Masculinity, Gaming, Friendship and Intimacy, and Sense Of

Total Page:16

File Type:pdf, Size:1020Kb

Masculinity, Gaming, Friendship and Intimacy, and Sense Of MASCULINITY, GAMING, FRIENDSHIP AND INTIMACY, AND SENSE OF COMMUNITY: A COMPARISON OF MEN IN VIRTUAL AND OFFLINE DOMAINS A DISSERTATION SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY IN THE GRADUATE SCHOOL OF THE TEXAS WOMAN’S UNIVERSITY DEPARTMENT OF PHILOSOPHY AND PSYCHOLOGY COLLEGE OF ARTS AND SCIENCES BY ELIZABETH GIBBONS, B.A., M.A. DENTON, TEXAS AUGUST, 2017 Copyright © Elizabeth Gibbons, 2017 all rights reserved. iii ACKNOWLEDGMENTS First and foremost, I want to thank Dr. Sally Stabb for sticking with me throughout this dissertation process. It has been a long and arduous journey, and Dr. Stabb has been an invaluable resource to me. Dr. Stabb has gamely taken on the role of mentor, cheerleader, collaborator, and supervisor. Dr. Stabb has not wavered in her support of me and this project, even amidst my procrastination, negative self-talk, and delays. Thank you, Dr. Stabb, for helping me tackle this beast and get it done! I would also like to thank my committee for being supportive and flexible, for working with me as allies, and for helping to improve the quality of my project. To Dr. Jeff Harris, thank you for modeling authenticity, for imparting your expertise as a clinician, and for pushing me to expand my thinking about my hypotheses. To Dr. Pyland, thank you for believing in me, for nudging me towards regarding myself more as an early professional rather than a subordinate, and for your flexibility and support. To Dr. Marshall, thank you for being you. You are unique, thoughtful, and quick-witted, and enjoyed immensely any time I was able to spend working with you and talking with you. Second, I want to thank my family. My parents instilled in me a thirst for knowledge, and have provided support to me in whatever ways they were able, big or small. Thank you mom and dad, I love you. To my siblings who also supported me throughout this process, thank you for your guidance, advice, and support. I couldn’t have done this without you. iv Third, I would like to thank my friends who helped me with the nitty-gritty work of completing my dissertation. Thank you to everyone who re-posted my study to social media, read and edited chapters for me, and, most importantly, provided me emotional support during the many times I questioned my ability and resolve to complete this task. Thank you for believing in me, and buoying me when I thought I would sink. To Nelly Dixon: thank you for always being there for a phone call, walk, talk, or trip. To Kayla Downing and Amanda Gray: thank you for reading and editing, for the awesome pep talks, and for cutting a path worthy of following. To Amelia Kingsley, the best friend I could ever ask for: thank you for being there through all the calls, texts, and meltdowns. To John Maddoux, Katie Redford, and Alison Roberg, thank you for pushing me and trusting in me and my abilities. To Jordan Settlemyre, thank you for being proud of me for my academic and career accomplishments and pursuits – it has meant so much. To Rekha Varghese: thank you for being an amazing friend, coworker, consultant, mentor, editor, and therapist. I love you all. Last and certainly not least, I would like to thank Dr. Shannon Scott for her support. Dr. Scott expressed confidence in me and my abilities even before I began my graduate studies, when I was a student in her Learning and Cognition class. Dr. Scott has rooted for me and advocated for me, both as a professor and as an administrator, and is a phenomenal instructor. Dr. Scott’s incredible store of and love of learning and her confident and assertive demeanor are an inspiration to me. Thank you. v ABSTRACT ELIZABETH GIBBONS MASCULINITY, GAMING, FRIENDSHIP AND INTIMACY, AND SENSE OF COMMUNITY: A COMPARISON OF MEN IN VIRTUAL AND OFFLINE DOMAINS AUGUST 2017 The purpose of the present study was to investigate possible relationships between masculinity, gaming, friendship/intimacy, and sense of community in online versus offline contexts. A total of 201 men who self-identified as gamers completed the survey. The participant pool was largely young, White, single, middle-class, heterosexual, and educated. Self-identified gamers were recruited via use of undergraduate students who volunteered for course credit and advertisements posted to social media and gaming- related websites. Participants were given a demographic and gaming questionnaire, followed by the Gender Role Conflict scale (O’Neil, Helms, Gable, David, & Wrightsman, 1986), the Miller Social Intimacy scale (modified to measure friend groups online and offline; Miller & Lefcourt, 1982), the Sense of Community Index-2 (Chavis, Lee, & Acosta, 2008), and the Sense of Virtual Community measure (Blanchard, 2007). Canonical correlations, Pearson correlations, z-tests, multiple regressions, and a two- factor repeated MANOVA were run to test hypotheses. Results showed that as gender role conflict increased, so did sense of community offline and friendship and intimacy vi with offline friends. The researchers found that the relationship between masculinity and friendship and intimacy with offline friends was stronger than between masculinity and sense of friendship and intimacy with online friends. Men with higher masculinity scores also demonstrated stronger relationships among friendship and intimacy and sense of community with their offline friends than with their online friends. The results of this study suggest that friendship and community may be more strongly related to masculinity than was previously thought. The present study’s results also challenge negative associations between masculinity and gaming, and suggest that masculinity may not play a consistent role in online interactions and relationships. vii TABLE OF CONTENTS Page COPYRIGHT ......................................................................................................... iii ACKNOWLEDGMENTS ....................................................................................... iv ABSTRACT. ........................................................................................................... vi LIST OF TABLES ................................................................................................. .xi LIST OF FIGURES. ............................................................................................... xii Chapter I. INTRODUCTION. ............................................................................................. ..1 Overview and Significance of the Proposed Study ............................................. 