L1: Basic 2/1 GF TWiB L2: Intermediate 2/1 GFa TWiB L3: Modern 2/1 GF TWiB L4: Advanced 2/1 GF TWiB L5: Complex 2/1 GF TWiB L6: Expert 2/1 GF TWiB

GENERAL 2/1 GF 9 11 2/1 GF 2/1 GF 2/1 GF 2/1 GF 2/1 GF

2M waiting 10 2M waiting 2M waiting 2M waiting 2M = 5cM; 2N = 6+cM

3-Level Extra Values 10 3-Level Extra Values 3-Level Extra Values 3-Level Extra Values 3-Level Extra Values

3/1 Invitational 12 13 3/1 Invitational 3/1 Invitational 3/1 Invitational 3/1 Invitational

83-87

NOTRUMP 15-17 Total Points 0 15-17 15-17 15-17 14-16 Total Points 46 14-16

OPENING 5-c Major common 0 5-c Major common 5-c Major common 5-c Major common 5-c Major common 5-c Major common

System on over X, 2C 6 System on over X, 2C System on over X, 2C System on over X, 2C System on over X, 2C System on over X, 2C

Stayman 0 Stayman Stayman Stayman Stayman Stayman

Jacoby transfers 0 Jacoby Transfers Jacoby Transfers Jacoby transfers Jacoby transfers Jacoby transfers

Texas transfers 0 Texas transfers Texas transfer Texas transfer Texas transfers

2S = transfer to minors 0 4-suit transfers (+1 SA m) 8 4-suit transfers (+1 SA m) 2S = Size Ask/C (+2 SA) 47 2S = Size Ask/C (+2 SA) 2S = Size Ask/C (+2 SA)

2NT invitational 0 2NT = D (+2 SA) 47 2NT = D (+2 SA) 2NT = D (+2 SA)

3m = 6+c, invitational 0 3C = 5/5m weak 79 3C = 5/5m weak 3C = 5/5m invit Modern Puppet Stayman 168 Modern Puppet Stayman

3D = 5/5m GF 79 3D = 5/5m GF 3D = 5/5m GF 3D = 5/5m GF 3D = 5/5m GF

3H = 31(45), GF 79 3H = 31(45), GF 3H = 31(45), GF 3H = 31(45), GF

3S = 13(45), GF 79 3S = 13(45), GF 3S = 13(45), GF 3S = 13(45), GF

4S = Stayman 80 4S = MSS 4S = MSS 4S = MSS

Smolen/1NT 5 Smolen/1NT Smolen/1NT Smolen/1NT Smolen/1NT

Splinters/1NT 25 Splinters/1NT Splinters/1NT Splinters/1NT Splinters/1NT

Simplesohl 6 (Fast denies) 23 Lebensohl (Fast denies) Transfer Leb (Fast denies) 48 Mod Transfer Leb (F denies)

Delayed Leb 82 Delayed Leb Delayed Leb

2-level X = cards 6 2L X = cards, 3L X = Neg 190 2L X = cards; 3L X = Neg 2L X = cards; 3L X = Neg 2L X = cards; 3L X = Neg

2H = Drop Dead Stayman 6 2H = DDS 2H = DDS 2H = DDS 2H = DDS

Stayman then 2S = invit 5 169 Stayman then 2S = invit Stayman then 2S = invit Stayman then 2S = invit

3M Max Superaccepts 7 3M Max, 3Z dblton SA 7 3M Max, 3Z dblton SA 3M Max, 3Z dblton SA Step Based Super-Accepts

oM GF Raise (1NT, 2NT) 49 Rev Baze 49 Carmichael Baze

Transfers over Transfers

Stayman X 137 Stayman X Stayman X

X of Transfer 170 X of Transfer X of Transfer X of Transfer Modern X of Transfer 170

2NT = 20-21; Jacoby/TX 160 2NT = 19+ to 21; Jac, TX 160 2NT = 19+ to 21; Jac, TX 2NT = 19+ to 21; Jac, TX 2NT = 19+ to 21; Jac, TX 2NT = 19+ to 21; Jac, TX

Smolen/2NT 167 Smolen/2NT Smolen/2NT Smolen/2NT Smolen/2NT

3S relay 3NT/2NT 26 Bathurst Slam Tries/2NT Bathurst Slam Tries/2NT

3NT = Gambling 1st/2nd 27 3NT = Gambling 1st/2nd 3NT = Gambling 1st/2nd 3NT = Gambling 1st/2nd 3NT = Gambling 1st/2nd

