Programando En BASIC Con Unix
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Liste Von Programmiersprachen
www.sf-ag.com Liste von Programmiersprachen A (1) A (21) AMOS BASIC (2) A# (22) AMPL (3) A+ (23) Angel Script (4) ABAP (24) ANSYS Parametric Design Language (5) Action (25) APL (6) Action Script (26) App Inventor (7) Action Oberon (27) Applied Type System (8) ACUCOBOL (28) Apple Script (9) Ada (29) Arden-Syntax (10) ADbasic (30) ARLA (11) Adenine (31) ASIC (12) Agilent VEE (32) Atlas Transformatikon Language (13) AIMMS (33) Autocoder (14) Aldor (34) Auto Hotkey (15) Alef (35) Autolt (16) Aleph (36) AutoLISP (17) ALGOL (ALGOL 60, ALGOL W, ALGOL 68) (37) Automatically Programmed Tools (APT) (18) Alice (38) Avenue (19) AML (39) awk (awk, gawk, mawk, nawk) (20) Amiga BASIC B (1) B (9) Bean Shell (2) B-0 (10) Befunge (3) BANCStar (11) Beta (Programmiersprache) (4) BASIC, siehe auch Liste der BASIC-Dialekte (12) BLISS (Programmiersprache) (5) Basic Calculator (13) Blitz Basic (6) Batch (14) Boo (7) Bash (15) Brainfuck, Branfuck2D (8) Basic Combined Programming Language (BCPL) Stichworte: Hochsprachenliste Letzte Änderung: 27.07.2016 / TS C:\Users\Goose\Downloads\Softwareentwicklung\Hochsprachenliste.doc Seite 1 von 7 www.sf-ag.com C (1) C (20) Cluster (2) C++ (21) Co-array Fortran (3) C-- (22) COBOL (4) C# (23) Cobra (5) C/AL (24) Coffee Script (6) Caml, siehe Objective CAML (25) COMAL (7) Ceylon (26) Cω (8) C for graphics (27) COMIT (9) Chef (28) Common Lisp (10) CHILL (29) Component Pascal (11) Chuck (Programmiersprache) (30) Comskee (12) CL (31) CONZEPT 16 (13) Clarion (32) CPL (14) Clean (33) CURL (15) Clipper (34) Curry (16) CLIPS (35) -
Baxedit Is an Editor for Programs in Basic Usable by Bax58c Compiler
BaxEdit is an editor for programs in Basic usable by Bax58C compiler . © 2011 Pierre Houbert (21/11/2020) Page 1 SUMMARY Basic language ................................................................................ 3 The Menus .......................................................................................... 4 New ............................................................................................. 6 Open .................................................................................................. 9 Save .......................................................................................... 12 Print ............................................................................................. 13 Quit ................................................................................................. 15 Cut / Copy / Paste ..................................................................... 16 Find ......................................................................................... 17 Replace .......................................................................................... 18 Font .................................................................................................. 19 Colors ............................................................................................. 20 Language .............................................................................................. 21 About ............................................................................................. 22 File Explorer -
Africa Centre of Excellence on Technology Enhanced Learning (ACETEL)
CIT 215: INTRODUCTION TO PROGRAMMING LANGUAGE Africa Centre of Excellence on Technology Enhanced Learning (ACETEL) Course Guide 1 NATIONAL OPEN UNIVERSITY OF NIGERIA FACULTY OF SCIENCE COURSE CODE: CIT 215 COURSE TITLE: INTRODUCTION TO PROGRAMMING LANGUAGE 2 Introduction CIT 215 Introduction to Programming Languages is a three [3] credit unit course of twenty units. It deals with Introduction to Programming languages. Programming languages are not very different from spoken languages. Learning any language requires an understanding of the building blocks and the grammar that govern the construction of statements in that language. This book will serve as