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Subject: Depri's Builds and Packages - Get your combat supplies here! Posted by DepressivesBrot on Thu, 18 Oct 2012 18:15:34 GMT View Forum Message <> Reply to Message Disclaimer: You are hereby informed that the material offered in this thread represents the latest Development Version of the 1.13 mod. By downloading and installing any of these files, you agree to being a guinea pig Beta Tester. There will be bugs and we ask you to file informative and detailed reports when you encounter any of them. If you can't accept that and instead feel the need to complain about the mods and/or their creators, then these are not the droids you are looking for. Over the past months, you may have noticed a slowing down of my initial turnaround time, this means that asking when the next one is up will get you a snarky remark. Having now cleared the formalities, lets get to the content: 1.13 SCI This is the basic SCI package like several users offered over the years. It contains all the latest bells and whistles added to the development trunk. >>>Download!<<<< - MS OneDrive on hold since May 2020, more recent versions see link below >>>Archive<<< - Kermi's FTP mirror, older versions can be found here if one drive is down please check file size before downloading, the latest versions are around 380MB How to get: latest 1.13, 7609, feature-descriptions and more - links to further download-sources for 1.13, 7609+AI, 7609-SCI, mods, feature-descriptions and more How to use: 0) Install JA2 in a mod friendly location (NOT Progam Files(x86), Program Files or similar folders that are under special UAC protection since Vista) 1) Download the latest SCI 2) Extract the downloaded file over your JA2 installation, allowing it to overwrite existing files 3) Use JA2.exe to play [TIP] If you are not asked whether to overwrite stuff, something is awry and you probably hit the wrong folder If you are on Windows 8, please install the Windows 8 compatibility fix, to be found in the 'Docs' folder! 1.13 Builds The smallest of the available packages, these are simply the zipped game exe and mapeditor that could be found in my signature for nearly half a year now. They basically cover two usecases: (I) You are updating your gamedir via SVN but can't or won't compile yourself. (II) There's been some fix in the code that only affected the exe, not the game data. In this case, they can be used as patches / hotfixes to replace an older exe. >>>Download!<<< [TIP]The files are called JA2_####.exe - The #### stands for the 4 digit revision number of the exe, you'll have to adjust shortcuts or rename the exe if you aren't starting it directly from the Page 1 of 209 ---- Generated from The Bears Pit folder I have also added a number of localized builds >>>HERE<<<. Due to the time required, this will likely be a very infrequent thing on the order of once or so per year unless something significant comes up in between. AIMNAS AIMNAS is now on >>>GitHub<<<! Since that page comes with a native ability to download-as-zip, separate downloads have been discontinued while full installers are currently impractical due to the heavy WiP nature of the project. Please check the AIMNAS Forum for further information, questions or bug reports. Please be aware AIMNAS is still not fully playable in regard to quests and most maps are devoid of items. Bugs When reporting bugs, please mention/include: the exe and data revision, both are given as four digit numbers in the archive name any additional files you installed - patches, additional mods, ... changes you made to the inis and xmls a screenshot of the bug or at least the exact error message (especially for Assertions!) *a savegame if applicable In general, please look around first if there's already a topic dealing with your bug. Also, if the bug is obviously related to a specific new feature, use the according thread to report bugs if it exists. FAQ What does SCI stand for anyway? Single Click Installer - While technically not totally accurate, it underscores the ease of use compared to other setup methods. I can't open the archive!