A Digital Approach to Large Format Illustrations on Igbo Folklore
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Im Agemagick
Convert, Edit, and Compose Images Magick ge a m I ImageMagick User's Guide version 5.4.8 John Cristy Bob Friesenhahn Glenn Randers-Pehrson ImageMagick Studio LLC http://www.imagemagick.org Copyright Copyright (C) 2002 ImageMagick Studio, a non-profit organization dedicated to making software imaging solutions freely available. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (“ImageMagick”), to deal in ImageMagick without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of ImageMagick, and to permit persons to whom the ImageMagick is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of ImageMagick. The software is provided “as is”, without warranty of any kind, express or im- plied, including but not limited to the warranties of merchantability, fitness for a particular purpose and noninfringement. In no event shall ImageMagick Studio be liable for any claim, damages or other liability, whether in an action of con- tract, tort or otherwise, arising from, out of or in connection with ImageMagick or the use or other dealings in ImageMagick. Except as contained in this notice, the name of the ImageMagick Studio shall not be used in advertising or otherwise to promote the sale, use or other dealings in ImageMagick without prior written authorization from the ImageMagick Studio. v Contents Preface . xiii Part 1: Quick Start Guide ¡ ¡ ¢ £ ¢ ¡ ¢ £ ¢ ¡ ¡ ¡ ¢ £ ¡ ¢ £ ¢ ¡ ¢ £ ¢ ¡ ¡ ¡ ¢ £ ¢ ¡ ¢ 1 1 Introduction . 3 1.1 What is ImageMagick . -
Smart Quill and Its Specifications Sandhiya E, Srimitha S Dr.N.G.P
International Journal of Scientific & Engineering Research Volume 8, Issue 5, May-2017 50 ISSN 2229-5518 Smart Quill and its Specifications Sandhiya E, Srimitha S Dr.N.G.P. Institute of Technology, Coimbatore – 641648. Abstract-This paper illustrates the electronic pen which is easy to read the data and also capturing of data. It is an easy handling and portable devices. It is also a user friendly prototype. It was invented in Sam bridge UK lab by Lyndsay Williams. This pen will make our work easy and in a comfortable manner and its quite interesting one. INTRODUCTION Figure 1: Parts explaining the Smart Quill. Smart quill is a digital pen which reduces our work and makes it caption. It uses multiple of softwares and that makes It has two types of accelerometers. everything in a simple manner. Since it is 1. Two access accelerometer portable it can be taken with us wherever we It measures in two axes. It uses ADXL202 want. It doesn’t need of any paper or note. It to measure in two axes. itself capture the images and also we can 2. Three axes accelerometer: share it It measure in three axes. It uses +/-2G Its also has same security which accelerometer to measure it in three axes. protects our pen from other issues. Since it is a wireless medium it has plenty of Active Pens: applications in IJSERthis digital world. This pen Since it have been already will make everyone to be got amazed and mentioned this pen is an electronic one so interested to work with it. -
Pen Interfaces
Understanding the Pen Input Modality Presented at the Workshop on W3C MMI Architecture and Interfaces Nov 17, 2007 Sriganesh “Sri-G” Madhvanath Hewlett-Packard Labs, Bangalore, India [email protected] © 2006 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice Objective • Briefly describe different aspects of pen input • Provide some food for thought … Nov 17, 2007 Workshop on W3C MMI Architecture and Interfaces Unimodal input in the context of Multimodal Interfaces • Multimodal interfaces are frequently used unimodally − Based on • perceived suitability of modality to task • User experience, expertise and preference • It is important that a multimodal interface provide full support for individual modalities − “Multimodality” cannot be a substitute for incomplete/immature support for individual modalities Nov 17, 2007 Workshop on W3C MMI Architecture and Interfaces Pen Computing • Very long history … predates most other input modalities − Light pen was invented in 1957, mouse in 