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LEGO® Sonic Mania™: from Idea to Retail Set
LEGO® Sonic Mania™: From Idea to Retail Set Sam Johnson’s first reaction when he saw that the LEGO Group may be designing a new set based on SEGA’s® beloved Sonic the Hedgehog™ was elation, that was followed quickly by a sense of dread. “The first game I had was Sonic the Hedgehog,” said Johnson, who is the design manager on the LEGO Ideas® line. “So immediately that kind of childhood connection kicks in and you have all these nostalgic feelings of, 'I really hope this goes through and I really want to be a part of it if it does.’ And then I had this dread of, ‘Well, how are we going to make Sonic?" Earlier this month, the LEGO Group announced it was in the process of creating a Sonic the Hedgehog set based on a concept designed by 24-year-old UK LEGO® superfan Viv Grannell. Her creation was submitted through the LEGO Ideas platform where it received 10,000 votes of support from LEGO fans. The next step was the LEGO Group reviewing her project among the many others that make it past that initial hurdle to see if it should be put into production. Johnson said he found Grannell’s build charming. “It’s so much in the vein of the actual video game itself which has this kind of colorful charm to it,” he said. “And it's not over complicated, which I really loved. Sonic has this real geometric design to it where the landscape is very stripey and you have these like square patterns on it. -
Super Smash Bros. Melee) X25 - Battlefield Ver
BATTLEFIELD X04 - Battlefield T02 - Menu (Super Smash Bros. Melee) X25 - Battlefield Ver. 2 W21 - Battlefield (Melee) W23 - Multi-Man Melee 1 (Melee) FINAL DESTINATION X05 - Final Destination T01 - Credits (Super Smash Bros.) T03 - Multi Man Melee 2 (Melee) W25 - Final Destination (Melee) W31 - Giga Bowser (Melee) DELFINO'S SECRET A13 - Delfino's Secret A07 - Title / Ending (Super Mario World) A08 - Main Theme (New Super Mario Bros.) A14 - Ricco Harbor A15 - Main Theme (Super Mario 64) Luigi's Mansion A09 - Luigi's Mansion Theme A06 - Castle / Boss Fortress (Super Mario World / SMB3) A05 - Airship Theme (Super Mario Bros. 3) Q10 - Tetris: Type A Q11 - Tetris: Type B Metal Cavern 1-1 A01 - Metal Mario (Super Smash Bros.) A16 - Ground Theme 2 (Super Mario Bros.) A10 - Metal Cavern by MG3 1-2 A02 - Underground Theme (Super Mario Bros.) A03 - Underwater Theme (Super Mario Bros.) A04 - Underground Theme (Super Mario Land) Bowser's Castle A20 - Bowser's Castle Ver. M A21 - Luigi Circuit A22 - Waluigi Pinball A23 - Rainbow Road R05 - Mario Tennis/Mario Golf R14 - Excite Truck Q09 - Title (3D Hot Rally) RUMBLE FALLS B01 - Jungle Level Ver.2 B08 - Jungle Level B05 - King K. Rool / Ship Deck 2 B06 - Bramble Blast B07 - Battle for Storm Hill B10 - DK Jungle 1 Theme (Barrel Blast) B02 - The Map Page / Bonus Level Hyrule Castle (N64) C02 - Main Theme (The Legend of Zelda) C09 - Ocarina of Time Medley C01 - Title (The Legend of Zelda) C04 - The Dark World C05 - Hidden Mountain & Forest C08 - Hyrule Field Theme C17 - Main Theme (Twilight Princess) C18 - Hyrule Castle (Super Smash Bros.) C19 - Midna's Lament PIRATE SHIP C15 - Dragon Roost Island C16 - The Great Sea C07 - Tal Tal Heights C10 - Song of Storms C13 - Gerudo Valley C11 - Molgera Battle C12 - Village of the Blue Maiden C14 - Termina Field NORFAIR D01 - Main Theme (Metroid) D03 - Ending (Metroid) D02 - Norfair D05 - Theme of Samus Aran, Space Warrior R12 - Battle Scene / Final Boss (Golden Sun) R07 - Marionation Gear FRIGATE ORPHEON D04 - Vs. -
Sonic the Hedgehog
