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I Expect You to Die
ATINER's Conference Paper Series COM2018-2492
A Guideline Study for Designing Virtual Reality Games
Virtual Reality Design: How Upcoming Head-Mounted Displays Change Design Paradigms of Virtual Reality Worlds
Framework for Developing Interactive 360-Degree Video Adventure Games
Emerging Trends in Virtual Reality for Gaming: an Assessment of Best Practices from Research and Development in the Gaming Industry
ATINER's Conference Paper Series COM2018-2514
Games from Spain”, a Publication Which Provides a Complete Picture of Spain’S Videogame Industry and Highlights Its Values and Its Talent
Synesthesia: a Study on Immersive Features of Electronic Games
Directions for 3D User Interface Research from Consumer VR Games
From Fairy Tales to Smart Concepts: Storytelling for VR
Design Business Art Technology
Roy Koganti Resume
Immersive Media and Child Development — Synthesis of a Cross-Sectoral Meeting on Virtual, Augmented, and Mixed Reality and Young Children
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