FIBA 33 Official Rules of the Game
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Basketball Study Guide
Basketball Study Guide westlake.k12.oh.us/.../#1702BA Grotthuss History Dr. James Naismith was a physician, clergyman and professor of Physical Education. He was an instructor at the YMCA in Springfield, Mass. In 1891 he asked a custodian to nail two peach baskets to a gymnasium balcony, which just happened to be 10 feet high. This was the beginning of Basketball. 1893-After metal baskets replace wooden peach baskets, a bag made of netting attached to a metal hoop is first used 1894-Backboards are first used, preventing spectators from reaching over the balcony and interfering with shots. 1897-Teams of five players on a side become standard 1908-Personal fouls limited to five 1918-Backboards placed two feet into the court 1923-Penalizing violations such as traveling and double dribble with loss of possession instead of awarding free throws to defending team 1932-Introduction of the 10-second rule for getting the ball across mid-court. 1937-Elimination of the center jump after each score 1939-Backboards placed four feet into the court 1944-Allowing unlimited substitution 1953-One and one free throw rule 1954-NBA adopts 24-second shot clock 1955-Bonus free throws allowed only if first one is made 1968-Dunk shot banned in college 1977-Dunk shot reinstated 1985-NCAA adopts 45-second shot clock 1986-NCAA adopts the 3 point shot Players There are 5 players on an official basketball team, (1 center, 2 forwards, and 2 guards). These players play offense and defense on both ends of the court. img.sparknotes.com/. /basketball www.ssqq.com/stories/ images/sports%20basketba The Court! This diagram shows the standard measurements for American high school, college, and professional basketball courts. -
1.3 Algebraic Expressions
1.3 Algebraic Expressions Modeling words with an Algebraic Expression: Example 1: Multiple Choice Which algebraic expression models the phrase "seven fewer than a number t"? A) -7t B) 7 - t C) t - 7 D) 7 + t Example 2: Multiple Choice Which algebraic expression models the phrase "two times the sum of a and b"? F) a + b G) 2a + b H) 2(a + b) I) a + 2b Modeling a Situation: Example 3: You start with $20 and save $6 each week. What algebraic expression models the total amount you save? Example 4: You had $150, but you are spending $2 each day. What algebraic expression models this situation? 1 Evaluating Algebraic Expressions: Example 5: What is the value of the expression for the given values of the variables? a. 7(a + 4) + 3b - 8 for a = -4 and b = 5 b. c. 2 Writing and Evaluating Algebraic Expressions: Example 6: In football, a touchdown (TD) is worth six points, and extra-point kick (EPK) one point, and a field goal (FG) three points. a. What algebraic expression models the total number of points that a football team scores in a game, assuming each scoring play is one of the three given types? Let t = the number of touchdowns Let k = the number of extra-point kicks Let f = the number of field goals b. Suppose a football team scores 3 touchdowns, 2 extra-point kicks, and 4 field goals. How many points did the team score? 3 Example 7: In basketball, teams can score by making two-point shots, three-point shots, and one-point free throws. -
© Clark Creative Education Casino Royale
© Clark Creative Education Casino Royale Dice, Playing Cards, Ideal Unit: Probability & Expected Value Time Range: 3-4 Days Supplies: Pencil & Paper Topics of Focus: - Expected Value - Probability & Compound Probability Driving Question “How does expected value influence carnival and casino games?” Culminating Experience Design your own game Common Core Alignment: o Understand that two events A and B are independent if the probability of A and B occurring S-CP.2 together is the product of their probabilities, and use this characterization to determine if they are independent. Construct and interpret two-way frequency tables of data when two categories are associated S-CP.4 with each object being classified. Use the two-way table as a sample space to decide if events are independent and to approximate conditional probabilities. Calculate the expected value of a random variable; interpret it as the mean of the probability S-MD.2 distribution. Develop a probability distribution for a random variable defined for a sample space in which S-MD.4 probabilities are assigned empirically; find the expected value. Weigh the possible outcomes of a decision by assigning probabilities to payoff values and finding S-MD.5 expected values. S-MD.5a Find the expected payoff for a game of chance. S-MD.5b Evaluate and compare strategies on the basis of expected values. Use probabilities to make fair decisions (e.g., drawing by lots, using a random number S-MD.6 generator). Analyze decisions and strategies using probability concepts (e.g., product testing, medical S-MD.7 testing, pulling a hockey goalie at the end of a game). -
