AGES 8+ Shuffle theALLIES cards Game board spaces and corresponding and place face down here. Title Deed cards feature iconic Power Each player starts DO YOU LIKE TO PLAY FAST? Rangers locations. All property values are the game with: the same as in the original game. SPEED PLAY RULES SETWHAT’S DIFFERENT? IT UP! RULES for a SHORT GAME (60-90 minutes) END OF GAME: The game ends when one player goes Houses and hotels are renamed 2 x There are four changed rules for this first Short Game. bankrupt. The remaining players add up their: (1) Dollars on Zords and Megazords, THE BANKER hand; (2) properties owned, at the value printed on the respectively. 1. During PREPARATION, the Banker shuffles then deals Choose a player to be the Banker who will look three Title Deed cards to each player. These are Free. board; (3) any mortgaged properties owned, at one-half the after the Bank and take charge of auctions. No payment to the Bank is required. value printed on the board; (4) Zords, counted at the purchase value; (5) Megazords, counted at purchase value It is important that the Banker keeps their personal including the amount for the three Zords turned in. C C PHANTOM RANGER AIRSHIP, funds and properties separate from the Bank’s. 2. You need only three Zords (instead of four) on each Fast-Dealing Property Trading Game STRATA CYCLE, RAIL RESCUES and property of a complete color group before you may The most powerful player wins! BATTLEFLEET replace the traditional 4 x buy a Megazord. Megazord rent remains the same. The railroad spaces. turn-in value is still one-half of the purchase value, which in this game is one Zord less than in the regular game. PLAY IT RIGHT! Many players like to devise their own ‘house’ MONOPOLY rules. This is fine, but such rules often make the game last 1 x 3. If you land in Jail you must exit on your next turn by (1) using a “Get Out of Jail Free” card if you have (or can longer. In the official rules players may never loan each buy) one; (2) rolling doubles; or (3) paying $50. Unlike other money or trade ‘promises’ not to charge rent in the the standard rules, you may try to roll doubles and, future, etc. All tax and penalty fees are payable to the failing to do so, pay the $50 on the same turn. Bank and should not be stored under the Free Parking 1 x space or anywhere else! Original MONOPOLY® Game Rules plus Special Rules for this Edition. Shuffle theVILLAINS cards and place face down here. 2 x Go Go ! THE BANK , but first you ◆ Join the Power Rangers in a quest to own it all Holds all money and Title will need to know the basic game rules along with custom Deeds not owned by players. USAOPOLY is a trademark of USAopoly, Inc. HASBRO and its logo, the We will be happy to hear your questions or comments MONOPOLY name and logo, the distinctive design of the game board, the four about this game. CONTENTS POWER RANGERS 20TH ANNIVERSARY EDITION rules. ◆ Pays salaries and bonuses to players. corner squares, the MR. MONOPOLY name and character, as well as each of Write to: USAOPOLY Customer Service 1 x the distinctive elements of the board and the playing pieces are trademarks 5607 Palmer Way, Carlsbad, CA 92010 ◆ Collects taxes and fines from players. If you’ve never played the original MONOPOLY game, refer to Choose from six collectible tokens of Hasbro for its property trading game and game equipment. © 1935, 2013. Tel: 1-888-876-7659 (toll free) Game board, Hasbro. All rights reserved. ®/™ denotes U.S. trademarks. ™ & ™ and © 2013 Email: [email protected] the original rules beginning on the next page. Then turn back to ◆ Sells and auctions properties. designed with the ultimate Power 6 Collectible tokens, Rangers fan in mind. Which will you SCG Power Rangers LLC. Power Rangers and all related logos, characters, names, the Set It Up! section to learn about the extra features of the ◆ Sells Zords and Megazords. and distinctive likenesses thereof are the exclusive property of SCG Power 28 Title Deed cards, be? Lightning Bolt, Alpha 5, Rangers LLC. All Rights Reserved. Used Under Authorization. Manufactured by 16 ALLIES cards, POWER RANGERS 20TH ANNIVERSARY EDITION. ◆ Loans money to players who mortgage their property. Megazord, , Power Morpher USAOPOLY, Inc. 5607 Palmer Way, Carlsbad, CA 92010. 16 VILLAINS cards, Custom The Bank can never ‘go broke’. If the Bank runs out of or White Ranger Helmet? MADE IN THE USA. DICE MADE IN CHINA. Power Rangers Money, If you are already an Place your token on the GO space. Special thanks to Melissa Flores, Trina Smith and Vicki Jaeger for their valuable 32 Houses renamed Zords, experienced MONOPOLY money, the Banker may issue as much as needed by 5 x contributions to this game. 12 Hotels renamed Megazords, dealer and want a faster game, writing on ordinary paper. 2 Dice. try the rules on the back page! To mortgage a property turn its Title Deed card face down and collect the listed value (shown on the back of the card) HELP! from the Bank. To repay a mortgage, pay the listed value plus 10% to the Bank then turn the card face up. Rent cannot I’M IN DEBT! be collected on mortgaged properties. HERE’S HOW TO PLAY You can do the following even when it isn’t your turn – even if 3: BUILD Important: you cannot build on a location if any location in its color 5. If you rolled a double, roll the DON’T WAIT FOR THE DICE! HOW DO I WIN? ON YOUR TURN you’re in Jail! When you own all the Power Rangers locations in a color group is mortgaged. 6: DO A DEAL dice again and take another group, you can buy Zords/Megazords from the Bank and You can do a deal with another player to buy or sell Be the only player left in the game after 1. Roll the two dice. If you ever owe the Bank or another player more Zord/Megazord shortage? If there are no Zords/Megazords left move (steps 1-4). 