Understanding Learning Design in Commercial Video Games
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(12) United States Patent (10) Patent No.: US 9,548,050 B2 Gruber Et Al
USO09548050B2 (12) United States Patent (10) Patent No.: US 9,548,050 B2 Gruber et al. (45) Date of Patent: Jan. 17, 2017 (54) INTELLIGENT AUTOMATED ASSISTANT (2013.01); G06F 17/3087 (2013.01); GIOL 15/22 (2013.01); G 10L 15/26 (2013.01); GIOL (75) Inventors: Thomas Robert Gruber, Emerald 21/06 (2013.01) Hills, CA (US); Adam John Cheyer, (58) Field of Classification Search Oakland, CA (US); Dag Kittlaus, San CPC ........ G10L 15/28: G 10L 15/285; G 10L 15/30; Jose, CA (US); Didier Rene Guzzoni, G10L 15/32: G 10L 15/34 Mont-sur-Rolle (CH); Christopher USPC .......................................................... 704/275 Dean Brigham, San Jose, CA (US); See application file for complete search history. Richard Donald Giuli, Arroyo Grande, CA (US); Marcello Bastea-Forte, New (56) References Cited York, NY (US); Harry Joseph U.S. PATENT DOCUMENTS Saddler, Berkeley, CA (US) 1,559,320 A 10, 1925 Hirsh (73) Assignee: Apple Inc., Cupertino, CA (US) 2,180,522 A 11/1939 Henne (Continued) (*) Notice: Subject to any disclaimer, the term of this patent is extended or adjusted under 35 FOREIGN PATENT DOCUMENTS U.S.C. 154(b) by 0 days. CA 2666438 C 6, 2013 (21) Appl. No.: 13/492.809 CH 681573 A5 4f1993 (Continued) (22) Filed: Jun. 9, 2012 OTHER PUBLICATIONS (65) Prior Publication Data Alfred App, 2011. http://www.alfredapp.com/, 5 pages. US 2012/0245944 A1 Sep. 27, 2012 (Continued) Primary Examiner — Michael N Opsasnick Related U.S. Application Data (74) Attorney, Agent, or Firm — Morrison & Foerster (63) Continuation of application No. -
Manny Diaz LEAD DESIGNER MANNYDIAZDESIGN.COM [email protected] LINKEDIN.COM
Manny Diaz LEAD DESIGNER MANNYDIAZDESIGN.COM [email protected] LINKEDIN.COM Award-Winning Lead Designer with international design development experience including: Design Direction, Design Management, Cross-Studio Collaboration, Mission Design, Scripting, Co-op and Multiplayer Ecosystems, Narrative and Combat Pacing, Chatter Writing, Cinematic Creation, Video Editing, Systems Tuning, Environmental Art, QuickTime Events, Spec Writing, Corporate & Industry Presentations, Film and Game Production Experience Ubisoft Reflections – Lead Level Designer Projects: Watch_Dogs, Tom Clancy’s The Division Time Line: June 2012 – Present Key Achievements: Lead team of 13 designers to deliver next-gen content on time and up to quality Developed implementation best practices for the design team Served as Interim Lead Game Designer Worked with Producers and Directors from co-development studios in Europe, Canada, and US Developed project schedule for design team Selected to represent Ubisoft in an international recruitment video Selected to represent Ubisoft Reflections at TIGA industry event Studio presentations in office and at external venues Video editing for studio presentation Volition Inc. – Design Director, Lead Mission Designer, and Designer 2 Projects: Saints Row: The Third, Saints Row: The Third DLC Packs, Unannounced Next-Gen Project Time Line: February 2010 – June 2012 Key Achievements: Directed three profitable projects to a delivery both on time and on budget Earned multiple awards and positive mentions in press for mission content Generated -
Blast Off Broken Sword
