Verifiable Stream Computation and Arthur-Merlin Communication
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Arxiv:2104.04742V2 [Quant-Ph] 13 Apr 2021 Keywords: Quantum Cryptography, Remote State Preparation, Zero-Knowledge, Learning with Errors Table of Contents
Non-Destructive Zero-Knowledge Proofs on Quantum States, and Multi-Party Generation of Authorized Hidden GHZ States Léo Colisson 1, Frédéric Grosshans 1, Elham Kashefi1,2 1 Laboratoire d’Informatique de Paris 6 (LIP6), Sorbonne Université, 4 Place Jussieu, 75252 Paris CEDEX 05, France {leo.colisson, frederic.grosshans}@lip6.fr 2 School of Informatics, University of Edinburgh, 10 Crichton Street, Edinburgh EH8 9AB, UK Abstract. Due to the special no-cloning principle, quantum states appear to be very useful in cryptography. But this very same property also has drawbacks: when receiving a quantum state, it is nearly impossible for the receiver to efficiently check non-trivial properties on that state without destroying it. This allows a malicious sender to send maliciously crafted states without being detected. The natural (destructive) method for testing a quantum state is the “cut-and-choose” method. However, this method has many drawbacks: the security is only linear, and the class of states and properties that can be tested is quite restricted. In this work, we propose a different approach, and we initiate the study of Non-Destructive Zero-Knowledge Proofs on Quantum States. Our method binds a quantum state to a classical encryption of that quantum state. That way, the receiver can obtain guarantees on the quantum state by asking to the sender to prove properties directly on the classical encryption. This method is therefore non-destructive, and it is possible to verify a very large class of properties. For instance, we can force the sender to send different categories of states depending on whether they know a classical password or not. -
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs*
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs* Benny Applebaum† Eyal Golombek* Abstract We study the randomness complexity of interactive proofs and zero-knowledge proofs. In particular, we ask whether it is possible to reduce the randomness complexity, R, of the verifier to be comparable with the number of bits, CV , that the verifier sends during the interaction. We show that such randomness sparsification is possible in several settings. Specifically, unconditional sparsification can be obtained in the non-uniform setting (where the verifier is modelled as a circuit), and in the uniform setting where the parties have access to a (reusable) common-random-string (CRS). We further show that constant-round uniform protocols can be sparsified without a CRS under a plausible worst-case complexity-theoretic assumption that was used previously in the context of derandomization. All the above sparsification results preserve statistical-zero knowledge provided that this property holds against a cheating verifier. We further show that randomness sparsification can be applied to honest-verifier statistical zero-knowledge (HVSZK) proofs at the expense of increasing the communica- tion from the prover by R−F bits, or, in the case of honest-verifier perfect zero-knowledge (HVPZK) by slowing down the simulation by a factor of 2R−F . Here F is a new measure of accessible bit complexity of an HVZK proof system that ranges from 0 to R, where a maximal grade of R is achieved when zero- knowledge holds against a “semi-malicious” verifier that maliciously selects its random tape and then plays honestly. -
On the NP-Completeness of the Minimum Circuit Size Problem
On the NP-Completeness of the Minimum Circuit Size Problem John M. Hitchcock∗ A. Pavany Department of Computer Science Department of Computer Science University of Wyoming Iowa State University Abstract We study the Minimum Circuit Size Problem (MCSP): given the truth-table of a Boolean function f and a number k, does there exist a Boolean circuit of size at most k computing f? This is a fundamental NP problem that is not known to be NP-complete. Previous work has studied consequences of the NP-completeness of MCSP. We extend this work and consider whether MCSP may be complete for NP under more powerful reductions. We also show that NP-completeness of MCSP allows for amplification of circuit complexity. We show the following results. • If MCSP is NP-complete via many-one reductions, the following circuit complexity amplifi- Ω(1) cation result holds: If NP\co-NP requires 2n -size circuits, then ENP requires 2Ω(n)-size circuits. • If MCSP is NP-complete under truth-table reductions, then EXP 6= NP \ SIZE(2n ) for some > 0 and EXP 6= ZPP. This result extends to polylog Turing reductions. 1 Introduction Many natural NP problems are known to be NP-complete. Ladner's theorem [14] tells us that if P is different from NP, then there are NP-intermediate problems: problems that are in NP, not in P, but also not NP-complete. The examples arising out of Ladner's theorem come from diagonalization and are not natural. A canonical candidate example of a natural NP-intermediate problem is the Graph Isomorphism (GI) problem. -