1: COLLECT RENT put them on any of those Power Rangers locations. unimproved property. You must sell all buildings on a color everyone else has gone bankrupt. cash than you have, try to raise the money by selling If another player lands on one of your unmortgaged in the Bank, you must wait for other players to sell theirs before you 2. Move your token clockwise around i The listed price of each Zord is shown on the location’s group to the Bank before you can sell one of its locations. Watch out! If you roll Zords and Megazords and/or mortgaging properties, you can demand rent from them as shown on the can buy any. If Zords/Megazords are limited and two or more Do this by: buying properties and the board the number of spaces Title Deed. Property can be traded for any combination of cash, other doubles 3 times on the properties. Title Deed – see Property Owned by Another player below. players wish to buy them, the Banker must auction them off to the charging other players rent for shown on the dice. ii You must build evenly. You cannot build a property or Get Out of Jail Free cards. The amount is same turn, you must highest bidder. landing on them. 3. You will need to take action depending If you still owe more than you have, you are 2: AUCTION second Zord on a location until you have decided by the players making the deal. Go to Jail. BANKRUPT and out of the game! The Banker holds an auction when… built one on each location of its color group. 4: SELL ZORDS/MEGAZORDS Collect groups of properties to on which space you land on. Mortgaged property can be sold to 6. When you finish your move and ◆ Pay whatever money you were able to raise. ◆ A player lands on an unowned iii You can have a maximum of 4 Zords on a single Buildings can be sold back to the Bank at half the listed price. increase the rent, then build Zords See Where Did You another player at any agreed price. action, pass the dice to the player on your left. ◆ If the debt is to another player – give them all your property and decides not to location. Buildings must be sold evenly in the same way that they were After buying a mortgaged property, you k and Megazords to really boost your Land? below. mortgaged properties and any Get Out of Jail Free buy it for the listed price. iv When you have 4 Zords on a location, you can exchange bought. Megazords are sold for half the listed price and must either repay it immediately or just COLLECT ◆ income. 4. If your move cards. The player must pay 10% interest on each A player goes bankrupt and turns them for a Megazord by paying the listed price on the immediately exchanged for 4 Zords. pay 10% of the listed value and keep the card face down; $200 SALARY over all his or her mortgaged properties to the Bank, took you onto AS YOU PASS mortgaged property, even if they don’t want to pay Title Deed. You can only have one Megazord per location 5: MORTGAGE PROPERTIES if you later decide to repay to the bank the mortgage, you which are auctioned unmortgaged (face up). WHO GOES FIRST? or past the off the mortgage yet. and cannot build additional Zords on a location with a If you’re low on cash or don’t have enough to pay will have to pay the 10% fee again. ◆ There is a Zord/Megazord shortage and more than one Megazord. Each player rolls the two dice. ◆ If your debt is to the Bank – all your mortgaged a debt, you can mortgage any of your unimproved GO space, player wants to buy the same Zord(s)/Megazord(s). properties must be put up for auction. These are sold properties. You must sell all Zords/Megazords on a your aim is not just to get rich. To win you must The highest roller takes the first turn. collect $200 Auction bids can only be made in cash. Any player can start Remember: unmortgaged (face up). Return any Get Out of Jail color group to the Bank before you can mortgage one from the Bank. the bidding for as little as $1. If no one makes a higher bid, make every other player BANKRUPT! Free cards to the bottom of the appropriate piles. of its locations. the last player to bid must buy the property.

2: A PROPERTY OWNED BY ANOTHER PLAYER Vehicles 1: AN UNOWNED PROPERTY If you don’t want to pay the 3: ALLIES or VILLAINS 5: GO TO JAIL Q: How do I get out of Jail? If you land on another player’s property you must pay rent to Rent depends on how many Vehicles the other 6: JAIL (JUST VISITING) There are three types of properties: listed price, the property goes If you land on this space, you must move A: You’ve got 3 options… Don’t worry! If you finish your normal up for auction. them as shown on the Title Deed card. You do not pay rent if player owns. Take the top card from the appropriate pile, your token to the Jail space i Pay $50 at the start of your next turn, then roll and move on the Jail space, nothing When buying property you the property is mortgaged (its Title Deed is face down). 1 2 3 4 follow the instructions on it immediately, then immediately. move as normal. happens. Make sure you put your should plan to acquire groups. Important: the owner must ask you for the rent before the Rent: $25 $50 $100 $200 return it face down to the bottom of the pile. Important: You do not collect $200 For example: player to your left rolls the dice. If they forget to ask, you don’t If it is a Get Out of Jail Free card, keep it until you ii Use a Get Out of Jail Free card if you have one or token on the JUST VISITING section. need to use it or sell it to another player. for passing GO if you are sent to Jail. As buy one from another player. Put the card to the if you buy a green location, you have to pay! 7: FREE PARKING soon as you are sent to Jail, your turn ends bottom of the appropriate pile, then roll and move. should try to get the other two Power Rangers locations The Morphin Grid & Relax! Nothing bad green locations during the game. – pass the dice! Power Rangers Vehicles The Morphin Grid The rent for an unimproved location is printed on the matching Eternal Falls of Aquitar iii Wait three turns. On each turn roll the dice; if you get (or good) happens. locations & Eternal Falls of Aquitar Owning groups earns you more 4: POWER BOOST/WEAPONS Other ways to end up in Jail… Title Deed card. This is doubled if the owner owns all locations Roll the dice and multiply the result by a double, move out of Jail and around the board rent when other players land on UPGRADE ◆ Draw an ALLIES or VILLAINS card 8: A PROPERTY THAT YOU OWN You can buy the property you land on for the listed in its color group and none of them are mortgaged. If the 4 – this is the rent you must pay. using this roll. If you do not get a double on your third WHERE DID them and lets you build on your

