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DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog digital media

plus at least 3 units from: ARTDM-117 Digital ...... 3 ART DIGITAL MEDIA – ARTDM ARTDM-140 ...... 3

Janette Funaro, Dean plus at least 6 units from: ARTDM-160 3D Modeling and I...... 3 and Communication Division ARTDM-161 3D Modeling and Animation II...... 3 ARTDM-165 for Digital Animation...... 3 Possible career opportunities ARTDM-166 Intermediate Drawing for Digital Animation...... 3 Digital media or jobs cover all ends of the cre- total minimum units for the major 21 ative spectrum. Some possible career options include website designer/developer, designer, -graphic , animator and cartoonist, interface designer, instruc- Associate in arts degree tional designer, production artist, specialist, audio Art digital media specialist, multimedia programmer, technical writer, infor- Students completing the program will be able to... mational designer, multimedia company executive, consultant, and computer game designer. A. demonstrate an understanding of basic drawing tech- niques. B. produce a digital from scanned or digital photo- Associate in arts degree graphs. Animation C. utilize digital for exports to websites, multimedia Students completing the program will be able to... presentations, and print. A. visually and verbally conceptualize in a clear and concise D. utilize production tools for digital audio for multimedia way the artistic/technical direction for an animation proj- projects. ect. E. demonstrate basic techniques for video capture and edit- B. develop technical proficiency using ing. and appropriate to the animation industry. F. design a multimedia project. C. articulate, analyze, and evaluate the meaning in creative G. critically evaluate multimedia design techniques and their projects, including social contexts and ethical choices. use in the development of a professional portfolio. D. work collaboratively within a creative team. H. qualify for entry-level employment in the art digital me- E. develop a professional portfolio of work. dia field. The art digital media associate in arts program prepares The animation associate in arts degree provides students students for entry level employment in the digital media with a strong foundation in the fundamental aspects of ani- industry. This program of study will provide students with mation. Students will learn the skills to develop the design and technical skills needed for creating non-linear including techniques such as modeling, animation, and tex- interactive digital media. Students will participate in a col- turing. Courses present material that will take the student laborative, team-oriented learning experience that mirrors through the production process and workflow of animation the industry design and production process. Additionally, projects. Curriculum includes traditional animation tech- students will explore career opportunities and develop a pro- niques, drawing, and the technical fundamentals of anima- fessional portfolio for entry into the workforce. tion. The program goal is to provide the skills necessary to enter this growing, professional field. To earn an associate in arts degree, students must complete each course used to meet a major requirement with a “C” The types of industries that employ individuals with grade or higher. Required courses are available in the eve- animation skills include animation for film or ning and during the day. Certain courses may satisfy both and animation for the web. Advanced students have the major and general education requirements; however, the opportunity to create portfolios to prepare for animation units are only counted once. careers. major requirements: units To earn an associate in arts degree with a major in animation, ART-105 Drawing I...... 3 students must complete each course used to meet a major ARTDM-105 Introduction to Digital ...... 3 requirement with a “C” grade or higher. Degree requirements ARTDM-115 Digital Interface Design...... 3 can be completed by attending classes in the day, evening, ARTDM-117 ...... 3 online, or a combination of those. Some courses may satisfy ARTDM-140 Motion Graphics...... 3 both major and other general education requirements; ARTDM-160 3D Modeling and Animation I...... 3 however, the units are only counted once. ARTDM-171 Web Design I...... 3 ARTDM-190 Digital Media Projects...... 3 major requirements: units ARTDM-214 Introduction to Graphic Design...... 3 ARTDM-105 Introduction to ...... 3 CARER-140 Job Search Strategies...... 1 ARTDM-167 Digital Animation...... 3 CIS-108 Introduction to WordPress...... 2 DRAMA-122 Basic Principles of Acting...... 3 FTVE-160 Introduction to Film Production...... 3

