L1: Basic 2/1 GF TWiB L2: Intermediate 2/1 GFa TWiB L3: Modern 2/1 GF TWiB L4: Advanced 2/1 GF TWiB L5: Complex 2/1 GF TWiB L6: Expert 2/1 GF TWiB
GENERAL 2/1 GF 9 11 2/1 GF 2/1 GF 2/1 GF 2/1 GF 2/1 GF
2M waiting 10 2M waiting 2M waiting 2M waiting 2M = 5cM; 2N = 6+cM
3-Level Extra Values 10 3-Level Extra Values 3-Level Extra Values 3-Level Extra Values 3-Level Extra Values
3/1 Invitational 12 13 3/1 Invitational 3/1 Invitational 3/1 Invitational 3/1 Invitational
83-87
NOTRUMP 15-17 Total Points 0 15-17 15-17 15-17 14-16 Total Points 46 14-16
OPENING 5-c Major common 0 5-c Major common 5-c Major common 5-c Major common 5-c Major common 5-c Major common
System on over X, 2C 6 System on over X, 2C System on over X, 2C System on over X, 2C System on over X, 2C System on over X, 2C
Stayman 0 Stayman Stayman Stayman Stayman Stayman
Jacoby transfers 0 Jacoby Transfers Jacoby Transfers Jacoby transfers Jacoby transfers Jacoby transfers
Texas transfers 0 Texas transfers Texas transfer Texas transfer Texas transfer Texas transfers
2S = transfer to minors 0 4-suit transfers (+1 SA m) 8 4-suit transfers (+1 SA m) 2S = Size Ask/C (+2 SA) 47 2S = Size Ask/C (+2 SA) 2S = Size Ask/C (+2 SA)
2NT invitational 0 2NT = D (+2 SA) 47 2NT = D (+2 SA) 2NT = D (+2 SA)
3m = 6+c, invitational 0 3C = 5/5m weak 79 3C = 5/5m weak 3C = 5/5m invit Modern Puppet Stayman 168 Modern Puppet Stayman
3D = 5/5m GF 79 3D = 5/5m GF 3D = 5/5m GF 3D = 5/5m GF 3D = 5/5m GF
3H = 31(45), GF 79 3H = 31(45), GF 3H = 31(45), GF 3H = 31(45), GF
3S = 13(45), GF 79 3S = 13(45), GF 3S = 13(45), GF 3S = 13(45), GF
4S = Minor Suit Stayman 80 4S = MSS 4S = MSS 4S = MSS
Smolen/1NT 5 Smolen/1NT Smolen/1NT Smolen/1NT Smolen/1NT
Splinters/1NT 25 Splinters/1NT Splinters/1NT Splinters/1NT Splinters/1NT
Simplesohl 6 Lebensohl (Fast denies) 23 Lebensohl (Fast denies) Transfer Leb (Fast denies) 48 Mod Transfer Leb (F denies)
Delayed Leb 82 Delayed Leb Delayed Leb
2-level X = cards 6 2L X = cards, 3L X = Neg 190 2L X = cards; 3L X = Neg 2L X = cards; 3L X = Neg 2L X = cards; 3L X = Neg
2H = Drop Dead Stayman 6 2H = DDS 2H = DDS 2H = DDS 2H = DDS
Stayman then 2S = invit 5 169 Stayman then 2S = invit Stayman then 2S = invit Stayman then 2S = invit
3M Max Superaccepts 7 3M Max, 3Z dblton SA 7 3M Max, 3Z dblton SA 3M Max, 3Z dblton SA Step Based Super-Accepts
oM GF Raise (1NT, 2NT) 49 Rev Baze 49 Carmichael Baze
Transfers over Transfers
Stayman X 137 Stayman X Stayman X
X of Transfer 170 X of Transfer X of Transfer X of Transfer Modern X of Transfer 170
2NT = 20-21; Jacoby/TX 160 2NT = 19+ to 21; Jac, TX 160 2NT = 19+ to 21; Jac, TX 2NT = 19+ to 21; Jac, TX 2NT = 19+ to 21; Jac, TX 2NT = 19+ to 21; Jac, TX
Smolen/2NT 167 Smolen/2NT Smolen/2NT Smolen/2NT Smolen/2NT
3S relay 3NT/2NT 26 Bathurst Slam Tries/2NT Bathurst Slam Tries/2NT
3NT = Gambling 1st/2nd 27 3NT = Gambling 1st/2nd 3NT = Gambling 1st/2nd 3NT = Gambling 1st/2nd 3NT = Gambling 1st/2nd