ALL FORMATS LIFTING THE LID ON VIDEO GAMES Broken Sword blast off Revolution’s fight Create a jetpack in for survival Unreal Engine 4 Issue 15 £3 wfmag.cc TEARAWAYS joyful nostalgia and comic adventure in knights and bikes UPGRADE TO LEGENDARY AG273QCX 2560x1440 A Call For Unionisation hat’s the first thing that comes to mind we’re going to get industry-wide change is collectively, when you think of the games industry by working together to make all companies improve. and its working conditions? So what does collective action look like? It’s workers W Is it something that benefits workers, getting together within their companies to figure out or is it something that benefits the companies? what they want their workplace to be like. It’s workers When I first started working in the games industry, AUSTIN within a region deciding what their slice of the games the way I was treated wasn’t often something I thought KELMORE industry should be like. And it’s game workers uniting about. I was making games and living the dream! Austin Kelmore is across the world to push for the games industry to But after twelve years in the industry and a lot of a programmer and become what we know it can be: an industry that horrible experiences, it’s now hard for me to stop the Chair of Game welcomes everyone, treats its workers well, and thinking about our industry’s working conditions. Workers Unite UK, allows us to make the games we all love. That’s what a a branch of the It’s not a surprise anymore when news comes out Independent Workers unionised games industry would look like. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Combo Guide by Tekkenomics Mycheatsblog Jul 30, 2007 11:57:56 AM Combo Guide by Tekkenomics
1UP Network: 1UP | GameVideos | MyCheats | GameTab Welcome, Guest [Sign in / Register ] My Page Tracked Games Tracked Boards nbsp; ALL 6 Or Browse by: All | Nintendo DS | PC | PS2 | PS3 | PSP | Wii | Wireless | Xbox 360 post your "ranks" Tekken 5: Dark Resurrection Posted on Apr 14, 2009 for PSP. Also available on Arcade PS3 by ff12fan.1up.com Publisher: Namco Bandai 0 Replies Genre: Fighting Release Date: N/A ESRB Rating: Rating Pending 1UP'S Tekken 5: Dark Resurrection Game Page OVERVIEW SUPERGUIDE FAQS CHEATS FORUM GAME HELP VIDEOS IMAGES FILES FAQ Help [ Back to FAQ Index ] Type Title Contributor Rep Date Added Rating Combo Guide by Tekkenomics MyCheatsBlog Jul 30, 2007 11:57:56 AM Combo Guide by Tekkenomics Type: In -Depth Description: Version: Status: Complete Tekken: Dark Resurrection Wild FAQ Version 1.1 --------- ------- | / | / ------- |\ | | | | / | / | | \ | | |--- |/ |/ |--- | \ | | | |\ |\ | | \ | | | | \ | \ | | \ | | ------- | \ | \ ------- | \| Dark Resurrection (+.[___]·:·) Written by: Kenneth Walton (Wild Man X) Written on: July 8, 2007 E-mail: [email protected] Website: Tekkenomics (Listed below) AIM: Tekkenomics This FAQ version will be available at: Tekkenomics (http://www.tekkenomics.tk) GameFAQs (http://www.gamefaqs.com) Neoseeker (http://www.neoseeker.com) IGN (http://faqs.ign.com) Tekken Zaibatsu (http://www.tekkenzaibatsu.com) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ Table of Contents ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Version Updates 2. Legal Stuff 3. FAQ Description 4. Legend 5. Legend Explanations 6. Fighter Specific Legend Commands (FSLC) 7. Definitions 8. New Moves / Changed Commands 9. Changed Move Properties 10. Hidden Moves 11. Combo List 12. Customized Outfits 13. Tekken DR PSP Secrets / Unlockables / Nice-To-Know 14. Questions 15. Special Thanks 16. About Tekkenomics 17. About The Author 18. -
Journal of Games Is Here to Ask Himself, "What Design-Focused Pre- Hideo Kojima Need an Editor?" Inferiors
WE’RE PROB NVENING ABLY ALL A G AND CO BOUT V ONFERRIN IDEO GA BOUT C MES ALSO A JournalThe IDLE THUMBS of Games Ultraboost Ad Est’d. 2004 TOUCHING THE INDUSTRY IN A PROVOCATIVE PLACE FUN FACTOR Sessions of Interest Former developers Game Developers Confer We read the program. sue 3D Realms Did you? Probably not. Read this instead. Computer game entreprenuers claim by Steve Gaynor and Chris Remo Duke Nukem copyright Countdown to Tears (A history of tears?) infringement Evolving Game Design: Today and Tomorrow, Eastern and Western Game Design by Chris Remo Two founders of long-defunct Goichi Suda a.k.a. SUDA51 Fumito Ueda British computer game developer Notable Industry Figure Skewered in Print Crumpetsoft Disk Systems have Emil Pagliarulo Mark MacDonald sued 3D