The Complexity Zoo
The Complexity Zoo Scott Aaronson www.ScottAaronson.com LATEX Translation by Chris Bourke [email protected] 417 classes and counting 1 Contents 1 About This Document 3 2 Introductory Essay 4 2.1 Recommended Further Reading ......................... 4 2.2 Other Theory Compendia ............................ 5 2.3 Errors? ....................................... 5 3 Pronunciation Guide 6 4 Complexity Classes 10 5 Special Zoo Exhibit: Classes of Quantum States and Probability Distribu- tions 110 6 Acknowledgements 116 7 Bibliography 117 2 1 About This Document What is this? Well its a PDF version of the website www.ComplexityZoo.com typeset in LATEX using the complexity package. Well, what’s that? The original Complexity Zoo is a website created by Scott Aaronson which contains a (more or less) comprehensive list of Complexity Classes studied in the area of theoretical computer science known as Computa- tional Complexity. I took on the (mostly painless, thank god for regular expressions) task of translating the Zoo’s HTML code to LATEX for two reasons. First, as a regular Zoo patron, I thought, “what better way to honor such an endeavor than to spruce up the cages a bit and typeset them all in beautiful LATEX.” Second, I thought it would be a perfect project to develop complexity, a LATEX pack- age I’ve created that defines commands to typeset (almost) all of the complexity classes you’ll find here (along with some handy options that allow you to conveniently change the fonts with a single option parameters). To get the package, visit my own home page at http://www.cse.unl.edu/~cbourke/. -
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INFORMATION TO USERS This material was produced from a microfilm copy of the original document. While the most advanced technological means to photograph and reproduce this document have been used, the quality is heavily dependant upon the quality of the original submitted. The following explanation of techniques is provided to help you understand markings or patterns which may appear on this reproduction. 1. The sign or "target" for pages apparently lacking from the document photographed is "Missing Page(s)". If it was possible to obtain the missing page(s) or section, they are spliced into the film along with adjacent pages. This may have necessitated cutting thru an image and duplicating adjacent pages to insure you complete continuity. 2. When an image on the film is obliterated with a large round black mark, it is an indication that the photographer suspected that the copy may have moved during exposure and thus cause a blurred image. You w ill find a good image of the page in the adjacent frame. 3. When a map, drawing or chart, etc., was part of the material being photographed the photographer followed a definite method in "sectioning" the material. It is customary to begin photoing at the upper left hand corner of a large sheet and to continue photoing from left to right in equal sections with a small overlap. If necessary, sectioning is continued again — beginning below the first row and continuing on until complete. 4. The majority of users indicate that the textual content is of greatest value, however, a somewhat higher quality reproduction could be made from "photographs" if essential to the understanding of the dissertation. -
The Correlation Among Software Complexity Metrics with Case Study
International Journal of Advanced Computer Research (ISSN (print): 2249-7277 ISSN (online): 2277-7970) Volume-4 Number-2 Issue-15 June-2014 The Correlation among Software Complexity Metrics with Case Study Yahya Tashtoush1, Mohammed Al-Maolegi2, Bassam Arkok3 Abstract software product attributes such as functionality, quality, complexity, efficiency, reliability or People demand for software quality is growing maintainability. For example, a higher number of increasingly, thus different scales for the software code lines will lead to greater software complexity are growing fast to handle the quality of software. and so on. The software complexity metric is one of the measurements that use some of the internal The complexity of software effects on maintenance attributes or characteristics of software to know how activities like software testability, reusability, they effect on the software quality. In this paper, we understandability and modifiability. Software cover some of more efficient software complexity complexity is defined as ―the degree to which a metrics such as Cyclomatic complexity, line of code system or component has a design or implementation and Hallstead complexity metric. This paper that is difficult to understand and verify‖ [1]. All the presents their impacts on the software quality. It factors that make program difficult to understand are also discusses and analyzes the correlation between responsible for complexity. So it is necessary to find them. It finally reveals their relation with the measurements for software to reduce the impacts of number of errors using a real dataset as a case the complexity and guarantee the quality at the same study. time as much as possible. -