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media plus at least 6 units from: The types of industries that employ individuals with game ART-103 Visual Theory and Practice – Color Theory...... 3 design skills include game design, game development for ART-106 Drawing and Color...... 3 the web, and assets for game production. Advanced students ART-107 Figure Drawing I...... 3 have the opportunity to create portfolios to prepare for ARTDM-100 Introduction to the History and game design careers. Development of Digital Media...... 3 To earn an associate in arts degree with a major in game ARTDM-101 Introduction to the Production of design, students must complete each course used to meet Digital Media...... 3 a major requirement with a “C” grade or higher. Degree ARTDM-112 Digital Imaging for the Artist...... 3 requirements can be completed by attending classes in ARTDM-130 Introduction to Digital Audio...... 3 the day, evening, online, or a combination of those. Some ARTDM-136 Introduction to ...... 3 courses may satisfy both major and other general education ARTDM-161 3D Modeling and Animation II...... 3 requirements; however, the units are only counted once. ARTDM-165 Drawing for Digital Animation...... 3 ARTDM-166 Intermediate Drawing for Digital Animation...... 3 major requirements: units ARTDM-167 Digital Animation...... 3 ARTDM-105 Introduction to Digital Imaging...... 3 ARTDM-170 Animation for ...... 3 ARTDM-160 3D Modeling and Animation I...... 3 ARTDM-172 User Experience Design for Web and ARTDM-161 3D Modeling and Animation II...... 3 Mobile Devices...... 3 ARTDM-167 Digital Animation...... 3 ARTDM-173 Web Design II...... 3 ARTDM-180 Game Design I...... 3 ARTDM-174 Web and Mobile Design with JavaScript...... 3 ARTDM-181 Game Design II...... 3 ARTDM-180 Game Design I...... 3 plus at least 3 units from: ARTDM-224 Typography...... 3 ARTDM-115 Digital Interface Design ...... 3 BUS-109 Introduction to Business...... 3 COMSC-110 Introduction to Programming...... 4 BUSMG-191 Small Business Management...... 3 DRAMA-122 Basic Principles of Acting...... 3 COMSC-110 Introduction to Programming...... 4 FTVE-165 Digital Editing...... 3 total minimum units for the major 21 FTVE-166 Intermediate Digital Editing...... 3 MUSX-172 Introduction to and MIDI...... 3 MUSX-173 Advanced Electronic Music...... 3 Associate in arts degree MUSX-174 Introduction to Music Technology and Pro Tools...... 3 Graphic design WRKX-170 Occupational Work Experience Education.. 2-4 Students completing the program will be able to... WRKX-180 Internship in Occupational Work A. combine appropriate aesthetic form and content to create Experience Education...... 2-4 evocative and engaging work. total minimum units for the major 36 B. create appropriate typographic solutions for a variety of design situations. Associate in arts degree C. demonstrate proficiency with , software and Game design production processes. Students completing this program will be able to... D. select appropriate tools, materials and processes for a range of media products. A. develop technical proficiency using computer hardware and software appropriate to the game design or 3D design E. work collaboratively within a creative team. industry. F. critically evaluate and discuss the merits of various cre- B. visually and verbally conceptualize in a clear and concise ative ideas. way the artistic/technical direction for a game design project. G. develop a professional portfolio of work. C. articulate, analyze, and evaluate the meaning in creative projects, including social contexts and ethical choices. This degree program provides students with a strong foun- D. work collaboratively within a creative team. dation in the fundamental aspects of graphic design and . Students develop creativity and ideation skills, E. develop a professional portfolio of work. learn the theories of communication design and apply this to a wide range of design situations. The program is hands-on, The game design associate in arts degree provides students integrating conceptual design studies with traditional and with a strong foundation in the fundamental aspects of digital tools and production methods. The program goal is game design. Students will learn the skills to develop games to provide the skills necessary to enter this growing, profes- including game engine integration. Courses present material sional field. that will take the student through the production process and workflow game design. The program goal is to provide the skills necessary to enter this growing, professional field.

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media

Some examples where students might find employment using Additionally, students will explore web and mobile career their design and illustration skills might include website opportunities and develop a professional portfolio for entry design and development, design and illustration of electronic into the workforce. A few of the areas that students might magazines and books, design of interactive marketing pre- find employment include: web design and development, sentations, interactive learning products, scientific visualiza- user experience design (UX), design (UI), digi- tions, etc. Advanced students have the opportunity to com- tal product design, and mobile design and development. plete professional career preparation courses that deal with To earn an associate degree, students must complete each specific business issues relevant for designers, illustrators, course used to meet a major requirement with a “C” grade and digital . or higher. Some courses are available in online and tradi- DVC graphic design students who intend to transfer must tional formats. Some courses may satisfy both major and consult with a program advisor to select appropriate courses general education requirements; however, the units are only and are advised to select either General Education Option 2 counted once. (IGETC) or Option 3 (CSU GE). General Education Option 1 major requirements: units (DVC General Education) is appropriate for students who do ARTDM-105 Introduction to Digital Imaging...... 3 not intend to transfer. ARTDM-115 Digital Interface Design...... 3 To earn an associate in arts degree with a major in graphic ARTDM-171 Web Design I...... 3 design, students must complete each course used to meet ARTDM-172 User Experience Design for Web and a major requirement with a “C” grade or higher. Degree Mobile Devices...... 3 requirements can be completed by attending classes in the ARTDM-173 Web Design II...... 3 ARTDM-174 Web and Mobile Design with JavaScript...... 3 day, evening, online or a combination of those. Some courses may satisfy both major and general education requirements; plus at least 3 units from: however, the units are only counted once. ARTDM-117 Digital Illustration...... 3 ARTDM-136 Introduction to Digital Photography...... 3 major requirements: units ART-105 Drawing I...... 3 ARTDM-140 Motion Graphics...... 3 ARTDM-170 Animation for Interaction Design...... 3 ARTDM-105 Introduction to Digital Imaging...... 3 ARTDM-180 Introduction to Game Design...... 3 ARTDM-117 Digital Illustration...... 3 ARTDM-224 Typography...... 3 ARTDM-171 Web Design I...... 3 ARTDM-295 Occupational Work Experience ARTDM-172 User Experience Design for Web and Education in ARTDM...... 2-4 Mobile Devices...... 3 ARTDM-296 Internship in Occupational Work ARTDM-190 Digital Media Projects...... 3 Experience Education in ARTDM...... 2-4 ARTDM-214 Introduction to Graphic Design...... 3 ARTDM-224 Typography...... 3 plus at least 3 units from: BUS-250 Business Communication...... 3 total minimum units for the major 24 BUSMK-259 Digital Marketing Fundamentals...... 3 BUSMK-260 Marketing...... 3 Associate in arts degree total minimum units for the major 24 Interaction design for web and mobile platforms Certificate of achievement Students completing the program will be able to... Animation A. design, develop and publish responsive websites using Students completing the program will be able to... industry best practices. A. visually and verbally conceptualize in a clear and concise B. create research and planning deliverables for interactive way the artistic/technical direction for an animation media projects. project. C. implement visual design, user-centered design, and inter- B. develop technical proficiency using computer hardware action design concepts. and software appropriate to the animation industry. D. apply foundation knowledge in rich-media production. C. articulate, analyze, and evaluate the meaning in creating E. qualify for entry-level employment in the interactive de- projects, including social contexts and ethical choices sign field. D. work collaboratively within a creative team F. demonstrate skill in a range of professional interactive E. develop a professional portfolio of work media design tools. The associate degree in interaction design for web and mobile The art digital media program prepares students for entry platforms prepares students for entry level employment in level employment in the digital media industry with a spe- the interaction design industries with emphasis in user- cialization in animation. This program of study will provide centered design. This program of study will expose students students with the design and technical skills needed for cre- to the design and technical skills needed for creating interac- ating non-linear interactive digital media. Students will par- tive digital media. This includes working with industry best ticipate in a collaborative team-oriented learning experience practices and applying them using current professional tools. that mirrors the multimedia industry design and production Students will participate in a collaborative team-oriented process. Additionally, students will explore multimedia learning experience that reflects the design industry produc- career opportunities and develop a professional portfolio for entry into the workforce. tion processes.