Realms, claiming the lat- ter's hit game series Duke Nukem Wednesday, 10:30am - 11:30am infringes copyright of Crumpetsoft's Room 132, North Hall vintage game character, The Duke of industry session deemed completely unnewswor- Newcolmbe. Overview: What are the most impor- The character's first adventure, tant recent trends in modern game Yuan-Hao Chiang The Duke of Newcolmbe Finds Himself design? Where are games headed in the thy, insightful next few years? Drawing on their own in a Bit of a Spot, was the Walton-on- experiences as leading names in game the-Naze-based studio's thirty-sev- design, the panel will discuss their an- enth game title. Released in 1986 for swers to these questions, and how they the Amstrad CPC 6128, it features see them affecting the industry both in Japan and the West. -
Madden NFL 2004 Disc on the Disc Tray with the Label Facing up and Close the Disc Tray
ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games. These seizures may have a variety of symptoms including: lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting further from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. OTHER IMPORTANT HEALTH AND SAFETY INFORMATION The Xbox video game system documentation contains important safety and health information that you should read and understand before using this software. AVOID DAMAGE TO YOUR TELEVISION Do not use with certain televisions. Some televisions, especially front- or rear-projection types, can be damaged if any video games, including Xbox games, are played on them. -
Nintendo Switch
Nintendo Switch Last Updated on September 30, 2021 Title Publisher Qty Box Man Comments サムライフォース斬!Natsume Atari Inc. NA Publi... 1-2-Switch Nintendo Aleste Collection M2 Arcade Love: Plus Pengo! Mebius Armed Blue Gunvolt: Striker Pack Inti Creates ARMS Nintendo Astral Chain Nintendo Atsumare Dōbutsu no Mori Nintendo Bare Knuckle IV 3goo Battle Princess Madelyn 3goo Biohazard: Revelations - Unveiled Edition Capcom Blaster Master Zero Trilogy: MetaFight Chronicle: English Version Inti Creates Bloodstained: Ritual of the Night 505 Games Boku no Kanojo wa Ningyo Hime!? Sekai Games Capcom Belt Action Collection Capcom Celeste Flyhigh Works Chocobo no Fushigi na Dungeon: Every Buddy! Square Enix Clannad Prototype CLANNAD: Hikari Mimamoru Sakamichi de Prototype Code of Princess EX Pikii Coffee Talk Coma, The: Double Cut Chorus Worldwide Cotton Reboot!: Limited Edition BEEP Cotton Reboot! BEEP Daedalus: The Awakening of Golden Jazz: Limited Edition Arc System Works Dairantō Smash Bros. Special Nintendo Darius Cozmic Collection Taito Darius Cozmic Collection Special Edition Taito Darius Cozmic Revelation Taito Dead or School Studio Nanafushi Devil May Cry Triple Pack Capcom Donkey Kong: Tropical Freeze Nintendo Dragon Marked For Death: Limited Edition Inti Creates Dragon Marked For Death Inti Creates Dragon Quest Heroes I-II Square Enix Enter the Gungeon Kakehashi Games ESP RA.DE. ψ M2 Fate/Extella: Limited Box XSEED Games Fate/Extella Link XSEED Games Fight Crab -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
(12) United States Patent (10) Patent No.: US 8,540,575 B2 Angelopoulos (45) Date of Patent: Sep
US00854.0575B2 (12) United States Patent (10) Patent No.: US 8,540,575 B2 Angelopoulos (45) Date of Patent: Sep. 24, 2013 (54) METHOD AND SYSTEM FOR INCREASED 6.261,179 B1 7/2001 Miyamoto et al. REALISM IN VIDEO GAMES 6,292.706 B1* 9/2001 Birch et al. ..................... TOO.91 6,306,033 B1 10/2001 Niwa et al. 6,347.993 B1 2/2002 Kondo et al. (75) Inventor: Athanasios Angelopoulos, San Diego, 6,368,210 B1 4/2002 Toyohara et al. CA (US) 6,412,780 B1* 7/2002 Busch ........................... 273/292 6,783,460 B2 * 8/2004 Galyean et al. ................. 463/40 (73) Assignee: White Knuckle Gaming, LLC, 2002fOO 10026 A1 1, 2002 York Bountiful, UT (US) OTHER PUBLICATIONS (*) Notice: Subject to any disclaimer, the term of this http://www.answers.com/topic/microsoft-baseball-2001.