1 Definition of Terms ........................................................................................... 6 II. LITERATURE REVIEW ..................................................................................... 8 Masculinity. ........................... ...............................................................................8 Definitions of Masculinity.............................................................................. ..8 Development of Gender. ............................................................................ .10 Positive and Negative Aspects of Masculinity ............................................. 14 Masculinity and Emotion ............................................................................ 19 Gaming .......................................................................................................... ...21 Positive Aspects of Gaming. ........................................................................ 25 Negative Aspects of Gaming ....................................................................... .27 Gaming: Problematic use and Addiction. ..................................................... 29 Friendship and Intimacy.................................................................................... 35 Sense of Community ......................................................................................... 37 Sense of Virtual Community ............................................................................. 39 Masculinity and Gaming. ................................................................................. .40 Masculinity and Friendship and Intimacy. ....................................................... ..42 Gaming, Friendship and Intimacy, and Sense of Community ........................... .45 viii Masculinity, Friendship and Intimacy, and Sense of Community. ...................... 49 Masculinity, Gaming, Friendship and Intimacy, and Sense of Community ......... 50 Summary and Rationale for the Current Study ................................................... 51 Research Questions………………........................................................................54 III. METHODOLOGY ........................................................................................... 55 Participants. ..................................................................................................... .55 Instrumentation ................................................................................................. 59 Demographic and Gaming Questionnaire ................................................... 59 Gender Role Conflict Scale. ...................................................................... .59 Miller Social Intimacy Scale ...................................................................... 61 Sense of Community Index and Sense of Virtual Community..................... 62 Procedure. .......................................................................................................
Recommended publications
  • Gaming Scenarios: Making Sense of Diverging Developments
    DOI:10.6531/JFS.2017.22(2).A15 ARTICLE .15 Gaming Scenarios: Making Sense of Diverging Developments Sascha Dannenberg Freie Universität Berlin Germany Nele Fischer Freie Universität Berlin Germany Abstract This article introduces Huizinga’s notion of the Homo Ludens as theoretical framework to gaming approaches in Futures Studies. This understanding of games as social functions, simultaneously representing reality and creating social structures, is then discussed in relation to scenario techniques. Finally, a scenario project from Berlin, Germa- ny is presented as case study, showing how gaming scenarios can engage participants in playfully thinking about and experimenting with futures. Keywords: Experiential foresight, Card game, Homo Ludens, Gaming, Scenario. Introduction Experiential Turn in Futures Studies What Futures Studies is (or should be) has been discussed along a divide between analytical and creative approaches right from the beginning (see e.g. Masini, 1993; Marien, 2002; Bell, 2003). Futures Studies would be understood either as science or as art, while many considered both approaches as being incompatible (see e.g. de Jouvenel, 1967; Bell 2003). However, in recent years the so-called experiential turn1 became prominent within Futures Studies. Experiential foresight combines analytical, creative and experimental approaches. It is based mostly on methods and techniques of interactive play (theatre, board games), experimental research (modeling, design), and different forms of immersive visualization (interactive videos, virtual reality) (Daheim, 2015). The development of experiential foresight can be seen within a context of changing demands on research in general and on Futures Studies in particular: For example, there is a rising emphasis on tangible outcomes as well as a stronger focus on motivation and realization of shared images of the future through stakeholder Journal of Futures Studies, December 2017, 22(2): 15–26 Journal of Futures Studies engagement (Daheim, 2015).
