Dev-C++ Is an Extension of Dev-C++ by Colin Laplace Et
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Wxshapeframework: an Easy Way for Diagrams Manipulation in C++ Applications
WSEAS TRANSACTIONS on COMPUTERS Michal Bliznak, Tomas Dulik, Vladimir Vasek WXSHAPEFRAMEWORK: AN EASY WAY FOR DIAGRAMS MANIPULATION IN C++ APPLICATIONS MICHAL BLIŽŇÁK1, TOMÁŠ DULÍK2, VLADIMÍR VAŠEK3 Department of Informatics and Artificial Inteligence1, 2, Department of Automation and Control Engineering3 Faculty of Applied Informatics, Tomas Bata University Nad Stráněmi 4511, 760 05, Zlín CZECH REPUBLIC [email protected], [email protected], [email protected] Abstract: wxShapeFramework is new cross-platform software library written in C++ programming language which is suitable for creation of software applications manipulating diagrams, images and other graphical objects. Thanks to the underlying technologies such as wxWidgets toolkit and its XML-based persistent data container add-on called wxXmlSerializer it is an ideal solution for rapid and easy cross-platform visualisation software development. The paper reveals how the wxSF allows user to easily create applications able to interactively handle various scenes consisting of pre-defined or user-defined graphic objects (both vector- and bitmap-based) or GUI controls, store them to XML files, export them to bitmap images, print them etc. Moreover, thanks to applied software licence the library can be used for both open-source and commercial projects on all main target platforms including MS Windows, MacOS and Linux. Keywords: Diagram, vector, bitmap, GUI, wxWidgets, wxXmlSerializer, wxShapeFramework, wxSF, C++ 1 Introduction called shapes (including basic rectangular and elliptic shapes, line and curve shapes, polygonal shapes, static Modern software applications often need the ability to and in-place editable text, bitmap images, etc.). graphically represent various data or logical structures, information flows, processes and similar The wxSF allows to define relationship between abstract information types in the form of diagrams. -
PHP Beyond the Web Shell Scripts, Desktop Software, System Daemons and More
PHP Beyond the web Shell scripts, desktop software, system daemons and more Rob Aley This book is for sale at http://leanpub.com/php This version was published on 2013-11-25 This is a Leanpub book. Leanpub empowers authors and publishers with the Lean Publishing process. Lean Publishing is the act of publishing an in-progress ebook using lightweight tools and many iterations to get reader feedback, pivot until you have the right book and build traction once you do. ©2012 - 2013 Rob Aley Tweet This Book! Please help Rob Aley by spreading the word about this book on Twitter! The suggested hashtag for this book is #phpbeyondtheweb. Find out what other people are saying about the book by clicking on this link to search for this hashtag on Twitter: https://twitter.com/search?q=#phpbeyondtheweb Contents Welcome ............................................ i About the author ...................................... i Acknowledgements ..................................... ii 1 Introduction ........................................ 1 1.1 “Use PHP? We’re not building a website, you know!”. ............... 1 1.2 Are you new to PHP? ................................. 2 1.3 Reader prerequisites. Or, what this book isn’t .................... 3 1.4 An important note for Windows and Mac users ................... 3 1.5 About the sample code ................................ 4 1.6 External resources ................................... 4 1.7 Book formats/versions available, and access to updates ............... 5 1.8 English. The Real English. .............................. 5 2 Getting away from the Web - the basics ......................... 6 2.1 PHP without a web server .............................. 6 2.2 PHP versions - what’s yours? ............................. 7 2.3 A few good reasons NOT to do it in PHP ...................... 8 2.4 Thinking about security ............................... -
Dynamic Object-Oriented Programming with Smalltalk
