Grendel and Berserkergang
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
The Vikings Chapter
Unit 1 The European and Mediterranean world The Vikings In the late 8th century CE, Norse people (those from the North) began an era of raids and violence. For the next 200 years, these sea voyagers were feared by people beyond their Scandinavian homelands as erce plunderers who made lightning raids in warships. Monasteries and towns were ransacked, and countless people were killed or taken prisoner. This behaviour earned Norse people the title Vikingr, most probably meaning ‘pirate’ in early Scandinavian languages. By around 1000 CE, however, Vikings began settling in many of the places they had formerly raided. Some Viking leaders were given areas of land by foreign rulers in exchange for promises to stop the raids. Around this time, most Vikings stopped worshipping Norse gods and became Christians. 9A 9B How was Viking society What developments led to organised? Viking expansion? 1 Viking men spent much of their time away from 1 Before the 8th century the Vikings only ventured home, raiding towns and villages in foreign outside their homelands in order to trade. From the lands. How do you think this might have affected late 8th century onwards, however, they changed women’s roles within Viking society? from honest traders into violent raiders. What do you think may have motivated the Vikings to change in this way? 226 oxford big ideas humanities 8 victorian curriculum 09_OBI_HUMS8_VIC_07370_TXT_SI.indd 226 22/09/2016 8:43 am chapter Source 1 A Viking helmet 9 9C What developments led to How did Viking conquests Viking expansion? change societies? 1 Before the 8th century the Vikings only ventured 1 Christian monks, who were often the target of Viking outside their homelands in order to trade. -
FULLTEXT01.Pdf
http://www.diva-portal.org This is the published version of a chapter published in Handbook of Pre-Modern Nordic Memory Studies: Interdisciplinary Approaches. Citation for the original published chapter: Williams, H. (2019) North American Perspectives: Suggested Runic Monuments In: Jürg Glauser, Pernille Hermann & Stephen A. Mitchell (ed.), Handbook of Pre- Modern Nordic Memory Studies: Interdisciplinary Approaches (pp. 876-884). Berlin/ Boston: Walter de Gruyter N.B. When citing this work, cite the original published chapter. Permanent link to this version: http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-410929 Henrik Williams II: 62 North American Perspectives – Suggested Runic Monuments 1 Introduction The most renowned runestone in the world is not found in Denmark, Norway, or Sweden, the runic heartland with over 95% of all the inscriptions. The most famous (some would say infamous) runic monument is, in fact, the Kensing ton stone from western Minnesota (cf. Williams 2012) (see fig. 1). It was claimed to have been found in the roots of a tree by the SwedishAmerican farmer Olof Ohman (Swedish Öhman) in the fall of 1898. It soon made the news and became intensely discussed among scholars as well as laymen. Almost all of the former have consistently declared the inscription to be modern, whereas a substantial number of nonacademics implicitly believe that the monument is medieval. The inscription on the Kensington stone is quite sensational. It reads in translation: Eight Götalanders and 22 Northmen on (this?) exploration/acquisition journey from Vinland westwards(?): We had a camp by two huts(?) one day’s journey north from this stone. -
Number Symbolism in Old Norse Literature