1963 ! • Several well-studied aspects: − Hardware − Interface − Handwriting recognition − Applications • Many famous failures (Go, Newton, CrossPad) • Enjoying resurgence since 90s because of PDAs and TabletPCs − New technologies such as Digital Paper (e.g. Anoto) and Touch allow more natural and “wow” experiences Nov 17, 2007 Workshop on W3C MMI Architecture and Interfaces Pen/Digitizer Hardware … • Objective: Detect pen position, maybe more • Various technologies with own limitations and characteristics (and new ones still being developed !) − Passive stylus • Touchscreens on PDAs, some tablets • Capacitive touchpads on laptops (Synaptics) • Vision techniques • IR sensors in bezel (NextWindow) − Active stylus • IR + ultrasonic (Pegasus, Mimeo) • Electromagnetic (Wacom) • Camera in pen tip & dots on paper (Anoto) • Wide variation in form − Scale: mobile phone to whiteboard (e.g. -
The Application of Image Processing Software for Analysis of Roentgenograms
92 X Research and Teaching of Physics in the Context of University Education Nitra, June 5 and 6, 2007 THE APPLICATION OF IMAGE PROCESSING SOFTWARE FOR ANALYSIS OF ROENTGENOGRAMS Jan Sedláček Abstract Till this time the roentgenograms (also the electronic ones) are evaluated mostly visually. There are many possibilities for evaluation of digital roentgenograms. The aim of our effort is the betterment of the visual readability of roentgenograms for the accurate determination of the eventual seed damage. There are some possibilities to improve the gained electronic image with using PC. We can use either special PC programs or readily available software for image processing. One of the popular special PC programs is the software from the system of Lucia. It is used in life science, criminalistics, materials, or quality controls applications. The function of the “edges detection” is applied for the findings of the eventual seed damage. A very good job for image processing can made readily available PC programs. The freeware of Neat Image is one of the best programs for noise rejection. There is needed to sharpen the image by elevation of contrast and set-up of brightness past noise reduction. We can use Adobe Photoshop or XnView programs for that purpose. The excellent universal freeware for image processing is ImageJ. It uses the functions of median filter for noise reduction, contrast enhancing and edges detection. Keywords: visual readability, image processing software, improvement of images, roentgenogram, Lucia, Neat Image, Adobe Photoshop, XnView, ImageJ. Introduction The digital roentgenogram is made by special sensor, where the space arranged CCD matrix of elements makes the image, which is saved as a digital file for the next process in computer. -
Public Digital Note-Taking in Lectures
UC San Diego UC San Diego Electronic Theses and Dissertations Title Public digital note-taking in lectures Permalink https://escholarship.org/uc/item/0j62q16k Author Malani, Roshni Publication Date 2009 Peer reviewed|Thesis/dissertation eScholarship.org Powered by the California Digital Library University of California UNIVERSITY OF CALIFORNIA, SAN DIEGO Public Digital Note-Taking in Lectures A dissertation submitted in partial satisfaction of the requirements for the degree Doctor of Philosophy in Computer Science and Engineering by Roshni Malani Committee in charge: William G. Griswold, Chair James D. Hollan James A. Levin Akos Rona-Tas Beth Simon 2009 Copyright Roshni Malani, 2009 All rights reserved. The dissertation of Roshni Malani is approved, and it is ac- ceptable in quality and form for publication on microfilm and electronically: Chair University of California, San Diego 2009 iii DEDICATION To my beloved family. iv TABLE OF CONTENTS Signature Page .................................... iii Dedication ....................................... iv Table of Contents ................................... v List of Figures ..................................... viii List of Tables ..................................... ix Acknowledgements .................................. x Vita and Publications ................................. xii Abstract of the Dissertation .............................. xiii Chapter1 Introduction .............................. 1 1.1 Lecturing and Note-Taking ................... 2 1.2 Technologies for Lecturing and Note-Taking -
