, Chris Pramas, Wade Racine, Roderick Robertson, John Snead, Jeremy Strandberg, Jeff Tidball, and Robbie Westmoreland. Original Ars Magica Design: Jonathan Tweet and Mark Rein•Hagen Contributing Authors: Shannon Appel, Bill Brickman, David Chart, Sam Chupp, Ken Cliffe, Christopher Earley, Chris Frerking, Geoffrey Grabowski, Kevin Hassall, Peter Hentges, Lydia Leong, Aaron Link, Dave P. Martin, John Nephew, Wade Racine, Mark Rein•Hagen, Carl Schnurr, John Snead, Jeremy Strandberg, Jeff Tidball, Jennifer Clarke Wilkes, and Travis Lamar Williams. Journal of Antoninus of Jerbiton: David Chart Interior Art: Dave Allsop, Neil Edwards, Josh Hoops, Eric Hotz, Janine Johnston, Alexis Liosatos, William O’Connor, Dom Reardon, John Scotello, and Jock Simpson. Cartography: Eric Hotz Wizards of the Coast Fourth Edition Developer: Wade Racine Wizards of the Coast Fourth Edition Contributions: Steve Bishop, Bob Kruger, and Jennifer Clarke Wilkes. Special Thanks: Peter Adkison, Bill Brickman, Bob Brynildson, Jerry Corrick, Woody Eblom, Lydia Leong, Clay Luther, Susann Lyon, Paul Nurnberger, and Jonathan Tweet. Playtest Coordinators: Bill Brickman, Bob Brynildson, Timothy Carroll, David Chart, Chris Daianu, Jeremiah Genest, Damelon Kimbrough, Scott Lien, Marc Philipp Messner, and Robin Steeden. Playtesters: Bill Brickman Playtesters (Philadelphia): Paul Curtis, Tamara Duran, Erik Hanson, Leonard McCain, Stephen Mulholland, and Christopher Page. Bill Brickman Playtesters (Los Angeles): Tavis Allison, St. -
Popular Franchises As Tabletop Rpgs Rev. 7 (Jan
Popular Franchises as Tabletop RPGs Rev. 7 (Jan. 2021) Ctrl+F to find your way around. Use capitalization if nothing is coming up. Franchise Free? Game Name Website .hack// ✓ Infinite Generation http://dothack.info/index.php?title=Category%3 A.hack%2F%2FInfinite_Generation + Odds&Ends A Certain ✓ A Certain Roleplaying https://1d4chan.org/wiki/A_Certain_Role- Scientific Game playing_Game Railgun Ace Attorney ✓ Abjection! https://www.reddit.com/r/AceAttorney/commen ts/8zwgwa/abjection_a_little_rpg_game_inspired _by_ace ✓ Cookie Jar https://www.drivethrurpg.com/product/115517/ Cookie-Jar https://www.drivethrurpg.com/product/84260/S $12 Skullduggery kulduggery Adventure ✓ Adventure Time 4E www.mediafire.com/?ia9628cdx6zacwb + Time http://www.mediafire.com/file/kmxkml5mzduc9 94/AdventureTimeBeta_PrintFriendly.pdf/file “Though I’m not releasing a new version just for this, people reading this original post should note that hit points should be initially calculated using your constitution SCORE, not your constitution MODIFIER.” FarUniverse https://faruniverse.com/ ✓ https://docs.google.com/file/d/0BwNr37N7Yp6b ✓ Tabletop Adventure Time cDRmMnZSZ0V3a2s/edit - List of homebrews & https://www.reddit.com/r/rpg/comments/81nf9g/any_chance_of_a n_english_adventure_time_rpg/ + https://mutant- history future.fandom.com/wiki/Adventure_Time Age of ✓ Gods and Monsters https://www.drivethrurpg.com/product/150889/ Mythology (Fate) Akira $10 KISHU (PbtA) https://www.drivethrurpg.com/product/319947/ See also Battle KISHU Angel: Alita. $11 Cybergeneration (CP2020) https://www.drivethrurpg.com/product/25143/ ✓ Psychedemia (Fate) https://www.drivethrurpg.com/product/142732/ Aladdin $50 City of Brass (5E) https://www.drivethrurpg.com/product/266871/ Prince of City-of-Brass-5e Often goes on sale for significantly less. Persia, The $25 City of Brass (SW/OSR) https://www.drivethrurpg.com/product/266876/ Etc. -
The Dalelands
The Dalelands Table of Contents Introduction ..................................................................................................................... 2 Chapter One: The Dalelands ................................................................................................... 3 Chapter Two: The Dales ...................................................................................................... 11 Archendale ...................................................................................................... 12 Battledale ...................................................................................................... 16 Daggerdale ...................................................................................................... 19 Deepingdale ................................................................................................... 22 Featherdale ...................................................................................................... 26 Harrowdale ...................................................................................................... 28 The High Dale ................................................................................................ 31 Mistledale ...................................................................................................... 34 Scardale ......................................................................................................... 38 Shadowdale ..................................................................................................... -
