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Pictures of Julia and Mandelbrot Sets
Pictures of Julia and Mandelbrot Sets Wikibooks.org January 12, 2014 On the 28th of April 2012 the contents of the English as well as German Wikibooks and Wikipedia projects were licensed under Cre- ative Commons Attribution-ShareAlike 3.0 Unported license. An URI to this license is given in the list of figures on page 143. If this document is a derived work from the contents of one of these projects and the content was still licensed by the project under this license at the time of derivation this document has to be licensed under the same, a similar or a compatible license, as stated in section 4b of the license. The list of contributors is included in chapter Contributors on page 141. The licenses GPL, LGPL and GFDL are included in chapter Licenses on page 151, since this book and/or parts of it may or may not be licensed under one or more of these licenses, and thus require inclusion of these licenses. The licenses of the figures are given in the list of figures on page 143. This PDF was generated by the LATEX typesetting software. The LATEX source code is included as an attachment (source.7z.txt) in this PDF file. To extract the source from the PDF file, we recommend the use of http://www.pdflabs.com/tools/pdftk-the-pdf-toolkit/ utility or clicking the paper clip attachment symbol on the lower left of your PDF Viewer, selecting Save Attachment. After ex- tracting it from the PDF file you have to rename it to source.7z. -
4.3 Discovering Fractal Geometry in CAAD
4.3 Discovering Fractal Geometry in CAAD Francisco Garcia, Angel Fernandez*, Javier Barrallo* Facultad de Informatica. Universidad de Deusto Bilbao. SPAIN E.T.S. de Arquitectura. Universidad del Pais Vasco. San Sebastian. SPAIN * Fractal geometry provides a powerful tool to explore the world of non-integer dimensions. Very short programs, easily comprehensible, can generate an extensive range of shapes and colors that can help us to understand the world we are living. This shapes are specially interesting in the simulation of plants, mountains, clouds and any kind of landscape, from deserts to rain-forests. The environment design, aleatory or conditioned, is one of the most important contributions of fractal geometry to CAAD. On a small scale, the design of fractal textures makes possible the simulation, in a very concise way, of wood, vegetation, water, minerals and a long list of materials very useful in photorealistic modeling. Introduction Fractal Geometry constitutes today one of the most fertile areas of investigation nowadays. Practically all the branches of scientific knowledge, like biology, mathematics, geology, chemistry, engineering, medicine, etc. have applied fractals to simulate and explain behaviors difficult to understand through traditional methods. Also in the world of computer aided design, fractal sets have shown up with strength, with numerous software applications using design tools based on fractal techniques. These techniques basically allow the effective and realistic reproduction of any kind of forms and textures that appear in nature: trees and plants, rocks and minerals, clouds, water, etc. For modern computer graphics, the access to these techniques, combined with ray tracing allow to create incredible landscapes and effects. -
Rendering Hypercomplex Fractals Anthony Atella [email protected]
Rhode Island College Digital Commons @ RIC Honors Projects Overview Honors Projects 2018 Rendering Hypercomplex Fractals Anthony Atella [email protected] Follow this and additional works at: https://digitalcommons.ric.edu/honors_projects Part of the Computer Sciences Commons, and the Other Mathematics Commons Recommended Citation Atella, Anthony, "Rendering Hypercomplex Fractals" (2018). Honors Projects Overview. 