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ABOVE Virginia Gagnon, City of Life in Motion

MICA's Department teaches not only the art of BFA CHAIR animation but also creative and flexible thinking - helping Steve Meneely students respond to the ways that technology and science STUDENTS transform the potential of the medium. Students are 117 UG students encouraged to develop a personal voice, take creative risks, thrive through collaboration and become innovators in the field. SOFTWARE

Adobe Suite (Photoshop, After ELECTIVES & KEY CLASSES INDUSTRY COLLABORATION Effects, Premiere, Audition, 3D , Stop Outside partners include Animate), Maya, TVPaint, ToonBoom, Motion Animation, Sound Design for scientists at NASA’s Goddard and DragonFrame , , Space Flight Center, working Virtual Reality for Artists, DESIGN SKILLS with an Astro-Animation class Storyboarding for Animation, 2D 2D/3D animation, stop-motion, to translate astrophysics , 3D Character storyboarding, AR/VR, and digital concepts into animation. Rigging, Advanced Digital Tools, fabrication Astro-Animation, and Sets, TYPICAL & NON TYPICAL CAREER PATHS Animation in Unique Spaces, and TV/Film (Pre- and Post-Production), Virtual to Real: Rapid Prototyping , AR, VR, Emerging Tech, Freelance Animation, Healthcare, TYPICAL STUDIO MINORS Advertising, Gaming, Motion Illustration, Interactive Arts, Film & Video, and Graphic Design

RECENT ALUMNI A digital production designer at PBS KIDS; a visual designer at Yahoo; Animators for Industrial Light and Magic, Firaxis Games, and The Discovery Channel; a background, CG, and prop artist for DreamWorks Animation’s TV series Voltron; a artist at Walt Disney Animation; a junior on a daytime Emmy-winning team at Nickelodeon; and a 3D animator and team leader at the nonprofit Vancouver ACM SIGGRAPH. They have also shown films at the Maryland, Phoenix, and Seattle film festivals.

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mica_animation mica.edu/animation

mica.edu/career-development