Rulebook Winter 2013
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LEGACIES Rulebook Winter 2013 Copyright 2012 © Anna McDermott, Chris Melton & Josh Brown-White Legacies Rulebook, Winter 2013 Table of Contents Simulated Actions .................................................................. 15 Weapon Combat ................................................................ 15 INTRODUCTION ............................................................ 6 Packets ............................................................................... 15 Chance Bags ....................................................................... 15 CHAPTER 1: THE BASICS ........................................... 7 Signature Calls (Sig Calls) ....................................................... 16 Gibbering ........................................................................... 16 The Fundamental Rule.............................................................. 7 Counted Actions ..................................................................... 16 Assisted Counts .................................................................. 17 Players...................................................................................... 7 Radius Actions ........................................................................ 17 Rules of Conduct ...................................................................... 7 Physical Actions ...................................................................... 17 Cheating ................................................................................... 8 Physical Roleplay ................................................................ 17 Referees ................................................................................... 8 Stepping Out .......................................................................... 17 Owners ................................................................................. 8 Logistics Referees ................................................................. 8 Effects .................................................................................... 18 Plot Referees ........................................................................ 8 Grouping Effects .................................................................... 18 Rules Referees...................................................................... 8 Effects by Result ................................................................. 18 Safety Referees .................................................................... 8 Effects by Category ............................................................ 19 Punishment .............................................................................. 8 Effects by Delivery Method ................................................ 19 Legal Targets of Effects .......................................................... 20 In Game (IG) vs. Out of Game (OOG) ........................................ 8 Packet Delivered Effects .................................................... 20 OOG Players ............................................................................. 8 Touch Delivered Effects ..................................................... 20 OOG Items ................................................................................ 9 Weapon Delivered Effects ................................................. 20 OOG Information ..................................................................... 9 Effect Duration ....................................................................... 20 Meta-Gaming ....................................................................... 9 Countermeasures ................................................................... 20 Avoidance .......................................................................... 21 Characters .............................................................................. 10 Resistance .......................................................................... 21 Character Card ....................................................................... 10 Immunity ............................................................................ 21 Anatomy of a Character Card ................................................. 10 Headbands and Hand Signs .................................................... 21 Character Name ................................................................. 10 Headbands ......................................................................... 21 Race .................................................................................... 10 Hand Signs .......................................................................... 21 Racial Abilities .................................................................... 10 Skill Points .......................................................................... 11 Safety ..................................................................................... 22 Bribe ................................................................................... 11 Phys Rep Checks ..................................................................... 22 Body Points ........................................................................ 11 Stand Downs .......................................................................... 22 Rush ................................................................................... 11 Non-Combat Rules ................................................................. 22 Resurrections ..................................................................... 11 Skills ................................................................................... 11 CHAPTER 2: CHARACTER ....................................... 24 Production ......................................................................... 11 Spell Slots ........................................................................... 11 Character Creation ................................................................. 24 Armor ..................................................................................... 11 Races ...................................................................................... 25 Armor Points .......................................................................... 12 Player Race List ...................................................................... 25 Lightly and Heavily Armored .................................................. 12 Player Race Descriptions ........................................................ 25 Items ...................................................................................... 12 Racial Abilities (Racials) .......................................................... 30 Item Tags ................................................................................ 12 Racial List ............................................................................... 30 Physical Representations (Phys Reps) .................................... 12 Racial Descriptions ................................................................. 30 Magic Item Phys Reps ........................................................ 13 Creating Items ........................................................................ 13 Skills ....................................................................................... 39 Item Quality ........................................................................... 13 Skill List ................................................................................... 39 Destroying Items .................................................................... 13 Skill Descriptions .................................................................... 41 Money .................................................................................... 14 Defensive Skills ................................................................... 41 Bringing Items to Event .......................................................... 14 Assassin Skills ..................................................................... 43 Warrior Skills ...................................................................... 44 Performing Actions ................................................................. 14 Heroic Skills ........................................................................ 46 Copyright 2012 © Anna McDermott, Chris Melton & Josh Brown-White Page 2 of 133 Legacies Rulebook, Winter 2013 Fighting Style Skills ............................................................. 48 Weapon Damage .................................................................... 67 Melee Weapon Skills .......................................................... 48 Anatomy of a Basic Damage Call ............................................ 67 Missile Weapon Skills ......................................................... 50 Base Damage...................................................................... 67 Production Skills ................................................................. 51 Basic Damage Suffixes........................................................ 68 Magical Skills ...................................................................... 52 Advanced Damage Calls ......................................................... 68 Ritual Skills ......................................................................... 54 Specialty Strikes ................................................................. 68 Healing Skills ...................................................................... 55 Advanced Damage Suffixes ...............................................