YOU LAND? YOU price on the board space. Pay the Bank, then take the that tells you to Go to Jail. Nothing happens. But you’re not location is improved with Zords or Megazords, the rent will be If the owning player owns both The If you land on one of these spaces, you must roll, you must pay $50 to the Bank, then move the Title Deed card that matches the property and place location for even bigger profits. ◆ Roll three doubles in a row on making any money! much higher – as shown on the Title Deed card. Morphin Grid & Eternal Falls of Aquitar, pay the Bank the amount shown. number of spaces rolled. it near you, face up. your turn. multiply the result by 10! To mortgage a property turn its Title Deed card face down and collect the listed value (shown on the back of the card) HELP! from the Bank. To repay a mortgage, pay the listed value plus 10% to the Bank then turn the card face up. Rent cannot I’M IN DEBT! be collected on mortgaged properties. HERE’S HOW TO PLAY You can do the following even when it isn’t your turn – even if 3: BUILD Important: you cannot build on a location if any location in its color 5. If you rolled a double, roll the DON’T WAIT FOR THE DICE! HOW DO I WIN? ON YOUR TURN you’re in Jail! When you own all the Power Rangers locations in a color group is mortgaged. 6: DO A DEAL dice again and take another group, you can buy Zords/Megazords from the Bank and You can do a deal with another player to buy or sell Be the only player left in the game after 1. Roll the two dice. If you ever owe the Bank or another player more Zord/Megazord shortage? If there are no Zords/Megazords left move (steps 1-4). 1: COLLECT RENT put them on any of those Power Rangers locations. unimproved property. You must sell all buildings on a color everyone else has gone bankrupt. cash than you have, try to raise the money by selling If another player lands on one of your unmortgaged in the Bank, you must wait for other players to sell theirs before you 2. Move your token clockwise around i The listed price of each Zord is shown on the location’s group to the Bank before you can sell one of its locations. Watch out! If you roll Zords and Megazords and/or mortgaging properties, you can demand rent from them as shown on the can buy any. If Zords/Megazords are limited and two or more Do this by: buying properties and the board the number of spaces Title Deed. Property can be traded for any combination of cash, other doubles 3 times on the properties. Title Deed – see Property Owned by Another player below. players wish to buy them, the Banker must auction them off to the charging other players rent for shown on the dice. ii You must build evenly. You cannot build a property or Get Out of Jail Free cards. The amount is same turn, you must highest bidder. landing on them. 3. You will need to take action depending If you still owe more than you have, you are 2: AUCTION second Zord on a location until you have decided by the players making the deal. Go to Jail. BANKRUPT and out of the game! The Banker holds an auction when… built one on each location of its color group. 4: SELL ZORDS/MEGAZORDS Collect groups of properties to on which space you land on. Mortgaged property can be sold to 6. When you finish your move and ◆ Pay whatever money you were able to raise. ◆ A player lands on an unowned iii You can have a maximum of 4 Zords on a single Buildings can be sold back to the Bank at half the listed price. increase the rent, then build Zords See Where Did You another player at any agreed price. action, pass the dice to the player on your left. ◆ If the debt is to another player – give them all your property and decides not to location. Buildings must be sold evenly in the same way that they were After buying a mortgaged property, you k and Megazords to really boost your Land? below. mortgaged properties and any Get Out of Jail Free buy it for the listed price. iv When you have 4 Zords on a location, you can exchange bought. Megazords are sold for half the listed price and must either repay it immediately or just COLLECT ◆ income. 4. If your move cards. The player must pay 10% interest on each A player goes bankrupt and turns them for a Megazord by paying the listed price on the immediately exchanged for 4 Zords. pay 10% of the listed value and keep the card face down; $200 SALARY over all his or her mortgaged properties to the Bank, took you onto AS YOU PASS mortgaged property, even if they don’t want to pay Title Deed. You can only have one Megazord per location 5: MORTGAGE PROPERTIES if you later decide to repay to the bank the mortgage, you which are auctioned unmortgaged (face up). WHO GOES FIRST? or past the off the mortgage yet. and cannot build additional Zords on a location with a If you’re low on cash or don’t have enough to pay will have to pay the 10% fee again. ◆ There is a Zord/Megazord shortage and more than one Megazord. Each player rolls the two dice. ◆ If your debt is to the Bank – all your mortgaged a debt, you can mortgage any of your unimproved GO space, player wants to buy the same Zord(s)/Megazord(s). properties must be put up for auction. These are sold properties. You must sell all Zords/Megazords on a your aim is not just to get rich. To win you must The highest roller takes the first turn. collect $200 Auction bids can only be made in cash. Any player can start Remember: unmortgaged (face up). Return any Get Out of Jail color group to the Bank before you can mortgage one from the Bank. the bidding for as little as $1. If no one makes a higher bid, make every other player BANKRUPT! Free cards to the bottom of the appropriate piles. of its locations. the last player to bid must buy the property.