24-26 81 MAJOR Expected min length = 5 0 min length = 5 (1/2); 4 (3/4) 106 min length = 5 (1/2); 4 (3/4) min length = 5 (1/2); 4 (3/4) min length = 5 (1/2); 4 (3/4) min length = 5 (1/2); 4 (3/4)
OPENING Double Raise Invit. 0 Double Raise Invit. Double Raise Invit. Double Raise Invit. Double Raise Invit. Double Raise Weak 134
After Overcall Weak 0 After Overcall Weak After Overcall Weak After Overcall Weak After Overcall Weak Jumps Weak, 3M-1 Mixed
Jacoby 2NT 183 Jacoby 2NT Jacoby 2NT Jacoby 2NT Jacoby 2NT 2NT LR+ w/ Structure 134
Splinters 184 186 Splinters Splinters Splinters Splinters
1NT Forcing (or Semi-F) 12 1NT Semiforcing 12 1NT Semiforcing 1NT Semiforcing 1NT Semiforcing 1NT Semiforcing
Q=LR+ 165 Q=LR+ Q=LR+ Q=LR+ Q=LR+ Q=LR+
2-way Reverse Drury 92 114 2-way Reverse Drury 2-way Rev Drury 2-way Rev Drury Comp 117 Mod 2-way Drury
3NT = 12-15, 2c support 164 3NT = 12-15, 2c support 3NT = Good 1-4 Raise 136 Over Splinters
Const Raise / Limp Raise 163 Const Raise / Limp Raise Const Raise / Limp Raise Const Raise / Limp Raise Const Raise / Limp Raise Const Raise / Limp Raise
166 142 115
MINOR Expected min length = 3 0 Expected min length = 3 Expected min length = 3 Expected min length = 3 Expected min length = 3 Expected min length = 3
OPENING Double Raise Invit. 0 Double Raise Weak 32 Double Raise Weak Double Raise Weak Double Raise Weak Double Raise Weak
After Overcall Weak 165 After Overcall Weak After Overcall Weak After Overcall Weak After Overcall Weak After Overcall Weak
Bypass 4+D (Walsh,Ext-W) 95 Bypass 4+D (Walsh,Ext-W) Bypass 4+D (Walsh,Ext-W) Extended Walsh w/ 2-Way 94 Extended Walsh w/ 2-Way Extended Walsh w/ 2-Way
1NT = 6 to 10- 0 1NT = 6 to 10- 1NT = 6 to 10- 1NT = 6 to 10- 1NT = 6 to 10- 1NT = 6 to 10-
2NT = 10+ to 12- 0 2NT = 10+ to 12- 2NT = 10+ to 12- 2NT = 10+ to 12- 2NT = 10+ to 12- 2NT = 12+ to 15 or 18+
3NT = 12+ to 15 0 3NT = 12+ to 15 3NT = 12+ to 15 3NT = 12+ to 15 3NT = 12+ to 15 3NT = 16 to 17
Q=LR+ 165 Q=LR+ Q=LR+ Q=LR+ Q=LR+ Q=LR+
Inverted minors 32 Inverted minors Inverted minors Inverted minors Inverted minors w/ Structure
Reverse Flannery (on /X) 2H Bal 10+ to 12-
2S Mixed Raise
2-LEVEL 2C=SAF; 2D=GF, 2H=bust 34 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust 2C=SAF; 2D=GF, 2H=bust
Kokish 70 Kokish Mod Kokish
2D/H/S = 5-10 36 2D/H/S = 5-10 2D/H/S = 5-10 2D/H/S = 5-10 2D/H/S = 5-10 2D/H/S = 5-10
2NT = Feature 88 2NT = Feature 2NT = Ogust 88 2NT = Ogust 2NT = Mod Ogust 218 2NT = G Ogust 218
vs Interference, P=+, X=bust 192 vs Interference, P=+, X=bust vs Interference, P=+, X=bust
McCabe 155 Transfer McCabe 158
4C = 01122 Preempt KC 4C = 01122 Preempt KC OTHER Weak Jump Shift in Comp 171 Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp Weak Jump Shifts w/ Comp
CONV Weak Jump Shift no Comp 171 WJS 2L w/o Comp WJS 2L w/o Comp WJS 2L w/o Comp 1C - 2D WJS 1C - 2D WJS
CALLS Western Cuebids 162 Western Cuebids Western Cuebids Western Cuebids Western Cuebids Western Cuebids
New Minor Forcing 104 New Minor Forcing, Ext 104 2-Way NMF(UPH/PH). Ext 94 2-Way NMF (UPH/PH), Ext 2-Way NMF w/ XYZ, Ext 144