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media

To earn a certificate of achievement, students must complete plus at least 12 units from: each course used to meet a certificate requirement with a ARTDM-100 Introduction to the History and “C” grade or higher. Required courses are available in the Development of Digital Media...... 3 evening and during the day. ARTDM-101 Introduction to the Production of Digital Media...... 3 required courses: units ARTDM-112 Digital Imaging for the Artist...... 3 ARTDM-105 Introduction to Digital Imaging...... 3 ARTDM-115 Digital Interface Design...... 3 ARTDM-167 Digital Animation...... 3 ARTDM-117 Digital Illustration...... 3 DRAMA-122 Basic Principles of Acting...... 3 ARTDM-130 Introduction to Digital Audio...... 3 FTVE-160 Introduction to Film Production...... 3 ARTDM-136 Introduction to Digital Photography...... 3 ARTDM-140 Motion Graphics...... 3 plus at least 3 units from: ARTDM-149 Fundamentals of ...... 3 ARTDM-117 Digital Illustration...... 3 ARTDM-150 Topics in Digital Media...... 0.5-4 ARTDM-140 Motion Graphics...... 3 ARTDM-160 3D Modeling and Animation I...... 3 ARTDM-161 3D Modeling and Animation II...... 3 plus at least 6 units from: ARTDM-165 Drawing for Digital Animation...... 3 ARTDM-160 3D Modeling and Animation I...... 3 ARTDM-166 Intermediate Drawing for Animation...... 3 ARTDM-161 3D Modeling and Animation II...... 3 ARTDM-167 Digital Animation...... 3 ARTDM-165 Drawing for Digital Animation...... 3 ARTDM-170 Animation for Interaction Design...... 3 ARTDM-166 Intermediate Drawing for Digital Animation.....3 ARTDM-171 Web Design I...... 3 ARTDM-172 User Experience Design for Web and total minimum required units 21 Mobile Devices...... 3 ARTDM-173 Web Design II...... 3 Certificate of achievement ARTDM-174 Web and Mobile Design with JavaScript...... 3 ARTDM-180 Game Design I...... 3 Digital media ARTDM-181 Game Design II...... 3 Students completing the program will be able to... ARTDM-190 Digital Media Projects...... 3 A. create digital images suitable for printing or multimedia ARTDM-191 Digital Media Portfolio Development...... 3 applications. ARTDM-195 Applied Production For Digital Media...... 3 B. evaluate digital images for effective design. ARTDM-214 Introduction to Graphic Design...... 3 ARTDM-224 Typography...... 3 C. create graphic design projects. ARTDM-295 Occupational Work Experience D. build foundation knowledge in digital media production. Education in ARTDM...... 2-4 E. qualify for entry-level employment in the art digital me- ARTDM-296 Internship in Occupational Work dia field. Experience Education in ARTDM...... 2-4 ARTDM-298 Independent Study...... 0.5-3 F. gain skills in specific digital media applications. ARTDM-299 Student Instructional Assistant...... 0.5-3 total minimum required units 15 The art digital media program prepares students for entry level employment in the digital media industry with a spe- cialization in digital imaging. This program of study will Certificate of achievement provide students with the design and technical skills needed Game design for creating non-linear interactive digital media. Students will participate in a collaborative team-oriented learning Students completing the program will be able to... experience that mirrors the multimedia industry design A. develop technical proficiency using computer hardware and production process. Additionally, students will explore and software appropriate to the game design or 3D design multimedia career opportunities and develop a professional industry. portfolio for entry into the workforce. B. visually and verbally conceptualize in a clear and concise To earn a certificate of achievement, students must complete way the artistic/technical direction for a game design proj- each course used to meet a certificate requirement with a ect. “C” grade or higher. Required courses are available in the C. articulate, analyze, and evaluate the meaning in creative evening and during the day. projects, including social contexts and ethical choices. D. work collaboratively within a creative team. required courses: units ARTDM-105 Introduction to Digital Imaging...... 3 E. develop a professional portfolio of work.

