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Team Curse
Esports • POKEMON • a Phenomenon • an Esport
League of Legends and the Sentimental Education of E-Sports
Campus Knowledge of Esports Kenny Sugishita University of South Carolina - Columbia
The Rising Esports Industry and the Need for Regulation
The Rise of E-Sports As a New American Pastime
UNIVERZITA KARLOVA V PRAZE Diplomová Práce 2014 Bc.Jakub
Previews #306 (Vol. Xxiv #3, Mar14)
Uma Comparação Entre Esportes Eletrônicos E Esportes Tradicionais
Not Just a Game: the Employment Status and Collective Bargaining
VYTAUTO DIDŽIOJO UNIVERSITETAS Rokas Gaidys
From Dota to MOBA: the Emergence and Crisis of Playful Co-Creativity in Multiplayer Online Battle Arena Games
GGWP (Good Game, Well Played): How Free Labour and Exploitation Is Established Within Videogames
PRESENTATION TEMPLATE Subtext
League of Legends: Players and Esports
BAB IV (90.28Kb)
HOWARD-THESIS-2018.Pdf
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