Towards Aperiodic Tesellation
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Simple Closed Geodesics on Regular Tetrahedra in Lobachevsky Space
Simple closed geodesics on regular tetrahedra in Lobachevsky space Alexander A. Borisenko, Darya D. Sukhorebska Abstract. We obtained a complete classification of simple closed geodesics on regular tetrahedra in Lobachevsky space. Also, we evaluated the number of simple closed geodesics of length not greater than L and found the asymptotic of this number as L goes to infinity. Keywords: closed geodesics, simple geodesics, regular tetrahedron, Lobachevsky space, hyperbolic space. MSC: 53С22, 52B10 1 Introduction A closed geodesic is called simple if this geodesic is not self-intersecting and does not go along itself. In 1905 Poincare proposed the conjecture on the existence of three simple closed geodesics on a smooth convex surface in three-dimensional Euclidean space. In 1917 J. Birkhoff proved that there exists at least one simple closed geodesic on a Riemannian manifold that is home- omorphic to a sphere of arbitrary dimension [1]. In 1929 L. Lyusternik and L. Shnirelman obtained that there exist at least three simple closed geodesics on a compact simply-connected two-dimensional Riemannian manifold [2], [3]. But the proof by Lyusternik and Shnirelman contains substantial gaps. I. A. Taimanov gives a complete proof of the theorem that on each smooth Riemannian manifold homeomorphic to the two-dimentional sphere there exist at least three distinct simple closed geodesics [4]. In 1951 L. Lyusternik and A. Fet stated that there exists at least one closed geodesic on any compact Riemannian manifold [5]. In 1965 Fet improved this results. He proved that there exist at least two closed geodesics on a compact Riemannian manifold under the assumption that all closed geodesics are non-degenerate [6]. -
An Artistic and Mathematical Look at the Work of Maurits Cornelis Escher
University of Northern Iowa UNI ScholarWorks Honors Program Theses Honors Program 2016 Tessellations: An artistic and mathematical look at the work of Maurits Cornelis Escher Emily E. Bachmeier University of Northern Iowa Let us know how access to this document benefits ouy Copyright ©2016 Emily E. Bachmeier Follow this and additional works at: https://scholarworks.uni.edu/hpt Part of the Harmonic Analysis and Representation Commons Recommended Citation Bachmeier, Emily E., "Tessellations: An artistic and mathematical look at the work of Maurits Cornelis Escher" (2016). Honors Program Theses. 204. https://scholarworks.uni.edu/hpt/204 This Open Access Honors Program Thesis is brought to you for free and open access by the Honors Program at UNI ScholarWorks. It has been accepted for inclusion in Honors Program Theses by an authorized administrator of UNI ScholarWorks. For more information, please contact [email protected]. Running head: TESSELLATIONS: THE WORK OF MAURITS CORNELIS ESCHER TESSELLATIONS: AN ARTISTIC AND MATHEMATICAL LOOK AT THE WORK OF MAURITS CORNELIS ESCHER A Thesis Submitted in Partial Fulfillment of the Requirements for the Designation University Honors Emily E. Bachmeier University of Northern Iowa May 2016 TESSELLATIONS : THE WORK OF MAURITS CORNELIS ESCHER This Study by: Emily Bachmeier Entitled: Tessellations: An Artistic and Mathematical Look at the Work of Maurits Cornelis Escher has been approved as meeting the thesis or project requirements for the Designation University Honors. ___________ ______________________________________________________________ Date Dr. Catherine Miller, Honors Thesis Advisor, Math Department ___________ ______________________________________________________________ Date Dr. Jessica Moon, Director, University Honors Program TESSELLATIONS : THE WORK OF MAURITS CORNELIS ESCHER 1 Introduction I first became interested in tessellations when my fifth grade mathematics teacher placed multiple shapes that would tessellate at the front of the room and we were allowed to pick one to use to create a tessellation. -
Modelling of Virtual Compressed Structures Through Physical Simulation