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media

The game design certificate of achievement program pro- Some examples where students might find employment vides students with a strong foundation in the fundamental using their design and illustration skills might include aspects of game design. Students will learn the skills to website design and development, design and illustration of develop game designs including techniques such as game engine integration. Courses present material that will take electronic magazines and books, design of interactive mar- the student through the production process and workflow of keting presentations, interactive learning products, scientific game design. The program goal is to provide the skills - visualizations, etc. Advanced students have the opportunity essary to enter this growing, professional field. to complete professional career preparation courses that deal The types of industries that employ individuals with game with specific business issues relevant for designers, illustra- design skills include game design companies, game develop- tors, and digital artists. ment for the web, or assets for game production. Advanced To earn a certificate of achievement, students must complete students have the opportunity to create portfolios to prepare each course used to meet a certificate requirement with a for game design careers. “C” grade or higher. Required courses are available in the To earn a certificate of achievement in game design, students evening and during the day. must complete each course used to meet a major require- ment with a “C” grade or higher. Certificate requirements required courses: units can be completed by attending classes in the day, evening, ART-105 Drawing I...... 3 online, or a combination of those. ARTDM-105 Introduction to Digital Imaging...... 3 ARTDM-117 Digital Illustration...... 3 required courses: units ARTDM-171 Web Design I...... 3 ARTDM-105 Introduction to Digital Imaging...... 3 ARTDM-172 User Experience Design for Web and ARTDM-160 3D Modeling and Animation I...... 3 Mobile Devices...... 3 ARTDM-161 3D Modeling and Animation II...... 3 ARTDM-190 Digital Media Projects...... 3 ARTDM-167 Digital Animation...... 3 ARTDM-214 Introduction to Graphic Design...... 3 ARTDM-180 Game Design I...... 3 ARTDM-224 Typography...... 3 ARTDM-181 Game Design II...... 3 total minimum required units 24

plus at least 3 units from: ARTDM-115 Digital Interface Design...... 3 Certificate of achievement COMSC-110 Introduction to Programming...... 4 DRAMA-122 Basic Principles of Acting...... 3 Interaction design for web and mobile platforms total minimum required units 21 Students completing the program will be able to... A. design, develop, and publish responsive websites using Certificate of achievement industry best practices. Graphic design B. create research and planning deliverables for interactive Students completing the program will be able to... media projects. A. combine appropriate aesthetic form and content to create C. implement visual design, user-centered design, and inter- evocative and engaging work. action design concepts. B. create appropriate typographic solutions for a variety of D. apply foundation knowledge in rich-media production. design situations. E. qualify for entry-level employment in the interactive C. demonstrate proficiency with computers, software and design field. production processes. F. demonstrate skill in a range of professional interactive D. select appropriate tools, materials and processes for a media design tools. range of media products. E. work collaboratively within a creative team. The certificate of achievement in interaction design for web and mobile platforms prepares students for entry- F. critically evaluate and discuss the merits of various cre- level employment in the interaction design industries with ative ideas. emphasis in user-centered design. This program of study G. develop a professional portfolio of work. will expose students to the design and technical skills need- ed for creating interactive digital media. This includes work- This certificate program provides students with a strong ing with industry best practices and applying them using foundation in the fundamental aspects of graphic design and current professional tools. Students will participate in a digital art. Students develop creativity and ideation skills, collaborative team-oriented learning experience that reflects learn the theories of communication design and apply this to the design industry production processes. Additionally, a wide range of design situations. The program is hands-on, students will explore web and mobile career opportunities integrating conceptual design studies with traditional and and develop a professional portfolio for entry into the work- force. A few of the areas that students might find employ- digital tools and production methods. The program goal is ment include: web design and development, user experience to provide the skills necessary to enter this growing, profes- design (UX), (UI), digital product sional field. design, and mobile design and development.