    [Show full text]
  • Bryson Tiller Returns with New Single and Visual for “Inhale” from His Forthcoming 3Rd Studio Album Due out This Fall Click Here to Watch
    BRYSON TILLER RETURNS WITH NEW SINGLE AND VISUAL FOR “INHALE” FROM HIS FORTHCOMING 3RD STUDIO ALBUM DUE OUT THIS FALL CLICK HERE TO WATCH [September 3, 2020 – New York, NY] Today, chart-topping, multi-platinum selling, Grammy-Award nominated recording artist Bryson Tiller makes his official return with the release of his new single and visual for “Inhale” which will appear on his forthcoming third studio album out this fall via Trapsoul/RCA Records. Click HERE to listen/watch. “Inhale” which is produced by Dpat (Wiz Khalifa, Brent Faiyaz), continues with the introspective style that Tiller is known for while sampling SWV’s “All Night Long” and Mary J. Blige’s “Not Gon Cry.” The sensual and moody visual is directed by Tiller’s frequent collaborator Ro.Lexx. After treating fans to several releases on Souncloud, “Inhale” is the first official single release from Tiller following his critically acclaimed sophomore album, True To Self (2017), which topped the Billboard 200 albums chart upon release with Variety proclaiming it “one of the biggest records of the summer, if not the year.” Most recently Tiller has collaborated with Summer Walker for “Playing Games,” fellow Louisville native Jack Harlow for “Thru The Night,” Wale for “Love…Her Fault” and H.E.R. for “Could’ve Been” which earned the duo a Grammy nomination for R&B Performance in 2020. Listen/watch “Inhale” and keep an eye out for more from Bryson Tiller coming soon. Listen/Watch: “Inhale”: https://brysontiller.lnk.to/Inhale About Bryson Tiller: Bryson Tiller has captivated fans since his inception with the success of his 2015 debut album, T R A P S O U L.
    [Show full text]
  • Zine Culture: Identity & Agency Trajectories in an ELA Classroom William K
    Kennesaw State University DigitalCommons@Kennesaw State University Doctor of Education in Secondary Education Department of Secondary and Middle Grades Dissertations Education Spring 3-13-2017 Zine Culture: Identity & Agency Trajectories in an ELA Classroom William K. Jones Kennesaw State University Follow this and additional works at: http://digitalcommons.kennesaw.edu/seceddoc_etd Part of the Secondary Education Commons Recommended Citation Jones, William K., "Zine Culture: Identity & Agency Trajectories in an ELA Classroom" (2017). Doctor of Education in Secondary Education Dissertations. 7. http://digitalcommons.kennesaw.edu/seceddoc_etd/7 This Dissertation is brought to you for free and open access by the Department of Secondary and Middle Grades Education at DigitalCommons@Kennesaw State University. It has been accepted for inclusion in Doctor of Education in Secondary Education Dissertations by an authorized administrator of DigitalCommons@Kennesaw State University. For more information, please contact [email protected]. Zine Culture: Identity & Agency Trajectories in an ELA Classroom By W. Kyle Jones A Dissertation Submitted in Partial Fulfillment Of the Requirements for the Degree of Doctor of Education In Secondary Education English Copyright © W. Kyle Jones 2017 All rights reserved ACKNOWLEDGEMENTS My love of writing grew from the moment Ms. B, my readiness teacher, helped me publish my own story of a white cat that visited a magical land after falling into a rainbow. My love of reading began at the age of ten when my dad handed me the book Ender’s Game, and I became immersed in the psychology of a child my age playing the war games of adults. I fortified my love of writing when my friends humored me and read my angsty, teenage poetry and told me they liked it—they were being kind to say the least.
