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Deck Nine
Creativity and Learning in Digital Entertainment Games Thesis
An Analysis and Expansion of Queerbaiting in Video Games
SUBJECT to CHANGE: Queer Coming-Of-Age Narratives in Award-Winning Video Games
Life Is Strange – Ein „Game for Change“?
MEGAN ELISABETH KELLY BIG FISH TALENT AGENCY Emily Rushing Email:
[email protected]
Phone: 303-883-7549 FILM/WEB Black Gold Lead Dir
“Just Because It's Gay?”: Transgressive Design in Queer
NOMINATIONS with WINNERS HIGHLIGHTED 12 April 2018
Modern Warfare a Required Network Service Has Failed
Interactivity and Player Agency in Videogame Adaptations of Hamlet
Teaching and Learning with Interactive Fiction
September 7, 2017
An Interdisciplinary Analysis of Decision-Making in Video Games and Its Effect On
Life Lessons with Atreus and Chloe: Mature Video Games As Opportunity Spaces for Family Conversations
Atmayaal: La Ciudad De Los Sueños. Concept Art Para Novela Visual
Game Studies 19(3), (2019) 1
Life Is Strange Before the Storm Full Download Pc Life Is Strange: Before the Storm
Design for Transfer Figural Transfer Through Metaphorical Recontextualization in Games for Health
Productive Dissension: How a Diverse Writers’ Room Created Life Is Strange: Before the Storm
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