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Kurt Akeley
20 Years of Opengl
Realityengine Graphics
Vers Des Supports D'exécution Capables D'exploiter Les Machines
Applications of Pixel Textures in Visualization and Realistic Image Synthesis
Rasterization Pipeline Aaron Lefohn - Intel / University of Washington Mike Houston – AMD / Stanford
Kurt Akeley Interview
Procedural Representations for Computer Animation
Reality Engine Graphics
Applications of Pixel Textures in Visualization and Realistic Image Synthesis
Achieving Near-Correct Focus Cues Using Multiple Image Planes
Computer Graphics: Principles and Practice
A Stereo Display Prototype with Multiple Focal Distances
Kurt Akeley Papers
Hardware Accelerated Volume Visualization on PC Clusters
Failures of Large Computer Companies
The Opengl Porting Guide
The Design of the Opengl Graphics Interface
Real-Time Graphics Architecture
Top View
Graphics Library Programming Guide Volume I
Hardware Shading Effects
20Th Anniversary Opengl Year Book
Programming with Opengl: an Introduction