Háskóli Íslands Hugvísindasvið Medieval Icelandic Studies Number Symbolism in Old Norse Literature A Brief Study Ritgerð til MA-prófs í íslenskum miðaldafræðum Li Tang Kt.: 270988-5049 Leiðbeinandi: Torfi H. Tulinius September 2015 Acknowledgements I would like to thank firstly my supervisor, Torfi H. Tulinius for his confidence and counsels which have greatly encouraged my writing of this paper. Because of this confidence, I have been able to explore a domain almost unstudied which attracts me the most. Thanks to his counsels (such as his advice on the “Blóð-Egill” Episode in Knýtlinga saga and the reading of important references), my work has been able to find its way through the different numbers. My thanks also go to Haraldur Bernharðsson whose courses on Old Icelandic have been helpful to the translations in this paper and have become an unforgettable memory for me. I‟m indebted to Moritz as well for our interesting discussion about the translation of some paragraphs, and to Capucine and Luis for their meticulous reading. Any fault, however, is my own. Abstract It is generally agreed that some numbers such as three and nine which appear frequently in the two Eddas hold special significances in Norse mythology. Furthermore, numbers appearing in sagas not only denote factual quantity, but also stand for specific symbolic meanings. This tradition of number symbolism could be traced to Pythagorean thought and to St. Augustine‟s writings. But the result in Old Norse literature is its own system influenced both by Nordic beliefs and Christianity. This double influence complicates the intertextuality in the light of which the symbolic meanings of numbers should be interpreted. -
The-Vikings-Teachers-Information-Pack.Pdf
Teacher’s Information Pack produced by the Learning and Visitor Services Department, Tatton Park, Knutsford, WA16 6QN. www.tattonpark.org.uk Page 1 of 26 Contents Page(s) The Age of the Vikings 3 - 5 Famous Vikings (including Ivarr the Boneless) 6 - 7 Viking Costume 8 Viking Ships 9 Viking Gods 10 - 12 Viking Food 13 - 14 Useful books and websites 15 Appendix 1 – Ivarr the Boneless Lesson Plan 16 - 17 Appendix 2 – Viking Runes 18 Appendix 3 – Colouring Sheets 19 - 20 Appendix 4 – Wordsearch 21 Page 2 of 26 Page 3 of 26 The Age of the Vikings From the eighth to the eleventh centuries, Scandinavians, mostly Danes and Norwegians, figure prominently in the history of Western Europe as raiders, conquerors, and colonists. They plundered extensively in the British Isles and France and even attacked as far south as Spain, Portugal and North Africa. In the ninth century they gained control of Orkney, Shetland and most of the Hebrides, conquered a large part of England and established bases on the Irish coast from which they launched attacks within Ireland and across the Irish Sea. Men and women from west Scandinavia emigrated to settle, not only in the parts of the British Isles that were then under Scandinavian control, but also in the Faeroes and Iceland, which had previously been uninhabited. In the last years of the tenth century they also began to colonize Greenland, and explored North America, but without establishing a permanent settlement there. The Scandinavian assault on Western Europe culminated in the early eleventh century with the Danish conquest of the English kingdom, an achievement that other Scandinavian kings attempted to repeat later in the century, but without success. -
Sniðmát Meistaraverkefnis HÍ
MA ritgerð Norræn trú Að hitta skrímslið í skóginum Animal Shape-shifting, Identity, and Exile in Old Norse Religion and World-view Caroline Elizabeth Oxley Leiðbeinandi: Terry Adrian Gunnell Október 2019 Að hitta skrímslið í skóginum Animal Shape-shifting, Identity, and Exile in Old Norse Religion and World-view Caroline Elizabeth Oxley Lokaverkefni til MA–gráðu í Norrænni trú Leiðbeinandi: Terry Adrian Gunnell 60 einingar Félags– og mannvísindadeild Félagsvísindasvið Háskóla Íslands Október, 2019 Að hitta skrímslið í skóginum Ritgerð þessi er lokaverkefni til MA-gráðu í Norrænni trú og er óheimilt að afrita ritgerðina á nokkurn hátt nema með leyfi rétthafa. © Caroline Elizabeth Oxley, 2019 Prentun: Háskólaprent Reykjavík, Ísland, 2019 Caroline Oxley MA in Old Nordic Religion: Thesis Kennitala: 181291-3899 Október 2019 Abstract Að hitta skrímslið í skóginum: Animal Shape-shifting, Identity, and Exile in Old Norse Religion and World-view This thesis is a study of animal shape-shifting in Old Norse culture, considering, among other things, the related concepts of hamr, hugr, and the fylgjur (and variations on these concepts) as well as how shape-shifters appear to be associated with the wild, exile, immorality, and violence. Whether human, deities, or some other type of species, the shape-shifter can be categorized as an ambiguous and fluid figure who breaks down many typical societal borderlines including those relating to gender, biology, animal/ human, and sexual orientation. As a whole, this research project seeks to better understand the background, nature, and identity of these figures, in part by approaching the subject psychoanalytically, more specifically within the framework established by the Swiss psychoanalyst, Carl Jung, as part of his theory of archetypes. -