an introduction to programming languages, taking you through the history of programming languages. We will also learn about the various universal properties of all programming languages and identify distinct design features of each programming language. By the end of this book, you will have a deeper understanding of what a programming language is and the ability to recognize the properties of programming languages. You will also take overview of some programming languages such as to Basic, Fortran, Pascal, C++ , HTML and Visual Basic. Module 1 provides a foundation for the course. In this module we introduce the art of computer programming; explained computer programming languages, and introductory theory of algorithms. Also covered in the module are Flowcharting Techniques and structured programming Module 2: In this module, we provide introductions to the rudiments of BASIC and FORTRAN programming language. In this module we introduce BASIC Programming; explained more programming statements in BASIC, and introduce you to FORTRAN Language. Also covered in the module are FORTRAN Keywords and Library Functions. -
Microsoft Small Basic
Katolickie Gimnazjum i Liceum Ogólnokształcące im. Jana Pawła II w Łodzi Microsoft Small Basic Translated by Anna Wilk (klasa 2a 2009/2010) Wstęp Small Basic i programowanie Programowanie komputerowe jest zdefiniowane jako proces tworzenia oprogramowania komputerowego używającego języki programowania. Tylko jak mówimy i rozumiemy Anglików albo Hiszpana albo Francuzów, komputery mogą zrozumieć programy napisane w pewnych językach. To tzw. języki programowania. Na początku było niewiele takich języków, były proste i zrozumiałe. Z czasem oprogramowanie i komputery stały się bardziej skomplikowane i wyszukane, więc języki programowania również musiały ewaluować. W efekcie są to trudne do zrozumienia metody programowania, szczególnie dla początkujących. Small Basic przedstawia programowanie w przyjemny, niezwykle łatwy i ciekawy sposób, usuwa bariery, by każdy mógł wkroczyć w świat programowania. Small Basic - Środowisko Zacznijmy od przedstawienia interfejsu Small Basic’a i poruszania się w nim. Po pierwszym uruchomieniu zobaczycie właśnie takie okno: Obrazek 1 To jest Small Basic Środowisko, gdzie napiszemy nasze programy. Opiszemy każdy element zaznaczony numerem. 1. Edytor(1) to miejsce, w którym piszemy program. Otwierając przykładowy program lub poprzednio zapisany, pojawi się on w tym oknie. Możesz otworzyć i korzystać z kilku edytorów na raz. 2. Pasek narzędzi(2) nadaje komendy w edytorze. O różnych zadaniach nauczymy się później. 3. Powierchnia pod edytorem (3) to obszar na wszystkie okna edycji. Nasz pierwszy Program Już znasz podstawy, więc zacznijmy programować. Wpiszmy poniższą linijkę do edytora. TextWindow.WriteLine(„Hello World”) Jeżeli wszystko zostało wpisane poprawnie, to ujżymy coś takiego: Pierwszy Program Teraz, kiedy już napisaliśmy nasz pierwszy program, włączmy go. Możemy to zrobić klikajać na przycisk RUN w pasku narzędzi lub naciskając F5. -
Proceedings Issn 2654-1823
SAFEGREECE CONFERENCE PROCEEDINGS ISSN 2654-1823 14-17.10 proceedings SafeGreece 2020 – 7th International Conference on Civil Protection & New Technologies 14‐16 October, on‐line | www.safegreece.gr/safegreece2020 | [email protected] Publisher: SafeGreece [www.safegreece.org] Editing, paging: Katerina – Navsika Katsetsiadou Title: SafeGreece 2020 on‐line Proceedings Copyright © 2020 SafeGreece SafeGreece Proceedings ISSN 2654‐1823 SafeGreece 2020 on-line Proceedings | ISSN 2654-1823 index About 1 Committees 2 Topics 5 Thanks to 6 Agenda 7 Extended Abstracts (Oral Presentations) 21 New Challenges for Multi – Hazard Emergency Management in the COVID-19 Era in Greece Evi Georgiadou, Hellenic Institute for Occupational Health and Safety (ELINYAE) 23 An Innovative Emergency Medical Regulation Model in Natural and Manmade Disasters Chih-Long Pan, National Yunlin University of Science and technology, Taiwan 27 Fragility Analysis of Bridges in a Multiple Hazard Environment Sotiria Stefanidou, Aristotle University of Thessaloniki 31 Nature-Based Solutions: an Innovative (Though Not New) Approach to Deal with Immense Societal Challenges Thanos Giannakakis, WWF Hellas 35 Coastal Inundation due to Storm Surges on a Mediterranean Deltaic Area under the Effects of Climate Change Yannis Krestenitis, Aristotle University of Thessaloniki 39 Optimization Model of the Mountainous Forest Areas Opening up in Order to Prevent and Suppress Potential Forest Fires Georgios Tasionas, Democritus University of Thrace 43 We and the lightning Konstantinos Kokolakis, -