2: A PROPERTY OWNED BY ANOTHER PLAYER Vehicles 1: AN UNOWNED PROPERTY If you don’t want to pay the 3: ALLIES or VILLAINS 5: GO TO JAIL Q: How do I get out of Jail? If you land on another player’s property you must pay rent to Rent depends on how many Vehicles the other 6: JAIL (JUST VISITING) There are three types of properties: listed price, the property goes If you land on this space, you must move A: You’ve got 3 options… Don’t worry! If you finish your normal up for auction. them as shown on the Title Deed card. You do not pay rent if player owns. Take the top card from the appropriate pile, your token to the Jail space i Pay $50 at the start of your next turn, then roll and move on the Jail space, nothing When buying property you the property is mortgaged (its Title Deed is face down). 1 2 3 4 follow the instructions on it immediately, then immediately. move as normal. happens. Make sure you put your should plan to acquire groups. Important: the owner must ask you for the rent before the Rent: $25 $50 $100 $200 return it face down to the bottom of the pile. Important: You do not collect $200 For example: player to your left rolls the dice. If they forget to ask, you don’t If it is a Get Out of Jail Free card, keep it until you ii Use a Get Out of Jail Free card if you have one or token on the JUST VISITING section. need to use it or sell it to another player. for passing GO if you are sent to Jail. As buy one from another player. Put the card to the if you buy a green location, you have to pay! 7: FREE PARKING soon as you are sent to Jail, your turn ends bottom of the appropriate pile, then roll and move. should try to get the other two Power Rangers locations The Morphin Grid & Relax! Nothing bad green locations during the game. – pass the dice! Power Rangers Vehicles The Morphin Grid The rent for an unimproved location is printed on the matching Eternal Falls of Aquitar iii Wait three turns. On each turn roll the dice; if you get (or good) happens. locations & Eternal Falls of Aquitar Owning groups earns you more 4: POWER BOOST/WEAPONS Other ways to end up in Jail… Title Deed card. This is doubled if the owner owns all locations Roll the dice and multiply the result by a double, move out of Jail and around the board rent when other players land on UPGRADE ◆ Draw an ALLIES or VILLAINS card 8: A PROPERTY THAT YOU OWN You can buy the property you land on for the listed in its color group and none of them are mortgaged. If the 4 – this is the rent you must pay. using this roll. If you do not get a double on your third WHERE DID them and lets you build on your

YOU LAND? YOU price on the board space. Pay the Bank, then take the that tells you to Go to Jail. Nothing happens. But you’re not location is improved with Zords or Megazords, the rent will be If the owning player owns both The If you land on one of these spaces, you must roll, you must pay $50 to the Bank, then move the Title Deed card that matches the property and place location for even bigger profits. ◆ Roll three doubles in a row on making any money! much higher – as shown on the Title Deed card. Morphin Grid & Eternal Falls of Aquitar, pay the Bank the amount shown. number of spaces rolled. it near you, face up. your turn. multiply the result by 10! To mortgage a property turn its Title Deed card face down and collect the listed value (shown on the back of the card) HELP! from the Bank. To repay a mortgage, pay the listed value plus 10% to the Bank then turn the card face up. Rent cannot I’M IN DEBT! be collected on mortgaged properties. HERE’S HOW TO PLAY You can do the following even when it isn’t your turn – even if 3: BUILD Important: you cannot build on a location if any location in its color 5. If you rolled a double, roll the DON’T WAIT FOR THE DICE! HOW DO I WIN? ON YOUR TURN you’re in Jail! When you own all the Power Rangers locations in a color group is mortgaged. 6: DO A DEAL dice again and take another group, you can buy Zords/Megazords from the Bank and You can do a deal with another player to buy or sell Be the only player left in the game after 1. Roll the two dice. If you ever owe the Bank or another player more Zord/Megazord shortage? If there are no Zords/Megazords left move (steps 1-4). 1: COLLECT RENT put them on any of those Power Rangers locations. unimproved property. You must sell all buildings on a color everyone else has gone bankrupt. cash than you have, try to raise the money by selling If another player lands on one of your unmortgaged in the Bank, you must wait for other players to sell theirs before you 2. Move your token clockwise around i The listed price of each Zord is shown on the location’s group to the Bank before you can sell one of its locations. Watch out! If you roll Zords and Megazords and/or mortgaging properties, you can demand rent from them as shown on the can buy any. If Zords/Megazords are limited and two or more Do this by: buying properties and the board the number of spaces Title Deed. Property can be traded for any combination of cash, other doubles 3 times on the properties. Title Deed – see Property Owned by Another player below. players wish to buy them, the Banker must auction them off to the charging other players rent for shown on the dice. ii You must build evenly. You cannot build a property or Get Out of Jail Free cards. The amount is same turn, you must highest bidder. landing on them. 3. You will need to take action depending If you still owe more than you have, you are 2: AUCTION second Zord on a location until you have decided by the players making the deal. Go to Jail. BANKRUPT and out of the game! The Banker holds an auction when… built one on each location of its color group. 4: SELL ZORDS/MEGAZORDS Collect groups of properties to on which space you land on. Mortgaged property can be sold to 6. When you finish your move and ◆ Pay whatever money you were able to raise. ◆ A player lands on an unowned iii You can have a maximum of 4 Zords on a single Buildings can be sold back to the Bank at half the listed price. increase the rent, then build Zords See Where Did You another player at any agreed price. action, pass the dice to the player on your left. ◆ If the debt is to another player – give them all your property and decides not to location. Buildings must be sold evenly in the same way that they were After buying a mortgaged property, you k and Megazords to really boost your Land? below. mortgaged properties and any Get Out of Jail Free buy it for the listed price. iv When you have 4 Zords on a location, you can exchange bought. Megazords are sold for half the listed price and must either repay it immediately or just COLLECT ◆ income. 4. If your move cards. The player must pay 10% interest on each A player goes bankrupt and turns them for a Megazord by paying the listed price on the immediately exchanged for 4 Zords. pay 10% of the listed value and keep the card face down; $200 SALARY over all his or her mortgaged properties to the Bank, took you onto AS YOU PASS mortgaged property, even if they don’t want to pay Title Deed. You can only have one Megazord per location 5: MORTGAGE PROPERTIES if you later decide to repay to the bank the mortgage, you which are auctioned unmortgaged (face up). WHO GOES FIRST? or past the off the mortgage yet. and cannot build additional Zords on a location with a If you’re low on cash or don’t have enough to pay will have to pay the 10% fee again. ◆ There is a Zord/Megazord shortage and more than one Megazord. Each player rolls the two dice. ◆ If your debt is to the Bank – all your mortgaged a debt, you can mortgage any of your unimproved GO space, player wants to buy the same Zord(s)/Megazord(s). properties must be put up for auction. These are sold properties. You must sell all Zords/Megazords on a your aim is not just to get rich. To win you must The highest roller takes the first turn. collect $200 Auction bids can only be made in cash. Any player can start Remember: unmortgaged (face up). Return any Get Out of Jail color group to the Bank before you can mortgage one from the Bank. the bidding for as little as $1. If no one makes a higher bid, make every other player BANKRUPT! Free cards to the bottom of the appropriate piles. of its locations. the last player to bid must buy the property.

