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DOCUMENT RESUME ED 356 918 RC 019 086 AUTHOR Rohnke, Karl TITLE Silver Bullets: A Guide to Initiative Problems, Adventure Games, Stunts and Trust Activities. INSTITUTION Project Adventure, Hamilton, Mass. REPORT NO ISBN-0-8403-5682-X PUB DATE 84 NOTE 192p.; Titles on front cover and inside page differ slightly. Photographs may not reproduce clearly. AVAILABLE FROMProject Adventure, Inc., P.O. Box 100, Hamilton, MA 01936 ($18.50). PUB TYPE Books (010) Guides Non-Classroom Use (055) EDRS PRICE MF01/PC08 Plus Postage. DESCRIPTORS *Adventure Education; *Experiential Learning; *Games; *Group Activities; Group Unity; Outdoor Education; *Physical Activities; Problem Solving; *Self Esteem; Trust (Psychology) ABSTRACT This anthology of over 160 group activities is intended to help teachers, counselors, therapists, camp directors, and other group leaders to encourage group participation and learning in a way that is immediate, involving, and enjoyable. It also provides a resource for curriculum planners in adventure-based counseling programs. At the heart of adventure programs, and tying the various activities together, are several learning goals:(1) increasing the participant's confidence and self-esteem; (2) increasing mutual support within a group;(3) improving agility and physical coordination; and (4) developing joy in one's physical self and in being with others. The games, trust activities, initiative problems, and stunts, grouped in different sections in this book, aim to engender trust, promote fun, and provide challenging experiences. Instructions for each activity are accompanied by photographs, diagrams, and symbols indicating indoor versus outdoor activity, activity level, specific tips, and notes or discussions in some entries. This book contains an index and descriptions of Project Adventure services and publications.(SV) *********************************************************************** Reproductions supplied by EDRS are the best that can be made from the original document. *********************************************************************** \t ' .,,h,,,,,.Art otv ,;Tilt inirel 4Mit .1, i mmmmm a Ii):14 \11111111$ Ili iriiilit III ildilJ?)!Iiiiii!Iji 7171;"; ihh. 111411ffil. II lilardlliim.1 iWWII ig :;' iti; .!ii..,/: Project Adventure, Inc. A GUIDE TO INITIATIVE PROBLEMS, ADVENTURE GAMES, STUNTS AND TRUST ACTIVITIES by Karl Rohnke 'This edition has been printed on recycled paper. 11110 A Project Adventure Publication in cooperation with KENDALL /HUNT PUBLISHING COMPANY CI 2460 Kerper Boulevard P 0 Bon 539 Dubuque, Iowa 52004-0539 lJ All photographs by the author except where noted. Copyright GI) 1984 by Project Adventure, Inc. ISBN 0-8403-5682--X All rights reserved. No part or this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the copyright owner. Printed in the United States of America 10 9 8 7 6 5 4 4 Project Adventure VC 508-0-1881 To those hundreds of Project Adven- ture workshop participants who said (or thought) 'NO WAY" and then found a way. BEST CrY AMA MI Table of Contents Games 14 Circle the Circle 60 Hoop Relay 61 Quail Shooier's Delight. 63 Toss-a-Name Game 17 Catch 10 64 Frantic 18 Balloon Frantic Scooter Swing...... ........65 19 Scooter Slalom Smokestack 20 66 Sacky Hack 67 Paul's Balls 21 Medley Relay Tattoo 22 68 Mine Field 24 Tree Soccer 68 Bump Physics Phantasy 25 68 Cornet Ball Horseshoes 25 Blindfold Soccer. 69 Tube-e-Cide Ultimate Comet Ball 25 70 Mirrors & Mortars 26 Pin Ball.... 72 Fast Draw 28 Outdoor Pin Ball 72 Commandant 73 Off the Wall 29 Wh000 75 Frisbee Shuffleboard 30 Izzat You? 76 Sardines 30 Pick & Choose 77 Moonball 31 ..... Count Coup . 78 Paper Golf 32 Which Way? Softball Impulse 35 Trust 79 Body English 35 Trust Fall 80 Unholy Alliance 36 Trust Dive. .... ..... 83 Shoot Out 39 Falling Down Without Going BOOM 85 Sit Down Dodge Ball 40 Spotting 86 Full House 40 Front Roll Practice 86 Boffer Bonkers 41 Back Roll Practice 87 Tusker 42 Fall & Roll Exercises 87 Samurai & Kamikaze Variation 45 Sherpa Walk 89 Texas Big Foot 46 Yeah, But... 91 Tickle-a-Pickle 46 Coming and Going of the Rain 92 Shark 47 Squat Thrust 94 Tug-o-War 47 Slo-Mo 94 Cat & Mouse 47 Where-am-I? 47 Initiatives 95 B000p 49 Hog Call 98 Braaa aaaack -Whfffff 50 Everybody Up 100 Fire In The Hole 51 Ice Breakers. 101 Basic Killer 52 WORDLES 102 Hands Down 53 All Aboard 106 Bang, You're Dead 54 TT Log 107 Passing Crossed Or Uncrossed 55 Touch My Can............ ....108 I've Got the Beat 55 Big Business 109 Nerf Ball Knockaround 56 TP Shuffle 110 Tegwar 56 Group Juggling 112 Trash Ball 57 Ship Wreck 112 Rodeo Throw 59 Human Ladder 113 6 Spicier Web 114 Two in a Row 156 The Clock 116 Turnstile 156 Knots 117 Double Dutch 156 Rabid Nugget Rescue.......... 