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media

To earn a certificate, students must complete each course Certificate of achievement used to meet a certificate requirement with a “C” grade or higher. Some courses are available in online and traditional Web design formats. Students completing the program will be able to... A. develop and publish web pages using industry best prac- required courses: units tices. ARTDM-105 Introduction to Digital Imaging...... 3 ARTDM-115 Digital Interface Design...... 3 B. create planning and user experience design deliverables ARTDM-117 Digital Illustration...... 3 for web and mobile projects. ARTDM-171 Web Design I...... 3 C. implement rich media, visual design, and interaction ARTDM-172 User Experience Design for Web and design concepts. Mobile Devices...... 3 ARTDM-190 Digital Media Projects...... 3 D. build foundation knowledge in digital media production. E. qualify for entry-level employment in the art digital me- plus at least 3 units from: dia field. ARTDM-173 Web Design II...... 3 ARTDM-174 Web and Mobile Design with JavaScript...... 3 F. gain skills in a range of creative media tools. total minimum required units 21 The art digital media program prepares students for entry level employment in the digital media industry with a Certificate of achievement specialization in web design. This program of study will Motion graphics provide students with the design and technical skills Students completing the program will be able to... needed for creating interactive digital media. Students will participate in a collaborative team-oriented learning experi- A. create motion graphic projects. ence that reflects the design industry production processes. B. utilize digital production tools for web delivery. Additionally, students will explore web and mobile career C. demonstrate competency in various aspects of digitizing, opportunities and develop a professional portfolio for entry importing, and exporting images. into the workforce. D. build foundation knowledge in digital media production. To earn a certificate of achievement, students must complete E. qualify for entry-level employment in the art digital me- each course used to meet a certificate requirement with a dia field. “C” grade or higher. Some courses are available in online and traditional formats. The art digital media program prepares students for entry required courses: units level employment in the digital media industry with a spe- ARTDM-105 Introduction to Digital Imaging...... 3 cialization in motion graphics. This program of study will ARTDM-115 Digital Interface Design...... 3 provide students with the design and technical skills needed ARTDM-117 Digital Illustration...... 3 for creating non-linear interactive digital media. Students ARTDM-171 Web Design I...... 3 will participate in a collaborative team-oriented learning ARTDM-172 User Experience Design for Web and experience that mirrors the multimedia industry design Mobile Devices...... 3 and production process. Additionally, students will explore ARTDM-190 Digital Media Projects...... 3 multimedia career opportunities and develop a professional portfolio for entry into the workforce. plus at least 3 units from: ARTDM-173 Web Design II...... 3 To earn a certificate of achievement, students must complete ARTDM-174 Web and Mobile Design with JavaScript...... 3 each course used to meet a certificate requirement with a “C” grade or higher. Required courses are available in the total minimum required units 21 evening and during the day. required courses: units ART-105 Drawing I...... 3 ARTDM-105 Introduction to Digital Imaging...... 3 ARTDM-115 Digital Interface Design...... 3 ARTDM-117 Digital Illustration...... 3 ARTDM-140 Motion Graphics...... 3 ARTDM-160 3D Modeling and Animation I...... 3 ARTDM-170 Animation for Interaction Design...... 3 ARTDM-171 Web Design I...... 3 ARTDM-190 Digital Media Projects...... 3 ARTDM-214 Introduction to Graphic Design...... 3 CARER-140 Job Search Strategies...... 1 CIS-108 Introduction to WordPress...... 2 FTVE-165 Digital Editing...... 3 total minimum required units 36

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media

Certificate of accomplishment ARTDM-101 Introduction to the Production of Art digital media - Digital Media 3 units SC Foundation • 36 hours lecture/54 hours laboratory per term Students completing any program will be able to... • Recommended: ENGL-116/118 or ENGL-117 or equiva- lent A. discuss the career opportunities available in the field of This course introduces key concepts and industry concerns, digital media. technologies, and the creation of digital media. Time-based B. describe the different applications of digital media such as art, network culture, image resolution, computational tech- website, mobile application, and augmented reality. niques, and interactivity will be examined. Students will C. produce and utilize digital images for exports to websites, also explore ways of constructing different types of digital multimedia presentations, and print. media and investigate the history of digital technology. CSU, D. design and create a multimedia project. UC E. critically evaluate multimedia design concepts and tech- niques. ARTDM-105 Introduction to Digital Imaging 3 units SC Art digital media is a set of technologies and techniques that • 36 hours lecture/54 hours laboratory per term can be used to enhance the presentation of . Art • Note: This course is equivalent to ARTDM-110 and ARTDM-111 combined. Credit by examination option digital media uses computers to create productions that bring available. together text, , animation, graphic art and video to This course presents design and composition concepts, pro- educate, inform and entertain. Classes are designed to serve cesses, and aesthetic interpretation of making digital imag- both working professionals who wish to upgrade their skills ery. Students will create and edit digital and students who wish to enter the field. images from scanned and digital photography. To earn a certificate of accomplishment, students must com- CSU, UC plete each course used to meet a certificate requirement with a “C” grade or higher. Required courses are available in the evening and during the day. ARTDM-112 Digital Imaging for the Artist 3 units SC required courses: units • 36 hours lecture/72 hours laboratory per term ARTDM-101 Introduction to the Production of • Recommended: ART-105 or equivalent; eligibility for Digital Media...... 3 ENGL-116/118 or equivalent ARTDM-105 Introduction to Digital Imaging...... 3 This course is designed to develop a fine arts approach to ARTDM-214 Introduction to Graphic Design...... 3 computer-generated imaging using software. total minimum required units 9 An emphasis will be placed on the application and integra- tion of color theory as well as design principles with digital imaging. C-ID ARTS 250, CSU, UC