Microsoft Small Basic
Microsoft Small Basic An introduction to Programming Chapter 1 An Introduction Small Basic and Programming Computer Programming is defined as the process of creating computer software using programming languages. Just like we speak and understand English or Spanish or French, computers can understand programs written in certain languages. These are called programming languages. In the beginning there were just a few programming languages and they were really easy to learn and comprehend. But as computers and software became more and more sophisticated, programming languages evolved fast, gathering more complex concepts along the way. As a result most modern programming languages and their concepts are pretty challenging to grasp by a beginner. This fact has started discouraging people from learning or attempting computer programming. Small Basic is a programming language that is designed to make programming extremely easy, approachable and fun for beginners. Small Basic’s intention is to bring down the barrier and serve as a stepping stone to the amazing world of computer programming. The Small Basic Environment Let us start with a quick introduction to the Small Basic Environment. When you first launch SmallBasic, you will see a window that looks like the following figure. Figure 1 - The Small Basic Environment This is the Small Basic Environment, where we’ll write and run our Small Basic programs. This environment has several distinct elements which are identified by numbers. The Editor, identified by [1] is where we will write our Small Basic programs. When you open a sample program or a previously saved program, it will show up on this editor. -
Contents at a Glance
02_088702 ftoc.qxp 9/26/06 10:13 PM Page ix Contents at a Glance Introduction .................................................................1 Part I: Programming a Computer....................................7 Chapter 1: Learning Computer Programming for the First Time .................................9 Chapter 2: All about Programming Languages .............................................................19 Chapter 3: How to Write a Program ...............................................................................37 Chapter 4: The Tools of a Computer Programmer.......................................................49 Part II: The Building Blocks of Programming ................63 Chapter 5: Getting Started...............................................................................................65 Chapter 6: The Structure of a Computer Program.......................................................75 Chapter 7: Variables, Constants, and Comments.........................................................91 Chapter 8: Crunching Numbers and Playing with Strings.........................................103 Chapter 9: Making Decisions with Branching Statements ........................................119 Chapter 10: Repeating Yourself with Loops................................................................143 Chapter 11: Dividing a Program into Subprograms ...................................................157 Chapter 12: Storing Stuff in Arrays...............................................................................175 Chapter -
MODULA-2 TRANSLATOR USER's MANUAL First Edition May 1986