MODELLING OF VIRTUAL COMPRESSED STRUCTURES THROUGH PHYSICAL SIMULATION P.Brivio1, G.Femia1, M.Macchi1, M.Lo Prete2, M.Tarini1;3 1Dipartimento di Informatica e Comunicazione, Universita` degli Studi dell’Insubria, Varese, Italy - [email protected] 2DiAP - Dipartimento di Architettura e Pianificazione, Politecnico Di Milano, Milano, Italy 3Visual Computing Group, Istituto Scienza e Tecnologie dell’Informazione, C.N.R., Pisa, Italy KEY WORDS: (according to ACM CCS): I.3.5 [Computer Graphics]: Physically based modeling I.3.8 [Computer Graphics]: Applications ABSTRACT This paper presents a simple specific software tool to aid architectural heuristic design of domes, coverings and other types of complex structures. The tool aims to support the architect during the initial phases of the project, when the structure form has yet to be defined, introducing a structural element very early into the morpho-genesis of the building shape (in contrast to traditional design practices, where the structural properties are taken into full consideration only much later in the design process). Specifically, the tool takes a 3D surface as input, representing a first approximation of the intended shape of a dome or a similar architectural structure, and starts by re-tessellating it to meet user’s need, according to a recipe selected in a small number of possibilities, reflecting different common architectural gridshell styles (e.g. with different orientations, con- nectivity values, with or without diagonal elements, etc). Alternatively, the application can import the gridshell structure verbatim, directly as defined by the connectivity of an input 3D mesh. In any case, at this point the 3D model represents the structure with a set of beams connecting junctions. -
Thesis Final Copy V11
“VIENS A LA MAISON" MOROCCAN HOSPITALITY, A CONTEMPORARY VIEW by Anita Schwartz A Thesis Submitted to the Faculty of The Dorothy F. Schmidt College of Arts & Letters in Partial Fulfillment of the Requirements for the Degree of Master of Art in Teaching Art Florida Atlantic University Boca Raton, Florida May 2011 "VIENS A LA MAlSO " MOROCCAN HOSPITALITY, A CONTEMPORARY VIEW by Anita Schwartz This thesis was prepared under the direction of the candidate's thesis advisor, Angela Dieosola, Department of Visual Arts and Art History, and has been approved by the members of her supervisory committee. It was submitted to the faculty ofthc Dorothy F. Schmidt College of Arts and Letters and was accepted in partial fulfillment of the requirements for the degree ofMaster ofArts in Teaching Art. SUPERVISORY COMMIITEE: • ~~ Angela Dicosola, M.F.A. Thesis Advisor 13nw..Le~ Bonnie Seeman, M.F.A. !lu.oa.twJ4..,;" ffi.wrv Susannah Louise Brown, Ph.D. Linda Johnson, M.F.A. Chair, Department of Visual Arts and Art History .-dJh; -ZLQ_~ Manjunath Pendakur, Ph.D. Dean, Dorothy F. Schmidt College ofArts & Letters 4"jz.v" 'ZP// Date Dean. Graduate Collcj;Ze ii ACKNOWLEDGEMENTS I would like to thank the members of my committee, Professor John McCoy, Dr. Susannah Louise Brown, Professor Bonnie Seeman, and a special thanks to my committee chair, Professor Angela Dicosola. Your tireless support and wise counsel was invaluable in the realization of this thesis documentation. Thank you for your guidance, inspiration, motivation, support, and friendship throughout this process. To Karen Feller, Dr. Stephen E. Thompson, Helena Levine and my colleagues at Donna Klein Jewish Academy High School for providing support, encouragement and for always inspiring me to be the best art teacher I could be. -
Real-Time Rendering Techniques with Hardware Tessellation
Volume 34 (2015), Number x pp. 0–24 COMPUTER GRAPHICS forum Real-time Rendering Techniques with Hardware Tessellation M. Nießner1 and B. Keinert2 and M. Fisher1 and M. Stamminger2 and C. Loop3 and H. Schäfer2 1Stanford University 2University of Erlangen-Nuremberg 3Microsoft Research Abstract Graphics hardware has been progressively optimized to render more triangles with increasingly flexible shading. For highly detailed geometry, interactive applications restricted themselves to performing transforms on fixed geometry, since they could not incur the cost required to generate and transfer smooth or displaced geometry to the GPU at render time. As a result of recent advances in graphics hardware, in particular the GPU tessellation unit, complex geometry can now be generated on-the-fly within the GPU’s rendering pipeline. This has enabled the generation and displacement of smooth parametric surfaces in real-time applications. However, many well- established approaches in offline rendering are not directly transferable due to the limited tessellation patterns or the parallel execution model of the tessellation stage. In this survey, we