2: A PROPERTY OWNED BY ANOTHER PLAYER Vehicles 1: AN UNOWNED PROPERTY If you don’t want to pay the 3: ALLIES or VILLAINS 5: GO TO JAIL Q: How do I get out of Jail? If you land on another player’s property you must pay rent to Rent depends on how many Vehicles the other 6: JAIL (JUST VISITING) There are three types of properties: listed price, the property goes If you land on this space, you must move A: You’ve got 3 options… Don’t worry! If you finish your normal up for auction. them as shown on the Title Deed card. You do not pay rent if player owns. Take the top card from the appropriate pile, your token to the Jail space i Pay $50 at the start of your next turn, then roll and move on the Jail space, nothing When buying property you the property is mortgaged (its Title Deed is face down). 1 2 3 4 follow the instructions on it immediately, then immediately. move as normal. happens. Make sure you put your should plan to acquire groups. Important: the owner must ask you for the rent before the Rent: $25 $50 $100 $200 return it face down to the bottom of the pile. Important: You do not collect $200 For example: player to your left rolls the dice. If they forget to ask, you don’t If it is a Get Out of Jail Free card, keep it until you ii Use a Get Out of Jail Free card if you have one or token on the JUST VISITING section. need to use it or sell it to another player. for passing GO if you are sent to Jail. As buy one from another player. Put the card to the if you buy a green location, you have to pay! 7: FREE PARKING soon as you are sent to Jail, your turn ends bottom of the appropriate pile, then roll and move. should try to get the other two Power Rangers locations The Morphin Grid & Relax! Nothing bad green locations during the game. – pass the dice! Power Rangers Vehicles The Morphin Grid The rent for an unimproved location is printed on the matching Eternal Falls of Aquitar iii Wait three turns. On each turn roll the dice; if you get (or good) happens. locations & Eternal Falls of Aquitar Owning groups earns you more 4: POWER BOOST/WEAPONS Other ways to end up in Jail… Title Deed card. This is doubled if the owner owns all locations Roll the dice and multiply the result by a double, move out of Jail and around the board rent when other players land on UPGRADE ◆ Draw an ALLIES or VILLAINS card 8: A PROPERTY THAT YOU OWN You can buy the property you land on for the listed in its color group and none of them are mortgaged. If the 4 – this is the rent you must pay. using this roll. If you do not get a double on your third WHERE DID them and lets you build on your

YOU LAND? YOU price on the board space. Pay the Bank, then take the that tells you to Go to Jail. Nothing happens. But you’re not location is improved with Zords or Megazords, the rent will be If the owning player owns both The If you land on one of these spaces, you must roll, you must pay $50 to the Bank, then move the Title Deed card that matches the property and place location for even bigger profits. ◆ Roll three doubles in a row on making any money! much higher – as shown on the Title Deed card. Morphin Grid & Eternal Falls of Aquitar, pay the Bank the amount shown. number of spaces rolled. it near you, face up. your turn. multiply the result by 10! To mortgage a property turn its Title Deed card face down and collect the listed value (shown on the back of the card) HELP! from the Bank. To repay a mortgage, pay the listed value plus 10% to the Bank then turn the card face up. Rent cannot I’M IN DEBT! be collected on mortgaged properties. HERE’S HOW TO PLAY You can do the following even when it isn’t your turn – even if 3: BUILD Important: you cannot build on a location if any location in its color 5. If you rolled a double, roll the DON’T WAIT FOR THE DICE! HOW DO I WIN? ON YOUR TURN you’re in Jail! When you own all the Power Rangers locations in a color group is mortgaged. 6: DO A DEAL dice again and take another group, you can buy Zords/Megazords from the Bank and You can do a deal with another player to buy or sell Be the only player left in the game after 1. Roll the two dice. If you ever owe the Bank or another player more Zord/Megazord shortage? If there are no Zords/Megazords left move (steps 1-4). 1: COLLECT RENT put them on any of those Power Rangers locations. unimproved property. You must sell all buildings on a color everyone else has gone bankrupt. cash than you have, try to raise the money by selling If another player lands on one of your unmortgaged in the Bank, you must wait for other players to sell theirs before you 2. Move your token clockwise around i The listed price of each Zord is shown on the location’s group to the Bank before you can sell one of its locations. Watch out! If you roll Zords and Megazords and/or mortgaging properties, you can demand rent from them as shown on the can buy any. If Zords/Megazords are limited and two or more Do this by: buying properties and the board the number of spaces Title Deed. Property can be traded for any combination of cash, other doubles 3 times on the properties. Title Deed – see Property Owned by Another player below. players wish to buy them, the Banker must auction them off to the charging other players rent for shown on the dice. ii You must build evenly. You cannot build a property or Get Out of Jail Free cards. The amount is same turn, you must highest bidder. landing on them. 3. You will need to take action depending If you still owe more than you have, you are 2: AUCTION second Zord on a location until you have decided by the players making the deal. Go to Jail. BANKRUPT and out of the game! The Banker holds an auction when… built one on each location of its color group. 4: SELL ZORDS/MEGAZORDS Collect groups of properties to on which space you land on. Mortgaged property can be sold to 6. When you finish your move and ◆ Pay whatever money you were able to raise. ◆ A player lands on an unowned iii You can have a maximum of 4 Zords on a single Buildings can be sold back to the Bank at half the listed price. increase the rent, then build Zords See Where Did You another player at any agreed price. action, pass the dice to the player on your left. ◆ If the debt is to another player – give them all your property and decides not to location. Buildings must be sold evenly in the same way that they were After buying a mortgaged property, you k and Megazords to really boost your Land? below. mortgaged properties and any Get Out of Jail Free buy it for the listed price. iv When you have 4 Zords on a location, you can exchange bought. Megazords are sold for half the listed price and must either repay it immediately or just COLLECT ◆ income. 4. If your move cards. The player must pay 10% interest on each A player goes bankrupt and turns them for a Megazord by paying the listed price on the immediately exchanged for 4 Zords. pay 10% of the listed value and keep the card face down; $200 SALARY over all his or her mortgaged properties to the Bank, took you onto AS YOU PASS mortgaged property, even if they don’t want to pay Title Deed. You can only have one Megazord per location 5: MORTGAGE PROPERTIES if you later decide to repay to the bank the mortgage, you which are auctioned unmortgaged (face up). WHO GOES FIRST? or past the off the mortgage yet. and cannot build additional Zords on a location with a If you’re low on cash or don’t have enough to pay will have to pay the 10% fee again. ◆ There is a Zord/Megazord shortage and more than one Megazord. Each player rolls the two dice. ◆ If your debt is to the Bank – all your mortgaged a debt, you can mortgage any of your unimproved GO space, player wants to buy the same Zord(s)/Megazord(s). properties must be put up for auction. These are sold properties. You must sell all Zords/Megazords on a your aim is not just to get rich. To win you must The highest roller takes the first turn. collect $200 Auction bids can only be made in cash. Any player can start Remember: unmortgaged (face up). Return any Get Out of Jail color group to the Bank before you can mortgage one from the Bank. the bidding for as little as $1. If no one makes a higher bid, make every other player BANKRUPT! Free cards to the bottom of the appropriate piles. of its locations. the last player to bid must buy the property.