Dynamic Object-Oriented Programming with Smalltalk 1. Introduction Prof. O. Nierstrasz Autumn Semester 2009 LECTURE TITLE What is surprising about Smalltalk > Everything is an object > Everything happens by sending messages > All the source code is there all the time > You can't lose code > You can change everything > You can change things without restarting the system > The Debugger is your Friend © Oscar Nierstrasz 2 ST — Introduction Why Smalltalk? > Pure object-oriented language and environment — “Everything is an object” > Origin of many innovations in OO development — RDD, IDE, MVC, XUnit … > Improves on many of its successors — Fully interactive and dynamic © Oscar Nierstrasz 1.3 ST — Introduction What is Smalltalk? > Pure OO language — Single inheritance — Dynamically typed > Language and environment — Guiding principle: “Everything is an Object” — Class browser, debugger, inspector, … — Mature class library and tools > Virtual machine — Objects exist in a persistent image [+ changes] — Incremental compilation © Oscar Nierstrasz 1.4 ST — Introduction Smalltalk vs. C++ vs. Java Smalltalk C++ Java Object model Pure Hybrid Hybrid Garbage collection Automatic Manual Automatic Inheritance Single Multiple Single Types Dynamic Static Static Reflection Fully reflective Introspection Introspection Semaphores, Some libraries Monitors Concurrency Monitors Categories, Namespaces Packages Modules namespaces © Oscar Nierstrasz 1.5 ST — Introduction Smalltalk: a State of Mind > Small and uniform language — Syntax fits on one sheet of paper > -
Nested Class Modularity in Squeak/Smalltalk
Springer, Nested Class Modularity in Squeak/Smalltalk Nested Class Modularity in Squeak/Smalltalk Modularität mit geschachtelten Klassen in Squeak/Smalltalk by Matthias Springer A thesis submitted to the Hasso Plattner Institute at the University of Potsdam, Germany in partial fulfillment of the requirements for the degree of Master of Science in ITSystems Engineering Supervisor Prof. Dr. Robert Hirschfeld Software Architecture Group Hasso Plattner Institute University of Potsdam, Germany August 17, 2015 Abstract We present the concept, the implementation, and an evaluation of Matriona, a module system for and written in Squeak/Smalltalk. Matriona is inspired by Newspeak and based on class nesting: classes are members of other classes, similarly to class instance variables. Top-level classes (modules) are globals and nested classes can be accessed using message sends to the corresponding enclosing class. Class nesting effec- tively establishes a global and hierarchical namespace, and allows for modular decomposition, resulting in better understandability, if applied properly. Classes can be parameterized, allowing for external configuration of classes, a form of dependency management. Furthermore, parameterized classes go hand in hand with mixin modularity. Mixins are a form of inter-class code reuse and based on single inheritance. We show how Matriona can be used to solve the problem of duplicate classes in different modules, to provide a versioning and dependency management mech- anism, and to improve understandability through hierarchical decomposition. v Zusammenfassung Diese Arbeit beschreibt das Konzept, die Implementierung und die Evaluierung von Matriona, einem Modulsystem für und entwickelt in Squeak/Smalltalk. Ma- triona ist an Newspeak angelehnt und basiert auf geschachtelten Klassen: Klassen, die, wie zum Beispiel auch klassenseitige Instanzvariablen, zu anderen Klassen gehören. -
Advanced Wxpython Nuts and Bolts Robin Dunn O'reilly Open
Advanced wxPython Nuts and Bolts Robin Dunn Software Craftsman O’Reilly Open Source Convention July 21–25, 2008 Slides available at http://wxPython.org/OSCON2008/ wxPython: Cross Platform GUI Toolkit 1 Presentation Overview • Introduction • Widget Inspection Tool • wx.ListCtrl • Keeping the UI Updated • Virtual wx.ListCtrl • Sizers and more sizers • wx.TreeCtrl • XML based resource system • wx.gizmos.TreeListCtrl • Data transfer • CustomTreeCtrl – data objects • wx.grid.Grid – clipboard • ScrolledPanel – drag and drop • wx.HtmlWindow • Creating custom widgets • Double buffered drawing wxPython: Cross Platform GUI Toolkit 2 Introduction to wxPython • wxPython is a GUI