provide an overview of recent work and challenges in this topic by summarizing, discussing, and comparing methods for the rendering of smooth and highly-detailed surfaces in real-time. 1. Introduction Hardware tessellation has attained widespread use in computer games for displaying highly-detailed, possibly an- Graphics hardware originated with the goal of efficiently imated, objects. In the animation industry, where displaced rendering geometric surfaces. GPUs achieve high perfor- subdivision surfaces are the typical modeling and rendering mance by using a pipeline where large components are per- primitive, hardware tessellation has also been identified as a formed independently and in parallel. -
Optimization of the Manufacturing Process for Sheet Metal Panels Considering Shape, Tessellation and Structural Stability Optimi
Institute of Construction Informatics, Faculty of Civil Engineering Optimization of the manufacturing process for sheet metal panels considering shape, tessellation and structural stability Optimierung des Herstellungsprozesses von dünnwandigen, profilierten Aussenwandpaneelen by Fasih Mohiuddin Syed from Mysore, India A Master thesis submitted to the Institute of Construction Informatics, Faculty of Civil Engineering, University of Technology Dresden in partial fulfilment of the requirements for the degree of Master of Science Responsible Professor : Prof. Dr.-Ing. habil. Karsten Menzel Second Examiner : Prof. Dr.-Ing. Raimar Scherer Advisor : Dipl.-Ing. Johannes Frank Schüler Dresden, 14th April, 2020 Task Sheet II Task Sheet Declaration III Declaration I confirm that this assignment is my own work and that I have not sought or used the inadmissible help of third parties to produce this work. I have fully referenced and used inverted commas for all text directly quoted from a source. Any indirect quotations have been duly marked as such. This work has not yet been submitted to another examination institution – neither in Germany nor outside Germany – neither in the same nor in a similar way and has not yet been published. Dresden, Place, Date (Signature) Acknowledgement IV Acknowledgement First, I would like to express my sincere gratitude to Prof. Dr.-Ing. habil. Karsten Menzel, Chair of the "Institute of Construction Informatics" for giving me this opportunity to work on my master thesis and believing in my work. I am very grateful to Dipl.-Ing. Johannes Frank Schüler for his encouragement, guidance and support during the course of work. I would like to thank all the staff from "Institute of Construction Informatics " for their valuable support. -
Simple Rules for Incorporating Design Art Into Penrose and Fractal Tiles
Bridges 2012: Mathematics, Music, Art, Architecture, Culture Simple Rules for Incorporating Design Art into Penrose and Fractal Tiles San Le SLFFEA.com [email protected] Abstract Incorporating designs into the tiles that form tessellations presents an interesting challenge for artists. Creating a viable M.C. Escher-like image that works esthetically as well as functionally requires resolving incongruencies at a tile’s edge while constrained by its shape. Escher was the most well known practitioner in this style of mathematical visualization, but there are significant mathematical objects to which he never applied his artistry including Penrose Tilings and fractals. In this paper, we show that the rules of creating a traditional tile extend to these objects as well. To illustrate the versatility of tiling art, images were created with multiple figures and negative space leading to patterns distinct from the work of others. 1 1 Introduction M.C. Escher was the most prominent artist working with tessellations and space filling. Forty years after his death, his creations are still foremost in people’s minds in the field of tiling art. One of the reasons Escher continues to hold such a monopoly in this specialty are the unique challenges that come with creating Escher type designs inside a tessellation[15]. When an image is drawn into a tile and extends to the tile’s edge, it introduces incongruencies which are resolved by continuously aligning and refining the image. This is particularly true when the image consists of the lizards, fish, angels, etc. which populated Escher’s tilings because they do not have the 4-fold rotational symmetry that would make it possible to arbitrarily rotate the image ± 90, 180 degrees and have all the pieces fit[9]. -
