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Pcbs : 465 in 1 Babystar PCB
PCBs : 465 in 1 BabyStar PCB 465 in 1 BabyStar PCB 465 in 1 BabyStar PCB 465 Games in 1 BabyStar PCB Rating: Not Rated Yet Price: Sales price: $274.95 Discount: Ask a question about this product Description 465 in 1 BabyStar PCB ***ATX Power Supply with P4 connector required for operation*** JAMMA ready arcade system containing 465 vertical ready to play games. Choose from classics like Ms. Pac man, Donkey Kong, and Frogger to great shooters like 19XX, Strikers 1945 II, and Varth! The game selection menu is easy to understand and navigate. To select a game, scroll through the list and press your button to select. At anytime during the active game aplayer can return back to main game selection menu by holding in the start button for 3 seconds. This sytem runs on a stable flash drive. No hard drive to ever fail! Supports Vertically mounted monitors only. Universal JAMMA Connector. User Friendly Game Selection Screen. P4 Motherboard using genuine Intel Processor and Card Flash memory creates a faster/more stable system! User Adjustable Game Options (Game Dip Switch Settings; Number of Lives, Difficulty, etc). Supports 1-4 Player Games (players 3 & 4 via linking - kit included). Supports two-channel audio (Stereo Sound). Supports CGA Standard Arcade Monitor (15kHz). Supports Upright Cabinets (will not flip screen for cocktails). Enable One Game (for a dedicated machine if desired) or All Games. Enable/Disable Individual Game Categories From Showing. Delete/Undelete Each Game. Set Coin/Credit Ratio of All Games with One Setting. Supports a Coin Counter. System Specifications: JAMMA Controller/Interface PCB. -
Video Games: Changing the Way We Think of Home Entertainment
Rochester Institute of Technology RIT Scholar Works Theses 2005 Video games: Changing the way we think of home entertainment Eri Shulga Follow this and additional works at: https://scholarworks.rit.edu/theses Recommended Citation Shulga, Eri, "Video games: Changing the way we think of home entertainment" (2005). Thesis. Rochester Institute of Technology. Accessed from This Thesis is brought to you for free and open access by RIT Scholar Works. It has been accepted for inclusion in Theses by an authorized administrator of RIT Scholar Works. For more information, please contact [email protected]. Video Games: Changing The Way We Think Of Home Entertainment by Eri Shulga Thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in Information Technology Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Copyright 2005 Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Master of Science in Information Technology Thesis Approval Form Student Name: _ __;E=.;r....;...i S=-h;....;..;u;;;..;..lg;;i..;:a;;...__ _____ Thesis Title: Video Games: Changing the Way We Think of Home Entertainment Thesis Committee Name Signature Date Evelyn Rozanski, Ph.D Evelyn Rozanski /o-/d-os- Chair Prof. Andy Phelps Andrew Phelps Committee Member Anne Haake, Ph.D Anne R. Haake Committee Member Thesis Reproduction Permission Form Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Master of Science in Information Technology Video Games: Changing the Way We Think Of Home Entertainment L Eri Shulga. hereby grant permission to the Wallace Library of the Rochester Institute of Technofogy to reproduce my thesis in whole or in part. -
Pinball Game List