toolkit for Python, built upon the wxWidgets C++ toolkit. (See http://wxWidgets.org/) – Cross platform: Windows, Linux, Unix, OS X. – Uses native widgets/controls, plus many platform independent widgets. • Mature, well established projects. – wxWidgets: 1992 – wxPython: 1996 wxPython: Cross Platform GUI Toolkit 3 Introduction: architecture wxPython Library Proxy classes wxPython Extension Modules wxWidgets Toolkit Platform GUI Operating System wxPython: Cross Platform GUI Toolkit 4 Introduction: partial class hierarchy wx.Object wx.EvtHandler wx.Window wx.TopLevelWindow wx.Panel wx.Control wx.Frame wx.Dialog wx.ScrolledWindow wxPython: Cross Platform GUI Toolkit 5 wx.ListCtrl • Presents a list of items with one of several possible views – List – Report – Icon • Supports various attributes and operations on the list data – Icons, and colors – Sorting – multiple selection • -
Reflection in Smalltalk
Louvain School of Engineering (EPL) rev. 2012-07-03 Computing Science Engineering Department (INGI) . Reflection and Context-Oriented Programming (R+COP)with 2nd practical session ANSWERS Reflection in Smalltalk .This. session is a hopefully gentle introduction to Smalltalk’s meta-object protocol. You can use the tools of the Smalltalk environment to find answers to all questions. In particular: • Use the System Browser to navigate through classes, their methods and their hierarchies. The class browser also gives you valuable information on the overriding of methods and you can use the right-click menu on any method to explore senders and implementors of any messages used inside the method body. • Use the Finder tool to search for methods implementing a particular message. • Use the Inspector for individual objects, and evaluate expressions in the context of the inspected object. • Select an expression in any browser and use the right-click menu to browse all implementors or senders of the method. This session starts the exploration of reflection in Smalltalk by considering class instantiation, class inheritance, and the interaction between these two concepts. The second part of the session focuses on structural and behavioural reflection. Smalltalk Kernel: Instantiation Relationship 1. What is the class of 1984? Which message can you send to obtain the class of an object? Apply this message to 1984 and inspect the result. Inside the inspector, what do you conclude from evaluating and printing the result of self inside the lower-right text pane? The message that retrieves the class of an instance is class. If you inspect the result of 1984 class, you will obtain an inspector window with a SmallInteger class as window title and self bound to SmallInteger, as you can check by printing self. -
Up & Running with Wxpython Robin Dunn Patrick O'brien O'reill
wxPython in a Nutshell Robin Dunn http://wxPython.org/ O’Reilly Open Source Convention July 26–30, 2004 wxPython: Cross Platform GUI Toolkit 1 The best way to eat an elephant… wxPython: Cross Platform GUI Toolkit 2 …is one bite at a time wxPython: Cross Platform GUI Toolkit 3 Introduction to wxPython • wxPython is a GUI toolkit for Python, built upon the wxWidgets C++ toolkit. – Cross platform: Windows, Linux, Unix, OS X. – Uses native widgets/controls, plus many platform independent widgets. • Mature, well established projects. – wxWidgets: 1992 – wxPython: 1996 wxPython: Cross Platform GUI Toolkit 4 Introduction: architecture wxPython Library Proxy classes wxPython Extension Modules wxWidgets Toolkit Platform GUI Operating System wxPython: Cross Platform GUI Toolkit 5 Introduction: partial class hierarchy wx.Object wx.EvtHandler wx.Window wx.TopLevelWindow wx.Panel wx.Control wx.Frame wx.Dialog wx.ScrolledWindow wxPython: Cross Platform GUI Toolkit 6 Getting started with wxPython • Installation is simple -- binary installers are available at SourceForge and via http://wxPython.org/download.php for: – Windows: *.exe – Linux: *.rpm (and *.deb’s are available separately.) – OS X: *.dmg, a disk image that contains an Installer package. • Can be built from source for other Unix-like systems. wxPython: Cross Platform GUI Toolkit 7 Getting started with wxPython • Choose an installer. • Which version of Python do you use? – 2.2, or 2.3 • Unicode? – Windows, but be careful with Win9x/ME – Linux/Unix, with the GTK2 build – OS X, soon • or ANSI? – All platforms wxPython: Cross Platform GUI Toolkit 8 Getting started with wxPython • Choose an editor or development environment: – Boa Constructor – WingIDE – PyAlaMode – SCiTE – Emacs, vi, etc. -