AHPD Youth Basketball Program Manual
AHPD Youth Basketball Program Manual Thank you for volunteering to coach an Arlington Heights Park District youth basketball team! Whether you are a beginning or returning AHPD coach, we appreciate your time and energy. Everyone in the program - coaches, referees, parents, and AHPD staff - should uphold the basic tenets included in the “Statement of Philosophy”. As adults, we are role models for young people in our community. It is our responsibility to create a safe and fun environment for our players. AHPD Contact Information • Camelot Park: Kevin Keister, [email protected] • Frontier and Recreation Park: Mark Grassi, [email protected] • Heritage and Pioneer Park: Tom Divello, [email protected] • Athletic Supervisor: Nick Wirth, [email protected] • AHPD website: www.ahpd.org AHPD Youth Sports Program Objectives Arlington Heights Park District sports programs strive to achieve the following: 1. Programs will be designed to promote positive learning experiences that enhance physical, psychological, and social development. 2. Programs will emphasize fun, developing new skills, fair play, and sporting behavior. 3. Programs will be conducted with the safety of all participants in mind. 4. Programs will be designed to promote positive self-esteem and self-confidence of the participants. 5. Programs will be comprehensive in nature and offer a variety of levels that match available resources. If resources or facilities are limited, accommodating the needs and interest of the majority of the participants will take priority. Programs first serve the need of the Arlington Heights Park District residents. Non-residents may participate if openings still exist after the residents have been served. Youth sports programs are competitive on both a team and individual level. -
Rules of the Game January 2015
3x3 Official Rules of the Game January 2015 The Official FIBA Basketball Rules of the Game are valid for all game situations not specifically mentioned in the 3x3 Rules of the Game herein. Art. 1 Court and Ball The game will be played on a 3x3 basketball court with 1 basket. A regular 3x3 court playing surface is 15m (width) x 11m (length). The court shall have a regular basketball playing court sized zone, including a free throw line (5.80m), a two point line (6.75m) and a “no-charge semi-circle” area underneath the one basket. Half a traditional basketball court may be used. The official 3x3 ball shall be used in all categories. Note: at grassroots level, 3x3 can be played anywhere; court markings – if any are used – shall be adapted to the available space Art. 2 Teams Each team shall consist of 4 players (3 players on the court and 1 substitute). Art. 3 Game Officials The game officials shall consist of 1 or 2 referees and time/score keepers. Art. 4 Beginning of the Game 4.1. Both teams shall warm-up simultaneously prior to the game. 4.2. A coin flip shall determine which team gets the first possession. The team that wins the coin flip can either choose to benefit from the ball possession at the beginning of the game or at the beginning of a potential overtime. 4.3. The game must start with three players on the court. Note: articles 4.3 and 6.4 apply to FIBA 3x3 Official Competitions* only (not mandatory for grassroots events). -
Men's Lacrosse Statisticians' Manual
The Official National Collegiate Athletic Association 2009 MEN’S LACROSSE STATISTICIANS’ MANUAL THE NATIONAL COLLEGIATE ATHLETIC ASSOCIATION P.O. Box 6222 Indianapolis, Indiana 46206-6222 317/917-6222 www.NCAA.org January 2009 Original Manuscript By: Doyle Smith, Virginia Manuscript Revised By: Michael Colley, Virginia; Ernie Larossa, Johns Hopkins; Eric McDowell, Union (N.Y.); Stacie Michaud, Navy; Jerry Price, Princeton; Jason Yellin, Massachusetts. Edited By: Jennifer Rodgers, Assistant Director of Statistics NCAA, NCAA logo and NATIONAL COLLEGIATE ATHLETIC ASSOCIATION are registered marks of the Association and use in any manner is prohibited unless prior approval is obtained from the Association. COPYRIGHT, 2008, BY THE NATIONAL COLLEGIATE ATHLETIC ASSOCIATION Official Men’s Lacrosse Statistics Rules Approved Rulings and Interpretations Based on an original set of guidelines developed by Doyle Smith, this manual has been created to provide consistent rulings of the statistical components of men’s lacrosse. APPROVED RULING—Approved rulings that appear in this text (shown as A.R.) are designed to interpret the appropriate rules and definitions and to apply them in the appropriate context. Statisticians should also make an effort to understand the NCAA playing rules of the game and to match that awareness with the rules for statisticians. In the approved rulings listed in each section, players A1, A2, etc., are on same team (Team A), while players B1, B2, etc., are on the opposing team (Team B). STATISTICIAN’S JOB—The statistician’s job is to record the statistics as they happen, accurately reflecting what happened and not what might have happened if something else had not intervened. -
