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GarageGames
Inside the Video Game Industry
Download PDF Manual
Development of Southern Miss's Innovation and Commercialization
Using Game Engine for 3D Terrain Visualisation of GIS Data: a Review
Extendsimreliability.Pdf
Microsoft Xbox Live Arcade
Serious Game Construction Worksheet Created by Brian M
Platform for Distributed 3D Gaming A
Nat Acad Games Paper 6
EAI Endorsed Transactions on Serious Games Research Article Game Engines: a Survey
Appendix D. GPGT Lists © Copyright 2000-2006 Garagegames Product of Hall of Worlds, LLC
Game Developer Editor-In-Chief Is BPA Approved
Platform for Distributed 3D Gaming
Extendsim License Agreement
Gamasutra Newsletters April 28, 2006 Email Address
O Futuro Dos Jogos Distribuídos: Vantagens Técnicas E Design Centrado No Utilizador the Future of Distributed Gaming: Technical Advantages and User-Centred Design M
The Game Programmer's Guide to Torque
The Game Programmer's Guide to Torque
Top View
Walking in a Virtual Town Using Nintendo Wiimote and Balance Board
Facilitating the Education of Game Development
Homebrew and the Social Construction of Gaming Community, Creativity, and Legal Context of Amateur Game Boy Advance Development by Brett Bennett Camper
Vis-A-Vis: a Physical User Interface for Mobile Games
A Brief Introduction to XNA
Best Free Indie Game Engine
Marble Blast Ultra
The Linux Game Industry Who Am I?
Jon W. Bäckström Birth: September 29, 1955 Keywords: P.O
Break Into the Game Industry. How to Get a Job Making Video Games
Communication Versus Computation: a Survey of Cloud Gaming Approaches
Utilizing a 3D Game Engine to Develop a Virtual Design Review System
Ac 2007-495: Programming Games to Learn Algorithms
Theory, Design, and Preparation Work