24-26 81 MAJOR Expected min length = 5 0 min length = 5 (1/2); 4 (3/4) 106 min length = 5 (1/2); 4 (3/4) min length = 5 (1/2); 4 (3/4) min length = 5 (1/2); 4 (3/4) min length = 5 (1/2); 4 (3/4)

OPENING Double Raise Invit. 0 Double Raise Invit. Double Raise Invit. Double Raise Invit. Double Raise Invit. Double Raise Weak 134

After Weak 0 After Overcall Weak After Overcall Weak After Overcall Weak After Overcall Weak Jumps Weak, 3M-1 Mixed

Jacoby 2NT 183 Jacoby 2NT Jacoby 2NT Jacoby 2NT Jacoby 2NT 2NT LR+ w/ Structure 134

Splinters 184 186 Splinters Splinters Splinters Splinters

1NT Forcing (or Semi-F) 12 1NT Semiforcing 12 1NT Semiforcing 1NT Semiforcing 1NT Semiforcing 1NT Semiforcing

Q=LR+ 165 Q=LR+ Q=LR+ Q=LR+ Q=LR+ Q=LR+

2-way Drury 92 114 2-way Reverse Drury 2-way Rev Drury 2-way Rev Drury Comp 117 Mod 2-way Drury

3NT = 12-15, 2c support 164 3NT = 12-15, 2c support 3NT = Good 1-4 Raise 136 Over Splinters

Const Raise / Limp Raise 163 Const Raise / Limp Raise Const Raise / Limp Raise Const Raise / Limp Raise Const Raise / Limp Raise Const Raise / Limp Raise

166 142 115

MINOR Expected min length = 3 0 Expected min length = 3 Expected min length = 3 Expected min length = 3 Expected min length = 3 Expected min length = 3

OPENING Double Raise Invit. 0 Double Raise Weak 32 Double Raise Weak Double Raise Weak Double Raise Weak Double Raise Weak

After Overcall Weak 165 After Overcall Weak After Overcall Weak After Overcall Weak After Overcall Weak After Overcall Weak

Bypass 4+D (Walsh,Ext-W) 95 Bypass 4+D (Walsh,Ext-W) Bypass 4+D (Walsh,Ext-W) Extended Walsh w/ 2-Way 94 Extended Walsh w/ 2-Way Extended Walsh w/ 2-Way

1NT = 6 to 10- 0 1NT = 6 to 10- 1NT = 6 to 10- 1NT = 6 to 10- 1NT = 6 to 10- 1NT = 6 to 10-

2NT = 10+ to 12- 0 2NT = 10+ to 12- 2NT = 10+ to 12- 2NT = 10+ to 12- 2NT = 10+ to 12- 2NT = 12+ to 15 or 18+

3NT = 12+ to 15 0 3NT = 12+ to 15 3NT = 12+ to 15 3NT = 12+ to 15 3NT = 12+ to 15 3NT = 16 to 17

Q=LR+ 165 Q=LR+ Q=LR+ Q=LR+ Q=LR+ Q=LR+

Inverted minors 32 Inverted minors Inverted minors Inverted minors Inverted minors w/ Structure

Reverse (on /X) 2H Bal 10+ to 12-

2S Mixed Raise

2-LEVEL 2C=SAF; 2D=GF, 2H=bust 34 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust

Kokish 70 Kokish Mod Kokish

2D/H/S = 5-10 36 2D/H/S = 5-10 2D/H/S = 5-10 2D/H/S = 5-10 2D/H/S = 5-10 2D/H/S = 5-10

2NT = Feature 88 2NT = Feature 2NT = Ogust 88 2NT = Ogust 2NT = Mod Ogust 218 2NT = G Ogust 218

vs Interference, P=+, X=bust 192 vs Interference, P=+, X=bust vs Interference, P=+, X=bust

McCabe 155 Transfer McCabe 158

4C = 01122 KC 4C = 01122 Preempt KC OTHER Weak Jump Shift in Comp 171 Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp

CONV Weak Jump Shift no Comp 171 WJS 2L w/o Comp WJS 2L w/o Comp WJS 2L w/o Comp 1C - 2D WJS 1C - 2D WJS