SONIC THE HEDGEHOG An Unofficial RPG Sonic the Hedgehog, An 32X which introduced new characters including Espio the Chameleon, Charmy Bee, Bomb and Unofficial Roleplaying Game Heavy the rebel badniks, and Vector the A 24 Hour RPG | Start - 9:10 pm, 31/08/'06 | Finish - 8:10 am Crocodile. Tails also got to star in some spin-off 01/09/2006 games, Tails' Sky Patrol and Tails' Adventure. RPG created and authored by Ross Wilkin. Sonic the Other games include Sonic Championship, an Hedgehog and all related characters, concepts, images and arcade fighter, Sonic R, a racer for the Sega trademarks belong to Sega. This is just a fan project! Saturn, and Sonic Schoolhouse, an educational game! A brief history of Sonic the Hedgehog Sonic the Hedgehog has been around since 1999 brought Sonic back on track, and in this 1991, when his videogame debut, entitled author's opinion was the height of his career. Sonic the Hedgehog, was released for the This year saw the release of the spectacular Sega Genesis. It featured revolutionary game- Sonic Adventure for the Dreamcast, the cast of play with never before seen high speeds as which included Amy Rose, Sonic, Tails, Sonic the electric blue hedgehog ran, jumped, Knuckles, Big the Cat (who fished!?), and E- and super-span across our screens in his fight 102 “Gamma” the robot. It also inexplicably against the evil Dr. Robotnik. renamed Robotnik "Eggman". Just a year later, Sonic the Hedgehog 2 arrived Sonic Adventure 2 was released in 2001, and on the scene and introduced an additional introduced several more new characters includ- character, the fox Miles "Tails" Prower. -
Dual-Forward-Focus
Scroll Back The Theory and Practice of Cameras in Side-Scrollers Itay Keren Untame [email protected] @itayke Scrolling Big World, Small Screen Scrolling: Neural Background Fovea centralis High cone density Sharp, hi-res central vision Parafovea Lower cone density Perifovea Lowest density, Compressed patterns. Optimized for quick pattern changes: shape, acceleration, direction Fovea centralis High cone density Sharp, hi-res central vision Parafovea Lower cone density Perifovea Lowest density, Compressed patterns. Optimized for quick pattern changes: shape, acceleration, direction Thalamus Relay sensory signals to the cerebral cortex (e.g. vision, motor) Amygdala Emotional reactions of fear and anxiety, memory regulation and conditioning "fight-or-flight" regulation Familiar visual patterns as well as pattern changes may cause anxiety unless regulated Vestibular System Balance, Spatial Orientation Vestibulo-Ocular Reflex Natural image stabilizer Conflicting sensory signals (Visual vs. Vestibular) may lead to discomfort and nausea* * much worse in 3D (especially VR), but still effective in 2D Scrolling with Attention, Interaction and Comfort Attention: Use the camera to provide sufficient game info and feedback Interaction: Make background changes predictable, tightly bound to controls Comfort: Ease and contextualize background changes Attention The Elements of Scrolling Interaction Comfort Scrolling Nostalgia Rally-X © 1980 Namco Scramble © 1981 Jump Bug © 1981 Defender © 1981 Konami Hoei/Coreland (Alpha Denshi) Williams Electronics Vanguard -
Nintendo Co., Ltd
Nintendo Co., Ltd. Financial Results Briefing for the Six-Month Period Ended September 2013 (Briefing Date: 10/31/2013) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Semi-Annual Consolidated Statements of Income Transition million yen FY3/2010 FY3/2011 FY3/2012 FY3/2013 FY3/2014 Apr.-Sept.'09 Apr.-Sept.'10 Apr.-Sept.'11 Apr.-Sept.'12 Apr.-Sept.'13 Net sales 548,058 363,160 215,738 200,994 196,582 Cost of sales 341,759 214,369 183,721 156,648 134,539 Gross profit 206,298 148,791 32,016 44,346 62,042 (Gross profit ratio) (37.6%) (41.0%) (14.8%) (22.1%) (31.6%) Selling, general, and administrative expenses 101,937 94,558 89,363 73,506 85,321 Operating income 104,360 54,232 -57,346 -29,159 -23,278 (Operating income ratio) (19.0%) (14.9%) (-26.6%) (-14.5%) (-11.8%) Non-operating income 7,990 4,849 4,840 5,392 24,708 (of which foreign exchange gains) ( - ) ( - ) ( - ) ( - ) (18,360) Non-operating expenses 1,737 63,234 55,366 23,481 180 (of which foreign exchange losses) (664) (62,175) (52,433) (23,273) ( - ) Ordinary income 110,613 -4,152 -107,872 -47,248 1,248 (Ordinary income ratio) (20.2%) (-1.1%) (-50.0%) (-23.5%) (0.6%) Extraordinary income 4,311 190 50 - 1,421 Extraordinary loss 2,306 18 62 23 18 Income before income taxes and minority interests 112,618 -3,981 -107,884 -47,271 2,651 Income taxes 43,107 -1,960 -37,593 -19,330 2,065 Income before minority interests - -2,020 -70,290 -27,941 586 Minority interests in income 18 -9 -17 55 -13 Net income 69,492 -2,011 -70,273 -27,996 600 (Net income ratio) (12.7%) (-0.6%) (-32.6%) (-13.9%) (0.3%) - 1 - Nintendo Co., Ltd. -