ARTDM-115 Digital Interface Design ARTDM-100 Introduction to the History and 3 units SC Development of Digital Media • 36 hours lecture/54 hours laboratory per term 3 units SC • Recommended: ARTDM-105 or equivalent • 36 hours lecture/54 hours laboratory per term • Note: Students may petition to repeat this course when • Recommended: ENGL-116/118 or ENGL-117 or equiva- software or hardware is changed. Only the first course lent completed will be applied toward a degree or certificate This course introduces students to digital media through requirement. Units for both courses will apply toward the 60 units required for the degree. theory and hands-on activities. The history, aesthetics, tech- This introductory course explores current trends and tech- nology, and social impacts of digital media will be explored. niques of interface design and design skills. Emphasis is CSU, UC placed on the development of visual solutions for various interactive communication problems, platforms, and devices. CSU, UC

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media

ARTDM-117 Digital Illustration ARTDM-140 Motion Graphics 3 units SC 3 units SC • 36 hours lecture/54 hours laboratory per term • 36 hours lecture/54 hours laboratory per term This course introduces students to digital illustration. • Recommended: ARTDM-105 or equivalent Students will engage in the production of • Note: Students may petition to repeat this course when suitable for printing and the web. Emphasis will be given software or hardware is changed. Only the first course completed will be applied toward a degree or certificate to fundamentals of design and composition. Instruction requirement. Units for both courses will apply toward will utilize a variety of software programs including Adobe the 60 units required for the degree. Illustrator. CSU, UC This introductory course focuses on the creative design skills required to create effective motion graphics. Students will create motion graphics utilizing digital video and various ARTDM-130 Introduction to Digital Audio graphic file formats. The theory and production of animated 3 units SC two-dimensional (2D) graphics for time-based media envi- • 36 hours lecture/54 hours laboratory per term • Note: Students may petition to repeat this course when ronments will be introduced, focusing on animating typog- software or hardware is changed. Only the first course raphy, graphic objects, and still images. Various software completed will be applied toward a degree or certificate applications will be used including Adobe After Affects. requirement. Units for both courses will apply toward CSU, UC the 60 units required for the degree. This is an introductory course about the application of audio to various forms of digital media. The course covers how to ARTDM-149 Fundamentals of Digital Video capture, edit and create digital audio for a variety of digital 3 units SC media formats including DVD’s, video and the Internet. The • 36 hours lecture/54 hours laboratory per term course will involve hands-on work with a variety of digital This introductory course covers the application of video to workstations and multimedia software applications. CSU various forms of digital media including how to capture, edit and create digital video for DVD’s and the internet. The course will involve hands-on work with a variety of digital ARTDM-136 Introduction to Digital Photography workstations and multimedia software applications. CSU, 3 units SC UC • 36 hours lecture/72 hours laboratory per term • Recommended: ART-160 or equivalent • Note: Students must have digital with manual ARTDM-150 Topics in Digital Media functions. Mandatory materials fee required .5-4 units SC This introductory course focuses on the skills required to • Variable hours create effective digital photographs using digital . A supplemental course in digital media to provide a study of Students will be introduced to the fundamental principles of current concepts and problems in digital media. Specific top- image making, composition, color theory, color management, ics will be announced in the schedule of classes. CSU lighting, image processing, and printing with a specific focus on digital photographic practice in . CSU, UC ARTDM-160 3D Modeling and Animation I 3 units SC ARTDM-137 Intermediate Digital Photography • 36 hours lecture/54 hours laboratory per term 3 units SC • Recommended: ARTDM-105 or equivalent • 36 hours lecture/54 hours laboratory per term • Note: Students may petition to repeat this course when • Recommended: ARTDM-136 or equivalent software or hardware is changed. Only the first course • Note: Mandatory materials fee required completed will be applied toward a degree or certificate This digital photography class advances students’ knowl- requirement. Units for both courses will apply toward edge of materials and techniques used in ARTDM-136 the 60 units required for the degree. Introduction to Digital Photography. The course will con- This course presents the basic concepts of three-dimensional centrate on the specific controls of image processing and the (3D) modeling and animation. Students explore the produc- characteristics of a digital photographic practice. In addition tion of 3D including modeling, anima- to advanced imaging techniques, emphasis will be placed on tion, rigging, and . Students will also , developing concept, nondestructive editing, and aesthetic design and produce 3D animation projects. CSU, UC considerations relating to image presentation, printing, and professional development for both commercial and fine art photography. CSU