Year 7 History Key Terms Homework
Year 7 History Key Terms Homework How England Began New Words: How England Began #1 New Words: How England Began #2 Key Term Definition Image Settlers Somebody who moves to Migration The movement another area or of people from country to build one place, a new life. usually a country, to another Celt A European ethnic group Aggressively Invasion around 1500 entering a years ago. country with the aim of taking control Chronology The order in Roman People from the which events Roman Empire happened in the who often tried past to expand the empire. Huguenots French Protestants A large area who were Empire including lots of persecuted and different moved to countries, England controlled by between 1560- just one country. 1720. New Words: How England Began #3 New Words: How England Began #4 Key Term Definition Image Key Term Definition Image Invasion Aggressively Viking Translates as entering a “pirate raiders”. country with the Warriors from Denmark, Norway aim of taking and Sweden. control. Cowardice Being scared to Lindisfarne An island off the fight in a battle. coast of Northumbria, inhabited solely by monks. Invincible An army which Pagan Technically an cannot be earth-centred defeated. religion BUT people in Anglo Saxon England used the word pagan to refer to a person Founder A person or group who was not who enters a Christian. country with the aim of settling. Raid A swift and quick Founders can attack, usually for migrate or invade, loot. The Vikings but they always would raid for leave behind a food, gold and legacy. other riches. -
MA Ritgerð in Search of Askr Yggdrasill
MA ritgerð Norræn trú In Search of askr Yggdrasill A Phenomenological Approach to the Role of Trees in Old Nordic Religions Jan Aksel Harder Klitgaard Leiðbeinandi: Terry Adrian Gunnell Júní 2018 In Search of askr Yggdrasill A Phenomenological Approach to the Role of Trees in Old Nordic Religions Jan Aksel Harder Klitgaard Lokaverkefni til MA–gráðu í Norrænni trú Leiðbeinandi: Terry Adrian Gunnell 60 einingar Félags– og mannvísindadeild Félagsvísindasvið Háskóla Íslands Júni, 2018 In Search of askr Yggdrasill Ritgerð þessi er lokaverkefni til MA-gráðu í Norrænni trú og er óheimilt að afrita ritgerðina á nokkurn hátt nema með leyfi rétthafa. © Jan Aksel Harder Klitgaard, 2018 Prentun: Háskólaprent Reykjavík, Ísland, 2018 Abstract This thesis contains a study of the role of trees in Old Nordic religions during the Iron Age and Viking Age from a phenomenological and comparative perspective and includes three discussion chapters, each with its own main topic: the world-tree; trees as people and vice versa; and real living trees. It has been conducted in order to clarify certain issues regarding how ancient Scandinavians might have perceived the world and then in particular trees, metaphysical trees and real trees. In the discussion chapters, the thesis reflects upon narratives in the extant written source material which would have been part of the phenomenology of trees, in the light of the ever-growing bulk of archaeological material reflecting remnants of symbolic and ritualistic behaviour relating to trees. The project argues that we need to sidestep with our modern perception of the world if we wish to understand how trees might have been understood in a religious sense in the Old Nordic world. -
A Handbook of Norse Mythology