CALLS Western Cuebids 162 Western Cuebids Western Cuebids Western Cuebids Western Cuebids Western Cuebids

New Minor Forcing 104 , Ext 104 2-Way NMF(UPH/PH). Ext 94 2-Way NMF (UPH/PH), Ext 2-Way NMF w/ XYZ, Ext 144

4th Suit GF (1R BPH) 105 4th Suit GF (1R BPH) 4th Suit GF (1R BPH) 4th Suit GF (1R BPH) 5th Suit Forcing

Help Suit Game Tries 22 74 HSGT HSGT Kokish Game Tries 108 Kokish Game Tries

Scrambling 2NT 53 Scrambling 2NT Scrambling 2NT Scrambling 2NT

2NT = 3344 109 2NT = 3344 2NT = 3344

Lebensohl over Reverses 93 Leb/4th over Reverses Leb/4th over Reverses

Un v. Un/Michaels 40 Un v. Un Safety/Michaels

Good/Bad 2NT 149

NT in Comp for Longer D 150

Transfer Resp vs Overcall

Transfer Leb vs WJO

Modified Wolff Signoff 94 Modified Wolff Signoff Transfer Wolff 215

Transfer Rebids by O 216

Spear 217

Gazilli

Mathe vs. Strong C 191 Mathe vs Strong C Mathe vs. Strong Club Mathe vs. Strong Club

18

SPECIAL Negative through 4H 14 Negative through 4H Negative through 4H Negative through 4H Negative through 4H Negative through 4H

DOUBLES 112 Responsive through 4H 14 Responsive through 4H Responsive through 4H Responsive through 4H Responsive through 4H

Support through 2-suit, XX 14 52 Support through 2-suit, XX Support through 2-suit, XX Support through 3-suit, XX Support through 3-suit, XX

Maximal Doubles 195 Maximal Doubles Maximal Doubles Maximal Doubles

Snapdragon Doubles 196 Snapdragon Doubles

Rosenkrantz XX 197 Rosenkrantz XX

Anti-Lead Directing Doubles 198

15 19

NOTRUMP Direct: 15-18, Systems ON 161 Direct: 15-18, Systems ON Direct: 15-18, Systems ON Direct: 15-18, Systems ON Direct: 15-18, Systems ON Direct: 15-18, Systems ON

OVERCALLS :11-14, Systems ON 151 Balancing: 11-14, Systems ON Balancing: 11-14, Systems ON Balancing: 11-15, Sys ON 151 Balancing: 11-16, Sys ON 153 Balancing: 11-16, Sys ON

2NT = 2 lowest unbid 38 2NT = 2 lowest unbid 2NT = 2 lowest unbid 2NT = 2 lowest unbid 2NT = 2 lowest unbid 2NT = 2 lowest unbid

Sandwich NT by PH 194 Sandwich NT by PH Sandwich NT by PH Sandwich NT by PH

Range Stayman x2 153 Range Stayman x2

SIMPLE 7 to 18 HCP 28 7 to 18 HCP 7 to 18 HCP 7 to 18 HCP 7 to 18 HCP 7 to 18 HCP

OVERCALLS NSF (by unpassed hand) 174 NSF (by unpassed hand) NSF (by unpassed hand) NSF (by unpassed hand) NS NFC NS NFC

Jump Raise = weak 30 Jump Raise = weak Jump Raise = weak Jump Raise = weak JR = weak JR = weak

Jump Q = mixed raise 30 Jump Q = mixed raised Jump Q = mixed raised

Jump S = fit 96 Jump S = fit

Transfer Adv/Neg X

31 107 DEFENSE Natural DONT 187 DONT Meckwell 187 Meckwell Woolsey 188

VS NT M. Cappelletti vs Weak NT 189 M. Cappelletti vs. Weak NT Transfer Plus vs Weak NT

JUMP Weak 172 Weak Weak Weak Weak Weak

OVERCALL Intermediate in PO Seat 173 Intermediate in PO Seat Intermediate in PO Seat Intermediate in PO Seat

4C = 01122 Preempt KC 4C = 01122 Preempt KC

OVER OPP'S NSF 1-level, NF 2-level 16 NSF 1-level, NF 2-Level NSF 1-level, NF 2-Level NSF 1-level, NF 2-Level NSF 1-level, NF 2-Level