Revista Jogoveio Ed04 Ago2017.Pdf
ILUSTRA Para conferir os trabalhos do Robson, você pode acessar a página dele no Facebook (O Fantástico Mundo de Rob) | https://goo.gl/Rqzh6Z POR ROBSON GOMES JOGO VÉIO 3 EDITORIAL A EQUIPE DO JOGO VÉIO: Editor-chefe: NA VELOCIDADE DA LUZ! Eidy Tasaka São poucos os jogos dignos de serem considera- dos lendas. E mais difícil ainda é encontrar aqueles Editores Assistentes: que resistiram ao tempo e à tecnologia em cons- Fabio Zonatto tante transformação. Mario e Zelda são exceções, Lucas Rodrigues sob a brilhante tutela de Shigeru Miyamoto e um time de conto de fadas que é capaz de se reinven- Redação: tar a todo momento. Na outra ponta da corda temos o nosso ouri- Eduardo Paiva ço azul, tão maltratado nos últimos anos. Salvo Daniel Nunes algumas incursões bem sucedidas, a verdade é que a veiarada está carente de bons jogos do Sonic Ítalo Chianca desde... o Dreamcast? Mario Camara A diferença entre a lenda e os jogos comuns é Vinicius Eleno que, mesmo com todas essas intempéries, nós ain- da nos mantemos esperançosos a cada anúncio da Revisão: SEGA. Que o recém lançado (e bem avaliado) Sonic Mania seja capaz de reconduzir a franquia de volta Soraia Barbosa aos trilhos e aos bons tempos do Mega Drive, as estrelas maiores da quarta edição da RJV. Participação Especial: E tem mais! Tem Sonic 4 de SNES, tem dica sobre Caio Hansen [RetroGeek] Vídeo Componente, tem Top 10 Mascotes e mais um monte de conteúdo bacana, feito com muito Diego Ramires carinho! Corre que a revista está especial! Fabio Michelin [GamesCare] Nando Bastos [Pixhitt] Véio, -
View the Manual
® ™ UK ENGLISH ............................................... 2 FRANÇAIS ................................................... 4 DEUTSCH .................................................... 6 ITALIANO ..................................................... 8 ESPAÑOL ..................................................... 10 US ENGLISH ................................................ 12 The SEGA MEGA DRIVE is known as the SEGA GENESIS in the U.S. SEGA MEGA DRIVE CLASSICS FLICKY™ GENRE: OTHER PLAYERS: 1 Join the adventures of Flicky™, a fun-loving, little blue bird GETTING Started who drives cats everywhere crazy! The Title Screen will appear after the SEGA® logo is displayed. As a heroic bird, find all of the missing Chirps and guide them to Press the Start Button at the Title Screen to bring up the summary the “Exit” where they’ll be safe from those mischievous felines and of the game. Press the Start Button once more to start the game other ferocious domesticated animals in the house. from the first round. BASIC RULES The objective of the game is to lead all the Chirps, who will follow you once you touch them, safely to reach one of the “Exit” doors. You must do all of this while avoiding the mischievous animals GAME CONTROLLER COMPATIBILITY who will be chasing you and the Chirps. If you are caught by Tiger the Cat or Iggy the Lizard, you will lose one try. You will start from Any Windows compatible game controller can be used with the SEGA Mega Drive Classics games, as long the same level in the same state where you left off. When Tiger as it has a D-pad and a minimum of 4 other assignable buttons. The game will recognise any number of and Iggy touch the Chirps that are following you, they will be left behind, forcing you to pick them up again. -
Téléchargement Des Fangames