    [Show full text]
  • Bryson Tiller Shares “Always Forever” Video Starring Kehlani from His a N N I V E R S a R Y Album – Available Everywhere Now Click Here to Watch
    BRYSON TILLER SHARES “ALWAYS FOREVER” VIDEO STARRING KEHLANI FROM HIS A N N I V E R S A R Y ALBUM – AVAILABLE EVERYWHERE NOW CLICK HERE TO WATCH Critical Praise for A N N I V E R S A R Y: “There is no 'A N N I V E R S A R Y' without 'T R A P S O U L,' and contemporary R&B’s scene wouldn’t exist as it does without his success.” – Noisey “A N N I V E R S A R Y is positioned as a return to form, the proper follow-up to a terrific debut that fans have been longing for…Tiller seems fully revitalized.” – Billboard “R&B powerhouse” – Forbes “…right on time…” – Vulture ”Always Forever” included on The New York Times – “The Playlist” Watch “Always Forever”: https://brysontiller.lnk.to/AlwaysForeverVideo A N N I V E R S A R Y Tracklist: 1. Years Go By 2. Always Forever 3. I’m Ready For You 4. Things Change 5. Timeless Interlude 6. Sorrows 7. Inhale 8. Outta Time ft. Drake 9. Keep Doing What You’re Doing 10. Next To You Listen to A N N I V E R S A R Y: https://brysontiller.lnk.to/ANNIVERSARYPR Watch: “Inhale”: https://brysontiller.lnk.to/Inhale About Bryson Tiller: Bryson Tiller has captivated fans since his inception with the success of his 2015 debut album, T R A P S O U L. Following up in 2017 with his sophomore album, True To Self, which clinched the #1 spot on the Billboard 200 chart, Tiller staked his claim as one of the young greats in R&B/Hip-Hop.
    [Show full text]
  • Pandora LIVE to Feature Brandy and Summer Walker - Sounds of Soul
    NEWS RELEASE Pandora LIVE to feature Brandy and Summer Walker - Sounds of Soul 11/19/2020 Virtual Event to Celebrate Black Women Hosted by SiriusXM's Michel Wright OAKLAND, Calif., Nov. 19, 2020 /PRNewswire/ -- Pandora announced today that Brandy and Summer Walker will perform for Pandora LIVE Sounds of Soul on December 1st at 9:00 pm ET. This is the fourth event in the popular virtual series that features top artists from all genres, including country, rock, R&B and more. Listeners can RSVP for this free event HERE. Pandora LIVE to feature Brandy Brandy has helped inspire and open doors for Black women all over the world. and Summer Walker – Sounds of Pandora LIVE will highlight her legacy as a role model and artist who helped Soul dene a generation. Pandora LIVE will also shine a light on the newest Black female powerhouse – superstar R&B singer/songwriter Summer Walker. The Atlanta native continues to generate buzz while still reeling from the success of her 3x platinum breakout single, "Girls Need Love." Michel Wright, the on-air personality from SiriusXM's Heart & Soul (ch. 48) will host the evening, and do an in-depth interview with Brandy. An animated short based on a real event from Brandy's life and a ashback segment of Brandy reminiscing about photos from her past will round out the evening. Select Brandy fans will have the opportunity to participate in a virtual meet and greet with the singer prior to the performance. Additionally, SiriusXM's Heart & Soul (ch. 48) will rebroadcast Brandy's performance and interview on Sunday, December 27th at 4:00 pm ET / 1:00 pm PT.