Xcode Chapter.Indd
Chapter 1 Xcode Many computer books use Chapter 1 to cover introductory material. Xcode Tools Sensei is not one of those books. I want you to start learning immediately. After reading this chapter you’ll know how to create a project, add files to your project, edit source code, model data, read developer documentation, configure the compiler, and build your project into a working Mac OS X program. Creating a Project Every program you write with Xcode requires a project, no matter how small the program is. An Xcode project contains your program’s source code files and other files Xcode needs to build a working program, such as Interface Builder nib files. To create an Xcode project, choose File > New Project, and the Project Assistant window opens. Xcode has the following project categories: n Action n Application n Audio Units n Bundle n Command-Line Utility n Dynamic Library n External Build System n Framework n J2EE n Java n Kernel Extension n Standard Apple Plug-Ins n Static Library I will go into greater detail on the types of projects shortly, but most of you will be making application projects. After choosing the type of project you want to make, click the Next button. Tell Xcode the name of your project and where you want to store it, then click the Finish button. Congratulations! You’ve created an Xcode project. What Xcode includes in a project depends on the type of project you create. Xcode includes the following files for a Cocoa application: n An Objective C source code file, main.m. -
Linux, Yocto and Fpgas
Embedded Open Source Experts Linux, Yocto and FPGAs Integrating Linux and Yocto builds into different SoCs From a Linux software perspective: ➤ Increased demand for Linux on FPGAs ➤ Many things to mange, both technical and practical ➤ FPGAs with integrated CPU cores – very similar many other SoCs Here are some experiences and observations... © Codiax 2019 ● Page 2 Why use Linux? ➤ De-facto standard ➤ Huge HW support ➤ FOSS ➤ Flexible ➤ Adaptable ➤ Stable ➤ Scalable ➤ Royalty free ➤ Vendor independent ➤ Large community ➤ Long lifetime Why not Linux? ➤ Too big ➤ Real-time requirements ➤ Certification ➤ Boot time ➤ Licensing ➤ Too open? Desktop Shells: Desktop Display server: Display BrailleDisplay Touch-Screen Mouse & Keyboard Wayland Compositor Wayland + development tools = a lot code!of source Linux system example weston, clayton,mutter,KWin evdev libinput GNOME Shell D radeon nouveau lima etna_viv freedreno tegra-re lima nouveau radeon freedreno etna_viv e libwayland-server libwayland-server s Cinnamon k t o kms p Linux kernel, Linux kernel, Plasma 2 w i (Kernel Mode Setting) Mode (Kernel d g Cairo-Dock e t s drm (Direct Rendering Manager) Rendering (Direct drm cache coherent L2-Caches L2-Caches cache coherent CPU &GPU Enlight. DR19 System libraries: System oflibraries): form (in the Toolkits Interface User µClibc Pango glibc glibc main memory possibly adaptations to Wayland/Mir libwayland / COGL libwayland Cairo Cairo (Xr) GTK+ Clutter 2D Application 2D GModule GThread GThread GLib GObject Glib GIO ATK devicedrivers other& modules System -
Pharo by Example
Portland State University PDXScholar Computer Science Faculty Publications and Computer Science Presentations 2009 Pharo by Example Andrew P. Black Portland State University, [email protected] Stéphane Ducasse Oscar Nierstrasz University of Berne Damien Pollet University of Lille Damien Cassou See next page for additional authors Let us know how access to this document benefits ouy . Follow this and additional works at: http://pdxscholar.library.pdx.edu/compsci_fac Citation Details Black, Andrew, et al. Pharo by example. 