2: A PROPERTY OWNED BY ANOTHER PLAYER Vehicles 1: AN UNOWNED PROPERTY If you don’t want to pay the 3: ALLIES or VILLAINS 5: GO TO JAIL Q: How do I get out of Jail? If you land on another player’s property you must pay rent to Rent depends on how many Vehicles the other 6: JAIL (JUST VISITING) There are three types of properties: listed price, the property goes If you land on this space, you must move A: You’ve got 3 options… Don’t worry! If you finish your normal up for auction. them as shown on the Title Deed card. You do not pay rent if player owns. Take the top card from the appropriate pile, your token to the Jail space i Pay $50 at the start of your next turn, then roll and move on the Jail space, nothing When buying property you the property is mortgaged (its Title Deed is face down). 1 2 3 4 follow the instructions on it immediately, then immediately. move as normal. happens. Make sure you put your should plan to acquire groups. Important: the owner must ask you for the rent before the Rent: $25 $50 $100 $200 return it face down to the bottom of the pile. Important: You do not collect $200 For example: player to your left rolls the dice. If they forget to ask, you don’t If it is a Get Out of Jail Free card, keep it until you ii Use a Get Out of Jail Free card if you have one or token on the JUST VISITING section. need to use it or sell it to another player. for passing GO if you are sent to Jail. As buy one from another player. Put the card to the if you buy a green location, you have to pay! 7: FREE PARKING soon as you are sent to Jail, your turn ends bottom of the appropriate pile, then roll and move. should try to get the other two Power Rangers locations The Morphin Grid & Relax! Nothing bad green locations during the game. – pass the dice! Power Rangers Vehicles The Morphin Grid The rent for an unimproved location is printed on the matching Eternal Falls of Aquitar iii Wait three turns. On each turn roll the dice; if you get (or good) happens. locations & Eternal Falls of Aquitar Owning groups earns you more 4: POWER BOOST/WEAPONS Other ways to end up in Jail… Title Deed card. This is doubled if the owner owns all locations Roll the dice and multiply the result by a double, move out of Jail and around the board rent when other players land on UPGRADE ◆ Draw an ALLIES or VILLAINS card 8: A PROPERTY THAT YOU OWN You can buy the property you land on for the listed in its color group and none of them are mortgaged. If the 4 – this is the rent you must pay. using this roll. If you do not get a double on your third WHERE DID them and lets you build on your

YOU LAND? YOU price on the board space. Pay the Bank, then take the that tells you to Go to Jail. Nothing happens. But you’re not location is improved with Zords or Megazords, the rent will be If the owning player owns both The If you land on one of these spaces, you must roll, you must pay $50 to the Bank, then move the Title Deed card that matches the property and place location for even bigger profits. ◆ Roll three doubles in a row on making any money! much higher – as shown on the Title Deed card. Morphin Grid & Eternal Falls of Aquitar, pay the Bank the amount shown. number of spaces rolled. it near you, face up. your turn. multiply the result by 10! AGES 8+ Shuffle theALLIES cards Game board spaces and corresponding and place face down here. Title Deed cards feature iconic Power Each player starts DO YOU LIKE TO PLAY FAST? Rangers locations. All property values are the game with: the same as in the original game. SPEED PLAY RULES SETWHAT’S DIFFERENT? IT UP! RULES for a SHORT GAME (60-90 minutes) END OF GAME: The game ends when one player goes Houses and hotels are renamed 2 x There are four changed rules for this first Short Game. bankrupt. The remaining players add up their: (1) Dollars on Zords and Megazords, THE BANKER hand; (2) properties owned, at the value printed on the respectively. 1. During PREPARATION, the Banker shuffles then deals Choose a player to be the Banker who will look three Title Deed cards to each player. These are Free. board; (3) any mortgaged properties owned, at one-half the after the Bank and take charge of auctions. No payment to the Bank is required. value printed on the board; (4) Zords, counted at the purchase value; (5) Megazords, counted at purchase value It is important that the Banker keeps their personal including the amount for the three Zords turned in. C C PHANTOM RANGER AIRSHIP, funds and properties separate from the Bank’s. 2. You need only three Zords (instead of four) on each Fast-Dealing Property Trading Game STRATA CYCLE, RAIL RESCUES and property of a complete color group before you may The most powerful player wins! BATTLEFLEET replace the traditional 4 x buy a Megazord. Megazord rent remains the same. The railroad spaces. turn-in value is still one-half of the purchase value, which in this game is one Zord less than in the regular game. PLAY IT RIGHT! Many players like to devise their own ‘house’ MONOPOLY rules. This is fine, but such rules often make the game last 1 x 3. If you land in Jail you must exit on your next turn by (1) using a “Get Out of Jail Free” card if you have (or can longer. In the official rules players may never loan each buy) one; (2) rolling doubles; or (3) paying $50. Unlike other money or trade ‘promises’ not to charge rent in the the standard rules, you may try to roll doubles and, future, etc. All tax and penalty fees are payable to the failing to do so, pay the $50 on the same turn. Bank and should not be stored under the Free Parking 1 x space or anywhere else! Original MONOPOLY® Game Rules plus Special Rules for this Edition. Shuffle theVILLAINS cards and place face down here. 2 x Go Go Power Rangers! THE BANK , but first you ◆ Join the Power Rangers in a quest to own it all Holds all money and Title will need to know the basic game rules along with custom Deeds not owned by players. USAOPOLY is