CPR for the Arcade Culture a Case History on the Development of the Dance Dance Revolution Community
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Homemade Arcade Cabinet by Crusso on September 23, 2010
Home Sign Up! Browse Community Submit All Art Craft Food Games Green Home Kids Life Music Offbeat Outdoors Pets Photo Ride Science Tech Homemade Arcade Cabinet by crusso on September 23, 2010 Table of Contents Homemade Arcade Cabinet . 1 Intro: Homemade Arcade Cabinet . 2 Step 1: Cabinet construction . 2 Step 2: Control panel . 6 Step 3: Keyboard drawer . 7 Step 4: Keyboard hack . 9 Step 5: Speakers . 12 Step 6: Video . 12 Step 7: Painting . 15 Step 8: Bezel . 19 Step 9: Backlight . 21 Step 10: Marquee . 23 Step 11: Coin door . 24 Step 12: Computer . 25 Step 13: Frontend . 26 Step 14: Artwork . 27 Related Instructables . 27 Comments . 28 http://www.instructables.com/id/Homemade-Arcade-Cabinet/ Intro: Homemade Arcade Cabinet Welcome! this is my first attempt to create a MAME arcade cabinet from scratch. I built this thing some years ago and just decided to upload it to instructables.com I tried to take as many pictures I could to show the step-by-step creation process. This project has many interesting topics in which I worked: woodworking, design, electronics, painting, programming. If you like this project please comment! Step 1: Cabinet construction I think a good blueprint is a must as a good starting point for this project. I wish I could created a 3d design but I only know a little bit about 3d tools. If you take this approach a good -and free- software to play with is Sketchup from Google. I chose the way of hand drawing designs. Since I wanted to build an old-fashioned cabinet I looked up to the Taito cabinets designs (Alpine Ski or Jungle King for example) Since I couldn't find any full sized blueprint of the cabinet I liked to build, I had to create it by my own. -
Lesson 1.1 Genesis Of
Lesson 1.1 Genesis of SEM Copyright © 2016 by Sports Career Consulting, LLC History of SEM Lesson 1.1 What is SEM? Acronym for: Sports and Entertainment Marketing Copyright © 2016 by Sports Career Consulting, LLC History of SEM Lesson 1.1 The Evolution of SEM SEM is a relatively new concept ➢ Forms of sports marketing started as early as 1858 (first known athletic event to charge admission took place at a baseball game) ➢ Entertainment as we know it today (movies, radio, television, music) exploded from 1900 on, and as technology improved, so did the products being offered Copyright © 2016 by Sports Career Consulting, LLC History of SEM Lesson 1.1 The Evolution of SEM SEM is a relatively new concept ➢ The 1900’s also brought the advent of carnivals, amusement parks, and theme parks which evolved from (but did not completely replace) fairs, circuses and festivals Copyright © 2016 by Sports Career Consulting, LLC History of SEM Lesson 1.1 The Evolution of SEM Many events influenced growth ➢ Evolved as fan support grew with willingness to spend discretionary income on sports ➢ Emergence of radio and television increase exposure to sports. Copyright © 2016 by Sports Career Consulting, LLC History of SEM Lesson 1.1 The Evolution of SEM ➢ Corporations began to see the benefit with sports affiliations, resulting in a sponsorship boom ➢ Celebrity endorsements and naming rights deals became common industry practice ➢ Advancement of technologies making it easier to consume sports and entertainment while more sports and entertainment properties are introduced Copyright © 2016 by Sports Career Consulting, LLC History of SEM Lesson 1.1 Industry Size & Scope ➢ The sports business industry is one of the largest and fastest growing industries in the US ➢Overall size of the entire sports industry in the U.S. -
14 Apple Arcade Games to Play on Launch Day from Strategy to Action to Puzzle Games, Here’S Where You Should Head First
APPLE MOBILE GAMING 11 14 Apple Arcade games to play on launch day From strategy to action to puzzle games, here’s where you should head first By Russ Frushtick @RussFrushtick Sep 19, 2019, 9:40am EDT Simogo Games Today’s launch of Apple Arcade might be overwhelming to some players. Subscribers who drop $4.99 a month get unlimited access to a large swath of games, and scrolling through the list can feel a bit like trying to find something good to watch on Netflix. The initial launch line-up includes over 50 games, but we’ve gone ahead and narrowed them down to 14 titles you’d do well to check out first. WHAT THE GOLF? Triband/The Label While there are plenty of thoughtful, story-driven games in the Apple Arcade collection, What the Golf? goes another way. What starts as a simple miniature golf game quickly evolves into a bizarre blend of physics-based chaos. One level might have you sliding an office chair around the course while another has you knocking full-sized buildings into the pin. The pick-up-and-play nature makes it an easy recommendation for your first dive into Apple Arcade. ASSEMBLE WITH CARE It makes sense that Apple would work with usTwo on an Apple Arcade release title. After all, the developer is known as one of the most successful mobile game makers ever, thanks to Monument Valley and its sequel. usTwo’s latest title, Assemble with Care, taps into humans’ love of taking things apart and putting them back together. -