136. https://digitalcommons.ric.edu/honors_projects/136 This Honors is brought to you for free and open access by the Honors Projects at Digital Commons @ RIC. It has been accepted for inclusion in Honors Projects Overview by an authorized administrator of Digital Commons @ RIC. For more information, please contact [email protected]. Rendering Hypercomplex Fractals by Anthony Atella An Honors Project Submitted in Partial Fulfillment of the Requirements for Honors in The Department of Mathematics and Computer Science The School of Arts and Sciences Rhode Island College 2018 Abstract Fractal mathematics and geometry are useful for applications in science, engineering, and art, but acquiring the tools to explore and graph fractals can be frustrating. Tools available online have limited fractals, rendering methods, and shaders. They often fail to abstract these concepts in a reusable way. This means that multiple programs and interfaces must be learned and used to fully explore the topic. Chaos is an abstract fractal geometry rendering program created to solve this problem. This application builds off previous work done by myself and others [1] to create an extensible, abstract solution to rendering fractals. This paper covers what fractals are, how they are rendered and colored, implementation, issues that were encountered, and finally planned future improvements. -
ICES REPORT 14-22 Characterization, Enumeration and Construction Of
ICES REPORT 14-22 August 2014 Characterization, Enumeration and Construction of Almost-regular Polyhedra by Muhibur Rasheed and Chandrajit Bajaj The Institute for Computational Engineering and Sciences The University of Texas at Austin Austin, Texas 78712 Reference: Muhibur Rasheed and Chandrajit Bajaj, "Characterization, Enumeration and Construction of Almost-regular Polyhedra," ICES REPORT 14-22, The Institute for Computational Engineering and Sciences, The University of Texas at Austin, August 2014. Characterization, Enumeration and Construction of Almost-regular Polyhedra Muhibur Rasheed and Chandrajit Bajaj Center for Computational Visualization Institute of Computational Engineering and Sciences The University of Texas at Austin Austin, Texas, USA Abstract The symmetries and properties of the 5 known regular polyhedra are well studied. These polyhedra have the highest order of 3D symmetries, making them exceptionally attractive tem- plates for (self)-assembly using minimal types of building blocks, from nanocages and virus capsids to large scale constructions like glass domes. However, the 5 polyhedra only represent a small number of possible spherical layouts which can serve as templates for symmetric assembly. In this paper, we formalize the notion of symmetric assembly, specifically for the case when only one type of building block is used, and characterize the properties of the corresponding layouts. We show that such layouts can be generated by extending the 5 regular polyhedra in a sym- metry preserving way. The resulting family remains isotoxal and isohedral, but not isogonal; hence creating a new class outside of the well-studied regular, semi-regular and quasi-regular classes and their duals Catalan solids and Johnson solids. We also show that this new family, dubbed almost-regular polyhedra, can be parameterized using only two variables and constructed efficiently. -
Omputational Design and Fabrication with Auxetic Materials
Beyond Developable: Computational Design and Fabrication with Auxetic Materials Mina Konakovic´ Keenan Crane Bailin Deng Sofien Bouaziz Daniel Piker Mark Pauly EPFL CMU University of Hull EPFL EPFL Figure 1: Introducing a regular pattern of slits turns inextensible, but flexible sheet material into an auxetic material that can locally expand in an approximately uniform way. This modified deformation behavior allows the material to assume complex double-curved shapes. The shoe model has been fabricated from a single piece of metallic material using a new interactive rationalization method based on conformal geometry and global, non-linear optimization. Thanks to our global approach, the 2D layout of the material can be computed such that no discontinuities occur at the seam. The center zoom shows the region of the seam, where one row of triangles is doubled to allow for easy gluing along the boundaries. The base is 3D printed. Abstract 1 Introduction We present a computational method for interactive 3D design and Recent advances in material science and digital fabrication provide rationalization of surfaces via auxetic materials, i.e., flat flexible promising opportunities for industrial and product