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GameSpy
Designing a User Interface for Musical Gameplay
EA and Crytek Recruit Players Into Free Trial for Crysis Wars
High-Performance Play: the Making of Machinima
Game Development Companies/Studios in Orange County
Nintendo Entertainment System Now You’Re Playing with Power!
The History of Video Game Music from a Production Perspective
The Usability of Massively Multiplayer Online Roleplaying Games
Baldur-Swordcoast-Manual
Procedural Content Generation
Application: Unity 3D Web Player
Innovation in the Video Game Industry: the Role of Nintendo
Game Development Companies/Studios in Orange County (Listings in Parentheses Appear to No Longer Be in Business)
The Hunting Lodge
Readme.Txt UPDATE ===For Customer Support, Email Support
Irrevocability in Games
John Carmack Archive - Interviews
Counter Strike UBT Summer School
Case Study the Indie Game Industry and Help Indie Developers Achieve
Top View
2014-07 EFF Gaming Exempiton Comment
IGN: Dirty Harry - the Ultimate Collection Review 6/4/08 2:40 PM
Physical Spaces and Temporal Plots: Narrative Techniques in Bioware’S Crpgs
Tony Dorie March 22, 2001 STS145: History of Computer Game Design Henry Lowood
Impacts of Playing Massively Multiplayer Online Role-Playing Games (Mmorpgs) on Individuals’ Subjective Sense of Feeling Connected with Others Dustin R
Large-Scale Cross-Game Player Behavior Analysis on Steam
Instructions for GPS Gamespy Connect
Game/Genre: a Critique of Generic Formulas in Video Games in the Context of “The Real”
June 29, 2015 by Electronic Mail Jacqueline C. Charlesworth
Space and Place As Expressive Categories in Videogames
Curriculum Vitae Mike Treanor
Matt Doeden This Page Intentionally Left Blank
Wii Network Game Development and Operation Manual
Addressing Cheating and Workload Characterization in Online Games
INVESTOR PRESENTATION December 2020 AGENDA
Multiplayer FPS Games As Co-Creative Media
Nintendo Entertainment System Documentation
The Cinematisation of Computer and Console Games
In an Age When Computers Are Obsolete out of the Box and Faster
48-JLS-0052 an Interactive Qualifying Project Report: Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE by Gayle R
Antichamber an Overnight Success, Seven Years in the Making
Evolution of Video Game Controllers: How Simple Switches Lead to the Development of the Joystick and the Directional Pad
Instructions for M80 Gamespy Digital Camera
Block by Block: the Use of the Video Game “Minecraft” As a Tool to Increase Public Participation
Class 23 Post Hearing Responses V2
Review of Final Fantasy VII
Inside the IGN Platform Index
Adaptive Game Music
Massively Multiplayer Online Role-Playing Games: Problematic Use
Digital Distribution of Video Games for PC a SWOT Analysis
Finding Aid to the LGBTQ Game Archive Collection, 1986-2020
Referencing the Imaginary: an Analysis of Library Collection of Role-Playing Game Materials the Reference Librarian Dr
Online Role-Playing Games: There Is Nothing New Under the Sun