Hi-Bit Pixel Graphics – the New Era of Pixel Art
Hi-Bit Pixel Graphics – The New Era of Pixel Art Olli Heikkinen Thesis May 2021 Degree Programme in Information Business Systems Game Production 2 ABSTRACT Tampere University of Applied Sciences Information Business Systems Game Production Olli Heikkinen Hi-Bit Pixel Graphics – New Era of Pixel Art Bachelor's thesis 35 pages May 2021 This bachelor’s thesis studies how pixel graphics in video games are seen today, and what current trends make classic pixel graphics hi-bit. This thesis briefly covers the beginnings of pixel graphics, how pixel graphics in video games have changed over the years, as well as a few key techniques that make hi-bit pixel art. To further demonstrate the elements of hi-bit pixel graphics, a short game demo “Mr. Skullerton’s Vault” was created in the Unity game engine. In this demonstration a variety of different hi-bit pixel art techniques were tested, including pixel perfect settings, normal mapping, skeletal animation. The techniques tested in this demonstration proved to be significant elements, which distinguish classic pixel graphics from hi-bit pixel art Key words: pixel graphics, pixel art, video game graphics 3 CONTENTS Introduction ................................................................................................ 5 1 Pixel art in general ................................................................................ 7 1.1 Pixel art in video games today ....................................................... 8 1.2 Why Hi bit-pixel art? .................................................................... -
Computer Based Art 2 Computer Based Art 3
1 Computer based art 2 Computer based art 3 Computer based art 4 Computer based art ??5 Buzzanca vs Buzzanca6 7 9 L’arte contemporanea (quale sia la data d’inizio che le volessimo attribuire) è stata caratterizzata, lo si è già accennato, dalla adozione di materiali di espressione artistica i più disparati possibili. La scelta di utilizzare il computer per esprimere il fare artistico, per sviluppare un linguaggio della manifestazione artistica diviene strettamente connesso • al sistema operativo, • all’applicazione, • alla pagina definita dal codice ed • alle teorie che del computer prendono in considerazione gli aspetti logici, simbolici; E’ possibile attivare sul computer, in maniera chiara e fortemente innovativa, una rappresentazione del proprio agire artistico. La vera innovazione, sappiamo bene, non consiste certo nella tastiera più o meno user friendly ma nella capacità di usare il mezzo informatico alla stessa stregua dei più disparati materiali presi a base nelle rappresentazioni dell’arte contemporanea. 13 14 15 16 17 Quali possono essere, allora, le strategie per l'archiviazione e, principalmente, per la conservazione delle arti digitali e di altre pratiche artistiche contemporanee di natura effimera o variabile e comunque strettamente dipendente da un medium la cui sopravvivenza è abbondantemente messa in crisi dagli stessi assunti metodologici della tecnologia adottata? Trovo in questo senso diagrammatica, esulando solo per un attimo dalle arti figurative (che includono figurazione e rappresentazione comunque iconica) la composizione musicale Helicopter String Quartet di Karlheinz Stockhausen che prevede che i quattro esecutori siano ciascuno su un differente elicottero ed eseguano sincronicamente l’esecuzione essendo tra loro collegati mediante apparecchi di registrazione e trasmissione coordinati da terra dal regista o meglio ancora dal direttore tecnologico dell’orchestra. -
Pixel Art: 1.0