Interactive Proofs
Interactive proofs April 12, 2014 [72] L´aszl´oBabai. Trading group theory for randomness. In Proc. 17th STOC, pages 421{429. ACM Press, 1985. doi:10.1145/22145.22192. [89] L´aszl´oBabai and Shlomo Moran. Arthur-Merlin games: A randomized proof system and a hierarchy of complexity classes. J. Comput. System Sci., 36(2):254{276, 1988. doi:10.1016/0022-0000(88)90028-1. [99] L´aszl´oBabai, Lance Fortnow, and Carsten Lund. Nondeterministic ex- ponential time has two-prover interactive protocols. In Proc. 31st FOCS, pages 16{25. IEEE Comp. Soc. Press, 1990. doi:10.1109/FSCS.1990.89520. See item 1991.108. [108] L´aszl´oBabai, Lance Fortnow, and Carsten Lund. Nondeterministic expo- nential time has two-prover interactive protocols. Comput. Complexity, 1 (1):3{40, 1991. doi:10.1007/BF01200056. Full version of 1990.99. [136] Sanjeev Arora, L´aszl´oBabai, Jacques Stern, and Z. (Elizabeth) Sweedyk. The hardness of approximate optima in lattices, codes, and systems of linear equations. In Proc. 34th FOCS, pages 724{733, Palo Alto CA, 1993. IEEE Comp. Soc. Press. doi:10.1109/SFCS.1993.366815. Conference version of item 1997:160. [160] Sanjeev Arora, L´aszl´oBabai, Jacques Stern, and Z. (Elizabeth) Sweedyk. The hardness of approximate optima in lattices, codes, and systems of linear equations. J. Comput. System Sci., 54(2):317{331, 1997. doi:10.1006/jcss.1997.1472. Full version of 1993.136. [111] L´aszl´oBabai, Lance Fortnow, Noam Nisan, and Avi Wigderson. BPP has subexponential time simulations unless EXPTIME has publishable proofs. In Proc. -
On the Computational Complexity of Maintaining GPS Clock in Packet Scheduling
On the Computational Complexity of Maintaining GPS Clock in Packet Scheduling Qi (George) Zhao Jun (Jim) Xu College of Computing Georgia Institute of Technology qzhao, jx ¡ @cc.gatech.edu Abstract— Packet scheduling is an important mechanism to selects the one with the lowest GPS virtual finish time provide QoS guarantees in data networks. A scheduling algorithm among the packets currently in queue to serve next. generally consists of two functions: one estimates how the GPS We study an open problem concerning the complexity lower (General Processor Sharing) clock progresses with respect to the real time; the other decides the order of serving packets based bound for computing the GPS virtual finish times of the ' on an estimation of their GPS start/finish times. In this work, we packets. This complexity has long been believed to be 01%2 answer important open questions concerning the computational per packe [11], [12], [3], [9], where 2 is the number of complexity of performing the first function. We systematically sessions. For this reason, many scheduling algorithms such study the complexity of computing the GPS virtual start/finish 89,/. ,4,/. 8!:1,/. as +-,435.76 [2], [7], [11], and [6] times of the packets, which has long been believed to be ¢¤£¦¥¨§ per packet but has never been either proved or refuted. We only approximate the GPS clock (with certain error), trading also answer several other related questions such as “whether accuracy for lower complexity. However, it has never been the complexity can be lower if the only thing that needs to be carefully studied whether the complexity lower bound of computed is the relative order of the GPS finish times of the ' tracking GPS clock perfectly is indeed 01;2 per packet. -
Glossary of Complexity Classes
App endix A Glossary of Complexity Classes Summary This glossary includes selfcontained denitions of most complexity classes mentioned in the b o ok Needless to say the glossary oers a very minimal discussion of these classes and the reader is re ferred to the main text for further discussion The items are organized by topics rather than by alphab etic order Sp ecically the glossary is partitioned into two parts dealing separately with complexity classes that are dened in terms of algorithms and their resources ie time and space complexity of Turing machines and complexity classes de ned in terms of nonuniform circuits and referring to their size and depth The algorithmic classes include timecomplexity based classes such as P NP coNP BPP RP coRP PH E EXP and NEXP and the space complexity classes L NL RL and P S P AC E The non k uniform classes include the circuit classes P p oly as well as NC and k AC Denitions and basic results regarding many other complexity classes are available at the constantly evolving Complexity Zoo A Preliminaries Complexity classes are sets of computational problems where each class contains problems that can b e solved with sp ecic computational resources To dene a complexity class one sp ecies a mo del of computation a complexity measure like time or space which is always measured as a function of the input length and a b ound on the complexity of problems in the class We follow the tradition of fo cusing on decision problems but refer to these problems using the terminology of promise problems -