a trademark of USAopoly, Inc. HASBRO and its logo, the We will be happy to hear your questions or comments MONOPOLY name and logo, the distinctive design of the game board, the four about this game. CONTENTS POWER RANGERS 20TH ANNIVERSARY EDITION rules. ◆ Pays salaries and bonuses to players. corner squares, the MR. MONOPOLY name and character, as well as each of Write to: USAOPOLY Customer Service 1 x the distinctive elements of the board and the playing pieces are trademarks 5607 Palmer Way, Carlsbad, CA 92010 ◆ Collects taxes and fines from players. If you’ve never played the original MONOPOLY game, refer to Choose from six collectible tokens of Hasbro for its property trading game and game equipment. © 1935, 2013. Tel: 1-888-876-7659 (toll free) Game board, Hasbro. All rights reserved. ®/™ denotes U.S. trademarks. ™ & ™ and © 2013 Email: [email protected] the original rules beginning on the next page. Then turn back to ◆ Sells and auctions properties. designed with the ultimate Power 6 Collectible tokens, Rangers fan in mind. Which will you SCG Power Rangers LLC. Power Rangers and all related logos, characters, names, the Set It Up! section to learn about the extra features of the ◆ Sells Zords and Megazords. and distinctive likenesses thereof are the exclusive property of SCG Power 28 Title Deed cards, be? Lightning Bolt, Alpha 5, Rangers LLC. All Rights Reserved. Used Under Authorization. Manufactured by 16 ALLIES cards, POWER RANGERS 20TH ANNIVERSARY EDITION. ◆ Loans money to players who mortgage their property. Megazord, Goldar, Power Morpher USAOPOLY, Inc. 5607 Palmer Way, Carlsbad, CA 92010. 16 VILLAINS cards, Custom The Bank can never ‘go broke’. If the Bank runs out of or White Ranger Helmet? MADE IN THE USA. DICE MADE IN CHINA. Power Rangers Money, If you are already an Place your token on the GO space. Special thanks to Melissa Flores, Trina Smith and Vicki Jaeger for their valuable 32 Houses renamed Zords, experienced MONOPOLY money, the Banker may issue as much as needed by 5 x contributions to this game. 12 Hotels renamed Megazords, dealer and want a faster game, writing on ordinary paper. 2 Dice. try the rules on the back page! AGES 8+ Shuffle theALLIES cards Game board spaces and corresponding and place face down here. Title Deed cards feature iconic Power Each player starts DO YOU LIKE TO PLAY FAST? Rangers locations. All property values are the game with: the same as in the original game. SPEED PLAY RULES SETWHAT’S DIFFERENT? IT UP! RULES for a SHORT GAME (60-90 minutes) END OF GAME: The game ends when one player goes Houses and hotels are renamed 2 x There are four changed rules for this first Short Game. bankrupt. The remaining players add up their: (1) Dollars on Zords and Megazords, THE BANKER hand; (2) properties owned, at the value printed on the respectively. 1. During PREPARATION, the Banker shuffles then deals Choose a player to be the Banker who will look three Title Deed cards to each player. These are Free. board; (3) any mortgaged properties owned, at one-half the after the Bank and take charge of auctions. No payment to the Bank is required. value printed on the board; (4) Zords, counted at the purchase value; (5) Megazords, counted at purchase value It is important that the Banker keeps their personal including the amount for the three Zords turned in. C C PHANTOM RANGER AIRSHIP, funds and properties separate from the Bank’s. 2. You need only three Zords (instead of four) on each Fast-Dealing Property Trading Game STRATA CYCLE, RAIL RESCUES and property of a complete color group before you may The most powerful player wins! BATTLEFLEET replace the traditional 4 x buy a Megazord. Megazord rent remains the same. The railroad spaces. turn-in value is still one-half of the purchase value, which in this game is one Zord less than in the regular game. PLAY IT RIGHT! Many players like to devise their own ‘house’ MONOPOLY rules. This is fine, but such rules often make the game last 1 x 3. If you land in Jail you must exit on your next turn by (1) using a “Get Out of Jail Free” card if you have (or can longer. In the official rules players may never loan each buy) one; (2) rolling doubles; or (3) paying $50. Unlike other money or trade ‘promises’ not to charge rent in the the standard rules, you may try to roll doubles and, future, etc. All tax and penalty fees are payable to the failing to do so, pay the $50 on the same turn. Bank and should not be stored under the Free Parking 1 x space or anywhere else! Original MONOPOLY® Game Rules plus Special Rules for this Edition. Shuffle theVILLAINS cards and place face down here. 2 x Go Go Power Rangers! THE BANK , but first you ◆ Join the Power Rangers in a quest to own it all Holds all money and Title will need to know the basic game rules along with custom Deeds not owned by players. USAOPOLY is a trademark of USAopoly, Inc. HASBRO and its logo, the We will be happy to hear your questions or comments MONOPOLY name and logo, the distinctive design of the game board, the four about this game. CONTENTS POWER RANGERS 20TH ANNIVERSARY EDITION rules. ◆ Pays salaries and bonuses to players. corner squares, the MR. MONOPOLY name and character, as well as each of Write to: USAOPOLY Customer Service 1 x the distinctive elements of the board and the playing pieces are trademarks 5607 Palmer Way, Carlsbad, CA 92010 ◆ Collects taxes and fines from players. If you’ve never played the original MONOPOLY game, refer to Choose from six collectible tokens of Hasbro for its property trading game and game equipment. © 1935, 2013. Tel: 1-888-876-7659 (toll free) Game board, Hasbro. All rights reserved. ®/™ denotes U.S. trademarks. ™ & ™ and © 2013 Email: [email protected] the original rules beginning on the next page. Then turn back to ◆ Sells and auctions properties. designed with the ultimate Power 6 Collectible tokens, Rangers fan in mind. Which will you SCG Power Rangers LLC. Power Rangers and all related logos, characters, names, the Set It Up! section to learn about the extra features of the ◆ Sells Zords and Megazords. and distinctive likenesses thereof are the exclusive property of SCG Power 28 Title Deed cards, be? Lightning Bolt, Alpha 5, Rangers LLC. All Rights Reserved. Used Under Authorization. Manufactured by 16 ALLIES cards, POWER RANGERS 20TH ANNIVERSARY EDITION. ◆ Loans money to players who mortgage their property. Megazord, Goldar, Power Morpher USAOPOLY, Inc. 5607 Palmer Way, Carlsbad, CA 92010. 