Pixel Art: 1.0 Square is Cool! by Astra Wijaya (astrawijaya.com) with Tech Valley Game Space What is on the menu today? 1. Introduction 2. History 3. Software setup 4. Playing with pixels 5. Resources 0.1 Some questions - Does anyone know how/is learning to draw (digital or traditional)? - Familiar with Photoshop/Piskel/other image editing software? - Who is using what software? 1.1 What is a pixel? - From the words, picture and element. This one square is a pixel "Pixel-example" by ed g2s • talk - Example image is a rendering of Image:Personal computer, exploded 5.svg.. Licensed under CC BY-SA 3.0 via Wikimedia Commons - https://commons.wikimedia. org/wiki/File:Pixel-example.png#/media/File:Pixel-example.png 1.2 What is pixel art? - Drawing or editing on the pixel level that now has become a style of its own. 2.1 History - Came from hardware processing limitation - Not able to draw or render too many colors 2.1 History - Very similar to mosaic art 2.2 Visual History Pong (1972) Credit: Amintore Fanfani 2.2 Visual History Space Invaders (1978) 2.2 Visual History Pac Man (1980 2.2 Visual History Donkey Kong [arcade] (1981) 2.2 Visual History Super Mario Bros (NES) (1985) 2.2 Visual History Ryu (Street Fighter series) 1987+ 2.2 Visual History Chrono Trigger (1995) 2.2 Visual History Metal Slug series (1996+) 2.2 Visual History Castlevania: Symphony of the Night (1997) 2.2 Visual History Final Fantasy Tactics (1997) 2.2 Visual History Pokemon series (1996) 2.2 Visual History 3D Dot Game Heroes (2009) 2.2 Visual History Minecraft (2009) 2.2 -
Chapter 11 Graphics and Site Production
Chapter 11 Graphics and Site Production Site production is concerned with actually creating all the components that will ¯t together and form the desired site. Typically a project team has already made substantial progress and completed the formulation of these items: ² Text-only site with structure, navigation system, typical pages, ¯ll-out forms, and textual content. ² Look and feel of site: font, spacing, color, and layout. ² Design of graphical elements: site entry, rollovers, graphics and images. Based on the graphical designs, image processing tools such as Photoshop can be used to produce the desired image ¯les are ready to drop into the designated spaces in the layout. This is what we call graphics production. Graphics production involves the manufacture of various elements such as navigation bars, hand-drawn images, photographs, charts, illustration and so on. These elements are referred to as the \¯nal art." This is normally considered a fairly mechanical procedure, one in which you follow speci¯c steps to produce the graphical elements needed. With graphics production done, the project team is ready to produce the site. Figure 11.1 shows an overview of the site production process. The three boxes on the third row in this ¯gure constitute the input to the production process. Central to the production e®ort is an 513 514 CHAPTER 11. GRAPHICS AND SITE PRODUCTION Integrated Development Environment (IDE) such as Macromedia Dreamweaver. The IDE provide an e®ective visual environment to create layout grids, drop in graphics and text, install rollovers, and adjust HTML and styles. The IDE can then generate HTML page templates, style sheets (CSS), and Javascript code. -
Graphicxpsd Package
graphicxpsd Package Munehiro Yamamoto 2021/01/07 v1.2 Abstract This package provides Adobe Photoshop Data format (PSD) support for graphicx package with sips (Darwin/macOS)/magick (ImageMagick) command. 1 Motivation graphicx package supports already many graphics image formats as bellow. • non-vector formats: jpg, png, bmp, and so on • PostScript-style formats: eps, ps • PDF-style formats: pdf, ai However, it currently does not support Adobe Photoshop Data format (PSD). Against that, we developed the graphicxpsd package to support PSD format via PSD-to-PDF conversion with two image converters. • sips: pre-installed command in Darwin/macOS • magick: bundled command in ImageMagick 2 Loading graphicxpsd Package Load graphicxpsd package after loading graphicx package. \usepackage{graphicx} \usepackage[<options>]{graphicxpsd} The list of available options is the following. • dvipdfmx, xetex, pdftex, luatex: supported driver options; You can also give specific driver option from global option. • sips (default), magick (same as imagemagick), convert1: supported im- age converters; 1 – Darwin/macOS users do not have to do anything unless you choose ImageMagick as PSD-to-PDF