The-Magpi-104-En-202104.Pdf
BUY IN PRINT WORLDWIDE MAGPI.CC/STORE Issue 104 April 2021 magpi.cc The official Raspberry Pi magazine HOME OF THE FUTURE Automate your home with Raspberry Pi Upcycle iPod Classic with Spotify Build an arcade magpi.cc/store machine 48 PAGES OF PROJECTS & TUTORIALS 210212_M2M_MAGPI_UK.indd 1 2/10/21 11:46 AM WELCOME WELCOME to The MagPi 104 elcome to the future. 2021 is a sci-fi year and science promised us hoverboards, jet packs, and robot butlers. We can’t do much about the first two (although we’re Wkeeping an eye out). But help around the home is definitely our domain. In this issue we asked resident home automation expert PJ Evans to design our home of the future with Raspberry Pi (page 34). The result is a fabulous collection of widgets, projects, and gizmos to Lucy Hattersley help around the house. I’ve already talked Rosie into installing some EDITOR Lucy is editor of The NeoPixel steps at home. MagPi magazine and continues to bash Meanwhile Rob has been looking how to take a Raspberry Pi her south London project and turn it into a Pico project (page 72). KG has started to home into shape. @LucyHattersley build an arcade machine (page 42). Nicola has been looking at an autonomous home robot (page 20). Me? I’ve been playing around with ARM assembly like the nerd I am (page 84). This issue has been a huge amount of fun! And we particularly like the illustration adorning this month’s cover. Thanks to Sam Alder GET A for incredible drawing skills (and Sam Ribbits for laying it out). -
Magicrealm.Net Forum Archive
WWW.MAGICREALM.NET FORUMS ARCHIVE This archive contains a complete record of all messages posted on the forums at MagicRealm.net The last message posted here is dated 14 Feb 2004. The archive is organized in the same manner as the forums were: two main sections, and seven subsections. Each discussion topic is linked to a bookmark. The discussion topics are sorted from oldest to newest within each subsection. This is the opposite of how they were sorted in the original forums, but it was easier to build and maintain the archive in this way. Known problems: The polls in the “Software” subsection could not be archived. Many of the URL’s came through as blank lines. The forum software had a flaw: at the start of each discussion topic, it lists the topic name followed by “started by [name]” – but instead of using the name of the person who started the topic, it used the name of the last person to post to that topic. MRNet Forums [Powered by Ikonboard] http://www.magicrealm.net/cgi-bin/ikonboard/ikonboard.cgi... Printable Version of Topic -MRNet Forums +--Forum: Expansions and Variants +---Topic: New Characters started by fiscused Posted by: fiscused on Sep. 04 2001,07:28 Thought I'd throw up the beginning of a new character idea here. Monk: A quiet, dedicated man, the monk is master of dealing damage, either with his bare hands or with weapons. advantages: Poverty: The monk begins with zero gold and may never gain gold in any way. He can barter with others using the gold value of items, but he may never acquire gold. -
In- and Out-Of-Character
Florida State University Libraries 2016 In- and Out-of-Character: The Digital Literacy Practices and Emergent Information Worlds of Active Role-Players in a New Massively Multiplayer Online Role-Playing Game Jonathan Michael Hollister Follow this and additional works at the FSU Digital Library. For more information, please contact [email protected] FLORIDA STATE UNIVERSITY COLLEGE OF COMMUNICATION & INFORMATION IN- AND OUT-OF-CHARACTER: THE DIGITAL LITERACY PRACTICES AND EMERGENT INFORMATION WORLDS OF ACTIVE ROLE-PLAYERS IN A NEW MASSIVELY MULTIPLAYER ONLINE ROLE-PLAYING GAME By JONATHAN M. HOLLISTER A Dissertation submitted to the School of Information in partial fulfillment of the requirements for the degree of Doctor of Philosophy 2016 Jonathan M. Hollister defended this dissertation on March 28, 2016. The members of the supervisory committee were: Don Latham Professor Directing Dissertation Vanessa Dennen