Mangatd 2014 act 2 Téléchargement des fangames Sonic the Hedgehog 3D (même version qu'à l'act 1 ! -_-') : http://gamejolt.com/games/sonic-the-hedgehog-3d/download-distribution/22644/? os=windows Windows, Mac, Linux, et OST : http://gamejolt.com/games/platformer/sonic-the-hedgehog-3d/13798/ https://www.mediafire.com/?ph2v7wo13yw2s54 Sonic MAX : Mirror 1(MEGA) Mirror 2(Dropbox) Mirror 3(Google Drive) * * Click”File > Download” to download the zip. Sonic Time Twisted : Download (Mediafire) Download (Mega.co.nz) Spark the Electric Jester : http://www.mediafire.com/download/8dxk1eym3oawse3/Spark_the_electric_jester_DEMO _v0.2.rar Sonic Mega Drive : Demo download 1 Demo download 2 Demo download 3 Mangatd SonicGDK SonicGDK : SOURCE CODE — 1.20.072 — 24/Jul/2014 — (requires UDK July 2013) SonicGDK Test Map, by Xaklse Packaged Release 9 (2014) Download (Win) | Download (Mac) Sonic Souls, by Doky 1.5 (2014) Video | Download | Webpage Sonic Lost Adventure, by Highwire 1.2 (2014) Video | Download | Webpage Sonic Incursion, by Ell678 Alpha 1 (2014) Video | Download Blue Sphere Madness, by Xaklse Release 1 (2014) Download Green Hill Paradise, by SuperSonic68 & TheActualKK Beta 1 (2012) Video | Download Project AXSX, by Andrew75, Xaklse & Skarik Release 02 (2012) Video | Download | Website Green Hill Zone 2.5D, by Andrew75, Xaklse & Skarik Release 11 (2012) Video | Download Forgotten Ruin Zone, by Ell678 Unreleased Video Barren Mountains, by SonicKM Unreleased Video Iron Cave, by Zeduardo35 Unreleased Video Mangatd Kingdom Valley, by Chishado Unreleased Video Sonic World Remix http://www.mediafire.com/download/0in50qffumpebr4/UDKInstall-SonicWorldRe.exe Sonic Adventure Emerald : YoYo games Mediafire Sonic vs Darkness – True Nightmare Revived : http://www.mediafire.com/download/jl7a73l7ybt0n0x/Sonic_vs_Darkness_T.N.R._ %5BSAGE_Demo%5D.zip < < < SOUNDTRACK > > > The OST is currently a WIP, but there are many tracks for you to enjoy. -
Saturday, Aug. 15, 2020 Sonic the Hedgehog Thank You for Participating in Our First-Ever Summer Movies in the Park at HOME Series
Saturday, Aug. 15, 2020 Sonic the Hedgehog Thank you for participating in our first-ever Summer Movies in the Park AT HOME series. We’ve designed a special set of activities for you – themed to match this week’s movie selection. Step 1: Decide How You Will Watch You can view movies on your TV, tablet or phone. This particular movie is available to rent on Redbox, Amazon Prime Video and OnDemand. Step 2: Plan Your Activities Scroll through our activity, craft and recipe ideas to decide how you’d like to play along. Shop for any missing items on the “ingredients” list, and block time in your calendar to watch the movie with your family and friends. Step 3: Set Up Your Space Bring the outdoors inside. Set up your living room like you would at the park. Pull together your blankets and lawn chairs, or even a picnic! Step 4: Tune In The timing is up to you, but we’d love to hear from you on the Facebook event page we set up for this movie showing. We will not be streaming live, but we’ll be online and ready to engage on the movie date! Step 5: Participate in Contests for a Chance to Win Giveaways To be entered for our weekly giveaway, compliments of our title sponsor Rose SD Realty, text MOVIE to 474747 before 11:59 p.m. on event day. Your entry will also be rolled into the pool for a grand prize, once the season is over on Aug. 17, 2020. PRIVACY STATEMENT: Rose SD Realty respects your privacy and does not tolerate spam and will never sell or share your information (name, address, email, phone, etc.) to any third party. -
Super Smash Bros Brawl Achievements Checklist
Super Smash Bros Brawl Achievements Checklist (sheet 1 of 2) Compiled from SkylerOcon's excellent walkthrough (currently at Grey boxes indicate secondary achievements should just happen over time. Focus on the primary achievements first. http://uk.faqs.ign.com/articles/899/899792p1.html) Row 1 Row 2 A01: Clear Boss Battles on Intense difficulty. - Galleom (Tank Form) Trophy B01: Unlock 75 hidden songs. - Ballyhoo and Big Top Trophy A02: Clear Target Smash level 1 in under 15 seconds. - Palutena's Bow Trophy B02: Clear Classic with all characters. - Paper Mario Trophy A03: Clear Target Smash level 4 in under 32 seconds. - Cardboard Box Trophy B03: Use Luigi 3 times in brawls. - Luigi's Mansion Stage A04: Hit 1,200 ft. in Home-Run Contest. - Clu Clu Land Music B04: Hit 900 ft. in Home-Run Contest. - Boo (Mario Tennis) Sticker