Visual Pinball Tables (VPX) Pinball FX 3 1 2001 (Gottlieb 1971) 1 Adventure Land Pinball 2 24 (Stern 2009) 2 Alien Isolation 3 4 Square (Gottlieb 1971) 3 Alien vs Predator 4 Abra Ca Dabra (Gottlieb 1975) 4 Aliens 5 AC-DC Let There Be Rock LE (Stern 2012) 5 American Dad 6 AC-DC Luci (Stern 2012) 6 Archer 7 AC-DC Back in Black LE (Stern 2012) 7 Attack from Mars (Bally 1995) 8 AC-DC Helen (Stern 2012) 8 Back to the Future 9 Airport (Gottlieb 1969) 9 Biolab 10 Aquarius (Gottlieb 1970) 10 Black Rose (Bally 1992) 11 Atlantis (Gottlieb 1975) 11 Bobs Burgers 12 Attack from Mars (Bally 1995) 12 Castle Storm 13 Austin Powers (Stern 2001) 13 The Champion Pub (Bally 1998) 14 Avatar Pro (Stern 2010) 14 Doom 15 Avengers Hulk LE (Stern 2012) 15 E.T. 16 Avengers Premium (Stern 2012) 16 Earth Defense 17 Back to the Future (Data East 1990) 17 El Dorado 18 Bad Cats (Williams 1989) 18 Epic Quest 19 Batman DE (Data East 1991) 19 Excalibur 20 Batman The Dark Knight (Stern 2008) 20 Fallout 21 Beach Bums (Gottlieb 1986) 21 Family Guy 22 Beat Time (Williams 1967) (Beatles MOD) 22 Fish Tales (Williams 1992) 23 Big Bang Bar (Capcom 1996) 23 Hercules - Son of Zeus 24 Big Brave (Gottlieb 1974) 24 Hurricane (Williams 1991) 25 Big Buck Hunter (Stern 2009) 25 Jaws 26 Big Game (Stern 1980) 26 Junk Yard (Williams 1996) Visual Pinball Tables (VPX) Pinball FX 3 27 Big Guns (Williams 1987) 27 Jurassic Park 28 Black Knight (Williams 1980) 28 Jurassic Park Pinball Mayhem 29 Black Knight 2000 (Williams 1989) 29 Jurassic World 30 Black Rose (Bally 1992) 30 Mars 31 Blue Note (Gottlieb 1979) 31 Marvel - Age of Ultron 32 Bram Stoker's Dracula (Williams 1993) 32 Marvel - Ant-Man 33 Bronco (Gottlieb 1977) 33 Marvel - Blade 34 Bubba the Redneck Werewolf (2018) 34 Marvel - Captain America 35 Buccaneer (Gottlieb 1976) 35 Marvel - Civil War 36 Buckaroo (Gottlieb 1965) 36 Marvel - Deadpool 37 Bugs Bunny B. -
Haunted House Multi-Ball – (C) Pascal Janin (FLIPPP!) & Cédric Bérenger
1 Haunted House Multi-ball – (C) Pascal Janin (FLIPPP!) & Cédric Bérenger – v1.1 - August 2019 Multi-ball play .. NOW ON HAUNTED HOUSE! Our first prototype demoed at Sorgues pinball expo (France, February 2012) topped with our giant display (optional add-on) What a beautiful pinball! But what a pity there’s not much to do on the playfield. The layout is good, but this game sorely lacks a development worthy of passionately enthusiastic players like us. A sad comment heard a thousand times: "Haunted House is very beautiful, it's a shame it is not multi-ball, it’s boring". Because we kept hearing this same comment, and because we remained frustrated by this great- looking but not very exciting game, finally a decision was made: WE’LL DO IT! Nothing would have been possible without the pinball know-how of Cédric and the development of the new PI-80 board by Pascal Janin as part of the French “Flippp !” association. In effect the game had to be reprogrammed from scratch. To use the original Gottlieb CPU board would have required reverse engineering the original code without any documentation and, moreover, illegally since the US copyright holders actively protect their rights. It would then have required extensive modification to 2 Haunted House Multi-ball – (C) Pascal Janin (FLIPPP!) & Cédric Bérenger – v1.1 - August 2019 handle multiple balls. Even then it would still not have had the benefits of new hardware and software capabilities a modern replacement board can bring. The PI-80 board is 100% compatible with the original game but also allows the user to modify at will the functions and rules. -
Terry “Trickman” Minnich and Jeff Lee Home of Terry Minnich – Glendale Heights, IL
