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INDEX Note to the reader: Throughout this index boldfaced page numbers indicate primary discussions of a topic. Italicized page numbers indicate illustrations. A antique Jerusalem map, Baer, Ralph, 18 171 – 172, 172 balance, game, 84 AAA games, 190 AO rating, 41 Baldur’s Gate, 122, 124, 124 abilities, characters, 68 – 69 Apparitions: The Haunting of the bandwidth, 192 Abrams Battle Tank, 34 Red Reef Inn, 135, 142, 144, Barker, Clive, 178 Abt, Clark, 39 145, 158, 211 – 212, 212 Battle for Wesnoth, 34 Academic Skill Builders, 45 AppData, 236 battle music, 191 action games, 27 – 28 arcade games, 20 – 21, 27, 34, 96, Beaumont, Brad, 186, 195, 195 – 196 action-adventure games, 31 187, 199, 205, 233 – 234 Bedlam Games, 176, 183, 275 active interfaces, 144 Arneson, Dave, 27 “before transistors” game, 17 Activision, 28, 84 array method, 181, 181 Bejeweled, 8, 9, 50 adaptive audio, 191 art bible, 206 beta testing phase, 218, 245 addictinggames.com, 42 art director, 206 bevel, 128, 136 Adobe, 130, 222 art flatbooks, 264 Bézier curves, 208 Adventure Game Studios, 228 art section, GDD, 60 Big, 30 adventure games, 29 – 31 Artery Studios, 127, 127, 215, Big Fish Games, 115, 116, advergames, 242 – 243 215, 265 117, 238 – 239 advertising, 240 – 247 assets, 85 BioShock, 74, 74, 75, 188 After Effects, 51, 107, 126 assistant producer job position, 258 bird’s-eye view, 120 – 121 Age of Wonders, 34 Atari, 8, 21 black lines, 130 age range, gamers, 14, 112, 113 audio/sound, 185 – 201 Blender, 125, 126, 131, 222 aiming reticule, 288 audio requirements section,
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