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Shooter game
First Person Shooting (FPS) Game
TI£ᄍᆲAL ¬タモ Asynchronous Multiplayer Shooter With
Game 232 001
Regulating Violence in Video Games: Virtually Everything
Adaptive Shooting for Bots in First Person Shooter Games Using Reinforcement Learning Frank G
A First Person Shooter with Dual Guns Using Multiple Optical Air Mouse Devices
Human Factors of Speed-Based Exergame Controllers Taiwoo Park1, Uichin Lee2, I
Understanding Game Playing Preferences
Design and Implementation of a Single-Player First-Person Shooter Game Using XNA Game Development Studio
Game Dynamics Preferences Are Connected with Experiences Derived from First-Person Shooters
Design Patterns and Analysis of Player Behavior in First-Person Shooter Levels
Learning to Shoot in First Person Shooter Games by Stabilizing Actions and Clustering Rewards for Reinforcement Learning
A Case Study on One-Source Multi-Platform Mobile Game Development Using Cocos2d-X
Cognitive Abilities of Action Video Game and Role-Playing Video Game Players: Data from a Massive Open Online Course
Sociable Killers: Understanding Social Relationships in An
FULLTEXT01.Pdf
Human Factors of Speed-Based Exergame Controllers Taiwoo Park1, Uichin Lee2, I
Combo-Action: Training Agent for FPS Game with Auxiliary Tasks
Top View
Attitudes of Older Adults Toward Shooter Video Games: an Initial Study to Select an Acceptable Game for Training Visual Processing
Overwatch's® Unusual Journey from Esport to LEGO®
On Frame Rate and Player Performance in First Person Shooter Games
Pygame - Game Notes - Shootemup
Adapting First-Person Shooter Video Game for Playing with Virtual Reality Headsets
Ekonomie Her a Internetu
Download PDF Version
The Science of Level Design: Design Patterns and Analysis of Player Behavior in First-Person Shooter Levels
Megaman Legend Pc Download Mega Man Legends
Physiological Data Analysis for an Emotional Provoking Exergame
Galaxy Multigame Tabletop Arcade Machine
Spaceyard Scrappers
Introduction Disney's Purchase of Lucasfilm in 2012 Heralded a New
Digital Games for Older Adults
Boxel Rebound
Does Exergaming Drive Future Physical Activity and Sport Intentions? Pooya Soltani, Pedro Figueiredo, João Paulo Vilas-Boas
Shooter Game Directions.Pdf
Wild West Game Manual
Fundamentals of Shooter Game Designn
Building Bots for Shooter Games Based on the Bartle's Player Types
Understanding Social Relationships in an Online First-Person Shooter Game
Digital Gaming and the Media Playground
The Formation of Projective Identity Through Meaningful Choices in Digital Games
The Ethics of First-Person Shooter Video Games
Evaluation of Algorithms for Randomizing Key Item Locations in Game Worlds
Regulating Violence in Video Games: Virtually Everything Alan Wilcox
Training Agent for First-Person Shooter Game with Actor-Critic Curriculum
Superhuman Training in Augmented Reality
Comparing Aiming Methods in Virtual Reality
Nikolay Novitskiy English to Russian Translator / Transcreator
A Critical Evaluation of the Lawless Utopia Proposed by Golding's The
The Nethack Learning Environment
Games from Spain”, a Publication Which Provides a Complete Picture of Spain’S Videogame Industry and Highlights Its Values and Its Talent
New Times: First-Person Shooter Games Go to College
A Brief History of Videogames
Understanding Gaming – a Reference for Parents
The Nethack Learning Environment
Cosmopolis: a Massively Multiplayer Online Game for Social and Behavioral Research
Free to Play?
An Analysis of Localization and Circulation of Japanese Video Games in North America
The Player's Power to Change the Game
User Experience with Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study
Affordances of Elliptical Learning in Arcade Video Games
Market Driven Mobile Gaming Taxonomy