    [Show full text]
  • Children's Playground Games and Songs in the New Media
    Children’s playground games and songs in the new media age CHILDREN’S PLAYGROUND GAMES AND SONGS IN THE NEW MEDIA AGE 2009-2011 PROJECT REPORT 1 Children’s playground games and songs in the new media age CONTENTS SECTION 1: INTRODUCTION 3 SECTION 2: WHAT WE HAVE DONE 5 SECTION 3: WHAT WE FOUND – KEY THEMES 10 SECTION 4: CATEGORIES OF PLAY 19 SECTION 5: REFERENCES 26 SECTION 6: APPENDICES 28 The Team 28 The Advisory Group 28 Acknowledgments 28 Publications 29 Follow-on projects 30 2 Children’s playground games and songs in the new media age SECTION 1: INTRODUCTION This project, a collaboration between the Universities of London, Sheffield and East London with the British Library, aimed to develop our understanding of children’s playground games and songs, building on the Opie collection at the British Library. It has added new material, developed a new archive, website, film and computer game prototype, and investigated the connections between the vernacular lore of the playground and children’s media cultures in the digital age. The project is funded by the Arts and Humanities Research Council, under the Beyond Text programme (www. beyondtext.ac.uk), and has the support of Iona Opie and of Michael Rosen, the former Children’s Laureate. The project can claim to have met the aims of Beyond Text by developing significant new insights into the meaning and value of children’s games: how they are played, learnt, passed on, researched, recorded, archived and exhibited in the age of new media. While the project builds on the pioneering work of the Opies, and re-presents their audio recordings for new and old audiences, it also extends and adds to the body of work which they and others have carried out over the last century.
    [Show full text]
  • Artist Song Album Blue Collar Down to the Line Four Wheel Drive
    Artist Song Album (BTO) Bachman-Turner Overdrive Blue Collar Best Of BTO (BTO) Bachman-Turner Overdrive Down To The Line Best Of BTO (BTO) Bachman-Turner Overdrive Four Wheel Drive Best Of BTO (BTO) Bachman-Turner Overdrive Free Wheelin' Best Of BTO (BTO) Bachman-Turner Overdrive Gimme Your Money Please Best Of BTO (BTO) Bachman-Turner Overdrive Hey You Best Of BTO (BTO) Bachman-Turner Overdrive Let It Ride Best Of BTO (BTO) Bachman-Turner Overdrive Lookin' Out For #1 Best Of BTO (BTO) Bachman-Turner Overdrive Roll On Down The Highway Best Of BTO (BTO) Bachman-Turner Overdrive Take It Like A Man Best Of BTO (BTO) Bachman-Turner Overdrive Takin' Care Of Business Best Of BTO (BTO) Bachman-Turner Overdrive You Ain't Seen Nothing Yet Best Of BTO (BTO) Bachman-Turner Overdrive Takin' Care Of Business Hits of 1974 (BTO) Bachman-Turner Overdrive You Ain't Seen Nothin' Yet Hits of 1974 (ELO) Electric Light Orchestra Can't Get It Out Of My Head Greatest Hits of ELO (ELO) Electric Light Orchestra Evil Woman Greatest Hits of ELO (ELO) Electric Light Orchestra Livin' Thing Greatest Hits of ELO (ELO) Electric Light Orchestra Ma-Ma-Ma Belle Greatest Hits of ELO (ELO) Electric Light Orchestra Mr. Blue Sky Greatest Hits of ELO (ELO) Electric Light Orchestra Rockaria Greatest Hits of ELO (ELO) Electric Light Orchestra Showdown Greatest Hits of ELO (ELO) Electric Light Orchestra Strange Magic Greatest Hits of ELO (ELO) Electric Light Orchestra Sweet Talkin' Woman Greatest Hits of ELO (ELO) Electric Light Orchestra Telephone Line Greatest Hits of ELO (ELO) Electric Light Orchestra Turn To Stone Greatest Hits of ELO (ELO) Electric Light Orchestra Can't Get It Out Of My Head Greatest Hits of ELO (ELO) Electric Light Orchestra Evil Woman Greatest Hits of ELO (ELO) Electric Light Orchestra Livin' Thing Greatest Hits of ELO (ELO) Electric Light Orchestra Ma-Ma-Ma Belle Greatest Hits of ELO (ELO) Electric Light Orchestra Mr.
