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Metacritic

  • Generation Kill and the New Screen Combat Magdalena Yüksel and Colleen Kennedy-Karpat

    Generation Kill and the New Screen Combat Magdalena Yüksel and Colleen Kennedy-Karpat

  • The Development and Validation of the Game User Experience Satisfaction Scale (Guess)

    The Development and Validation of the Game User Experience Satisfaction Scale (Guess)

  • Please Please Don't Buy This Game Like I Did. I

    Please Please Don't Buy This Game Like I Did. I

  • Master Thesis

    Master Thesis

  • Film Review Aggregators and Their Effect on Sustained Box Office Performance

    Film Review Aggregators and Their Effect on Sustained Box Office Performance" (2011)

  • 4) Heritage

    4) Heritage

  • Using User Created Game Reviews for Sentiment Analysis: a Method for Researching User Attitudes

    Using User Created Game Reviews for Sentiment Analysis: a Method for Researching User Attitudes

  • University of Oklahoma Graduate College

    University of Oklahoma Graduate College

  • Articles in This Issue Special Points of Interest

    Articles in This Issue Special Points of Interest

  • Emerging Leaders 2011 Team G Selection & Purchasing

    Emerging Leaders 2011 Team G Selection & Purchasing

  • Sven Dwulecki, ''I Am Thou… Thou Art I…''—How Persona 4'S Young Adult

    Sven Dwulecki, ''I Am Thou… Thou Art I…''—How Persona 4'S Young Adult

  • John Riccitiello Chief Executive Officer

    John Riccitiello Chief Executive Officer

  • Rock Band(R) Franchise Officially Surpasses $1 Billion in North American Retail Sales, According to the NPD Group(1)

    Rock Band(R) Franchise Officially Surpasses $1 Billion in North American Retail Sales, According to the NPD Group(1)

  • Red Dead Redemption Topic Relevant Selected Content from the Highest Rated Wiki Entries, Typeset, Printed and Shipped

    Red Dead Redemption Topic Relevant Selected Content from the Highest Rated Wiki Entries, Typeset, Printed and Shipped

  • The Art of the Game: Issues in Adapting Video Games

    The Art of the Game: Issues in Adapting Video Games

  • Playing Politics – Warfare in Virtual Worlds

    Playing Politics – Warfare in Virtual Worlds

  • Don't Let the Future Pass You by Iterative Dystopias On

    Don't Let the Future Pass You by Iterative Dystopias On

  • Breaking Boundaries: Serving Teens and Tweens! Hi

    Breaking Boundaries: Serving Teens and Tweens! Hi

Top View
  • Predicting Metacritic Film Reviews Using Linked Open Data and Semantic Technologies
  • Connecting with Your Teenager Through Video Games
  • 21St Century Film Criticism: the Volute Ion of Film Criticism from Professional Intellectual Analysis to a Democratic Phenomenon Asher Weiss
  • Only the Good... Get Pirated Game Piracy Activity Vs
  • Analyzing the Game Narrative
  • Nostalgia Games: Replaying the Past M. Gonlin Submitted in Fulfilment Of
  • Is Explanation Overrated? a Research on How Explanation Affects Performance
  • The Effect of Corporate Public Relations on Video Game Journalists Benjamin Jenkins Louisiana State University and Agricultural and Mechanical College
  • On the Move Compassion and Teamwork ISSUE NO
  • Man, Mod, and Law: Revisiting the Law of Computer Game Modifications
  • Gender Representation in Videogame Journalism and the Influence of Hegemonic Masculinity, Media Filters, and Message Mediation
  • Video Game News and Reviews Webography for Public Libraries IGN Is One of the Most Popular Video Game Websites
  • Strategic Timing of Entry: Evidence from Video Games
  • Internet Video Archive Terms of Service for Metacritic
  • Video Metadata Experience: Popularity Package Details
  • Predicting Box Office Success
  • Correlation Analysis: Game Professional Score and User Score on Steam
  • Paper EPO-280 Text Mining and Sentiment Analysis on Video Game User Reviews Using SAS® Enterprise Miner™ Mukesh Kumar Singh, Nikhil Batti, Dr


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