LOGITECH SOFTWARE ENGINEERING LIBRARY PASCAL TO MODULA-2 TRANSLATOR USER'S MANUAL First Edition May 1986 Copyright (C) 1984, 1985, 1986, 1987 LOGITECH, Inc. All Rights Reserved. No part of this document may be copied or reproduced in any form or by any means without the prior written consent of LOGITECH, Inc. LOGITECH, MODULA-2186,and MODULA-2IVX86 are trademarks ofLOGITECH, Inc. Microsoft is a registered trademark of Microsoft Corporation. MS-DOS is a trademark of Microsoft Corporation. Intel is a registered trademark ofIntel Corporation. IBM is a registered trademark ofInternational Business Machines Corporation. Turbo Pascal is a registered trademark ofBorland International, Inc. LOGITECH, Inc. makes no warranties with respect to this documentation and disclaims any implied warranties of merchantability and fitness for a particular purpose. The information in this document is subject to change without notice. LOGITECH, Inc. assumes no responsibility for any errors that may appear in this document. From time to time changes may occur in the filenames and in the files actually included on the distribution disks. LOGITECH, Inc. makes no warranties that such files or facilities as mentioned in this documentation exist on the distribution disks or as part of the materials distributed. LU-GUllO-1 Initial issue: May 1986 Reprinted: September 1987 This edition applies to Release 1.00 or later of the software. ii TRANSLATOR Preface LOGITECH'S POLICIES AND SERVICES Congratulations on the purchase of your LOGITECH Pascal To Modula-2 Translator. Please refer to the following infonnation for details about LOGITECH's policies and services. We feel that effective communication with our customers is the key to quality service. -
Owner's Manual Hercules Graphics Card (GB101)
• f I • I '! ( w ....,(]) (]) Contents b/J;>, ....,o.l ....,o.l :...o.l ""(]) W. ~~~Q)~ il<~:s~,~o (]) .::: zz::::.:io 1 Getting Started What is the Hercules Graphics Card? 1 Inventory Checklist 1 How to install the Graphics Card 2 The Graphics Card's "Software Switch" 3 HBASIC 5 2 For Advanced Users Configuring the Graphics Card 8 ~ bJj Programming 9 ~ 0 U 1"""""4 Interfacing the Graphics Card 9 ><- 0 Display Interface 9 ~ ...:l s::: ~ ...c: Printer Interface 13 ~ ~ ~ Generating Text 15 ~ 1"""""4 ~ ~ Generating Graphics 16 ........ ~ ro C\l <l.) 0 (]) C\l (]) ...j..J 00 w A Appendix ~ w (]) ~ ~ o :... Z ~ ']}oubleshooting 17 I"""""4 "" 1 ~ t: ""~ S <l.) ::S ;>, 2 Register Descriptions Table 18 ~ 0 ~ fj 0 3 Application Notes 19 il< '@ ""il< W. W. 4 Modifying the Diagnostics Program 22 (]) <l.) ...., ,....0 W. w. ~ (]) w. 1"""""4 (]) t- <l.) :... ~ ~ ...., Ol Index 23 ...:l w. "'"o.l . .......s::: U ti ~ ;>, (]) ..s::...., (]) '2 W. E-< b/J ~ Q) :... W. o.l <l.) Ol ...., 0 ..>:: ~ ~ w I.Q :... ~ ...... 0 I.Q (]) "'@ ~ r:... il< ~ C\l ~ U 1 Getting Started What is the Hercules Graphics Card? The Hercules Graphics Card is a high resolution graphics card for the IBM PC monochrome display. It replaces the IBM monochrome display/printer adapter and is compatible with its software. The Graphics Card uses the same style high resolution monochrome character set and comes with a parallel printer interface. The Hercules Graphics Card offers two graphics pages each with aresolution of 720h x 348v. Software supplied with the Graphics Card allows the use of the BASIC graphics commands. -
E-Academy Course List
CourseID Course Code Course Name Course Description Credit Hours 283222 REL-HHS-0-NCV2 10 Steps to Fully Integrating Peers The results are in and it is clear that peers improve opportunities and 1 into your Workforce outcomes for the people we serve. At the same time many organizations struggle to successfully create opportunities for this workforce. This workshop will explore the top ten strategies for success at incorporating the peer workforce and the critical role that organizational culture plays in this transformation of care. 302177 REL-ALL-0- 2010 MS Excel: Advanced This advanced course on Microsoft Excel 2010 covers creating and 0 EXCEL10ADV running macros. 