2009. This Book is brought to you for free and open access. It has been accepted for inclusion in Computer Science Faculty Publications and Presentations by an authorized administrator of PDXScholar. For more information, please contact [email protected]. Authors Andrew P. Black, Stéphane Ducasse, Oscar Nierstrasz, Damien Pollet, Damien Cassou, and Marcus Denker This book is available at PDXScholar: http://pdxscholar.library.pdx.edu/compsci_fac/108 Pharo by Example Andrew P. Black Stéphane Ducasse Oscar Nierstrasz Damien Pollet with Damien Cassou and Marcus Denker Version of 2009-10-28 ii This book is available as a free download from http://PharoByExample.org. Copyright © 2007, 2008, 2009 by Andrew P. Black, Stéphane Ducasse, Oscar Nierstrasz and Damien Pollet. The contents of this book are protected under Creative Commons Attribution-ShareAlike 3.0 Unported license. You are free: to Share — to copy, distribute and transmit the work to Remix — to adapt the work Under the following conditions: Attribution. You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work). -
Up & Running with Wxpython Robin Dunn Patrick O'brien O'reill
wxPython in a Nutshell Robin Dunn http://wxPython.org/ O’Reilly Open Source Convention July 26–30, 2004 wxPython: Cross Platform GUI Toolkit 1 The best way to eat an elephant… wxPython: Cross Platform GUI Toolkit 2 …is one bite at a time wxPython: Cross Platform GUI Toolkit 3 Why wxPython? • wxPython is an open source GUI toolkit based on the wxWidgets (formerly wxWindows) library • Designed to be cross-platform and supports most Unix/Linux platforms, MS Windows and Mac OS X • Uses native widgets wherever possible to preserve native Look and Feel. • Extensive sample programs, helpful and capable community • Mature, well established projects. – wxWidgets: 1992 – wxPython: 1996 wxPython: Cross Platform GUI Toolkit 4 Getting started with wxPython • Choose an installer – http://wxPython.org/downloads.php – Windows *.exe installers, Linux RPMs or OSX *.dmg – Can be built from source with a few prerequisites • Which version of Python do you use? – 2.3, 2.4, 2.5 • Unicode or ANSI? – Unicode builds available on all platforms, but be careful with Win9x/ME – ANSI available for platforms, but may be phased out soon. wxPython: Cross Platform GUI Toolkit 5 Getting started with wxPython • Choose an editor or development environment: – Boa Constructor – WingIDE – SPE – SCiTE – Emacs, vi, etc. • It’s just plain text, so any ordinary editor and command line will do. wxPython: Cross Platform GUI Toolkit 6 Getting started with wxPython • Ready, set, go! • The wxPython Demo is a great way to learn about the capabilities of the toolkit. wxPython: Cross Platform -
Comparison of C++ and C
Comparison of C++ and C# Jim Fawcett CSE681 – Software Modeling and analysis Summer 2005 Table of Contents • Object Models • C# Language • C# Object Model • Common Type System • C# Object Type • Type Class • Class Browser in IDE • Delegates • Events • Threads • Assemblies • C# Libraries Both are Important • C++ has a huge installed base. • Your next employer is very likely to be a C++ house. • C# is gaining popularity very quickly. • But, your next employer may not yet do C#. • CSE681 – Software Modeling and Analysis • Focuses almost exclusively on C# and .Net. • CSE687 – Object Oriented Design: • Focuses almost exclusively on C++ and the Standard Library. Comparison of Object Models Contents • C++ Object Model • .Net Object Model • All objects share a rich memory model: • More Spartan memory model: • Static, stack, and heap • Value types are stack-based only. • Rich object life-time model: • Reference types (all user defined types • Static objects live of the duration of the and library types) live on the heap. program. • Non-deterministic life-time model: • Objects on stack live within a scope defined • All reference types are garbage collected. by { and }. • That’s the good news. • Objects on heap live at the designer’s • That’s the bad news. descretion. • Semantics based on a shallow reference • Semantics based on a deep copy model. model. • That’s the good news. • For compilation, client’s use their • That’s the bad news. server’s meta-data. • For compilation, clients carry their • That is great news. server’s type information. • It is this property that makes .Net • That’s definitely bad news.