The Catenary
The Catenary Daniel Gent December 10, 2008 Daniel Gent The Catenary I The shape of the catenary was originally thought to be a parabola by Galileo, but this was proved false by the German mathmatitian Jungius in 1663. It was not until 1691 that the true shape of the catenary was discovered to be the hyperbolic cosine in a joint work by Leibnez, Huygens, and Bernoulli. History of the catenary. I The catenary is defined by the shape formed by a hanging chain under normal conditions. The name catenary comes from the latin word for chain catena. Daniel Gent The Catenary History of the catenary. I The catenary is defined by the shape formed by a hanging chain under normal conditions. The name catenary comes from the latin word for chain catena. I The shape of the catenary was originally thought to be a parabola by Galileo, but this was proved false by the German mathmatitian Jungius in 1663. It was not until 1691 that the true shape of the catenary was discovered to be the hyperbolic cosine in a joint work by Leibnez, Huygens, and Bernoulli. Daniel Gent The Catenary I The forces on the chain at the point (x,y) will be the tension in the chain (T) which is tangent to the chain, the weight of the chain (W), and the horizontal pull (H) at the origin. Now the magnitude of the weight is proportional to the distance (s) from the origin to the point (x,y). I Thus the sum of the forces W and H must be equal to −T , but since T is tangent to the chain the slope of H + W must equal f 0(x). -
Length of a Hanging Cable
Undergraduate Journal of Mathematical Modeling: One + Two Volume 4 | 2011 Fall Article 4 2011 Length of a Hanging Cable Eric Costello University of South Florida Advisors: Arcadii Grinshpan, Mathematics and Statistics Frank Smith, White Oak Technologies Problem Suggested By: Frank Smith Follow this and additional works at: https://scholarcommons.usf.edu/ujmm Part of the Mathematics Commons UJMM is an open access journal, free to authors and readers, and relies on your support: Donate Now Recommended Citation Costello, Eric (2011) "Length of a Hanging Cable," Undergraduate Journal of Mathematical Modeling: One + Two: Vol. 4: Iss. 1, Article 4. DOI: http://dx.doi.org/10.5038/2326-3652.4.1.4 Available at: https://scholarcommons.usf.edu/ujmm/vol4/iss1/4 Length of a Hanging Cable Abstract The shape of a cable hanging under its own weight and uniform horizontal tension between two power poles is a catenary. The catenary is a curve which has an equation defined yb a hyperbolic cosine function and a scaling factor. The scaling factor for power cables hanging under their own weight is equal to the horizontal tension on the cable divided by the weight of the cable. Both of these values are unknown for this problem. Newton's method was used to approximate the scaling factor and the arc length function to determine the length of the cable. A script was written using the Python programming language in order to quickly perform several iterations of Newton's method to get a good approximation for the scaling factor. Keywords Hanging Cable, Newton’s Method, Catenary Creative Commons License This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 License. -
Conformal Tilings & Type
Florida State University Libraries 2016 Conformal Tilings and Type Dane Mayhook Follow this and additional works at the FSU Digital Library. For more information, please contact [email protected] FLORIDA STATE UNIVERSITY COLLEGE OF ARTS AND SCIENCES CONFORMAL TILINGS & TYPE By DANE MAYHOOK A Dissertation submitted to the Department of Mathematics in partial fulfillment of the requirements for the degree of Doctor of Philosophy 2016 Copyright c 2016 Dane Mayhook. All Rights Reserved. Dane Mayhook defended this dissertation on July 13, 2016. The members of the supervisory committee were: Philip L. Bowers Professor Directing Dissertation Mark Riley University Representative Wolfgang Heil Committee Member Eric Klassen Committee Member The Graduate School has verified and approved the above-named committee members, and certifies that the dissertation has been approved in accordance with university requirements. ii To my family. iii ACKNOWLEDGMENTS The completion of this document represents the end of a long and arduous road, but it was not one that I traveled alone, and there are several people that I would like to acknowledge and offer my sincere gratitude to for their assistance in this journey. First, I would like to give my infinite thanks to my Ph.D. adviser Professor Philip L. Bowers, without whose advice, expertise, and guidance over the years this dissertation would not have been possible. I could not have hoped for a better adviser, as his mentorship—both on this piece of work, and on my career as a whole—was above and beyond anything I could have asked for. I would also like to thank Professor Ken Stephenson, whose assistance—particularly in using his software CirclePack, which produced many of the figures in this document—has been greatly appreciated. -