Terry “Trickman” Minnich and Jeff Lee Home of Terry Minnich – Glendale Heights, IL *** Date: October 13, 2015 Location: Home of Terry Minnich (157 Golden Dr.) – Glendale Heights, IL Interviewer(s): Jordan Mynes, Fulgencio Torres Transcription: Jared Wohn, Zhanna Badasyan, Silvia Nunez Length: 2 hours, 30 minutes, 15 seconds Project: History of CoinOp in Chicago [00:00:00] Jordan Mynes [JM]: Alright I’m Jordan Mynes Fulgencio Torres [FT]: And Fulgencio Torres JM: And we’re interviewing Trickman Terry and I forgot your name, sorry Jeff Lee [JL]: Jeff Lee! 2 JM: Jeff Lee, and this is for our class History of Video Games with Carly Kocurek and the Chicago CoinOp Archive and just real quick tell us about yourselves, how’d you first get into video games? Terry Trickman [TM]: You first or JL: Well I got into video games back in 1981. I was working as an artist I was working at Triton College in River Grove and I got a call one day from a friend of mine, Richard Tracy, who I’ve known for a number of years socially. We played music together and he knew one of my hobbies was playing games war games, cards, and board games all kinds of stuff like that and he had recently taken a job at D. Gottlieb & Co. which was one of the three, four , five pinball companies in chicago. Chicago being the home of pinball and D. Gottlieb invented the flipper game back in the 30s and JM: It was mostly tilt before that right? JL: Yeah, I guess, I guess so that’s all they did All: [laughs] JL: Supposedly, supposedly, David Gottlieb or even probably one of his engineers invented the flipper then right and anyway the video game boom had commenced and a lot of the companies, Bally Midway, Williams, and Stern, had jumped on that bandwagon. -
Fixit Game Index & DIP Switch Settings
Fixit Game Index & DIP Switch Settings These two charts show game assigments of the 128 pages of memory in the ROM and the dip switch settings used to address them: Game Name Index Game Name Index Game Name Index Ali 119 Gold Ball 44 Power Play 5 Baby Pac-Man 52 Grand Slam 43 Quicksilver 98 Big Game 118 Granny & Gators 51 Rapid Fire 53 Black Jack 7 Harlem Globetrotters 17 Rolling Stones 23 Black Pyramid 48 Hot Doggin' 25 Seawitch 97 BMX 42 Hot Hand 110 Silverballmania 21 Catacomb 117 Iron Maiden 109 Six Million $ Man 10 Centaur 36 Kings of Steel 47 Skateball 27 Cheetah 116 KISS 15 Space Invaders 22 Cyternaut 50 Lazerlord 108 Speakeasy 41 Dolly Parton 18 Lectronamo 107 Spectrum 40 Dracula 115 Lightning 106 Split Second 96 Dragonfist 114 Lost World 9 Spy Hunter 46 Eight Ball 4 Magic 105 Star Gazer 95 Eight Ball Deluxe 31 Mata Hari 6 Stars 94 Elektra 37 Medusa 35 Star Trek 14 Embryon 33 Memory Lane 104 Stingray 93 Evel Knievel 3 Meteor 103 Strikes & Spares 8 Fathom 34 Mr. & Ms. Pac-Man 39 SuperSonic 13 Fireball II 32 Mystic 24 Test Software 0 Fireball Classic 49 Night Rider 2 Trident 92 Flash Gordon 30 Nineball 102 Vector 38 Flight 2000 113 Nitro Groundshaker 20 Viking 26 Freedom 1 Nugent 101 Viper 91 Freefall 112 Orbitor 1 100 Voltan 12 Frontier 28 Paragon 16 Wildfyre 90 Future Spa 19 Pinball 99 Xenon 29 Galaxy 111 Playboy 11 X's and O's 45 ADDED 11/2013 Monroe Bowl 120 DIP Switch Chart Index MPU Board Game Name 1 2 3 4 5 6 7 8 0 All Models TEST OFF OFF OFF OFF OFF OFF OFF OFF 127 NOT USED ------------------- ON ON ON ON ON ON ON OFF 126 -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27. -
HARD JAWS-1.5Mm X 60° Serrations
LATHE CHUCKS LATHE HARD JAWS-1.5mm X 60° Serrations LIVE CENTERS 1.5mm x 60° Serration Hard Jaws For Kitagawa®, Samchully® Strong®, MMK & Howa Chucks FEATURES: • Designed for first operation roughing, expect standard runout between 0.005-0.010 • Reversible-suitable for OD & ID workholding. Need Help Finding VISE ACCESSORIES The Correct Chuck • GRIP-RITE/OEM Style hard jaws have ground JAWS VISE tips and provide better runout. Jaws? See Our “Easy Jaw Finder” On • XTRA BITE -very aggressive bite. They have Pages 622-634 conical teeth for extra gripping power and ground body to provide improved runout. • SHARK JAWS have conical teeth for extra gripping power and black oxide for long life. Ideal for castings! Made in the USA. • 1 & 2 step jaws available. STRAIGHT SHANK STRAIGHT We offer one of the largest selections of Hard Jaws in the COLLET HOLDERS USA. For your convenience, we offer 3 unique styles of hard jaws. Choose the best fit for your