Rulebook Winter 2013

Rulebook Winter 2013

LEGACIES Rulebook Winter 2013 Copyright 2012 © Anna McDermott, Chris Melton & Josh Brown-White Legacies Rulebook, Winter 2013 Table of Contents Simulated Actions .................................................................. 15 Weapon Combat ................................................................ 15 INTRODUCTION ............................................................ 6 Packets ............................................................................... 15 Chance Bags ....................................................................... 15 CHAPTER 1: THE BASICS ........................................... 7 Signature Calls (Sig Calls) ....................................................... 16 Gibbering ........................................................................... 16 The Fundamental Rule.............................................................. 7 Counted Actions ..................................................................... 16 Assisted Counts .................................................................. 17 Players...................................................................................... 7 Radius Actions ........................................................................ 17 Rules of Conduct ...................................................................... 7 Physical Actions ...................................................................... 17 Cheating ................................................................................... 8 Physical Roleplay ................................................................ 17 Referees ................................................................................... 8 Stepping Out .......................................................................... 17 Owners ................................................................................. 8 Logistics Referees ................................................................. 8 Effects .................................................................................... 18 Plot Referees ........................................................................ 8 Grouping Effects .................................................................... 18 Rules Referees...................................................................... 8 Effects by Result ................................................................. 18 Safety Referees .................................................................... 8 Effects by Category ............................................................ 19 Punishment .............................................................................. 8 Effects by Delivery Method ................................................ 19 Legal Targets of Effects .......................................................... 20 In Game (IG) vs. Out of Game (OOG) ........................................ 8 Packet Delivered Effects .................................................... 20 OOG Players ............................................................................. 8 Touch Delivered Effects ..................................................... 20 OOG Items ................................................................................ 9 Weapon Delivered Effects ................................................. 20 OOG Information ..................................................................... 9 Effect Duration ....................................................................... 20 Meta-Gaming ....................................................................... 9 Countermeasures ................................................................... 20 Avoidance .......................................................................... 21 Characters .............................................................................. 10 Resistance .......................................................................... 21 Character Card ....................................................................... 10 Immunity ............................................................................ 21 Anatomy of a Character Card ................................................. 10 Headbands and Hand Signs .................................................... 21 Character Name ................................................................. 10 Headbands ......................................................................... 21 Race .................................................................................... 10 Hand Signs .......................................................................... 21 Racial Abilities .................................................................... 10 Skill Points .......................................................................... 11 Safety ..................................................................................... 22 Bribe ................................................................................... 11 Phys Rep Checks ..................................................................... 22 Body Points ........................................................................ 11 Stand Downs .......................................................................... 22 Rush ................................................................................... 11 Non-Combat Rules ................................................................. 22 Resurrections ..................................................................... 11 Skills ................................................................................... 11 CHAPTER 2: CHARACTER ....................................... 24 Production ......................................................................... 11 Spell Slots ........................................................................... 11 Character Creation ................................................................. 24 Armor ..................................................................................... 11 Races ...................................................................................... 25 Armor Points .......................................................................... 12 Player Race List ...................................................................... 25 Lightly and Heavily Armored .................................................. 12 Player Race Descriptions ........................................................ 25 Items ...................................................................................... 12 Racial Abilities (Racials) .......................................................... 30 Item Tags ................................................................................ 12 Racial List ............................................................................... 30 Physical Representations (Phys Reps) .................................... 12 Racial Descriptions ................................................................. 30 Magic Item Phys Reps ........................................................ 13 Creating Items ........................................................................ 13 Skills ....................................................................................... 39 Item Quality ........................................................................... 13 Skill List ................................................................................... 39 Destroying Items .................................................................... 13 Skill Descriptions .................................................................... 41 Money .................................................................................... 14 Defensive Skills ................................................................... 41 Bringing Items to Event .......................................................... 14 Assassin Skills ..................................................................... 43 Warrior Skills ...................................................................... 44 Performing Actions ................................................................. 14 Heroic Skills ........................................................................ 46 Copyright 2012 © Anna McDermott, Chris Melton & Josh Brown-White Page 2 of 133 Legacies Rulebook, Winter 2013 Fighting Style Skills ............................................................. 48 Weapon Damage .................................................................... 67 Melee Weapon Skills .......................................................... 48 Anatomy of a Basic Damage Call ............................................ 67 Missile Weapon Skills ......................................................... 50 Base Damage...................................................................... 67 Production Skills ................................................................. 51 Basic Damage Suffixes........................................................ 68 Magical Skills ...................................................................... 52 Advanced Damage Calls ......................................................... 68 Ritual Skills ......................................................................... 54 Specialty Strikes ................................................................. 68 Healing Skills ...................................................................... 55 Advanced Damage Suffixes ...............................................

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    133 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us