University Representative Gary Burnett Committee Member Shuyuan Mary Ho Committee Member The Graduate School has verified and approved the above-named committee members, and certifies that the dissertation has been approved in accordance with university requirements. ii For Grandpa Robert and Grandma Aggie. iii ACKNOWLEDGMENTS Thank you to my committee, for their infinite wisdom, sense of humor, and patience. Don has my eternal gratitude for being the best dissertation committee chair, mentor, and co- author out there—thank you for being my friend, too. Thanks to Shuyuan and Vanessa for their moral support and encouragement. I could not have asked for a better group of scholars (and people) to be on my committee. Thanks to the other members of 3 J’s and a G, Julia and Gary, for many great discussions about theory over many delectable beers. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
The Otaku Phenomenon : Pop Culture, Fandom, and Religiosity in Contemporary Japan
University of Louisville ThinkIR: The University of Louisville's Institutional Repository Electronic Theses and Dissertations 12-2017 The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan. Kendra Nicole Sheehan University of Louisville Follow this and additional works at: https://ir.library.louisville.edu/etd Part of the Comparative Methodologies and Theories Commons, Japanese Studies Commons, and the Other Religion Commons Recommended Citation Sheehan, Kendra Nicole, "The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan." (2017). Electronic Theses and Dissertations. Paper 2850. https://doi.org/10.18297/etd/2850 This Doctoral Dissertation is brought to you for free and open access by ThinkIR: The University of Louisville's Institutional Repository. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of ThinkIR: The University of Louisville's Institutional Repository. This title appears here courtesy of the author, who has retained all other copyrights. For more information, please contact [email protected]. THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Submitted to the Faculty of the College of Arts and Sciences of the University of Louisville in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in Humanities Department of Humanities University of Louisville Louisville, Kentucky December 2017 Copyright 2017 by Kendra Nicole Sheehan All rights reserved THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Approved on November 17, 2017 by the following Dissertation Committee: __________________________________ Dr. -
Considerations for a Study of a Musical Instrumentality in the Gameplay of Video Games
Playing in 7D: Considerations for a study of a musical instrumentality in the gameplay of video games Pedro Cardoso, Miguel Carvalhais ID+, Faculty of Fine Arts, University of Porto, Porto, Portugal [email protected] / [email protected] Abstract. The intersection between music and video games has been of increased interest in academic and in commercial grounds, with many video games classified as ‘musical’ having been released over the past years. The purpose of this paper is to explore some fundamental concerns regarding the instrumentality of video games, in the sense that the game player plays the game as a musical or sonic instrument, an act in which the game player becomes a musical performer. We define the relationship between the player and the game system (the musical instrument) to be action- based. We then propose that the seven discerned dimensions we found to govern that relationship to also be a source of instrumentality in video games. Something that not only will raise a deeper understanding of musical video games but also on how the actions of the player are actually embed in the generation and performance of music, which, in some cases, can be transposed to other interactive artefacts. In this paper we aim at setting up the grounds for discussing and further develop our studies of action in video games intersecting it with that of musical performance, an effort that asks for multidisciplinary research in musicology, sound studies and game design. Keywords: Action, Gameplay, Music, Sound, Video games. Introduction Music and games are no exception when it comes to the ubiquity of computational systems in contemporary society. -
LCCC Esports Proposal