A05: Use Captain Falcon 10 times in brawls. - Big Blue (Melee) Stage B05: Brawl on the Frigate Orpheon stage 10 times. - Multiplayer (Metroid Prime 2) Music A06: Clear 100-Man Brawl in under 3 minutes, 30 seconds. - Ryuta Ippongi (Ouendan 2) Sticker B06: Brawl on custom stages 10 times. - Edit Parts A A07: Clear All-Star with 10 characters. - Gekko Trophy B07: Unlock all Melee stages. - Princess Peach's Castle (Melee) Music A08: Brawl on the Green Hill Zone stage 10 times. - HIS WORLD (Instrumental) Music B08: Clear Target Smash level 5 with 10 characters. - Outset Link Trophy A09: Unlock Toon Link. - Pirate Ship Stage B09: Get 400 combined max combos with all characters in Training. - Ouendan Trophy A10: Clear Boss Battles on Easy difficulty. -
Theescapist 085.Pdf
one product created by Sega, be it an buzzwords. While Freeman did useful old school arcade game or the most work to identify, formalize, and codify recent iteration of Sonic for the Wii. techniques -- and I too am a big fan of Gamers world-wide know and accept a Sega has been so ubiquitous in our his “character diamond” -- no game pantheon of gaming giants. These include: gamer world that many of us have deep- In response to “Play Within a Play” developer should expect to be able to seated emotions and vivid memories from The Escapist Forum: The find cookbook answers to the thorny and Atari – Console and software maker. about them to match their depth of “Emotioneering” slant of the article is complex issues of plot and character. Founded 1972. involvement in the game industry. interesting but let’s remember a key Nintendo – Console and software fact: The book was first published in - coot maker. Founded in 1889, but didn’t jump And it is these deep emotions and vivid 2003, and FF VII came out in 1997. onto the videogame battlefield until the memories which prompts this week’s In response to “Play Within a Play” early to mid 1970s. issue of The Escapist, “Sega!” about … The Final Fantasy team did not use from The Escapist Forum: Regardless EA – Software maker and publisher, well, Sega. Russ Pitts shares his woes of “Emotioneering techniques” per se, they of what you think of the book or the Founded 1982. battle when he took sides with just designed a great game. -
Sonic Mania Plus™
Sonic Mania Plus™ Street Date Summer 2018 System PS4 / Xbox One / Switch Genre Action / Platformer ESRB E Hyperkinetic Studios, Christian Whitehead, Headcannon, Developer PagodaWest Games Publisher SEGA $29.99 U.S. MSRP Sonic Mania Plus is the definitive retail enhanced version of the original Sonic Mania digital $39.99 CA release, presented in pristine collectable packaging. Building off its momentum and critical 0-10086-63228-6 ENG acclaim as one of the best platform games of 2017, the nostalgic pixel-perfect visuals and PS4 0-10086-63229-3 BL fresh gameplay will deliver a classic experience to gamers across the world! See why Sonic 0-10086-64080-9 ENG Mania was declared as the “Best Sonic game ever!” by Gamespot, and a blazing example of UPC Xbox One 0-10086-64081-6 BL why Sonic the Hedgehog continues to break barriers over the course of 25+ years as one of 0-10086-77079-7 ENG Switch 0-10086-77080-3 BL gaming’s most iconic characters of all time! SM-63228-6 ENG Key Features: PS4 SM-63229-3 BL SM-64080-9 ENG SKU Xbox One A true, classic Sonic experience: Gorgeous pixel graphics featuring a variety of new Zones with iconic SM-64081-6 BL favorites from Sonic 1, 2, 3, Sonic & Knuckles and Sonic The Hedgehog CD SM-77079-7 ENG Switch SM-77080-3 BL Definitive version: Pristine, high quality HD version to enjoy Sonic and his friends as they face off ENG = English against Dr Eggman and his new robo-henchmen the Hard Boiled Heavies! Packaging BL = English/French New characters join the fun with Sonic Languages In-Game Text English All-new Encore mode In-Game Voice None New and improved features including Competition mode # of Players 1 - 4 Official Game Site www.sonicthehedgehog.com /en/ Updated: 3/16/18 Get marketing assets at http://atlus.com/sales/ Published by © SEGA.