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Q Entertainment
Vgarchive : My Video Game Collection 2021
2 What Is Casual?
Week 2: Game Theory // History & Origins // Industry Stats
2006 DICE Program
A Casual Revolution Reinventing Video Games and Their Players
Microsoft Xbox Live Arcade
Pattern Recognition: Gameplay As Negotiating Procedural Form
MUV Will Be Open Source Visual Software, Based in Processing 3, for Digital Music Performance Artists
1001 Video Games You Must Play Before You Die
The Achievement Machine
International Game Production Studies I + II 60 ECTS
Stock Price Reactions on M&A, Dividends and Game Releases
New Super Mario Bros. U (Wiiu), Borderlands 2(Ps3), Mass Effect 3 (PS3)
Microsoft Introduces Star-Studded Lineup of Japanese Developers
Title Brief Significance Icivics Cart Life Papers, Please
Lumines Electronic Symphony: the Untold Story
A HISTORY of MATCHING TILE GAMES Jesper Juul, IT University of Copenhagen
SWAP ADJACENT GEMS to MAKE SETS of THREE: a HISTORY of MATCHING TILE GAMES Jesper Juul, IT University of Copenhagen
Top View
Ben Judd Is Head of the Japanese Branch of DDM, the World’S Largest Video-Game Agency
The Games That Defined Genres, Pioneered Mechanics and Changed
The Performance of Gameplay: Developing a Ludoliteracy Drew Davidson Eludamos