* patent is extended or adjusted under 35 Newton's Telecom Dictionary by Harry Newton. Printed Mar. 1998 U.S.C. 154(b) by 2275 days. by Flatiron Publishing. ISBN 1-57820-023-7. p. 460.* NFL 2K1 GameFAQs—Dreamcast http://www.gamefaqs.com/ (21) Appl. No.: 10/266.795 console? dreamcast/file/914206/10283 Feb. 8, 2001.* Madden NFL 2003—PlayStation2 Manual http://www. (22) Filed: Oct. 8, 2002 replacementdocs.com release date: Aug. 12, 2002. NBA 2K1 Manual, Sega Dreamcast video game system, Nov. 1, (65) Prior Publication Data 2OOO.* NFL 2K1 Review. http://www.gamespot.com/dreamcast/sports/ US 2004/OO67788A1 Apr. 8, 2004 infl2k1/review.html, 9/08/200.* US 2010/O137045A2 Jun. 3, 2010 Nintendo Entertainment System Tecmo Super Bowl—1991.* (51) Int. -
(12) United States Patent (10) Patent No.: US 8,529,350 B2 Angelopoulos (45) Date of Patent: Sep
US00852935OB2 (12) United States Patent (10) Patent No.: US 8,529,350 B2 Angelopoulos (45) Date of Patent: Sep. 10, 2013 (54) METHOD AND SYSTEM FOR INCREASED 5,971,855 A 10/1999 Ng REALISM IN VIDEO GAMES 6,080,063 A 6/2000 Khosla 6,135,881 A 10/2000 Abbott et al. 6,200,216 B1 3/2001 Peppel (75) Inventor: Athanasios Angelopoulos, San Diego, 6,261,179 B1 T/2001 Shoto et al. CA (US) 6,292.706 B1 9/2001 Birch et al. 6,306,033 B1 10/2001 Niwa et al. (73) Assignee: White Knuckle Gaming, LLC, 6,347.993 B1 2/2002 Kondo et al. Bountiful, UT (US) 6,368,210 B1 4/2002 Toyohara et al. s 6,412,780 B1 7/2002 Busch (*) Notice: Subject to any disclaimer, the term of this 2005,639 R 2. Salyean et al. patent is extended or adjusted under 35 2002/0086733 A1* 7/2002 Wang .............................. 463/42 U.S.C. 154(b) by 882 days. OTHER PUBLICATIONS (21) Appl. No.: 12/547,359 Weters, NFL 2K1. FAQ by Weters, Hosted by GameFAQs, Version 3.1, http://www.gamefaqs.com/console? dreamcast/file/914206/ (22) Filed: Aug. 25, 2009 8841, last accessed Jul. 2, 2009. 65 P PublicationO O Dat Sychoy Bubba Crusty,y, NFL 2K1. FAQ byy Tazzmission, Hosted by (65) O DO GameFAQs, http://www.gamefacs.com/console? dreamcast/file? US 201O/OO29352 A1 Feb. 4, 2010 914206/8814, last Version 2.0, accessed Jul. 2, 2009. Related U.S. Application Data (Continued) (62) Division of application No. -
INSTRUCTION MANUAL 2.0 FSW PC Mnl UK.Qxd:2.0 FSW PC Mnl UK.Qxd 23.05.2007 14:45 Uhr Seite B
2.0_FSW_PC_Mnl_UK.qxd:2.0_FSW_PC_Mnl_UK.qxd 23.05.2007 14:45 Uhr Seite a INSTRUCTION MANUAL 2.0_FSW_PC_Mnl_UK.qxd:2.0_FSW_PC_Mnl_UK.qxd 23.05.2007 14:45 Uhr Seite b Table of Contents 2 MOUT: Military Operations in Urban Terrain 3 Your Soldiers 7 The Conflict 9 Reign of Terror 9 Geopolitical Intelligence Report: Zekistan 10 The HUD 12 Assessing the Environment 13 Commands Overview 15 Moving Your Soldiers 17 Fire Orders 19 Effects of Fire 20 Using Cover Against Threats 21 Grenades 23 Individual Fire Orders 23 Team Leader Tools 23 · Reporting with the Radio 24 · The Global Positioning System 25 · Saving your Progress 25 · Replays 25 · CASEVAC 26 · Profiles 26 · Mission Failure 27 Options 28 Co-operative Play 29 Online Menu 29 Online Options 31 Glossary 33 License Agreement 35 Register your Game! 35 Hints and Tips 35 Technical Support 36 Quickstart suomeksi 41 Quickstart på svenska 46 Credits 1 2.0_FSW_PC_Mnl_UK.qxd:2.0_FSW_PC_Mnl_UK.qxd 23.05.2007 14:45 Uhr Seite 2 MOUT: Military Operations in Urban Terrain MOUT: Military Operations in Urban Terrain You command a dismounted light infantry squad, a highly trained group Rifleman (R) of soldiers who understand how to operate in a hostile, highly populated The Rifleman has the least experience of soldiers on the fireteam, but don’t environment. Everything about your squad – from its soldiers to its underestimate him – he’s had extensive training. The Rifleman fires rounds equipment to its tactics – is the result of careful planning and years of from his M class rifle where you direct him, and he also gives aid to experience on the battlefield.