design, engi- material that can stretch uniformly up to a certain extent. A key neering, architecture, art and science [Caneparo 2014; Gibson et al. motivation for studying such material is that one can approximate 2015]. To bring these innovations to fruition, effective computational doubly-curved surfaces (such as the sphere) using only flat pieces, tools are needed that link creative design exploration to material making it attractive for fabrication. We physically realize surfaces realization. A versatile approach is to abstract material and fabrica- by introducing cuts into approximately inextensible material such tion constraints into suitable geometric representations which are as sheet metal, plastic, or leather. -
Synthesis of the Advance in and Application of Fractal Characteristics of Traffic Flow
Synthesis of the Advance in and Application of Fractal Characteristics of Traffic Flow Final Report Contract No. BDK80 977‐25 July 2013 Prepared by: Lehman Center for Transportation Research Florida International University Prepared for: Research Center Florida Department of Transportation Final Report Contract No. BDK80 977-25 Synthesis of the Advance in and Application of Fractal Characteristics of Traffic Flow Prepared by: Kirolos Haleem, Ph.D., P.E., Research Associate Priyanka Alluri, Ph.D., Research Associate Albert Gan, Ph.D., Professor Lehman Center for Transportation Research Department of Civil and Environmental Engineering Florida International University 10555 West Flagler Street, EC 3680 Miami, FL 33174 Phone: (305) 348-3116 Fax: (305) 348-2802 and Hongtai Li, Graduate Research Assistant Tao Li, Ph.D., Associate Professor School of Computer Science Florida International University 11200 SW 8th Street Miami, FL 33199 Phone: (305) 348-6036 Fax: (305) 348-3549 Prepared for: Research Center State of Florida Department of Transportation 605 Suwannee Street, M.S. 30 Tallahassee, FL 32399-0450 July 2013 DISCLAIMER The opinions, findings, and conclusions expressed in this publication are those of the authors and not necessarily those of the State of Florida Department of Transportation. iii METRIC CONVERSION CHART SYMBOL WHEN YOU KNOW MULTIPLY BY TO FIND SYMBOL LENGTH in inches 25.4 millimeters mm ft feet 0.305 meters m yd yards 0.914 meters m mi miles 1.61 kilometers km mm millimeters 0.039 inches in m meters 3.28 feet ft m meters -
오늘의 천체사진(APOD) 번역집 2013-4 Bigcrunch 소개글
오늘의 천체사진(APOD) 번역집 2013-4 BigCrunch 소개글 NASA에서 운영하는 오늘의 천체사진(Astronomy Picture of the Day, 이하 APOD)사이트는 1995년 6월 16일 첫번째 천체사진을 발표한 이래, 지금까지 하루도 빠짐없이 천체관련 사진 또는 동영상을 발표하고 있습니다. 본 블로그 북은 2013년 APOD를 통해 발표된 천체사진의 번역 모음집 두번째 편으로서 2013년 11월 1일부터 12월 31일까지 총 51개의 APOD 번역내역이 담겨 있습니다. 참고 : 2013년 발표 천체사진 중 과거에 이미 발표된 내용이 반복 게재된 경우, 그리고 동영상이 게재되어 본 블로그북 형식으로 담아낼 수 없는 경우는 제외되었으니 이점 참고하여 주십시오. 목차 1 목성의 삼중 일식 6 2 하이브리드 일식 9 3 뉴욕 상공의 일식 13 4 노르웨이 상공의 오로라 16 5 1만 3천미터 상공의 일식 20 6 우간다 상공의 일식 23 7 러브조이 혜성과 M44 26 8 불꽃놀이와 번개 사이의 혜성 30 9 개기일식 동안 촬영된 왕성한 활동력의 태양 33 10 토성의 그림자 속에서 바라본 토성 36 11 NGC 1097 39 12 태양의 스펙트럼 42 13 아이손 혜성 45 14 맥너트 혜성의 웅장한 꼬리 48 15 아이슬란드 상공의 오로라와 멋진 구름 51 16 4U1630-47 의 블랙홀 제트 54 17 미노타우르스 미사일의 궤적 57 18 캘리포니아 성운과 플레아데스 성단 60 19 스테레오 위성이 포착한 아이손 혜성 63 20 인디안 코브 상공의 헤일-밥 혜성 66 21 NGC 4921 69 22 시에라 네바다 산맥 위의 모자 구름 72 23 NGC 1999 75 24 태양 주위를 통과하기 전과 후의 아이손 혜성 79 25 은하 중심을 향해 발사되고 있는 레이저 82 26 M63 앞을 지나는 러브조이 혜성 86 27 로 오피유키(Rho Ophiuchi)의 찬란한 구름들 89 28 러브조이 혜성(C/2013 R1) 92 29 Abell 7 95 30 감마선을 내뿜는 지구와 하늘 98 31 구제프 크레이터 전경 - 에베레스트 파노라마(the Everest panorama) 102 32 풍차 위의 러브조이 혜성 105 33 세이퍼트의 6중 은하(Seyfert's Sextet) 108 34 지구에서 가장 추운 곳 111 35 알니탁, 알니렘, 민타카 114 36 다샨바오 습지 상공의 쌍동이 자리 유성우 118 37 NGC 7635 121 38 유로파 124 39 달에 내려선 탐사로봇 위투(Yutu) 127 40 테이드 화산 위의 유성우 130 41 핀란드에서 촬영된 빛기둥 133 42 다채로운 색깔의 달 136 43 호수의 세계 타이탄 140 44 태양활동관측위성이 다파장으로 바라본 태양 144 45 칠레에서 촬영된 쌍동이자리 유성우 148 46 Sharpless 2-308 151 47 M33의 수소구름 154 48 하트 성운 중심의 Melotte 15 159 49 알라스카의 오로라 162 50 환상적인 프렉탈의 풍경 165 51 말머리 성운 169 01 목성의 삼중 일식 목성의 삼중 일식 2013.11.16 22:02 세계표준시 10월 12일 새벽 5시 28분에 벨기에에서 촬영된 이 사진은 천체망원경에 웹카메라를 이용하여 촬영한 것으로서 목성의 달이 목성 상공을 지나면서 그 그림자를 목성 대기에 드리우고 있는 모습을 보여주고 있다. -
Generating Apparently-Random Colour Patterns