POPULAR FRANCHISES AS TABLETOP RPGS Revision 10 (Apr.2021)
POPULAR FRANCHISES AS TABLETOP RPGS Revision 10 (Apr.2021) Franchise Free? Game Name Website .hack// ✓ Infinite Generation http://dothack.info/index.php?title=Category %3A.hack%2F%2FInfinite_Generation + Odds&Ends 3x3 Eyes ✓ 3x3 Eyes RPG (HERO, SN) http://surbrook.devermore.com/worldbooks/ 3x3eyes/3x3.html ✓ 3x3 Eyes (GURPS) https://web.archive.org/web/20001109020600/ http://www.dca.fee.unicamp.br/~henriqmh/ 3x3Eyes/RPG/ Huge listing of old anime http://www.oocities.org/timessquare/arena/ - RPGs 2448/about.html A Certain ✓ A Certain Roleplaying https://1d4chan.org/wiki/A_Certain_Role- Scientific Game playing_Game Railgun, Raildex $20 Demongate High https://www.drivethrurpg.com/product/127312/ See also Smallville. (Paragon) https://yarukizerogames.com/2011/02/10/role- - Discussion play-this-a-certain-scientific-railgun/ Ace Attorney ✓ Abjection! https://www.reddit.com/r/AceAttorney/ comments/8zwgwa/ abjection_a_little_rpg_game_inspired_by_ace ✓ Cookie Jar https://www.drivethrurpg.com/product/ 115517/Cookie-Jar https://www.drivethrurpg.com/product/84260/ $12 Skullduggery Skulduggery ✓ Giant Allege: https://i.4pcdn.org/tg/1520114144592.pdf + Fan Translations https://projects.inklesspen.com/fatal-and- friends/professorprof/giant-allege/#6 “Heart-Pounding Robot Courtroom RPG" from Japan!” Adventure ✓ Adventure Time 4E www.mediafire.com/?ia9628cdx6zacwb + Time http://www.mediafire.com/file/ kmxkml5mzduc994/ AdventureTimeBeta_PrintFriendly.pdf/file “Though I’m not releasing a new version just for this, people reading this original post should -
Dragon Magazine #150
SPECIAL ATTRACTIONS Issue # 150 Vol. XIV, No. 5 A Taste of Horror: October 1989 11 If you hunt for nightmares, they will surely find you. Publisher The Dragons Bestiary Stephen Inniss Mike Cook 12 In the lands of the mind flayers live their more monstrous relatives Editor The Sunset World Stephen Inniss Roger E. Moore 18 Illithids welcome all strangers to their homeworld with open tentacles. Assistant editor Fiction editor Fangs Alot! The editors Anne Brown Barbara G. Young 28 A Halloween issue without vampires is like a day without sunshine: the revised AD&D® 2nd Edition vampire! Editorial assistant Kimberly J. Walter The Well-Rounded Monster Hunter Dean Shomshak 32 Cthulhu doesnt scare me. I have a degree in art design! Art director Paul Hanchette OTHER FEATURES Production staff Kathleen C. MacDonald Nobody Lasts Forever David Edward Martin Gaye OKeefe Angelika Lokotz 47 All good things must end (sometimes) in the MARVEL, SUPER HEROES game. Subscriptions U.S. Advertising Janet L. Winters Sheila Gailloreto The Serpent of Aledorn fiction by John P. Buentello 52 If a sorcerer creates a monster, he does it for a reason. U.K. correspondent and U.K. advertising Role-playing Reviews Ken Rolston Sue Lilley 60 Looking for new adventures? Here are five that make the search worthwhile. The Role of Computers Hartley, Patricia, and Kirk Lesser 68 Create a world, govern a nation, or whack monsters with your trusty axe all on your home computer. Darkest Secrets Marcus L. Rowland 78 There are some things your TOP SECRET/S.I. agent doesnt know even about himself. -
City of Skulls