Analysis of Different Types of Turnovers Between Winning and Losing Performances in Men’S NCAA Basketball
한국컴퓨터정보학회논문지 Journal of The Korea Society of Computer and Information Vol. 25 No. 7, pp. 135-142, July 2020 JKSCI https://doi.org/10.9708/jksci.2020.25.07.135 Analysis of different types of turnovers between winning and losing performances in men’s NCAA basketball 1)Doryung Han*, Mark Hawkins**, HyongJun Choi*** *Honorary principal professor, Major of Security secretary Studies Continuing Education Center, Kyonggi University, Seoul, Korea **Head coach, Performance Analysis of Sport, University of Wales, UK ***Associate Professor, Dept. of Physical Education (Performance Analysis in Sport), Dankook University, Yongin, Korea [Abstract] Basketball is a highly complex sport, analyses offensive and defensive rebounds, free throw percentages, minutes played and an efficiency rating. These statistics can have a large bearing and provide a lot of pressure on players as their every move can be analysed. Performance analysis in sport is a vital way of being able to track a team or individuals performance and more commonly used resource for player and team development. Discovering information such as this proves the importance of these types of analysis as with post competition video analysis a coach can reach a far more accurate analysis of the game leading to the ability to coach and correct the exact requirements of the team instead of their perceptions. A significant difference was found between winning and losing performances for different types of turnovers supporting current research that states that turnovers are not a valid predictor of match outcomes and that there is no specific type of turnover which can predict the outcome of a match as briefly mentioned in Curz and Tavares (1998). -
Dribbling Balls Melbourne University Basketball Club February 2019, Volume 32 - Issue 1
Dribbling Balls Melbourne University Basketball Club February 2019, Volume 32 - Issue 1 Alessandro in the rig-off, Albury Tournament, November 2018 Established 1953 PUBLISHER Melbourne University Basketball Club EDITOR Jason Kotchoff ENQUIRIES Melbourne University Basketball Club c/o Melbourne University Sport University of Melbourne PARKVILLE VIC 3010 Australia [email protected] DISTRIBUTION Melbourne University Basketball Club SUBSCRIPTION Dribbling Balls is available exclusively to Melbourne University Basketball Club members. Visit melbourneunibasketball.org.au for membership details. ADVERTISING Rates are available upon request CONTRIBUTIONS All contributions (Photography, news, short articles, features) are welcome. Send submissions to [email protected] Dribbling Balls is printed and produced in Australia. All rights Reserved. Copyright 2019 Melbourne University Basketball Club. No part of this publication may be reproduced without written permissions from the publisher. MELBOURNE UNIVERSITY BASKETBALL CLUB was founded in 1953 and aims to develop and promote the game of basketball for Melbourne based tertiary students and alumni. melbourneunibasketball.org.au MUBC Sponsors 2018/19 Luxury camping in Albury and Track your stock portfolio & North East research investing ideas. Victoria. Available in the App Store and Basketball apparel, shoes & Google Play. intothewoodsglamping.com.au equipment. 462 Smith St, stocklight.com Collingwood. Ph: 9416 5100 Basketballoutlet.com.au Barber and Shaving Parlor, 113 Get your after-basketball beer & Greville St. Prahran ph: 9529 parma across the road from Uni 8603 and 162 Carlisle St. St kilda at the Clyde. $8.50 Beer Pints, Physiotherapy from sports ph: 9077 8773 $8.50 Cider Pints & $15 Parma specialist and MUBC life member brotherwolf.com.au deals available all the time for Scott Cuffe, 139 Surrey rd, South MUBC members. -
Wadsworth Boys Basketball Skill Development Stationary 2 Ball Dribbling Workout
Wadsworth Boys Basketball Skill Development Stationary 2 Ball Dribbling Workout Beginners Workout Do each drill for 15 to 20 seconds. Then go to the next drill. After you do this whole sequence, you'll feel your wrist and forearms burning which is GREAT, because this is exactly what you want to strengthen the appropriate muscles for ball handling and dribbling. Power Dribble - Waist Level High Dribble - Shoulder Height Low Dribble - below Knees Alternating High & Low - Three Dribbles High, Three Dribbles Low Alternating Dribble - Left, Right, Left, Right Side to Side Front to Back Crossover Around one Leg - Two Dribbles One Dribble Between Crossovers Intermediate Workout Behind the back – 1 direction Between legs & behind back while maintaining other dribble Between leg & crossover Figure 8 Front between the legs Low dribbling on one Leg Around one leg while power dribbling with other hand Around one leg with each ball – low dribble Around one leg while maintaining low dribble One low, one high Low figure 8 Crossover, crossover – side to side with one hand, front to back with other Crossover & behind the back Advanced Workout 1. Front crossover 17. One crossover & flip ball to other 2. Side to side hand 3. Front to back 18. Figure 8 4. Combo of side to side & front to back 19. Front between the legs 5. Alternating hands 20. Low dribbling on one leg 6. Side to side 21. Around one leg while power 7. Rotating side to front dribbling with other hand 8. Around one leg – two dribbles 22. Around one leg with each ball – 9. -