4th Suit GF (1R BPH) 105 4th Suit GF (1R BPH) 4th Suit GF (1R BPH) 4th Suit GF (1R BPH) 5th Suit Forcing
Help Suit Game Tries 22 74 HSGT HSGT Kokish Game Tries 108 Kokish Game Tries
Scrambling 2NT 53 Scrambling 2NT Scrambling 2NT Scrambling 2NT
2NT = 3344 109 2NT = 3344 2NT = 3344
Lebensohl over Reverses 93 Leb/4th over Reverses Leb/4th over Reverses
Un v. Un/Michaels 40 Un v. Un Safety/Michaels
Good/Bad 2NT 149
NT in Comp for Longer D 150
Transfer Resp vs Overcall
Transfer Leb vs WJO
Modified Wolff Signoff 94 Modified Wolff Signoff Transfer Wolff 215
Transfer Rebids by O 216
Spear 217
Gazilli
Mathe vs. Strong C 191 Mathe vs Strong C Mathe vs. Strong Club Mathe vs. Strong Club
18
SPECIAL Negative through 4H 14 Negative through 4H Negative through 4H Negative through 4H Negative through 4H Negative through 4H
DOUBLES 112 Responsive through 4H 14 Responsive through 4H Responsive through 4H Responsive through 4H Responsive through 4H
Support through 2-suit, XX 14 52 Support through 2-suit, XX Support through 2-suit, XX Support through 3-suit, XX Support through 3-suit, XX
Maximal Doubles 195 Maximal Doubles Maximal Doubles Maximal Doubles
Snapdragon Doubles 196 Snapdragon Doubles
Rosenkrantz XX 197 Rosenkrantz XX
Anti-Lead Directing Doubles 198
15 19
NOTRUMP Direct: 15-18, Systems ON 161 Direct: 15-18, Systems ON Direct: 15-18, Systems ON Direct: 15-18, Systems ON Direct: 15-18, Systems ON Direct: 15-18, Systems ON
OVERCALLS Balancing:11-14, Systems ON 151 Balancing: 11-14, Systems ON Balancing: 11-14, Systems ON Balancing: 11-15, Sys ON 151 Balancing: 11-16, Sys ON 153 Balancing: 11-16, Sys ON
2NT = 2 lowest unbid 38 2NT = 2 lowest unbid 2NT = 2 lowest unbid 2NT = 2 lowest unbid 2NT = 2 lowest unbid 2NT = 2 lowest unbid
Sandwich NT by PH 194 Sandwich NT by PH Sandwich NT by PH Sandwich NT by PH
Range Stayman x2 153 Range Stayman x2
SIMPLE 7 to 18 HCP 28 7 to 18 HCP 7 to 18 HCP 7 to 18 HCP 7 to 18 HCP 7 to 18 HCP
OVERCALLS NSF (by unpassed hand) 174 NSF (by unpassed hand) NSF (by unpassed hand) NSF (by unpassed hand) NS NFC NS NFC
Jump Raise = weak 30 Jump Raise = weak Jump Raise = weak Jump Raise = weak JR = weak JR = weak
Jump Q = mixed raise 30 Jump Q = mixed raised Jump Q = mixed raised
Jump S = fit 96 Jump S = fit
Transfer Adv/Neg X
31 107 DEFENSE Natural DONT 187 DONT Meckwell 187 Meckwell Woolsey 188
VS NT M. Cappelletti vs Weak NT 189 M. Cappelletti vs. Weak NT Transfer Plus vs Weak NT
JUMP Weak 172 Weak Weak Weak Weak Weak
OVERCALL Intermediate in PO Seat 173 Intermediate in PO Seat Intermediate in PO Seat Intermediate in PO Seat
4C = 01122 Preempt KC 4C = 01122 Preempt KC
OVER OPP'S NSF 1-level, NF 2-level 16 NSF 1-level, NF 2-Level NSF 1-level, NF 2-Level NSF 1-level, NF 2-Level NSF 1-level, NF 2-Level
T/O DBL Weak Jump Shifts 171 Weak Jump Shift Jump Shift Weak Jump Shift Weak Jump Shift Weak Jump Shift Weak
2NT LR+, M/m (Jordan) 39 165 Jordan Jordan Jordan Jordan w/ Structure for M 134