302175 REL-ALL-0- 2010 MS Excel: Basics This course will teach you the basics of Microsoft Excel 2010 0 EXCEL10BAS including creating a chart, keyboard shortcuts, protecting your files, and more. 302176 REL-ALL-0- 2010 MS Excel: Intermediate This intermediate level course on Microsoft Excel 2010 will cover 0 EXCEL10INT formulas and functions, conditional formatting, Vlookup, keyboard shortcuts, and more. 302186 REL-ALL-0- 2010 MS Outlook: Basics This course will teach you the basics of Microsoft Outlook 2010 0 OUTLK10BAS including mailbox management, signatures, automatic replies, and more. 302187 REL-ALL-0- 2010 MS Outlook: Intermediate This intermediate level course on Microsoft Outlook 2010 covers 0 OUTLK10INT keyboard shortcuts, best practices, and more. 302181 REL-ALL-0-PPT10BAS 2010 MS PowerPoint: Basics This course will teach you the basics of Microsoft PowerPoint 2010 0 including charts and diagrams, keyboard shortcuts, animations and transitions, inserting videos, and more. 302182 REL-ALL-0-PPT10INT 2010 MS PowerPoint: Intermediate This intermediate level course on Microsoft PowerPoint 2010 will 0 provide an indepth coverage of using animations. -
Beginning Realbasic from Novice to Professional
Beginning REALbasic From Novice to Professional ■■■ Jerry Lee Ford, Jr. Beginning REALbasic: From Novice to Professional Copyright © 2006 by Jerry Lee Ford, Jr. All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN-13 (pbk): 978-1-59059-634-0 ISBN-10 (pbk): 1-59059-634-X Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. Lead Editor: Chris Mills Technical Reviewer: Allan Kent Editorial Board: Steve Anglin, Ewan Buckingham, Gary Cornell, Jason Gilmore, Jonathan Gennick, Jonathan Hassell, James Huddleston, Chris Mills, Matthew Moodie, Dominic Shakeshaft, Jim Sumser, Keir Thomas, Matt Wade Project Manager: Richard Dal Porto Copy Edit Manager: Nicole LeClerc Copy Editor: Marcia Baker Assistant Production Director: Kari Brooks-Copony Production Editor: Lori Bring Compositor: Pat Christenson Proofreader: Linda Seifert Indexer: Broccoli Information Management Artist: April Milne Cover Designer: Kurt Krames Manufacturing Director: Tom Debolski Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax 201-348-4505, e-mail [email protected], or visit http://www.springeronline.com. -
BASIC Programming with Unix Introduction
LinuxFocus article number 277 http://linuxfocus.org BASIC programming with Unix by John Perr <johnperr(at)Linuxfocus.org> Abstract: About the author: Developing with Linux or another Unix system in BASIC ? Why not ? Linux user since 1994, he is Various free solutions allows us to use the BASIC language to develop one of the French editors of interpreted or compiled applications. LinuxFocus. _________________ _________________ _________________ Translated to English by: Georges Tarbouriech <gt(at)Linuxfocus.org> Introduction Even if it appeared later than other languages on the computing scene, BASIC quickly became widespread on many non Unix systems as a replacement for the scripting languages natively found on Unix. This is probably the main reason why this language is rarely used by Unix people. Unix had a more powerful scripting language from the first day on. Like other scripting languages, BASIC is mostly an interpreted one and uses a rather simple syntax, without data types, apart from a distinction between strings and numbers. Historically, the name of the language comes from its simplicity and from the fact it allows to easily teach programming to students. Unfortunately, the lack of standardization lead to many different versions mostly incompatible with each other. We can even say there are as many versions as interpreters what makes BASIC hardly portable. Despite these drawbacks and many others that the "true programmers" will remind us, BASIC stays an option to be taken into account to quickly develop small programs. This has been especially true for many years because of the Integrated Development Environment found in Windows versions allowing graphical interface design in a few mouse clicks.