application! XTRA BITE (-X) GRIP-RITE SHARK JAW Very aggressive (-U)/OEM STYLE Conical teeth for grip, ground body with ground tips gripping, black and sides for and sides for oxide for long life. improved runout. improved runout. Ideal for castings and scaly material. Made in the USA. TAP HOLDERS DRILL CHUCKS DRILL Critical Dimensions Groove Screw Hole Width OAL Height No. No. Top Mid Bot Group Chuck Part Price Width Size Space Inch Inch Inch of of Step Ht Step Ht Step Ht Style Code Number Size Number Per Set G E D C B A Holes Steps S1 S2 S3 0.433 0.985 K1-11-25 6 8mm 1.250 3.000 1.969 3 2 0.500 0.500 -
List of Western-Themed Games
List of Western-Themed Games Key action (A) adventure (ADV) card game (C) duel (D) first-person shooter (FPS) laser disc/multimedia (LD) other (O) pinball (PB) platform (PL) puzzle (PUZ) real-time strategy/manager (RTS) role-playing game (RPG) strategy/wargame (S) target shooting/reaction (TS) Year Games 1939 Buckaroo (PB), Ride “M” Cowboy (PB) 1941 Texas Mustang (PB) 1945 Wagon Wheels (PB) 1946 Dynamite (PB) 1947 Broncho (PB), Ranger (PB) 1948 Round Up (PB) 1949 Oklahoma (PB), Tumbleweed (PB), Utah (PB) 1950 Buffalo Bill (PB), Six Shooter (TS) 1954 Stage Coach (PB) 1955 Smoke Signal (PB), Southern Belle (PB), Wild West Gallery (TS) 1957 Arrow Head (PB) 1959 Gunsmoke (TS) 1960 Pony Express (TS), Texan (PB), Wagon Train (PB) 1961 Double Barrel (PB), Indian Scout (TS), Mr. Quick Draw (TS), Mr. Top Gun (TS), Wild West (TS) 1962 Arrowhead (PB), Flipper Cowboy (PB) 1963 Bronco (PB), Texas Ranger Gatling Gun (TS) WiderScreen 1/2015: Villin lännen uudet visiot – New Visions of the Wild West 1964 Bonanza (PB), Championship Fast Draw (TS) 1965 Buckaroo (PB) 1966 Six Shooter (PB) 1967 Rifleman (TS), Wild West Rifle Gallery (TS) 1968 Civil War (S), Dogies (PB), Gun Smoke (PB), Stage Coach (PB) 1969 Lariat (PB) 1970 Bonanza (TS), Cowboy (PB), Gun Fight (D), White Lightning (TS) 1971 Gold Rush (PB), Lawman (PB) 1972 Rodeo Shooting Gallery (TS), Texas Ranger (PB) 1974 Big Indian (PB), Cowboy (A), Wild Gunman (TS) 1975 El Dorado (PB), Fast Draw (PB), Gun Fight [Western Gun] (D) 1976 Cherokee (PB), Outlaw (TS), Plinker’s Canyon (TS), Top -
Arcade-Style Game Design: Postwar Pinball and The
ARCADE-STYLE GAME DESIGN: POSTWAR PINBALL AND THE GOLDEN AGE OF COIN-OP VIDEOGAMES A Thesis Presented to The Academic Faculty by Christopher Lee DeLeon In Partial Fulfillment of the Requirements for the Degree Master of Science in Digital Media in the School of Literature, Communication and Culture Georgia Institute of Technology May 2012 ARCADE-STYLE GAME DESIGN: POSTWAR PINBALL AND THE GOLDEN AGE OF COIN-OP VIDEOGAMES Approved by: Dr. Ian Bogost, Advisor Dr. John Sharp School of LCC School of LCC Georgia Institute of Technology Georgia Institute of Technology Dr. Brian Magerko Steve Swink School of LCC Creative Director Georgia Institute of Technology Enemy Airship Dr. Celia Pearce School of LCC Georgia Institute of Technology Date Approved: March 27, 2012 In memory of Eric Gary Frazer, 1984–2001. ACKNOWLEDGEMENTS I would like to thank: Danyell Brookbank, for companionship and patience in our transition to Atlanta. Ian Bogost, John Sharp, Brian Magerko, Celia Pearce, and Steve Swink for ongoing advice, feedback, and support as members of my thesis committee. Andrew Quitmeyer, for immediately encouraging my budding pinball obsession. Michael Nitsche and Patrick Coursey, for also getting high scores on Arnie. Steve Riesenberger, Michael Licht, and Tim Ford for encouragement at EALA. Curt Bererton, Mathilde Pignol, Dave Hershberger, and Josh Wagner for support and patience at ZipZapPlay. John Nesky, for his assistance, talent, and inspiration over the years. Lou Fasulo, for his encouragement and friendship at Sonic Boom and Z2Live. Michael Lewis, Harmon Pollock, and Tina Ziemek for help at Stupid Fun Club. Steven L. Kent, for writing the pinball chapter in his book that inspired this thesis. -