Computational Aesthetics in Graphics, Visualization, and Imaging (2012) D. Cunningham and D. House (Editors) Random Discrete Colour Sampling Henrik Lieng Christian Richardt Neil A. Dodgson Generating apparently-randomUniversity of Cambridge colour patterns Used with permission of the authors Figure 1: We present an algorithm that distributes colours randomly using a human-centric definition of randomness. Left: Colours distributed using Matlab’s random-number generator. Middle: Result of our algorithm. Notice that our algorithm does not produce any distinctive patterns. Right: An image similar to one of Damien Hirst’s spot paintings. Abstract Apparently-random distributions of colours in a discrete setting have been used by many artists and craftsmen in the past century. Manual colourisation is a tedious and difficult process. Automatic colourisation, on the other hand, tends not to not look ‘random’ to a human, as randomly-generated clusters and patterns stimulate human perception and break the appearance of randomness. We propose an algorithm that minimises these apparent patterns, making the distribution of colours look as if they have been distributed randomly by a human. We show that our approach is superior to current solutions, especially for small numbers of colours. Our algorithm is easily extendible to non-regular patterns in any coordinate system. Categories and Subject Descriptors (according to ACM CCS): I.3.8 [Computer Graphics]: Applications; I.3.m [Com- puter Graphics]: Miscellaneous—Visual Arts; J.5 [Arts and Humanities]: Fine Arts. 1. Introduction Random colour sampling in the spatially discrete space was used in the early twentieth-century by numerous artists such as Jean Arp, Sophie Tauber and Vilmos Huszár. -
Math Morphing Proximate and Evolutionary Mechanisms
Curriculum Units by Fellows of the Yale-New Haven Teachers Institute 2009 Volume V: Evolutionary Medicine Math Morphing Proximate and Evolutionary Mechanisms Curriculum Unit 09.05.09 by Kenneth William Spinka Introduction Background Essential Questions Lesson Plans Website Student Resources Glossary Of Terms Bibliography Appendix Introduction An important theoretical development was Nikolaas Tinbergen's distinction made originally in ethology between evolutionary and proximate mechanisms; Randolph M. Nesse and George C. Williams summarize its relevance to medicine: All biological traits need two kinds of explanation: proximate and evolutionary. The proximate explanation for a disease describes what is wrong in the bodily mechanism of individuals affected Curriculum Unit 09.05.09 1 of 27 by it. An evolutionary explanation is completely different. Instead of explaining why people are different, it explains why we are all the same in ways that leave us vulnerable to disease. Why do we all have wisdom teeth, an appendix, and cells that if triggered can rampantly multiply out of control? [1] A fractal is generally "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole," a property called self-similarity. The term was coined by Beno?t Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured." A mathematical fractal is based on an equation that undergoes iteration, a form of feedback based on recursion. http://www.kwsi.com/ynhti2009/image01.html A fractal often has the following features: 1. It has a fine structure at arbitrarily small scales. -
Eindhoven University of Technology MASTER Lateral Stiffness Of
Eindhoven University of Technology MASTER Lateral stiffness of hexagrid structures de Meijer, J.H.M. Award date: 2012 Link to publication Disclaimer This document contains a student thesis (bachelor's or master's), as authored by a student at Eindhoven University of Technology. Student theses are made available in the TU/e repository upon obtaining the required degree. The grade received is not published on the document as presented in the repository. The required complexity or quality of research of student theses may vary by program, and the required minimum study period may vary in duration. General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. • Users may download and print one copy of any publication from the public portal for the purpose of private study or research. • You may not further distribute the material or use it for any profit-making activity or commercial gain ‘Lateral Stiffness of Hexagrid Structures’ - Master’s thesis – - Main report – - A 2012.03 – - O 2012.03 – J.H.M. de Meijer 0590897 July, 2012 Graduation committee: Prof. ir. H.H. Snijder (supervisor) ir. A.P.H.W. Habraken dr.ir. H. Hofmeyer Eindhoven University of Technology Department of the Built Environment Structural Design Preface This research forms the main part of my graduation thesis on the lateral stiffness of hexagrids. It explores the opportunities of a structural stability system that has been researched insufficiently. -
