18 CINEPHILE / Vol. 11, No. 3 / Fall/Winter 2016 Sarah Stang
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Adaptation, Translation, Permutation
The University of British Columbia’s Film Journal Carlen Lavigne Daniel Sacco Catalina Alvarez Sarah Stang Kevin Kvas Vol. 11 No. 3: Adaptation, Translation, Permutation CINEPHILE The University of British Table of Contents Columbia’s Film Journal Vol. 11 No. 3 Fall/Winter 2016 Preface 2 “Adaptation, Translation, Permutation” Contributors 4 ISSN: 1712-9265 Letter from the Editors 5 Copyright and Publisher The University of British Articles Columbia Film Program Editors-in-Chief Capturing Robert Durst: Fact, Fiction, and Format 6 Matthew Gartner and Amanda Greer —Daniel Sacco Design M. Gartner and A. Greer Towards Another Cinema (After Kidlat Tihimik and Ulrike 12 Artwork Ottinger) Nicole Tischler —Catalina (Jordan) Alvarez Faculty Advisor Player Agency in Telltale Games’ Transmedia and Cross- 18 Christine Evans Genre Adaptations Program Administrator —Sarah Stang Cameron Cronin Department Liaison “Batter His Art, Three-Personed Author Gods”: Misreading 26 Karen Tong John Donne’s “Holy Sonnet 14” for a Sympathetic Stage and Screen Adaptation of Robert J. Oppenheimer in John Editorial Board Adams’ and Peter Sellars’ Doctor Atomic Hilary Ball, Morgan Harper, and Zoe Laks —Kevin Kvas Public Relations Interviews Morgan Harper Dr. Jeremy Strong, University of West London 34 Social Media & Web Content Amanda Greer Alan Franey, Vancouver International Film Festival 36 Printing Film Reviews 38 East Van Graphics CINEPHILE is published by the Graduate Program in Film Studies at the Depart- ment of Theatre and Film, University of British Columbia, with the support of the Centre for Cinema Studies centreforcinemastudies.com UBC Film Program Department of Theatre and Film 6354 Crescent Road Vancouver, BC, Canada V6T 1Z2 Preface Dr. -
Download the Full Nominations List
Nominations 10 FEBRUARY 2015 ** STRICTLY EMBARGOED UNTIL 10:30 HRS TUESDAY 10 FEBRUARY 2015 ** Artistic Achievement ASSASSIN’S CREED UNITY Development Team – Ubisoft/Ubisoft FAR CRY 4 Jean-Alexis Doyon, David Wilkinson, Scott Mitchell– Ubisoft/Ubisoft HOHOKUM Development Team - Honeyslug/Sony Computer Entertainment Europe LUMINO CITY Development Team – State of Play Games/State of Play Games MONUMENT VALLEY Development Team – ustwo Games/ustwo Studio VALIANT HEARTS Paul Tumelaire, Ghislain Avrillon, Laurent Labouille – Ubisoft/Ubisoft Audio Achievement ALIEN: ISOLATION Development Team - Creative Assembly/SEGA THE BANNER SAGA Austin Wintory, Michael Theiler, Peret Von Sturmer – Stoic/Versus Evil CALL OF DUTY: ADVANCED WARFARE Development Team - Sledgehammer Games/Activision DISNEY FANTASIA: MUSIC EVOLVED Development Team - Disney Interactive Studios and Harmonix Music Systems/Disney Interactive Studios MARIO KART 8 Development Team – Nintendo/Nintendo THE SAILOR’S DREAM Development Team – Simogo/Simogo Best Game ALIEN: ISOLATION Development Team - Creative Assembly/SEGA DESTINY Development Team – Bungie/Activision DRAGON AGE: INQUISITION Development Team – BioWare/Electronic Arts MARIO KART 8 Development Team – Nintendo/Nintendo MIDDLE-EARTH: SHADOW OF MORDOR Development Team - Monolith Productions/Warner Bros. Interactive Entertainment MONUMENT VALLEY Development Team – ustwo Games/ustwo Studio British Game 80 DAYS Joseph Humfrey, Jon Ingold, Meg Jayanth – Inkle/Inkle, Profile Books ALIEN: ISOLATION Development Team - Creative Assembly/SEGA -
Nominations List
