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I Love Bees
COMPARATIVE VIDEOGAME CRITICISM by Trung Nguyen
Leadership Emerges Spontaneously During Games 29 April 2013
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Immersive Realities
Final Version Magister Thesis Ouyeah!
Fanaticism Evolved Charting 10 Years of Obsession with the Game I Grew up With
Speculation: Financial Games and Derivative Worlding in a Transmedia Era N
Effects of Problem-Based Learning on a Fifth Grade Language Arts Classroom. Doctor of Philosophy (Educational Computing), May 2013, 166 Pages
Star Trek Fleet Command DECEMBER NEW CONTENT 14 Content Releases I & II
This Might Be a Game: Ubiquitous Play and Performance at the Turn of the Twenty-First Century by Jane Evelyn Mcgonigal BA
Why I Love Bees: a Case Study in Collective Intelligence Gaming
BUILDING INTERACTIVE STORIES Anastasia Salter
2005 Phi Kappa Phi Award Winners
Theorycrafting: from Collective Intelligence to Intrinsic Satisfaction
Lessons from Escape Rooms: Designing for the Real World and VR Laura E
ILB Would Become Could Never Have Been Predicted – Neither by Participants Nor the Creators
Alternate Reality Gaming
Social Fiction Branding with Alternate Reality Games.Pdf
Top View
Misinformation and Disinformation in Online Games
Siobhan O'flynn, Phd David Seelow
The Meaning of Video Games
This Is Not (Just) an Advertisement: Understandingd