T/O DBL Weak Jump Shifts 171 Weak Jump Shift Jump Shift Weak Jump Shift Weak Jump Shift Weak Jump Shift Weak

2NT LR+, M/m (Jordan) 39 165 Jordan Jordan Jordan Jordan w/ Structure for M 134

1m (X) Transfers 157

1M (X) Transfers 156

OPENING Light 0 Light Light Light Light Light

PREEMPTS 90 4om = 01122 Preempt KC 4om = 01122 Preempt KC

91

DIRECT Min-Max Michaels 38 Min-Max Michaels Min-Max Michaels Min-Max Michaels Min-Max Michaels, 2D/Short C193 Min-Max Michaels, 2D/Short C

CUEBID Meckstroth Advances Meckstroth Advances

DOUBLE Takeout through 4H 91 Takeout through 4H Takeout through 4H Takeout through 4H Takeout through 4H Takeout through 4H

vs. 4N/4S Takeout 91 4N/4S Takeout 4N/4S Takeout 4N/4S Takeout 4N/4S Takeout

PREEMPTS Leb 2NT Response 89 Leb 2NT Response Mod Leb 2NT Response

Leaping Michaels 111 Leaping Michaels

SLAM Gerber 159 Gerber 1430 Gerber 33 1430 Gerber 1430 Gerber 1430 Gerber

1430 KC 159 1430 KC 1430 KC 1430 KC 1430 KC 1430 KC

Number of Kings 159 Specific Kings 98 Specific Kings Specific Kings, 5S Ask 159 Specific Kings, 5S Ask Specific Kings, 5S Ask

Control Showing Cuebids 71 Modern CSC 71 Modern CSC Modern CSC Modern CSC

Forcing Passes 17 Forcing Passes Forcing Passes Forcing Passes Forcing Passes

159 175 175 Grand Slam Force Grand Slam Force

175 5NT Choice of Slams 177 5NT Choice of Slams 5NT Choice of Slams

72 vs interf: X=step 1, P=step 2 vs <5M: X=step 1, P=step 2 vs <5M: X=step 1, P=step 2

vs. 5M, DEPO vs. 5M+, DEPO vs. 5M+, DEPO

Keycard Resp w/ 176 Keycard Resp w/ Void Keycard Void Recycling 176

Minorwood 73 Minorwood Q-Minorwood

Exclusion KC 01122 Exclusion KC 01122

Non-Serious 3NT 178 Non-Serious 3NT/3S 178

Last Train

25 97 99-100 159 DEFENSIVE Standard Carding 63 Standard Carding Upside Down Attitude 131 Upside Down Attitude Upside Down Count and Att 62 Upside Down Count and Att

CARDING 4th best Leads 126 4th best Leads 4th best Leads 4th best Leads 4th best NT, 3/Low Suits 128 4th best NT, 3/Low Suits

and Primary = Attitude 62 Primary signal = Att 1,2,3 62 Primary signal = Att 1,2,3 Primary signal = Att 1,2,3 Primary signal = Att 1,2,3 Primary signal = Att 1,2,3

LEADS Leads in Partner's Suit 69 Leads in Partner's Suit Leads in Partner's Suit Leads in Partner's Suit Leads in Partner's Suit Leads in Partner's Suit

A/Q = Attitude; K = count 131 A/Q = Attitude; K = count A/Q = Att, K = C (NT Only) 131

Trump Suit Preference 133 Suit Preference Trump Suit Preference

Reverse Smith Echo 132 Reverse Smith Echo Reverse Smith Echo

Coded 9/10 MIddle of Hand Coded 9/10 Middle of Hand

67 129 130 3/Low Middle of Hand

64 127 65-66 69 68 63

OTHER Philosophy 1-4 Captaincy 75 Internal Reverses 135

CONCEPTS 41-45 Constructive Bidding 76-78 Transfer Concepts 141

Constructive Bidding 35 101 103 Steps 138

143

Competitive Bidding 29 37 Competitive Bidding 39 102

110 152 113 116

139 140

145-148

154

Hand Eval 20-21 54-61

PLAY 118-120 121 125 204

122-124 199-201

203-205 206

OPTIONAL -- (Reverse) 185 Flip Flop Minor Raises Crisscross Kickback Keycard

Puppet Stayman 168 Coded 9/10s

Sandwich NT 194

Updated 1/11/18