    [Show full text]
  • I Don't Take Kindly to Your Invasion of This Fine Gaming Culture”: Gender, Emotion, and Power in Digital Gaming Spaces As Demonstrated Through Dead Island
    “I DON'T TAKE KINDLY TO YOUR INVASION OF THIS FINE GAMING CULTURE”: GENDER, EMOTION, AND POWER IN DIGITAL GAMING SPACES AS DEMONSTRATED THROUGH DEAD ISLAND Nicole D. Reamer A Dissertation Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY December 2015 Committee: Radhika Gajjala, Advisor Lara M. Lengel Graduate Faculty Representative Kristine Blair Sandra Faulkner © 2015 Nicole D. Reamer All Rights Reserved iii ABSTRACT Radhika Gajjala, Advisor My dissertation focuses on intersections of gender, power, and emotion in different digital spaces, specifically video game-related spaces. I’m predominantly concerned with ways in which gender operates in the video gaming subculture in such a way that it can elicit a range of strong emotions that are often skirted or even neglected in academic studies of the medium. My primary focus is on a triangulation of visual and qualitative content analysis with participant observation to examine the different ways in which power and emotion manifest around the female body. Two of these areas include the different ways players, viewers, audiences, whatever one would call a person who comes into contact with the visual components of a video game, interact with playable- and non-playable video game characters. Additionally, I focus on digital non-gaming space interactions, such as those in discussion boards or popular media article comment sections. The entire dissertation is structured from a critical feminist perspective and uses the video game Dead Island (2011) as an anchor to ground the discussion. iv To all the feminist gaming scholars who came before me.
    [Show full text]
  • The Effect of Video Games on Family Communication and Interaction Dustin L
    Iowa State University Capstones, Theses and Graduate Theses and Dissertations Dissertations 2010 The effect of video games on family communication and interaction Dustin L. Redmond Iowa State University Follow this and additional works at: https://lib.dr.iastate.edu/etd Part of the Family, Life Course, and Society Commons Recommended Citation Redmond, Dustin L., "The effect of video games on family communication and interaction" (2010). Graduate Theses and Dissertations. 11614. https://lib.dr.iastate.edu/etd/11614 This Thesis is brought to you for free and open access by the Iowa State University Capstones, Theses and Dissertations at Iowa State University Digital Repository. It has been accepted for inclusion in Graduate Theses and Dissertations by an authorized administrator of Iowa State University Digital Repository. For more information, please contact [email protected]. The effect of video games on family communication and interaction by Dustin Lamar Redmond A thesis submitted to the graduate faculty in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE Major: Human Development and Family Studies Program of Study Committee: Jacobus Lempers, Co-Major Professor Craig Anderson, Co-Major Professor Janet Melby Iowa State University Ames, Iowa 2010 Copyright © Dustin Lamar Redmond, 2010. All rights reserved. ii TABLE OF CONTENTS ACKNOWLEDGMENTS iv ABSTRACT v INTRODUCTION 1 LITERATURE REVIEW 3 Internet Generation 3 Social Development 4 Skill Development 9 Gender Issues 11 Community Building 12 Family Interaction 16 Notable Concerns 17 Current Study 21 METHODS 23 Participants 23 Measure 24 RESULTS 26 Test of reliability 26 Factor analysis 26 Pearson product moment correlation analysis 27 Chi-square 29 3-way ANOVA 30 iii Regression analysis 33 DISCUSSION 37 REFERENCES 43 APPENDIX A.
    [Show full text]
  • 19 Viewpoint V1.Indd 1 10/09/2015 18:26
    profile max martin The World of Max Martin Hit Songs Deconstructed’s David Penn delves into the secrets behind the songwriter’s success Things really took off for him in 1995, when he began work with the Backstreet Boys, eventually receiving a writing credit on the boy band’s platinum single Quit Playing Games (With My Heart). He followed that success with Robyn’s Show Me Love and Do You Know (What it Takes), both of which climbed the charts. He’s been much in demand ever since, logging a steady stream of hits as a writer and producer. He’s almost as successful as a producer as he is as Clarkson to Carrie Underwood to Kesha. And a writer, second only to Beatles producer George TALENT that’s just as a writer, as a producer he’s racked up Martin for No.1 singles by a producer. ■ BY DAVID PENN, CO-FOUNDER AND EDITOR-IN-CHIEF, HIT SONGS DECONSTRUCTED even more credits. His secret? A deep understanding of Pop So why have you never heard of him? Because, to songcraft. Impeccable musicianship. And a gift uick - which songwriter had his hand in the tune of his massive hit for the Backstreet Boys, for listening. He spends as much time as he can the most Hot 100 hits in 2015? I Want It That Way. Martin is famously media shy. with each artist to get a feel for their interests and With eight songs in the Top 10 and He doesn’t give many interviews and avoids the influences, which helps him generate songs that Qfour No.1 singles, this songwriter ruled limelight – he’d rather be in the studio crafting and seem natural for them.