The Unseen Play the Game to Win 03/22/2017
The Unseen Play the Game to Win 03/22/2017 Play the Game to Win What Rick Barry and the Atlanta Falcons can teach us about risk management “Something about the crowd transforms the way you think” – Malcolm Gladwell - Revisionist History With 4:45 remaining in Super Bowl LI, Matt Ryan, the Atlanta Falcons quarterback, threw a pass to Julio Jones who made an amazing catch. The play did not stand out because of the way the ball was thrown or the agility that Jones employed to make the catch, but due to the fact that the catch eas- ily put the Falcons in field goal range very late in the game. That reception should have been the play of the game, but it was not. Instead, Tom Brady walked off the field with the MVP trophy and the Patriots celebrated yet another Super Bowl victory. NBA basketball hall of famer Rick Barry shot close to 90% from the free throw line. What made him memorable was not just his free throw percentage or his hard fought play, but the way he shot the ball underhanded, “granny-style”, when taking free throws. Every basketball player, coach and fan clearly understands that the goal of a basketball game is to score the most points and win. Rick Bar- ry, however, was one of the very few that understood it does not matter how you win but most im- portantly if you win. The Atlanta Falcons crucial mistake and Rick Barry’s “granny” shooting style offer stark illustrations about how human beings guard their egos and at times do imprudent things in order to be viewed favorably by their peers and the public. -
The 25 Most Misunderstood Rules in High School Basketball
THE 25 MOST MISUNDERSTOOD RULES IN HIGH SCHOOL BASKETBALL 1. There is no 3‐second count between the release of a shot and the control of a rebound, at which time a new count starts. 2. A player who is not a dribbler in control can keep (tap) a ball inbounds, go out of bounds, and return inbounds and play the ball. 3. There is no such thing as “over the back”. There must be contact resulting in advantage/disadvantage. Do not put a tall player at a disadvantage merely for being tall! 4. “Reaching” is not a foul. There must be contact and the player with the ball must have been placed at a disadvantage. 5. A player may always recover his/her fumbled ball; a fumble is not a dribble, and any steps taken during recovery are not traveling, regardless of progress made and /or advantage gained. Running while fumbling is not traveling! 6. It is not possible for a player to travel while dribbling. 7. A high dribble is always legal provided the dribbler’s hand stays on top of the ball, and the ball does not come to rest in the dribbler’s hand. 8. A “kicked” ball must be ruled intentional to be ruled a violation. 9. It is legal for a player to rebound/catch his/her own air ball, provided the official deems the shot a legitimate try. 10. It is a jump ball (AP Arrow) when the ball lodges on or in the basket support. If it happens during a throw‐in or free throw, violation. -
Basketball Rules
Basketball Rules 1. Each team consists of five players. Basketball is played by two teams. The purpose of each team is to throw the ball into it’s own basket and to prevent the other team from scoring. 2. A goal is made when a live ball enters the basket from above and passes through. A goal from the field counts 2 points for the team into whose basket the ball is thrown. A goal from a free throw attempt is credited to the thrower and counts 1 point for his or her team. A goal made from beyond the 3-point arc counts 3 points . 3. Jump Ball – This play takes place in the center of the court to start the game. The referee tosses the ball up between two opposing players. Players try to out-jump each other and tap the ball to a teammate. 4. Violation – Minor rule infraction such as: • Traveling – taking more than one step before passing or dribbling the ball. • Stepping out of bounds. • Throwing the ball out of bounds. • Double Dribble – dribbling, stopping the dribble, and starting the dribble again; dribbling the ball with both hands for more than one dribble. • 3 Seconds – offensive player with or without the ball may not be in the lane for more than 3 seconds. • Over and Back – once the ball has crossed over the center line, the offense may not go back over it. • Palming the Ball – permitting the ball to come to rest in one hand while dribbling. * On a violation the other team gains possession of the ball on the sideline or baseline.