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Sample File You Step from the Cool Shade of the Long Branch Saloon Into the Midd Ay Heat of Promise City
Sample file You step from the cool shade of the Long Branch Saloon into the midd ay heat of Promise City. Loosening your Colt in its holste r. you look down Main Street and spo t the leather and denim-clad stran ger who called you ou t. Citizens of the town scramble for cover as they sense the forthcoming battle. The ou tlaw doesn't look fast enough to match your draw. but ... wait! Your keen eyes catch the unmistakable glint of the sun against gun metal from the roof of the dance hall - the yellow coward has a buddy who's going to shoot you in the back! What will you do? Th ink fast. or you 'II be the next resident of ... BOOT HILL! BOOT HILL is the game of role-playing in the Wi ld West of history and legend. Each player adopts the persona of their characte r. becoming a shift less outlaw robbing banks and stages. a renegade half-breed lead ing Indians on the warpath, a straight-shoot ing sher iff determined to clean up the town. and so on. This boxed version contains a revised and ex panded rules booklet (which now includes ratings for man y of the real-lif e "fastest guns that ever lived"), a campaign map for El Dorad o County ("Somewhere in the Southwest"), percentile dice, and a 34" X 22" map of Promise City. in clud ing a movement grid which ca n be used with the counters provided or by miniatur es. and detailed structure draw ings showi ng door. -
Dragon Magazine #136
Issue #136 Vol. XIII, No. 3 August 1988 SPECIAL ATTRACTION Publisher Mike Cook 7 Urban Adventures: An orc in a dungeon is a foe. An orc in the city could be mayor. Editor 8 Building Blocks, City Style Thomas Kane Roger E. Moore Is there a fishmonger in this town? This city-builder has the answer. Assistant editor Fiction editor 18 The Long Arm of the Law Dan Howard Robin Jenkins Patrick L. Price Crime and punishment in FRPG cities; or, flogging isnt so bad. 22 Taking Care of Business Anthony D. Gleckler Editorial assistants The merchant NPC class: If you like being rich better than anything else. Eileen Lucas Barbara G. Young 28 A Room for the Knight Patrick G. Goshtigian and Nick Kopsinis Art director Rating the inns and taverns of fantasy campaign worlds. Roger Raupp 34 Fifty Ways to Foil Your Players Jape Trostle Mad prophets, con men, and adoring monsters to vex your characters. Production staff Betty Elmore OTHER FEATURES Kim Janke Lori Svikel 40 The Curse of the Magus fiction by Bruce Boston and Robert Frazier Subscriptions U.S. Advertising Even in exile, a wizard is still the most dangerous of opponents. Pat Schulz Sheila Meehan 46 Arcane Lure Dan Snuffin U.K. correspondents Recharge: One simple spell with a lifetime of uses. Graeme Morris Rik Rose 54 The Golems Craft John C. Bunnell To build a golem, you first need a dungeon full of money. U.K. advertising Dawn Carter Kris Starr 58 Through the Looking Glass Robert Bigelow A look at convention fun, deadlines, and a siege-tower giant. -
Gary's Clarifications
Gary’s Clarifications When I saw the Zagyg’s Wisdom super-thread on Dragonsfoot, I thought what a great idea it was to have a section where Gary answered questions about D&D and offered clarifications and interpretations about the game he created. And if he isn’t around to answer more questions, at least we can benefit from what people asked him when they had the chance. Reading through the thread, it occurred to me that all these clarifications could be gathered up into a single document for easier reference, sorted by category. Steve at Dragonsfoot liked the idea, so I got started…and found that sorting them wasn’t as neat and easy as I’d expected. I’ve had to make a lot of judgement calls: for instance, should a question about true neutral clerics go under Classes or Alignment? So I apologize if the organization of this document seems a little haphazard, but I’ve done what I could with it. There are a very few posts from one category that I copied into another, but for the most part I tried to make a single choice and hope it was the right one. I’ve included some categories that aren’t exactly D&D or that wouldn’t be relevant to every campaign (Greyhawk, for example), but they’re in their own sections so they can be ignored by those not interested. These “related” sections are generally unsorted, as they didn't lend themselves as well to discrete categories. In the interest of keeping it short, I generally removed people’s greeting remarks (“Hi Gary,” etc.), though I left in whatever Gary said in case it should be helpful in assessing his “gut feel” reaction to the question. -