converter. – If you use ImageMagick 7, you may choose magick. – If you should use ImageMagick 6 or lower version, you just choose convert. • cache=true: supports to include cached images for all PSD files. If there does not exist the cached image for a PSD file, graphicxpsd attempts PSD- to-PDF conversion of the PSD file. 3 Example Typeset the following LATEX document with LuaTEX enabling the shell escape, that is, run lualatex -shell-escape. %#!lualatex -shell-escape \documentclass[luatex]{article}%%set luatex driver as global option \usepackage{graphicx} \usepackage{graphicxpsd} \begin{document} \includegraphics{tigerpsdfmt.psd} \end{document} Then, the result is as below. -
GAMES-KONZEPTE Für Schule Und Jugendbildung + IMPRESSUM
SPIELEND LERNEN 17 innovative GAMES-KONZEPTE für Schule und Jugendbildung + IMPRESSUM Herausgeber medien+bildung.com gGmbH Lernwerkstatt Rheinland-Pfalz Turmstr. 10 67059 Ludwigshafen Registernummer: HRB 60647 Gerichtsstand: Amtsgericht Ludwigshafen Verantwortlich Katja Friedrich (Geschäftsführerin) Tel.: (0621) 52 02 256 [email protected] Redaktion Christian Kleinhanß Hans-Uwe Daumann Autor/innen Katja Batzler Christopher Bechtold Steffen Griesinger Maren Herrmann Christian Kleinhanß Friedhelm Lorig Katja Mayer Daniel Zils Bildnachweis medien+bildung.com, LMK Layout und Gestaltung Kristin Lauer, www.diefraulauer.com, Mannheim Druck Nino Druck GmbH, Neustadt an der Weinstraße IN- Dieses Werk ist lizenziert unter einer Creative Commons Namensnennung 3.0 Deutschland Lizenz HALT Seite Inhalt Alter Stufe 04 Grußworte 05 Einleitung 06 Learning Apps Ab 8 GS SEK1 SEK2 08 Kahoot: Quizzes entwickeln Ab 8 GS SEK1 SEK2 10 Moodle: Gamifizierte Online-Kurse Ab 10 SEK1 SEK2 12 Eigene 3-D-Welten gestalten mit Co-Spaces Ab 10 SEK1 SEK2 14 Pixel Art Ab 10 SEK1 SEK2 15 Machinima Ab 12 SEK1 SEK2 16 Minetopia Ab 12 SEK1 17 Filmwerkstatt Minecraft Ab 12 SEK1 18 Digital Outdoor Games Ab 8 GS SEK1 SEK2 19 Code Breakers Ab 14 SEK1 SEK2 23 Bloxels Ab 8 GS SEK1 24 Gamesentwicklung mit Scratch Ab 10 SEK1 SEK2 26 Twine: Digital Storytelling Ab 10 SEK1 SEK2 28 Make Dance Moves Ab 10 SEK1 30 Exzessives Spielen Ab 11 SEK1 32 Gewalt in digitalen Spielen Ab 11 SEK1 34 check the games – Ein Projekttag Ab 11 SEK1 35 Links & Empfehlungen IN- HALT GRUSS-WORTE Georg Banek © Das Konzept des homo ludens, des spielenden Menschen, ist Spielend zu lernen ist für viele Schülerinnen und Schüler ein vom Gedanken getragen, dass jedes Spiel auch dem Lernen Traum. -
Digital Photo Editing
Digital Photo Editing Digital Photo Editing There are two main catagories of photo editing software. 1. Photo Organizers - Programs that help you find your pictures. May also do some editing, and create web pages and collages. Examples: Picasa, XNView, ACDsee, Adobe Photoshop Elements 2. Photo Editors - Work on one picture file at a time. Usually more powerful editing features. Examples: Adobe Photoshop, Gimp, Paint.Net, Corel Paint Shop Photo Organizers Organizers tend to have a similar look and functionality to each other. Thumb nail views, a directory tree of your files and folders, and a slightly larger preview of the picture currently selected. A selection of the most used editing tools, and batch editing for making minor corrections to multiple pictures at once. The ability to create slide shows, contact sheets, and web pages are also features you can expect to see. XNView Picasa ACDsee Some of the editing features included in Photo Organizer software are: Red Eye Reduction, Rotate, Resize, Contrast, Color Saturation, Sharpen Focus and more. Many of these can be done in batch mode to as many pictures as you select. Picasa has added Picnik to it's tool set allowing you to upload your photo to the Picnik website for added editing features. Here is an example of Redeye removal in Picasa. Crop, Straighten, and Fill Light are often needed basic fixes. Saving and converting your picture file. In Xnview you can import about 400 file formats and export in about 50. For the complete list goto http://www.xnview. com/en/formats.html . Here is a list of some of the key file formats your likely to use and / or come across often.