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog Art digital media

ARTDM-161 3D Modeling and Animation II ARTDM-170 Animation for Interaction Design 3 units SC 3 units SC • 36 hours lecture/54 hours laboratory per term • 36 hours lecture/54 hours laboratory per term • Recommended: ARTDM-160 or equivalent • Recommended: ARTDM 115 and ARTDM 171 or equiva- • Note: Students may petition to repeat this course when lents software or hardware is changed. Only the first course This course explores animation for the purpose of improving completed will be applied toward a degree or certificate interaction design and user experience design. Concepts and requirement. Units for both courses will apply toward techniques for improving usability and user engagement the 60 units required for the degree. for the web, mobile, and other interactive contexts will be This course builds on skills presented in ARTDM-160 and addressed. CSU, UC focuses on the creation of short, 3D animated movies. Students explore the principles that govern animation and practice techniques to implement them in 3D. CSU, UC ARTDM-171 Web Design I 3 units SC • 36 hours lecture/54 hours laboratory per term ARTDM-165 Drawing for Digital Animation • Recommended: ARTDM-105 or equivalent 3 units SC This introductory course focuses on the essential principles • 36 hours lecture/54 hours laboratory per term and processes of web design. Students will design and pub- • Recommended: ART-105 or equivalent This course introduces students to the skills necessary to lish effective websites using HTML, cascading style sheets create animation that utilizes the 12 principles of animation, (CSS) and a variety of software tools. CSU character pages, and storyboard animatics. The course is designed to prepare students to develop a particular style of ARTDM-172 User Experience Design for Web and animation using hand drawing techniques and introduces Mobile Devices digital applications. In addition, a survey of the history of 3 units SC animation will be presented. CSU • 36 hours lecture/54 hours laboratory per term This course explores user-centered design concepts, prac- ARTDM-166 Intermediate Drawing for Digital tices, and standard deliverables employed in planning Animation interactive experiences. Students will also be exposed to the detailed processes of researching, planning, and designing 3 units SC • 36 hours lecture/54 hours laboratory per term user experiences for digital contexts. CSU • Recommended: ART-165 or equivalent This course builds on skills in ARTDM-165 and emphasizes fluidity of movement, multiple visual perspectives, and ARTDM-173 Web Design II creating a unified cast of characters for digital animation. 3 units SC Through a series of projects and experiments, students will • 36 hours lecture/54 hours laboratory per term • Prerequisite: ARTDM-171 or equivalent explore these subjects and discover how to create an anima- This course presents advanced production concepts such as tor’s “story bible”. CSU design and development frameworks, pre-and postproces- sors, and content management systems. Students will build ARTDM-167 Digital Animation upon previous web design experiences to learn professional 3 units SC tools and practices. CSU • 36 hours lecture/54 hours laboratory per term • Recommended: ARTDM-160 and ARTDM-165 or equiva- lents ARTDM-174 Web and Mobile Design with • Formerly ARTDM-175 (18-19) JavaScript This course explores how to combine multiple techniques 3 units SC and processes related to animation to create complete view- • 36 hours lecture/54 hours laboratory per term ing experiences. The course follows basic industry produc- • Prerequisite: ARTDM-171 or equivalent tion structure to immerse students in the animation process. • Note: Students may petition to repeat this course when software or hardware is changed. Only the first course Students will compare 2D, 3D, and compositing techniques completed will be applied toward a degree or certificate and how to apply them in the creation of animated projects. requirement. Units for both courses will apply toward In addition, students will apply audio recording and post the 60 units required for the degree. production techniques to animated projects. CSU, UC This course presents JavaScript/ECMAScript skills and best practices for web standards. Utilization of code libraries for the development of user interfaces will also be covered. Concepts include interactive design skills with emphasis on scripting the functionality of web interfaces. CSU

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog

ARTDM-180 Game Design I ARTDM-195 Applied Production for Digital Media 3 units SC 3 units SC • 36 hours lecture/54 hours laboratory per term • 36 hours lecture/54 hours laboratory per term • Recommended: ARTDM-160 or equivalent • Recommended: ARTDM-190 or equivalent • Note: Students may petition to repeat this course when This course is designed to give students applied production software or hardware is changed. Only the first course and business experience with a wide variety of client-driven completed will be applied toward a degree or certificate digital media projects. Working independently and in teams, requirement. Units for both courses will apply toward students will build upon the design, tools, and business the 60 units required for the degree. skills developed in prior coursework. Students will involve This course will present techniques for the development of themselves in the production process and create projects to interactive game environments. Students will create multiple meet client specifications. Students will also be intimately levels, integrate game mechanics, and apply visual design involved with the decision making process for running an concepts in the development process. The course follows independent multimedia business. Projects will vary signifi- basic industry production structure to immerse students in cantly from term to term as well as within the course of a the game design process and will introduce node based pro- term. CSU gramming tool sets to be applied to level designs. CSU, UC