CS 6505: Computability & Algorithms Lecture Notes for Week 5, Feb 8-12 P, NP, PSPACE, and PH a Deterministic TM Is Said to B
CS 6505: Computability & Algorithms Lecture Notes for Week 5, Feb 8-12 P, NP, PSPACE, and PH A deterministic TM is said to be in SP ACE (s (n)) if it uses space O (s (n)) on inputs of length n. Additionally, the TM is in TIME(t (n)) if it uses time O(t (n)) on such inputs. A language L is polynomial-time decidable if ∃k and a TM M to decide L such that M ∈ TIME(nk). (Note that k is independent of n.) For example, consider the langage P AT H, which consists of all graphsdoes there exist a path between A and B in a given graph G. The language P AT H has a polynomial-time decider. We can think of other problems with polynomial-time decider: finding a median, calculating a min/max weight spanning tree, etc. P is the class of languages with polynomial time TMs. In other words, k P = ∪kTIME(n ) Now, do all decidable languages belong to P? Let’s consider a couple of lan- guages: HAM PATH: Does there exist a path from s to t that visits every vertex in G exactly once? SAT: Given a Boolean formula, does there exist a setting of its variables that makes the formula true? For example, we could have the following formula F : F = (x1 ∨ x2 ∨ x3) ∧ (x1 ∨ x2 ∨ x3) ∧ (x1 ∨ x2 ∨ x3) The assignment x1 = 1, x2 = 0, x3 = 0 is a satisfying assignment. No polynomial time algorithms are known for these problems – such algorithms may or may not exist. -
A Study of the NEXP Vs. P/Poly Problem and Its Variants by Barıs
A Study of the NEXP vs. P/poly Problem and Its Variants by Barı¸sAydınlıoglu˘ A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy (Computer Sciences) at the UNIVERSITY OF WISCONSIN–MADISON 2017 Date of final oral examination: August 15, 2017 This dissertation is approved by the following members of the Final Oral Committee: Eric Bach, Professor, Computer Sciences Jin-Yi Cai, Professor, Computer Sciences Shuchi Chawla, Associate Professor, Computer Sciences Loris D’Antoni, Asssistant Professor, Computer Sciences Joseph S. Miller, Professor, Mathematics © Copyright by Barı¸sAydınlıoglu˘ 2017 All Rights Reserved i To Azadeh ii acknowledgments I am grateful to my advisor Eric Bach, for taking me on as his student, for being a constant source of inspiration and guidance, for his patience, time, and for our collaboration in [9]. I have a story to tell about that last one, the paper [9]. It was a late Monday night, 9:46 PM to be exact, when I e-mailed Eric this: Subject: question Eric, I am attaching two lemmas. They seem simple enough. Do they seem plausible to you? Do you see a proof/counterexample? Five minutes past midnight, Eric responded, Subject: one down, one to go. I think the first result is just linear algebra. and proceeded to give a proof from The Book. I was ecstatic, though only for fifteen minutes because then he sent a counterexample refuting the other lemma. But a third lemma, inspired by his counterexample, tied everything together. All within three hours. On a Monday midnight. I only wish that I had asked to work with him sooner. -
NP-Complete Problems and Physical Reality
NP-complete Problems and Physical Reality Scott Aaronson∗ Abstract Can NP-complete problems be solved efficiently in the physical universe? I survey proposals including soap bubbles, protein folding, quantum computing, quantum advice, quantum adia- batic algorithms, quantum-mechanical nonlinearities, hidden variables, relativistic time dilation, analog computing, Malament-Hogarth spacetimes, quantum gravity, closed timelike curves, and “anthropic computing.” The section on soap bubbles even includes some “experimental” re- sults. While I do not believe that any of the proposals will let us solve NP-complete problems efficiently, I argue that by studying them, we can learn something not only about computation but also about physics. 1 Introduction “Let a computer smear—with the right kind of quantum randomness—and you create, in effect, a ‘parallel’ machine with an astronomical number of processors . All you have to do is be sure that when you collapse the system, you choose the version that happened to find the needle in the mathematical haystack.” —From Quarantine [31], a 1992 science-fiction novel by Greg Egan If I had to debate the science writer John Horgan’s claim that basic science is coming to an end [48], my argument would lean heavily on one fact: it has been only a decade since we learned that quantum computers could factor integers in polynomial time. In my (unbiased) opinion, the showdown that quantum computing has forced—between our deepest intuitions about computers on the one hand, and our best-confirmed theory of the physical world on the other—constitutes one of the most exciting scientific dramas of our time.