#TAKE FLIGHT Proposal for the Establishment of Esports at Laramie County Community College March 5, 2021 1 Executive Summary In fall of 2018, athletic director, Mr. Clark Rasmussen, developed an Esports committee; they explored the addition of Esports as a collegiate sport. As a part of that exploration an Esports Club was developed and began operating in Fall 2019. The inaugural club membership was six students. In fall 2019, the committee continued to meet with new Interim Athletic Director, Dr. Cindy Henning. As a result of changes in the athletic department, the Esports Committee was paused until Golden Eagle Athletics strategic planning was developed. In spring 2020, the Golden Eagles Athletics Strategic Plan was completed and approved. One component of the strategic plan is “wise exploration of areas for potential expansion of Golden Eagle Athletics offerings” (Soaring Into the Future, LCCC Golden Eagle Athletics 2020-2025 Strategic Plan, p. 4). As of spring 2021, the Esports Club has 31 members comprised of 25 men and six women. The most common programs LCCC’s Esports club members choose are: computer science, cyber security, computer information systems, Art, Multimedia and Music. In addition, English, Human Services, Criminal Justice, and Business Finance/Management are represented. Although Laramie County Community College and Golden Eagle Athletics experienced budget reductions in fiscal year 22, adopting Esports as an approved athletic offering supports the LCCC Mission, increases opportunities for students, including scholarships, aligns with the Golden Eagles Athletics strategic plan, and can be initiated at a much lower cost than other sports. What is Esports? Esports is “online competitive video gaming played through computers and electronic consoles” (Laramie County Community College, [n.d.]. -
Arcade Celebrates 30Th Year with All-You-Can-Play Event - Northern Star O
Arcade celebrates 30th year with all-you-can-play event - Northern Star O... http://northernstar.info/city/article_8781057a-486c-11e4-8459-0017a43b... Welcome! Login | Signup 13° Advanced Search Overcast Home Campus City Opinion Sports Scene Video & Photo Housing Guide Classifieds Home Arcade celebrates 30th year with all-you- can-play event Story Print Font Size: Twitter Posted: Tuesday, September 30, 2014 1:39 am Tweet Marilou Terrones Star Worlds Arcade will hold an all-you- can-play event this weekend to kick off its 30th anniversary celebrations. Calendar Patrick O’Malley, of DeKalb, will celebrate 30 years as the owner of Star Worlds Arcade, 1234 E. January 2016 Lincoln Highway, in January. A pre-party for the anniversary will be held Saturday at the arcade. People Su Mo Tu We Th Fr Sa are encouraged to gather at 4 p.m. for a group photograph. After 5 p.m. an all-you-can-play party will be Ryan Ocasio 1 2 hosted. 5 9 Star Worlds Arcade Admission to the weekend’s anniversary event is $25. 12 13 14 15 16 The Mario Bros. take pictures with students Monday in the Martin Luther King Jr. Commons while promoting the 30th anniversary of O’Malley reopened the arcade in 1985 after the original 19 20 21 22 23 Star Worlds Arcade, 1234 E. Lincoln Highway. arcade went out of business in 1983. As a kid, he and his friends visited the arcade frequently. O’Malley said 26 27 28 29 30 the friendly atmosphere that encouraged him to frequent the arcade during his younger years was also the reason he decided to purchase it for $1,200. -
Beatmania Iidx 15 Dj Troopers Or
1 / 4 Beatmania Iidx 15 Dj Troopers Or The visuals of the fifteenth Beatmania IIDX release are built upon one unifying theme - war.. 你在找的節奏DJ BEATMANIA IIDX 15 DJ TROOPERS [SPECIAL EDITION]就在露天拍賣,立即購買商品搶免運及優惠,還有許多相關商品提供瀏覽.. Beatmania IIDX 15: DJ Troopers is the 15th game in the beatmania IIDX. A LIGHTNING MODEL cabinet running beatmania IIDX 27 HEROIC VERSE. Gameplay .... Beatmania Iidx 15 Dj Troopers Ost. June 25, 2017. Share on Facebook. Share on Twitter. Please reload. Windows Vista Iso Free Download Torrent. July 2, 2017.. Listen free to Various Artists – beatmania IIDX 15 DJ TROOPERS ORIGINAL SOUNDTRACK. Discover more music, concerts, videos, and pictures with the .... BeatMania IIDX 15: DJ Troopers (PlayStation 2) overview and full product specs on CNET.. beatmania IIDX 15 DJ TROOPERS 機種:AC,PS2 作曲者:多数 発売元:コナミ 発売年:2007年 概要 beatmania IIDX 15作目。 Beatmania IIDX 15: DJ Troopers is the 15th game in the beatmania IIDX series of music video games. It was released in arcades by Konami on December 19, .... コナミ KONAMI beatmania IIDX 15 DJ TROOPERS [PS2ソフト]の通販ならヨドバシカメラの公式サイト「ヨドバシ.com」で!レビュー、Q&A、画像も盛り沢山 .... Buy how to play beatmania IIDX 15 DJ TROOPERS (Flyer Arcade) on Okini Land to get it at the best price! We export worldwide!!. pixel. beatmania IIDX 15 DJ TROOPERS ORIGINAL SOUNDTRACK. LISTEN FREE IN APP.. 家庭用beatmania IIDX次回作(IIDX15 DJ TROOPERS)スコアデータ募集. 応募期間:2008/8/1(金)10:00~2008/8/31(日)23:59. 「BEMANIトップランカー決定 .... 1 beatmania IIDX 15 DJ TROOPERS CS. 1.1 Release Information; 1.2 General Information / Changes; 1.3 Staff Informaiton. 2 Song List; 3 .