    [Show full text]
  • Songs by Artist
    Songs By Artist Artist Song Title Disc # Artist Song Title Disc # (children's Songs) I've Been Working On The 04786 (christmas) Pointer Santa Claus Is Coming To 08087 Railroad Sisters, The Town London Bridge Is Falling 05793 (christmas) Presley, Blue Christmas 01032 Down Elvis Mary Had A Little Lamb 06220 (christmas) Reggae Man O Christmas Tree (o 11928 Polly Wolly Doodle 07454 Tannenbaum) (christmas) Sia Everyday Is Christmas 11784 She'll Be Comin' Round The 08344 Mountain (christmas) Strait, Christmas Cookies 11754 Skip To My Lou 08545 George (duet) 50 Cent & Nate 21 Questions 00036 This Old Man 09599 Dogg Three Blind Mice 09631 (duet) Adams, Bryan & When You're Gone 10534 Twinkle Twinkle Little Star 09938 Melanie C. (christian) Swing Low, Sweet Chariot 09228 (duet) Adams, Bryan & All For Love 00228 (christmas) Deck The Halls 02052 Sting & Rod Stewart (duet) Alex & Sierra Scarecrow 08155 Greensleeves 03464 (duet) All Star Tribute What's Goin' On 10428 I Saw Mommy Kissing 04438 Santa Claus (duet) Anka, Paul & Pennies From Heaven 07334 Jingle Bells 05154 Michael Buble (duet) Aqua Barbie Girl 00727 Joy To The World 05169 (duet) Atlantic Starr Always 00342 Little Drummer Boy 05711 I'll Remember You 04667 Rudolph The Red-nosed 07990 Reindeer Secret Lovers 08191 Santa Claus Is Coming To 08088 (duet) Balvin, J. & Safari 08057 Town Pharrell Williams & Bia Sleigh Ride 08564 & Sky Twelve Days Of Christmas, 09934 (duet) Barenaked Ladies If I Had $1,000,000 04597 The (duet) Base, Rob & D.j. It Takes Two 05028 We Wish You A Merry 10324 E-z Rock Christmas (duet) Beyonce & Freedom 03007 (christmas) (duets) Year Snow Miser Song 11989 Kendrick Lamar Without A Santa Claus (duet) Beyonce & Luther Closer I Get To You, The 01633 (christmas) (musical) We Need A Little Christmas 10314 Vandross Mame (duet) Black, Clint & Bad Goodbye, A 00674 (christmas) Andrew Christmas Island 11755 Wynonna Sisters, The (duet) Blige, Mary J.
    [Show full text]
  • Bryson Tiller Drops T R a P S O U L (Deluxe) Album to Celebrate 5Th Anniversary Includes Fan Favorite Tracks “Just Another In
    BRYSON TILLER DROPS T R A P S O U L (DELUXE) ALBUM TO CELEBRATE 5TH ANNIVERSARY INCLUDES FAN FAVORITE TRACKS “JUST ANOTHER INTERLUDE,” “SELF RIGHTEOUS” AND “RAMBO (LAST BLOOD)” FT. THE WEEKND SHARES VIDEO FOR “RIGHT MY WRONGS” CLICK HERE TO WATCH [September 25, 2020 – New York, NY] In celebration of the 5th anniversary of his breakthrough debut album release, chart-topping, multi-platinum selling, GRAMMY-Award nominated recording artist Bryson Tiller drops today the T R A P S O U L (Deluxe) album via Trapsoul/RCA Records. Click HERE to listen. T R A P S O U L (Deluxe) includes three fan favorite tracks that were only previously available on his SoundCloud - “Just Another Interlude,” “Self Righteous” and “Rambo: Last Blood” ft. The Weeknd; as well as a new track, “Outro (Thank You).” With the release of the deluxe project, the tracks are now available to stream/purchase at all digital service providers. In addition to the deluxe release, Bryson shares the reflective video to “Right My Wrongs,” which was a standout on the original T R A P S O U L album. Click HERE to watch. Released in 2015, T R A P S O U L is the career defining, critically acclaimed debut album that catapulted Bryson Tiller to the forefront during the resurgence of R&B with his own unique blend of “trapsoul” tracks that are rooted in hip-hop and R&B. The album has reached significant milestones including RIAA 3x Platinum certification with over 5.8 billion streams in the U.S.
    [Show full text]