Dorakaa: City of Skulls Sample file 1 Palace of Iuz 8 The Jade Streets 15 Shinzinen's (Drow debauch tyostelry) 2 Boneheart Citadel 9 The Iron Barracks 16 "The Smoke" (Smithing & Fiery magics) 3 Archmage Null's Tower 10 Kaquizel's Tower 17 The Armory (Fornorian & Fiend guards) 4 The Legion of Black Death 11 The Destiny Wall 18 "Train by Pain" (Monster trainers) 5 Grand Cathedral 12 Assassins Legion Hall 19 Cemetry (Clndead, Undercity entrances) 6 The Agony Feilds 13 Poisoners Guild 7 The Fiend Gardens 14 Brotherhood of Torturers Advanced Dun«zeons-p£>ra«zons 0d a Edition ^ 20d a Edition i^^, Official Game Adventure City of Skulls by Carl Sargent Credits: Table of Contents Design: Carl Sargent Introduction 2 Editing: Dezra Phillips Preparing the Adventure 3 Cover Art: Jeff Easley Interior Art: Eric Hotz The Challenge 10 Cartography: Steve Beck Getting into Jail 16 Production: Angelika Lokotz The Halls of Wretchedness 20 The Halls of Torment 38 The Boneheart Citadel 49 TSR, Inc. TSR Ltd. POB 756 120 Church End, Cherry Hinton Court of the Hezrou 55 Lake Geneva Cambridge CB1 3LB Escape from Dorakaa 61 WI 53147 U.S.A. United Kingdom SampleA Glorious Re turnfile? 62 Random House and its affiliate companies have worldwide distribution rights in the book trade for English language products of TSR, Inc. Distrib- Reference Section: uted to the book and hobby trade in the United Kingdom by TSR Ltd. Dis- tributed to the toy and hobby trade by regional distributors. Pregenerated PCs 29 Maps 2,3 32 ADVANCED DUNGEONS Si DRAGONS, AD&D, WORLD OF GREVHAWK and GREYIIAWK are registered trademarks owned by TSR, Inc. -
Games Are Not Coffee Mugs: Games and the Right of Publicity, 29 Santa Clara High Tech
Santa Clara High Technology Law Journal Volume 29 | Issue 1 Article 1 12-13-2012 Games Are Not Coffee uM gs: Games and the Right of Publicity William K. Ford Raizel Liebler Follow this and additional works at: http://digitalcommons.law.scu.edu/chtlj Recommended Citation William K. Ford and Raizel Liebler, Games Are Not Coffee Mugs: Games and the Right of Publicity, 29 Santa Clara High Tech. L.J. 1 (2012). Available at: http://digitalcommons.law.scu.edu/chtlj/vol29/iss1/1 This Article is brought to you for free and open access by the Journals at Santa Clara Law Digital Commons. It has been accepted for inclusion in Santa Clara High Technology Law Journal by an authorized administrator of Santa Clara Law Digital Commons. For more information, please contact [email protected]. FORD LIEBLER 11/26/2012 3:56 PM ARTICLES GAMES ARE NOT COFFEE MUGS: GAMES AND THE RIGHT OF PUBLICITY* William K. Ford† and Raizel Liebler†† * Earlier versions of this paper were presented at the 2011 Works-in-Progress Intellectual Property Colloquium, Boston University (Feb. 11, 2011); 2011 Intellectual Property Scholars Roundtable, Drake University Law School (Apr. 1, 2011); and The Game Behind the Video Game, Rutgers School of Communication and Information (Apr. 9, 2011). We thank Stephanie Acosta, Keidra Chaney, Jessica de Perio Wittman, Shannon Ford, Jon Garon, Greg Lastowka, Tyler Ochoa, David L. Schwartz, and Corey Yung for comments on earlier versions of this paper. We thank Young-Joo Ashley Ahn, Lyndsay Ignasiak, and Kimberly Regan for research assistance. A special thanks to Nathan Ford and Adin Simon for innumerable hours playing “childish” games with the authors in preparation for this paper. -
La Lettre De La Ffjdr N°8 - 2Ème Trimestre 2003 2
La Lettre n°8 de la Les rubriques News du JdR Rendez-vous Fanzines Mais aussi... Le dossier : Le JdR au Japon Et FFJdR Wants You !!! Numéro 8 - 2,29 euros Trimestriel Avril - Juin 2003 La Lettre de la FFJdR N°8 - 2ème trimestre 2003 2 EDITORIAL Bon, ben ça y est, là je ne peux plus compter sur le contenu de la Lettre 7 qui a mis deux ans à sortir… C’est donc une Lettre 8 totalement nouvelle formule (schling ! logo FFJdR qui brille) que vous lisez. J’espère qu’elle vous plaira et que vous la distribuerez largement autour de vous, à votre petite sœur, dans votre club, chez votre revendeur spécialisé préféré… Et surtout, n’oubliez pas : si vous avez une idée d’article, un scénar, un truc à raconter, n’hésitez pas à me soumettre vos propositions (par courrier ou e-mail : lettre.redac-chef@ffjdr. org) ! Et si tu es illustrateur (ou trice), même sans forte poitrine, ça m’intéresse aussi ! Sur ce, je vous souhaite de bonnes vacances à tous et un super été rôliste ! J. Darmont, rédac’chef AU SOMMAIRE DE CE NUMERO... L’Edito du Chef 2 Les news du jdr 3 Liste des boutiques partenaires 7 Dossier : le Jdr au Pays du Soleil Levant 8 L’indispensable rubrique Fanzines 11 Rendez-vous (ou le calendrier des manifestations) 12 Liste des personnes ressources 14 FFJdR Wants You !!! 15 Fiche d’inscription pour un(e) ami(e) 16 La Lettre de la FFJdR est publiée par la Fédération Française de Jeux de Rôle - Rédaction ([email protected]) - (FFJdR), Siège social : c/o Pierre Thierry, 4 rue du bain aux roses, 67000 Strasbourg.