A HANDBOOK OF NORSE MYTHOLOGY BY KARL MORTENSEN DOCTOR OF PHILOSOPHY UNIVERSITY OF COPENHAGEN ; ADJUNCT AT THE CATHEDRAL SCHOOL (ROYAL GYMNASIUM) AT ODENSB TRANSLATED FROM THE DANISH BY A. CLINTON CROWELL ASSOCIATE PROFESSOR IN BROWN UNIVERSITY 1 ' , . * ' ' - r , * - . l I I . , NEW YORK THOMAS Y. CROWELL COMPANY PUBLISHERS THE NEW YORK PUBLIC LIBRARY COPYRIGHT, 1913, BY THOMAS Y. CROWELL COMPANY. Published March, 1913. This compilation © Phoenix E-Books UK AUTHOR'S PREFACE THIS popular presentation of the myths and sagas which took shape here in the North but whose foundation is common property of all the people who speak a Gothic-Germanic language, first appeared in 1898 and has been used since then in the study of Xorse Mythology in the high schools and universities of all the Scandina- vian countries. Since Professor Crowell has thought that the little book might also achieve a modest success in the youngest but richest and.mosi powerful branch which has grown iron, cur ccmin-on >;uot, I have without hesitation, accopte^ his friendly pro- posal to transjate.jc into English. I find r great satisfaction m, hav -;ig my work put into the world's most comprehensive lan- guage and placed before students in the United States, where I have so many friends, where so many relatives and fel- low-countrymen have found a home and a iii iv AUTHOR'S PREFACE future, and toward which country we Northerners look with the deepest admira- tion and respect for the mighty forces which are seeking to control material things and to break new ground in the infinite realms of the intellect. -
Mackenzie, Colin Peter (2014) Vernacular Psychologies in Old Norse- Icelandic and Old English
Mackenzie, Colin Peter (2014) Vernacular psychologies in Old Norse- Icelandic and Old English. PhD thesis. http://theses.gla.ac.uk/5290/ Copyright and moral rights for this work are retained by the author A copy can be downloaded for personal non-commercial research or study, without prior permission or charge This work cannot be reproduced or quoted extensively from without first obtaining permission in writing from the author The content must not be changed in any way or sold commercially in any format or medium without the formal permission of the author When referring to this work, full bibliographic details including the author, title, awarding institution and date of the thesis must be given Enlighten:Theses http://theses.gla.ac.uk/ [email protected] Vernacular Psychologies in Old Norse-Icelandic and Old English Colin Peter Mackenzie MA, MPhil Submitted in fulfilment of the requirement for the Degree of PhD English Language School of Critical Studies College of Arts University of Glasgow June 2014 2 Abstract This thesis examines the vernacular psychology presented in Old Norse-Icelandic texts. It focuses on the concept hugr , generally rendered in English as ‘mind, soul, spirit’, and explores the conceptual relationships between emotion, cognition and the body. It argues that despite broad similarities, Old Norse-Icelandic and Old English vernacular psychology differ more than has previously been acknowledged. Furthermore, it shows that the psychology of Old Norse-Icelandic has less in common with its circumpolar neighbours than proposed by advocates of Old Norse-Icelandic shamanism. The thesis offers a fresh interpretation of Old Norse-Icelandic psychology which does not rely on cross-cultural evidence from other Germanic or circumpolar traditions. -
Children of a One-Eyed God: Impairment in the Myth and Memory of Medieval Scandinavia Michael David Lawson East Tennessee State University
East Tennessee State University Digital Commons @ East Tennessee State University Electronic Theses and Dissertations Student Works 5-2019 Children of a One-Eyed God: Impairment in the Myth and Memory of Medieval Scandinavia Michael David Lawson East Tennessee State University Follow this and additional works at: https://dc.etsu.edu/etd Part of the Comparative Literature Commons, Cultural History Commons, Disability Studies Commons, European History Commons, European Languages and Societies Commons, Folklore Commons, History of Religion Commons, History of Science, Technology, and Medicine Commons, Medieval History Commons, Medieval Studies Commons, Scandinavian Studies Commons, and the Social and Cultural Anthropology Commons Recommended Citation Lawson, Michael David, "Children of a One-Eyed God: Impairment in the Myth and Memory of Medieval Scandinavia" (2019). Electronic Theses and Dissertations. Paper 3538. https://dc.etsu.edu/etd/3538 This Thesis - Open Access is brought to you for free and open access by the Student Works at Digital Commons @ East Tennessee State University. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of Digital Commons @ East Tennessee State University. For more information, please contact [email protected]. Children of a One-Eyed God: Impairment in the Myth and Memory of Medieval Scandinavia ————— A thesis presented to the faculty of the Department of History East Tennessee State University ————— In partial fulfillment of the requirements for the degree -
Svinnur Vín Valföðurs Gungnir Glaðheimar
Goþrún dimmblá skráir mál litlu kjaftforu völvu Óðsmál in fornu ISBN 978-9935-409-40-9 14. ISBN 978-9935-409-13-3 svinnur vín valföðurs Gungnir Glaðheimar Göia goði, Óðsmál, http://www.mmedia.is/odsmal [email protected]; [email protected] Norræn menning ***************************************** +354 694 1264; +354 552 8080 svinnur (vitund) vín Valföðurs (lífs flæði) val þýðir fara, nálgast, flýta, og einnig að snúa aftur heim 1 Gungnir (bylgjur) Glaðheimar (gleikkun manns vitundar) -Heill, Óðinn, sem æ við vín eitt unir. -Heil, völva. Heill sé þér. Veit ek hví þú ávarpar mig. Yppir Óðinn svipum fyr Sigtíva sonum. Sækist þú eftir aufúsuþekkingu frá mér. (aufusa gleði fagnaðarefni) Muntu vilja bergja á kálki hjá mér í hverjum er hunangsmjöðurinn. Tilgangur lífsins er hamingja, Glaðheimar, gleikkun hamingju (17.) og sælu Sólar (17.). Þar nema menn frævast og fróðir vera og vaxa og vel hafast. Orðs sér af orði orðs leita, verk sér af verki verks leita. Sjá munu devata, tíva, í orðum vedanna, og flæðið úr gapinu milli orðanna. Allt verður til úr gapinu milli orðanna. Mismunadi devata, tívar, breyta orðum vedanna í gapinu milli þeirra. Í gapinu milli atkvæðanna. Þetta hið óskapaða svið er ævarandi heimur, gapið mikla sem ætíð er og ætíð verður. Ginnungagap er dýpið. Hefur yfirborðsöldur, en öldur eru í raun hafið. Ginnungagap er einnig þekkt sem Mímir (13.; frb.ísmriti) . Tengslum milli dýpisins og yfirborðsaldanna er viðhaldið af devata, tívum, höftum og böndum. Það eru þau in glæstu tívasjöt. Ginnungagap er kyrrð dýpisins, segir Mímir alminnugr. Ginnungagap hefur yfirborðsöldur sem við sjáum sem alheiminn. 2 Öldur á hafi eru í raun hafið. -
Champions of Midgard Valhalla Rules.Pdf
A Game by Ole Steiness An expansion for Champions of Midgard valhallaValhalla In Valhalla, fallen warriors led by the Valkyries fight alongside Odin and feast with Freyja for all eternity. Nothing is more glorious to a fallen Viking warrior than entering the halls of Valhalla. At Odin’s side and in Freyja’s field, death doesn’t seem so bad. In this expansion for Champions of Midgard, players earn sacrifice tokens for the deaths of their warriors. These sacrifices turn into opportunities for the living in the form of powerful blessings and stronger warriors ready to join your clan and aid you in your quest for glory! By defeating epic monsters in the afterlife and using the blessings of the Valkyrie, you will discover even more ways to gain glory in Midgard. Components 10 Berserker Dice 5 Leader Dice 10 Shieldwarrior Dice 1 Valhalla Board 2 Leader Boards 5 Destiny Cards 110 Sacrifice Tokens 20 Swordsmen 20 Spearmen 20 Axemen 20 Bowmen 15 Shieldwarriors 15 Berserkers 5 Burial Ground Tiles 9 Leader Ability Boards 36 Valkyrie Blessing Cards 2 Rune Cards 9 Epic Monster Cards 1 Market Stall Tile 1 Military (Trainer) 3 Champions of Midgard: Valhalla requires some additional setup from the base game version of Champions of Midgard. The setup instructions which follow are in addition to the normal setup instructions for Champions of Midgard which should still be followed precisely unless noted otherwise. Additionally, if you are playing with both the Dark Mountains and the Valhalla expansions, you should follow both sets of setup instructions in their entirety.