Uniform Panoploid Tetracombs
Uniform Panoploid Tetracombs George Olshevsky TETRACOMB is a four-dimensional tessellation. In any tessellation, the honeycells, which are the n-dimensional polytopes that tessellate the space, Amust by definition adjoin precisely along their facets, that is, their ( n!1)- dimensional elements, so that each facet belongs to exactly two honeycells. In the case of tetracombs, the honeycells are four-dimensional polytopes, or polychora, and their facets are polyhedra. For a tessellation to be uniform, the honeycells must all be uniform polytopes, and the vertices must be transitive on the symmetry group of the tessellation. Loosely speaking, therefore, the vertices must be “surrounded all alike” by the honeycells that meet there. If a tessellation is such that every point of its space not on a boundary between honeycells lies in the interior of exactly one honeycell, then it is panoploid. If one or more points of the space not on a boundary between honeycells lie inside more than one honeycell, the tessellation is polyploid. Tessellations may also be constructed that have “holes,” that is, regions that lie inside none of the honeycells; such tessellations are called holeycombs. It is possible for a polyploid tessellation to also be a holeycomb, but not for a panoploid tessellation, which must fill the entire space exactly once. Polyploid tessellations are also called starcombs or star-tessellations. Holeycombs usually arise when (n!1)-dimensional tessellations are themselves permitted to be honeycells; these take up the otherwise free facets that bound the “holes,” so that all the facets continue to belong to two honeycells. In this essay, as per its title, we are concerned with just the uniform panoploid tetracombs. -
Five-Vertex Archimedean Surface Tessellation by Lanthanide-Directed Molecular Self-Assembly
Five-vertex Archimedean surface tessellation by lanthanide-directed molecular self-assembly David Écijaa,1, José I. Urgela, Anthoula C. Papageorgioua, Sushobhan Joshia, Willi Auwärtera, Ari P. Seitsonenb, Svetlana Klyatskayac, Mario Rubenc,d, Sybille Fischera, Saranyan Vijayaraghavana, Joachim Reicherta, and Johannes V. Bartha,1 aPhysik Department E20, Technische Universität München, D-85478 Garching, Germany; bPhysikalisch-Chemisches Institut, Universität Zürich, CH-8057 Zürich, Switzerland; cInstitute of Nanotechnology, Karlsruhe Institute of Technology, D-76344 Eggenstein-Leopoldshafen, Germany; and dInstitut de Physique et Chimie des Matériaux de Strasbourg (IPCMS), CNRS-Université de Strasbourg, F-67034 Strasbourg, France Edited by Kenneth N. Raymond, University of California, Berkeley, CA, and approved March 8, 2013 (received for review December 28, 2012) The tessellation of the Euclidean plane by regular polygons has by five interfering laser beams, conceived to specifically address been contemplated since ancient times and presents intriguing the surface tiling problem, yielded a distorted, 2D Archimedean- aspects embracing mathematics, art, and crystallography. Sig- like architecture (24). nificant efforts were devoted to engineer specific 2D interfacial In the last decade, the tools of supramolecular chemistry on tessellations at the molecular level, but periodic patterns with surfaces have provided new ways to engineer a diversity of sur- distinct five-vertex motifs remained elusive. Here, we report a face-confined molecular architectures, mainly exploiting molecular direct scanning tunneling microscopy investigation on the cerium- recognition of functional organic species or the metal-directed directed assembly of linear polyphenyl molecular linkers with assembly of molecular linkers (5). Self-assembly protocols have terminal carbonitrile groups on a smooth Ag(111) noble-metal sur- been developed to achieve regular surface tessellations, includ- face.