ARTDM-214 Introduction to Graphic Design ARTDM-181 Game Design II 3 units SC 3 units SC • IGETC: 3A; CSU GE: C1; DVC GE: III • 36 hours lecture/54 hours laboratory per term • 36 hours lecture/54 hours laboratory per term • Recommended: ARTDM-180 or equivalent • Recommended: Eligibility for ENGL-122 or equivalent • Note: Students may petition to repeat this course when This course presents the fundamentals of graphic design software or hardware is changed. Only the first course completed will be applied toward a degree or certificate including history, theory and practice. Students will use requirement. Units for both courses will apply toward graphic design as a means of communicating ideas in a digi- the 60 units required for the degree. tal environment. Specific focus will be given to principles of This course will build upon techniques and methods cov- design, balance and visual hierarchy, and the integration of ered in ARTDM-180 Game Design I. Students will create text and image. Students will survey the history of graphic multiple levels, integrate game mechanics, and apply visual design as a basis for exploring and understanding graphic design concepts in the development process with an empha- design fundamentals. CSU, UC sis on continuity and level transitions. The course follows standard industry production structure to immerse students in the game design process. Students will be introduced to ARTDM-224 Typography intermediate programming and (AI) 3 units SC • 36 hours lecture/54 hours laboratory per term behavior systems to be applied to level designs. CSU, UC • Recommended: Eligibility for ENGL-122 or equivalent This course presents fundamentals of typography including history, theory, and practice, study of letterforms and type ARTDM-190 Digital Media Projects design. Emphasis is placed on the vocabulary of typographic 3 units SC • 36 hours lecture/54 hours laboratory per term form and its relationship to message and purpose. CSU, UC • Recommended: ART-105, ARTDM-130 and ARTDM-149 or equivalents This advanced course is designed for students who are ARTDM-295 Occupational Work Experience in preparing for employment in the digital media industry. ARTDM Working independently and in teams, students will use a 2-4 units SC • May be repeated eight times variety of software and design tools to create projects for • Variable hours real-world clients. Students will also create presentations • Note: In order to enroll in ARTDM-295, students must combining a variety of digital media. CSU be employed, register for the course, complete an online Employment Form, and participate in an orienta- tion. Incomplete grades are not awarded for this course. ARTDM-191 Digital Media Portfolio Development ARTDM-295 is supervised employment that extends class- 3 units SC room learning to the job site and relates to the student’s • 36 hours lecture/54 hours laboratory per term chosen field of study or area of career interest. Under the • Recommended: ART-105, ARTDM-105, ARTDM-115, supervision of a college instructor, students will engage in ARTDM-171, ARTDM-214 or equivalents on-the-job and other learning experiences that contribute to This advanced course is designed for students who are their employability skills and occupational or educational preparing for employment in the digital media industry. goals. Each unit represents five hours of work per week or Students explore career opportunities along with principles 75 hours work per term. Students may earn up to a total of of professional portfolio preparation for digital media. 16 units in any combination of WRKX courses. Repetition Students have the opportunity to view professional portfoli- allowed per Title 5, Section 55253. CSU os and present their own portfolios to their class peers. CSU

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022 DIABLO VALLEY COLLEGE CATALOG 2021-2022 any updates to this document can be found in the addendum at www.dvc.edu/communication/catalog

ARTDM-296 Internship in Occupational Work Experience Education in ARTDM 2-4 units SC • May be repeated eight times • Variable hours • Note: In order to enroll in the ARTDM-296 course, stu- dents must be interning or volunteering, register for the course, complete an online Employment Form, and participate in an orientation. Incomplete grades are not awarded for this course. ARTDM-296 is a supervised internship in a skilled or profes- sional level assignment in the student’s major field of study or area of career interest. Under the supervision of a college instructor, students will engage in on-the-job and other learning experiences that contribute to their employability skills and occupational or educational goals. Internships may be paid, non-paid, or some partial compensation pro- vided. Each unit represents five hours of paid work or four hours of unpaid work per week or 75 hours of paid work or 60 hours of unpaid work per term. Students may earn up to a total of 16 units in any combination of WRKX courses. Repetition allowed per Title 5, Section 55253. CSU

ARTDM-298 Independent Study .5-3 units SC • Variable hours • Note: Submission of acceptable educational contract to department and Instruction Office is required. This course is designed for advanced students who wish to conduct additional research, a special project, or learn- ing activities in a specific discipline/subject area and is not intended to replace an existing course. The student and instructor develop a written contract that includes objec- tives to be achieved, activities and procedures to accomplish the study project, and the means by which the supervising instructor may assess accomplishment. CSU

ARTDM-299 Student Instructional Assistant .5-3 units SC • Variable hours • Note: Applications must be approved through the Instruction Office. Students must be supervised by a DVC instructor. Students work as instructional assistants, lab assistants and research assistants in this department. The instructional assistants function as group discussion leaders, meet and assist students with problems and projects, or help instruc- tors by setting up laboratory or demonstration apparatus. Students may not assist in course sections in which they are currently enrolled. CSU

PROGRAM AND COURSE DESCRIPTIONS DIABLO VALLEY COLLEGE CATALOG 2021-2022