Nominations 10 FEBRUARY 2015 ** STRICTLY EMBARGOED UNTIL 10:30 HRS TUESDAY 10 FEBRUARY 2015 ** Artistic Achievement ASSASSIN’S CREED UNITY Development Team – Ubisoft/Ubisoft FAR CRY 4 Jean-Alexis Doyon, David Wilkinson, Scott Mitchell– Ubisoft/Ubisoft HOHOKUM Development Team - Honeyslug/Sony Computer Entertainment Europe LUMINO CITY Development Team – State of Play Games/State of Play Games MONUMENT VALLEY Development Team – ustwo Games/ustwo Studio VALIANT HEARTS Paul Tumelaire, Ghislain Avrillon, Laurent Labouille – Ubisoft/Ubisoft Audio Achievement ALIEN: ISOLATION Development Team - Creative Assembly/SEGA THE BANNER SAGA Austin Wintory, Michael Theiler, Peret Von Sturmer – Stoic Studios/Versus Evil CALL OF DUTY: ADVANCED WARFARE Development Team - Sledgehammer Games/Activision DISNEY FANTASIA: MUSIC EVOLVED Development Team - Disney Interactive Studios and Harmonix Music Systems/Disney Interactive Studios MARIO KART 8 Development Team – Nintendo/Nintendo THE SAILOR’S DREAM Development Team – Simogo/Simogo Best Game ALIEN: ISOLATION Development Team - Creative Assembly/SEGA DESTINY Development Team – Bungie/Activision DRAGON AGE: INQUISITION Development Team – BioWare/Electronic Arts MARIO KART 8 Development Team – Nintendo/Nintendo MIDDLE-EARTH: SHADOW OF MORDOR Development Team - Monolith Productions/Warner Bros. Interactive Entertainment MONUMENT VALLEY Development Team – ustwo Games/ustwo Studio British Game 80 DAYS Joseph Humfrey, Jon Ingold, Jaume Fabregat Vilella – Inkle/Inkle, Profile Books ALIEN: ISOLATION Development Team -
Fallout 76, We Were Not Expecting to Be Doing ADVERTISING Tel: 01225 442244 Media Packs Are Available on Request It in an Actual Fallout Shelter
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BANDERSNATCH Contents
THE MAGAZINE FOR STUDENTS OF FILM AND MEDIA STUDIES APRIL 2019 ISSUE 68 THE i SORRY TO BOTHER YOU TAIKA WAITITI AND MASCULINITY LIFE ON MARS SEMIOTICS IN RUSSIAN DOLL TELLTALE GAMES NIKE & COLIN KAEPERNICK CITY OF GOD BANDERSNATCH Contents 04 MediaMagazine Conference MediaMagazine is published Koatherr Aggouche and by the English and Media Aqsa Safdar from Burntwood Centre, a non-profit making School review the day. organisation. The Centre publishes a wide range of 08 Sorry to Bother You classroom materials and & Code-switching runs courses for teachers. 08 Giles Gough explores the If you’re studying English relationship between race, at A Level, look out for capitalism and language emagazine, also published in the much overlooked by the Centre. but essential new film. 12 The i, the Little Paper that Could It may be the new kid on the block of British newspapers, 16 but the i is showing its older siblings a thing or two about keeping up with the times. Georgia Platman explains. 16 Cinematic Language and Representation in City of God 24 Photography and montage editing construct a powerful representation of life in the The English and Media Centre Brazilian favela in Meirelles’ 18 Compton Terrace City of God, says Sophie Muir. London N1 2UN Telephone: 020 7359 8080 20 The Ideology of Beauty Fax: 020 7354 0133 Joanna Bailey deconstructs Email for subscription enquiries: the disturbing messages [email protected] in Jean-Paul Gaultier’s perfume commercial ‘Welcome to the Factory’. Editor: Claire Pollard Illustrated by Tom Zaino. Associate Editor: Dan Clayton Copy-editing: Jenny Grahame Andrew McCallum 32 Subscriptions manager: Maria Pettersson Design: Sam Sullivan Newington Design Print: S&G Group Cover: Bandersnatch/Netflix 2 Contents 24 The Theory 48 Searching for the Drop: Semiotics Truth in Sugarman Claire Pollard explains how Caroline Birks asks whether semiotics is more than just audience’s expectations of a set media theory - it’s reality are being manipulated something you do every in an apparent search for ‘truth’ day in your own life.