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Katie Salen
The Internet As Playground and Factory November 12–14, 2009 at the New School, New York City
Toward an Ecology of Gaming Katie Salen Institute of Play; Parsons the New School for Design, Design and Technology
High-Performance Play: the Making of Machinima
The University of Chicago Playfulness 1947-2017
Copyright by Kaitlin Elizabeth Hilburn 2017
The Power of Play: the Portrayal and Performance of Race in Video Games." the Ecology of Games: Connecting Youth, Games, and Learning.Edited by Katie Salen
Ian Bogost CV
CV. Katie Salen
Designing Learning Futures Digital Media & Learning Conference
Hugh Dubberly Maria Giudice Jakob Trollback KATIE SALEN
Katie Salen Tekinbaş September 17, 2019 CONTACT INFORMATION
Video Games: Their Effect on Society and How We Must Modernize Our Pedagogy for Students of the Digital Age
Quest-To-Learn-Developing-School
Connected Learning: an Agenda for Research and Design
Mission Accomplished! Video Games and Education Together at Last Alicia Ilona Dudek Kruk Nowadays, Most Teenagers And, More
Toward an Ecology of Gaming." the Ecology of Games: Connecting Youth, Games, and Learning.Edited by Katie Salen
Texas in the NCAA Tournament
Media Literacy and Video Games.Pdf
Top View
Playing to Learn Game Design Skills in a Game Context
3 Arrested Development: Why Machinima Can't (Or Shouldn't
College Readiness Is Aim of $10 Million Carnegie
The Rhetoric of Video Games Ian Bogost the Georgia Institute of Technology, School of Literature, Communication, and Culture
Zurkow CV 2020
Compiled by Lauren F. Friedman
A Grounded Legal Study of the Breakdown Of
CV David R. Carroll MFA
Remediation As Innovation Factor in the Case of Machinima
Moving Learning Games Forward
2019 FACT BOOK TEXAS VOLLEYBALL 2019 Texas Volleyball Fact Book 2019 LONGHORNS HISTORY Quick Facts