16 VILLAINS cards, Custom The Bank can never ‘go broke’. If the Bank runs out of or White Ranger Helmet? MADE IN THE USA. DICE MADE IN CHINA. Power Rangers Money, If you are already an Place your token on the GO space. Special thanks to Melissa Flores, Trina Smith and Vicki Jaeger for their valuable 32 Houses renamed Zords, experienced MONOPOLY money, the Banker may issue as much as needed by 5 x contributions to this game. 12 Hotels renamed Megazords, dealer and want a faster game, writing on ordinary paper. 2 Dice. try the rules on the back page! AGES 8+ Shuffle theALLIES cards Game board spaces and corresponding and place face down here. Title Deed cards feature iconic Power Each player starts DO YOU LIKE TO PLAY FAST? Rangers locations. All property values are the game with: the same as in the original game. SPEED PLAY RULES SETWHAT’S DIFFERENT? IT UP! RULES for a SHORT GAME (60-90 minutes) END OF GAME: The game ends when one player goes Houses and hotels are renamed 2 x There are four changed rules for this first Short Game. bankrupt. The remaining players add up their: (1) Dollars on Zords and Megazords, THE BANKER hand; (2) properties owned, at the value printed on the respectively. 1. During PREPARATION, the Banker shuffles then deals Choose a player to be the Banker who will look three Title Deed cards to each player. These are Free. board; (3) any mortgaged properties owned, at one-half the after the Bank and take charge of auctions. No payment to the Bank is required. value printed on the board; (4) Zords, counted at the purchase value; (5) Megazords, counted at purchase value It is important that the Banker keeps their personal including the amount for the three Zords turned in. C C PHANTOM RANGER AIRSHIP, funds and properties separate from the Bank’s. 2. You need only three Zords (instead of four) on each Fast-Dealing Property Trading Game STRATA CYCLE, RAIL RESCUES and property of a complete color group before you may The most powerful player wins! BATTLEFLEET replace the traditional 4 x buy a Megazord. Megazord rent remains the same. The railroad spaces. turn-in value is still one-half of the purchase value, which in this game is one Zord less than in the regular game. PLAY IT RIGHT! Many players like to devise their own ‘house’ MONOPOLY rules. This is fine, but such rules often make the game last 1 x 3. If you land in Jail you must exit on your next turn by (1) using a “Get Out of Jail Free” card if you have (or can longer. In the official rules players may never loan each buy) one; (2) rolling doubles; or (3) paying $50. Unlike other money or trade ‘promises’ not to charge rent in the the standard rules, you may try to roll doubles and, future, etc. All tax and penalty fees are payable to the failing to do so, pay the $50 on the same turn. Bank and should not be stored under the Free Parking 1 x space or anywhere else! Original MONOPOLY® Game Rules plus Special Rules for this Edition. Shuffle theVILLAINS cards and place face down here. 2 x Go Go Power Rangers! THE BANK , but first you ◆ Join the Power Rangers in a quest to own it all Holds all money and Title will need to know the basic game rules along with custom Deeds not owned by players. USAOPOLY is a trademark of USAopoly, Inc. HASBRO and its logo, the We will be happy to hear your questions or comments MONOPOLY name and logo, the distinctive design of the game board, the four about this game. CONTENTS POWER RANGERS 20TH ANNIVERSARY EDITION rules. ◆ Pays salaries and bonuses to players. corner squares, the MR. MONOPOLY name and character, as well as each of Write to: USAOPOLY Customer Service 1 x the distinctive elements of the board and the playing pieces are trademarks 5607 Palmer Way, Carlsbad, CA 92010 ◆ Collects taxes and fines from players. If you’ve never played the original MONOPOLY game, refer to Choose from six collectible tokens of Hasbro for its property trading game and game equipment. © 1935, 2013. Tel: 1-888-876-7659 (toll free) Game board, Hasbro. All rights reserved. ®/™ denotes U.S. trademarks. ™ & ™ and © 2013 Email: [email protected] the original rules beginning on the next page. Then turn back to ◆ Sells and auctions properties. designed with the ultimate Power 6 Collectible tokens, Rangers fan in mind. Which will you SCG Power Rangers LLC. Power Rangers and all related logos, characters, names, the Set It Up! section to learn about the extra features of the ◆ Sells Zords and Megazords. and distinctive likenesses thereof are the exclusive property of SCG Power 28 Title Deed cards, be? Lightning Bolt, Alpha 5, Rangers LLC. All Rights Reserved. Used Under Authorization. Manufactured by 16 ALLIES cards, POWER RANGERS 20TH ANNIVERSARY EDITION. ◆ Loans money to players who mortgage their property. Megazord, Goldar, Power Morpher USAOPOLY, Inc. 5607 Palmer Way, Carlsbad, CA 92010. 16 VILLAINS cards, Custom The Bank can never ‘go broke’. If the Bank runs out of or White Ranger Helmet? MADE IN THE USA. DICE MADE IN CHINA. Power Rangers Money, If you are already an Place your token on the GO space. Special thanks to Melissa Flores, Trina Smith and Vicki Jaeger for their valuable 32 Houses renamed Zords, experienced MONOPOLY money, the Banker may issue as much as needed by 5 x contributions to this game. 12 Hotels renamed Megazords, dealer and want a faster game, writing on ordinary paper. 2 Dice. try the rules on the back page!