118 Invisible Jump Rope 157 Trolley 118 Inchworm 158 Playpen 120 Bottoms Up 159 Traffic Jam 122 Candle 160 2x4 123 Mini Balance Test 160 Zig Zag 124 lied Baron Stretch 161 Punctured Drum 125 5-5-5 16 i A-Frame 126 Stork Stretch 162 BridgeIt 127 Chronological Line-up 163 Macro Tangrarns 129 Balance Broom 164 Say What? 130 Hang 10 Climbing Posts 165 The Almost Infinite Circle 131 Popsicle Push-up 166 4-Pointer (Monster) 132 Vaulting 167 JellyRoll 134 Dog Shake 168 Electric Fence 136 Funny Face 169 Amazon 137 Mirror Image 170 Diminishing Load 138 Miniature Monuments 171 Nitro Crossing 139 P. D Q 172 Soft Walk 140 Balloon Blow-up 173 Mohawk Walk 140 Fried Egg Simulator 174 Prouty's Landing 142 Dollar Jump 174 I Can Row a Boat...Canoe? 143 Balls Galore 175 Marathon Whistle 175 Stunts 144 Lightweight Idea 175 Snowflake 145 Compass Walk 176 People-to-People Surfing 146 Human Camera 177 Core Surfing on Foam 146 Sylvia's Silly Sequence 178 Paper Core Surfing 146 Count Off 179 179 Surf Massage 146 Medley Relay Balance Practice 147 Mrs. O'Grady 180 Orange Teeth 147 Flubber Ball 148 Seat Spin 148 Ten Member Pyramid. 149 Mobile 10-Member Pyramid. 150 15-Member Pyramid 150 Rope Push 151 Everybody's IT 153 Sore Spot Tag 154 Foetal Tag . 154 Hop On Tag 155 Triangle Tag 155 Flip Me the Bird 155 Dizzy Izzy Tag 155 '1 PREFACE Silver Bullets! For many of graduates of Project Adven- cannot really be understood us, these words conjure up im- ture trainings and others can by the results of "valid evalua- ages of masked heroes, of ex- communicate new ideas and tion." The enduring value is in citing and adventurous activities. Many of this book's the magic moments of creativi- chasesperhaps even of ideas have come from that ty and good feelings that they Ovaltine shared at radio show creative networking process. can make possible. time. In that mythic glow of The benefits of a program So, it matters little whether childhood, all things were that can bring people together you remember Ovaltine or possible. In play, time itself are many and growing. The not. For whatever age, these often stood still while everyone need for such vehicles is being "Silver Bullets" can make a dif- became a little braver, perceived by an increasing ference to your program and stronger, and more whole. number of "people who work the people you work with. Use Laughter flowed. with people." It is the main them in good faith, and enjoy. The name, "Silver Bullets," mission of our organization, came to Karl and me as we Project Adventure, Inc., to By Dick Prouty, Director were discussing this book and help schools, agencies, and Project Adventure, Inc. rambled into nostalgia on our other institutions realize the youth. Remember...remember benefits of a Project Adventure the games...remember the program. We have taught Ovaltine! There was a magic workshops and constructed 6 in those times, just as there challenge courses in all seems to be a magic in these regions of the country. activities. The thrill of seeing a Our experience with schools group of people come and agencies has allowed us to together quickly, build trust, provide a series of model cur- begin to solve problems more riculum programs for physical efficientlythis thrill is reminis- education classes (elementary cent of early play. In both through college), for counsel- there is a spirit of playfulness ing groups in a variety of set- and a flowing of creativity. tings, and for interdisciplinary The most enduring result is a academic classes in middle kindred spirit and a feeling of and secondary schools. The bondedness that transcends curricula is alive and involv- words. ing; it is sequenced and The activities of this book adapted by practitioners to have all been used effectively meet the needs of each group by a variety of teachers, it serves. As formal curricula, counselors, therapists, camp these activities have been directors and church leaders. evaluated as having improved All have wanted an effective, self-concept, improved the engaging way to bring people ability of members to take together to build trust, and to risks, and improved the ability break down the artificial bar- of group members to riers between individuals and cooperate and work well groups of individuals. Karl together. Behnke, through his quarterly Yet we are convinced that newsletter, Bog of Tricks, the reason for these activities' maintains a network whereby popularity and effectiveness FOREWORD Paolo Friere, the great crease in student motivation, work has demonstrated how Brazilian educator, reasoned interest, and preparedness to adventure education can be that nothing has ever been undergo more complex forms undertaken in an effective and learned without a risk being in- of behavioural change. It ap- safe manner.