The Economy Joe Biden Will Inherit America's Allies: a Long Wishlist
The economy Joe Biden will inherit America’s allies: a long wishlist The trouble with value investing Zambia, becoming the next Zimbabwe NOVEMBER 14TH–20TH 2020 Suddenly, hope 打赏 - JUST FOR FUN ⽀持分享! ⼀杯咖啡钱, 打赏⾦额随意,感谢⼤家~ :) ⽀付宝 微信 资源来⾃ : https://github.com/hehonghui/the-economist-ebooks Contents The Economist November 14th 2020 5 The world this week Britain 8 A summary of political 25 Protest in the provinces and business news 26 Foreign-investment rules 27 Brexit and Biden Leaders 27 Chumocracy 13 Vaccines Suddenly, hope 28 Phone-hacking 28 New nukes? 14 America and its allies Great expectations 29 Rishi and the City 14 America’s next president 30 Bagehot Princess Diana, Biden’s economy populist politician 15 Asset management Beyond Buffett Europe 31 Nagorno- Karabakh On the cover 16 Democracy in Africa Zambia’s descent 32 Corruption and Ukraine A highly effective vaccine 33 Europe’s recovery fund should transform the fight Letters against covid-19. But a lot 33 France fights jihadists On transgender sports, remains to be done: leader, 18 in Africa diplomacy, Facebook, page 13, and briefing, page 21. management, Armenia, Cheap, rapid tests for avatars, Brazil sars-cov-2 are here. Will they United States be the stopgap needed? Page 72 35 Covid-19 and Biden Briefing • The economy Joe Biden 36 Republicans and the result 21 Covid-19 vaccines will inherit He faces two 37 The Pentagone The technology of hope extraordinary challenges: leader, 38 Fox News page 14. What he would do 38 Unhappy cowboys differently, and how much Special report: difference it would make, Asset management 39 The urban-rural divide page 35. -
NATION, NOSTALGIA and MASCULINITY: CLINTON/SPIELBERG/HANKS by Molly Diane Brown B.A. English, University of Oregon, 1995 M.A. En
NATION, NOSTALGIA AND MASCULINITY: CLINTON/SPIELBERG/HANKS by Molly Diane Brown B.A. English, University of Oregon, 1995 M.A. English, Portland State University, 1998 Submitted to the Graduate Faculty of Arts and Sciences in partial fulfillment of the requirements for the degree of Doctor of Philosophy University of Pittsburgh 2009 UNIVERSITY OF PITTSBURGH ARTS AND SCIENCES DEPARTMENT OF ENGLISH AND FILM STUDIES This dissertation was presented by Molly Diane Brown It was defended on May 14, 2009 and approved by Marcia Landy, PhD, Distinguished Professor, Film Studies Adam Lowenstein, PhD, Associate Professor, Film Studies Brent Malin, PhD, Assistant Professor, Communication Dissertation Advisor: Lucy Fischer, PhD, Distinguished Professor, Film Studies ii Copyright © by Molly Diane Brown 2009 iii NATION, NOSTALGIA AND MASCULINITY: CLINTON/SPIELBERG/HANKS Molly Diane Brown, PhD University of Pittsburgh, 2009 This dissertation focuses on masculinity in discourses of nostalgia and nation in popular films and texts of the late 20th century’s millennial period—the “Bill Clinton years,” from 1992-2001. As the 1990s progressed, masculinity crises and millennial anxieties intersected with an increasing fixation on nostalgic popular histories of World War II. The representative masculine figures proffered in Steven Spielberg films and Tom Hanks roles had critical relationships to cultural crises surrounding race, reproduction and sexuality. Nostalgic narratives emerged as way to fortify the American nation-state and resolve its social problems. The WWII cultural trend, through the specter of tributes to a dying generation, used nostalgic texts and images to create imaginary American landscapes that centered as much on contemporary masculinity and the political and social perspective of the Boomer generation as it did on the prior one.