Fractal Texture: a Survey
Advances in Computational Research ISSN: 0975-3273 & E-ISSN: 0975-9085, Volume 5, Issue 1, 2013, pp.-149-152. Available online at http://www.bioinfopublication.org/jouarchive.php?opt=&jouid=BPJ0000187 FRACTAL TEXTURE: A SURVEY RANI M.1 AND AGGARWAL S.2* 1Department of Mathematics, Statistics & Computer Science, Central University of Rajasthan, Ajmer- 305 801, Rajasthan, India. 2Department of MCA, Krishna Engineering College, Mohan Nagar, Ghaziabad- 201 007, UP, India. *Corresponding Author: Email- [email protected] Received: August 07, 2013; Accepted: September 02, 2013 Abstract- The places where you can find fractals include almost every part of the universe, from bacteria cultures to galaxies to your body. Many natural surfaces have a statistical quality of roughness and self-similarity at different scales. Mandelbrot proposed fractal geometry and is the first one to notice its existence in the natural world. Fractals have become popular recently in computer graphics for generating realistic looking textured images. This paper presents a brief introduction to fractals along with its main features and generation techniques. The con- centration is on the fractal texture and the measures to express the texture of fractals. Keywords- fractal dimension, fractal texture, lacunarity, succolarity Citation: Rani M. and Aggarwal S. (2013) Fractal Texture: A Survey. Advances in Computational Research, ISSN: 0975-3273 & E-ISSN: 0975- 9085, Volume 5, Issue 1, pp.-149-152. Copyright: Copyright©2013 Rani M. and Aggarwal S. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution and reproduction in any medium, provided the original author and source are credited. -
Beyond Developable: Omputational Design and Fabrication with Auxetic Materials
Beyond Developable: Computational Design and Fabrication with Auxetic Materials Mina Konakovic´ Keenan Crane Bailin Deng Sofien Bouaziz Daniel Piker Mark Pauly EPFL CMU University of Hull EPFL EPFL Figure 1: Introducing a regular pattern of slits turns inextensible, but flexible sheet material into an auxetic material that can locally expand in an approximately uniform way. This modified deformation behavior allows the material to assume complex double-curved shapes. The shoe model has been fabricated from a single piece of metallic material using a new interactive rationalization method based on conformal geometry and global, non-linear optimization. Thanks to our global approach, the 2D layout of the material can be computed such that no discontinuities occur at the seam. The center zoom shows the region of the seam, where one row of triangles is doubled to allow for easy gluing along the boundaries. The base is 3D printed. Abstract 1 Introduction We present a computational method for interactive 3D design and Recent advances in material science and digital fabrication provide rationalization of surfaces via auxetic materials, i.e., flat flexible promising opportunities for industrial and product design, engi- material that can stretch uniformly up to a certain extent. A key neering, architecture, art and science [Caneparo 2014; Gibson et al. motivation for studying such material is that one can approximate 2015]. To bring these innovations to fruition, effective computational doubly-curved surfaces (such as the sphere) using only flat pieces, tools are needed that link creative design exploration to material making it attractive for fabrication. We physically realize surfaces realization. A versatile approach is to abstract material and fabrica- by introducing cuts into approximately inextensible material such tion constraints into suitable geometric representations which are as sheet metal, plastic, or leather.