/What tool did you use for the archives? Page 2 of 209 ---- Generated from The Bears Pit The archives were packed with 7-zip 9.20 on 'Ultra' compression, older or different programs might have trouble with this. The game still shows [some older version] on startup! The version is written in one of the code files and only gets manually updated once in a blue moon. Don't Panic! The archive/file names are accurate. Is Unfinished Business stuff stiil working? Previously there were files missing and some UB-GameDir were still outdated, resulting in red warnings in starting screen. A fix came out and reports suggest there is nothing game-breaking (Taunt-settings, some missing stuff in skill-settings-ini, etc). Still proceed with caution or better still report broken data or problems here. Will you update this thread? No. At least not for every new version but a bunch of busy bears will attempt to notify gamers when newer content is available. Is there a changelog? There are txt files with the svn log in every package. What about savegame compatibility? No guarantees. Developers try to avoid it for as long as possible, but you have to be aware that every update is a risk and make backups. It's the cost of using the cutting edge version. What about compatibility with mod [x]? Modders will generally specify a version of 1.13 that their mod was developed for. Unless you already are an experienced user, use that version and don't attempt to glue something together, it will more than likely break something. I need further support! Just ask here in the thread or visit the Discord channel >>>here<<< Note that the usual residents there are mostly European, 0300 GMT might not be the best time to look for support. Also, give some life sign when entering so we don't assume you're another lurker and don't worry if it takes a few minutes for someone to respond, it's also recommended you set up an account using the same username you have here on the Pit to avoid confusion. Subject: Re: Depri's Builds and Packages - Get your combat supplies here! Posted by Gambigobilla on Thu, 18 Oct 2012 19:06:46 GMT View Forum Message <> Reply to Message GJ Depri. You might want to include "delete original JA2.exe" in your installation instructions. After 1.13 installation running JA2.exe instead of JA2_XXXX.exe makes whole installation go FUBAR. If your SCIs won't overwrite the original exe you'll probably hearing many players (especially new ones) complaining about not able to run the game. Page 3 of 209 ---- Generated from The Bears Pit Subject: Re: Depri's Builds and Packages - Get your combat supplies here! Posted by DepressivesBrot on Thu, 18 Oct 2012 19:42:30 GMT View Forum Message <> Reply to Message Thanks for the notice, renamed the file to overwrite ja2.exe. Subject: Re: Depri's Builds and Packages - Get your combat supplies here! Posted by Hanakin on Mon, 22 Oct 2012 07:39:08 GMT View Forum Message <> Reply to Message Thanks for the SCI, Depri! I was just recently installing 1.13 through SVN and... it didn't go as planned. I will give this a spin - surely I can't screw anything up now! Subject: Re: Depri's Builds and Packages - Get your combat supplies here! Posted by lockie on Mon, 22 Oct 2012 08:28:09 GMT View Forum Message <> Reply to Message The thing with SVN is , once installed , it's easy to update all your files . It is a little bit challenging to get it started , but , follow the instructions exactly and it does work . Subject: Re: Depri's Builds and Packages - Get your combat supplies here! Posted by DepressivesBrot on Mon, 22 Oct 2012 08:47:33 GMT View Forum Message <> Reply to Message True, the thing is however, for anyone but longtime followers like us it hardly redeems. SVN has an initial setup of, depending on weather, three to five hours. With a decent connection, you can load an archive in less than ten minutes, even from the oft-chided mediafire. Of course, you can spend the afternoon you originally planned on playing 1.13 instead browsing the forum to avoid the worst surprises ... you are just as likely to spend the time reading fruitless discussions and the umpteemth request for [Feature X] though. Subject: Re: Depri's Builds and Packages - Get your combat supplies here! Posted by Randok on Tue, 23 Oct 2012 19:29:45 GMT View Forum Message <> Reply to Message JA2+SCI 5638/1547 When I add Retractable slope (for example, efficiency of 90% - bar) into the slot then the bar disappears (0%). The same problem when I put the grenade into the fifth from the top slot in Milkor MGL-140 Grenade Launcher. Page 4 of 209 ---- Generated from The Bears Pit Subject: Re: Depri's Builds and Packages - Get your combat supplies here! Posted by gouki on Wed, 07 Nov 2012 14:06:07 GMT View Forum Message <> Reply to Message DepressivesBrot, i just wanted to thank you, and also indirectly thanking all people still working on 1.13 and related projects, keep on doing the good work.