1m (X) Transfers 157
1M (X) Transfers 156
OPENING Light 0 Light Light Light Light Light
PREEMPTS 90 4om = 01122 Preempt KC 4om = 01122 Preempt KC
91
DIRECT Min-Max Michaels 38 Min-Max Michaels Min-Max Michaels Min-Max Michaels Min-Max Michaels, 2D/Short C193 Min-Max Michaels, 2D/Short C
CUEBID Meckstroth Advances Meckstroth Advances
DOUBLE Takeout through 4H 91 Takeout through 4H Takeout through 4H Takeout through 4H Takeout through 4H Takeout through 4H
vs. 4N/4S Takeout 91 4N/4S Takeout 4N/4S Takeout 4N/4S Takeout 4N/4S Takeout
PREEMPTS Leb 2NT Response 89 Leb 2NT Response Mod Leb 2NT Response
Leaping Michaels 111 Leaping Michaels Leaping Michaels
SLAM Gerber 159 Gerber 1430 Gerber 33 1430 Gerber 1430 Gerber 1430 Gerber
1430 KC 159 1430 KC 1430 KC 1430 KC 1430 KC 1430 KC
Number of Kings 159 Specific Kings 98 Specific Kings Specific Kings, 5S Ask 159 Specific Kings, 5S Ask Specific Kings, 5S Ask
Control Showing Cuebids 71 Modern CSC 71 Modern CSC Modern CSC Modern CSC
Forcing Passes 17 Forcing Passes Forcing Passes Forcing Passes Forcing Passes
159 175 Grand Slam Force 175 Grand Slam Force Grand Slam Force
175 5NT Choice of Slams 177 5NT Choice of Slams 5NT Choice of Slams
72 vs interf: X=step 1, P=step 2 vs <5M: X=step 1, P=step 2 vs <5M: X=step 1, P=step 2
vs. 5M, DEPO vs. 5M+, DEPO vs. 5M+, DEPO
Keycard Resp w/ Void 176 Keycard Resp w/ Void Keycard Void Recycling 176
Minorwood 73 Minorwood Q-Minorwood
Exclusion KC 01122 Exclusion KC 01122
Non-Serious 3NT 178 Non-Serious 3NT/3S 178
Last Train
25 97 99-100 159 DEFENSIVE Standard Carding 63 Standard Carding Upside Down Attitude 131 Upside Down Attitude Upside Down Count and Att 62 Upside Down Count and Att
CARDING 4th best Leads 126 4th best Leads 4th best Leads 4th best Leads 4th best NT, 3/Low Suits 128 4th best NT, 3/Low Suits
and Primary signal = Attitude 62 Primary signal = Att 1,2,3 62 Primary signal = Att 1,2,3 Primary signal = Att 1,2,3 Primary signal = Att 1,2,3 Primary signal = Att 1,2,3
LEADS Leads in Partner's Suit 69 Leads in Partner's Suit Leads in Partner's Suit Leads in Partner's Suit Leads in Partner's Suit Leads in Partner's Suit
A/Q = Attitude; K = count 131 A/Q = Attitude; K = count A/Q = Att, K = C (NT Only) 131 Rusinow Leads
Trump Suit Preference 133 Trump Suit Preference Trump Suit Preference
Reverse Smith Echo 132 Reverse Smith Echo Reverse Smith Echo
Coded 9/10 MIddle of Hand Coded 9/10 Middle of Hand
67 129 130 3/Low Middle of Hand
64 127 65-66 69 68 63
OTHER Philosophy 1-4 Captaincy 75 Internal Reverses 135
CONCEPTS 41-45 Constructive Bidding 76-78 Transfer Concepts 141
Constructive Bidding 35 101 103 Steps 138
143
Competitive Bidding 29 37 Competitive Bidding 39 102
110 152 113 116
139 140
145-148
154
Hand Eval 20-21 54-61
PLAY 118-120 121 125 204
122-124 199-201
203-205 206
OPTIONAL -- Bergen Raises (Reverse) 185 Flip Flop Minor Raises Crisscross Kickback Keycard
Puppet Stayman 168 Coded 9/10s Opening Lead
Sandwich NT 194
Updated 1/11/18