The Platinum Appendix
SHANNON APPELCLINE SHANNON A HISTORY OF THE ROLEPLAYING GAME INDUSTRY THE PLATINUM APPENDIX SHANNON APPELCLINE This supplement to the Designers & Dragons book series was made possible by the incredible support given to us by the backers of the Designers & Dragons Kickstarter campaign. To all our backers, a big thank you from Evil Hat! _Journeyman_ Antoine Pempie Carlos Curt Meyer Donny Van Zandt Gareth Ryder-Han- James Terry John Fiala Keith Zientek malifer Michael Rees Patrick Holloway Robert Andersson Selesias TiresiasBC ^JJ^ Anton Skovorodin Carlos de la Cruz Curtis D Carbonell Dorian rahan James Trimble John Forinash Kelly Brown Manfred Gabriel Michael Robins Patrick Martin Frosz Robert Biddle Selganor Yoster Todd 2002simon01 Antonio Miguel Morales CURTIS RICKER Doug Atkinson Garrett Rooney James Turnbull John GT Kelroy Was Here Manticore2050 Michael Ruff Nielsen Robert Biskin seraphim_72 Todd Agthe 2Die10 Games Martorell Ferriol Carlos Gustavo D. Cardillo Doug Keester Garry Jenkins James Winfield John H. Ken Manu Marron Michael Ryder Patrick McCann Robert Challenger Serge Beaumont Todd Blake 64 Oz. Games Aoren Flores Ríos D. Christopher Doug Kern Gary Buckland James Wood John Hartwell ken Bronson Manuel Pinta Michael Sauer Patrick Menard Robert Conley Sérgio Alves Todd Bogenrief 6mmWar Apocryphal Lore Carlos Ovalle Dawson Dougal Scott Gary Gin Jamie John Heerens Ken Bullock Guerrero Michael Scholl Patrick Mueller-Best Robert Daines Sergio Silvio Todd Cash 7th Dimension Games Aram Glick Carlos Rincon D. Daniel Wagner Douglas Andrew Gary Kacmarcik Jamie MacLaren John Hergenroeder Ken Ditto Manuel Siebert Michael Sean Manley Patrick Murphy Robert Dickerson Herrera Gea Todd Dyck 9thLevel Aram Zucker-Scharff caroline D.J. -
Dragon Magazine #150
SPECIAL ATTRACTIONS Issue # 150 Vol. XIV, No. 5 A Taste of Horror: October 1989 11 If you hunt for nightmares, they will surely find you. Publisher The Dragons Bestiary Stephen Inniss Mike Cook 12 In the lands of the mind flayers live their more monstrous relatives Editor The Sunset World Stephen Inniss Roger E. Moore 18 Illithids welcome all strangers to their homeworld with open tentacles. Assistant editor Fiction editor Fangs Alot! The editors Anne Brown Barbara G. Young 28 A Halloween issue without vampires is like a day without sunshine: the revised AD&D® 2nd Edition vampire! Editorial assistant Kimberly J. Walter The Well-Rounded Monster Hunter Dean Shomshak 32 Cthulhu doesnt scare me. I have a degree in art design! Art director Paul Hanchette OTHER FEATURES Production staff Kathleen C. MacDonald Nobody Lasts Forever David Edward Martin Gaye OKeefe Angelika Lokotz 47 All good things must end (sometimes) in the MARVEL, SUPER HEROES game. Subscriptions U.S. Advertising Janet L. Winters Sheila Gailloreto The Serpent of Aledorn fiction by John P. Buentello 52 If a sorcerer creates a monster, he does it for a reason. U.K. correspondent and U.K. advertising Role-playing Reviews Ken Rolston Sue Lilley 60 Looking for new adventures? Here are five that make the search worthwhile. The Role of Computers Hartley, Patricia, and Kirk Lesser 68 Create a world, govern a nation, or whack monsters with your trusty axe all on your home computer. Darkest Secrets Marcus L. Rowland 78 There are some things your TOP SECRET/S.I. agent doesnt know even about himself. -
Dragon Magazine #132
CONTENTS Issue # 132 Vol. XII, No. 11 April 1988 SPECIAL ATTRACTION 49 ORCWARS! Bruce A. Heard A game of looting and world conquest, for the orc in all of us. OTHER FEATURES 6 Bazaar of the Bizarre Stewart Wieck At last, the ultimate hack-n-slash weapon: the one-and-only chainsword. Publisher 8 Role-playing Reviews Jim Bambra Mike Cook Bust ghosts. Party with aliens. Serve The Computer. But most of all, have fun. 16 Beyond the Gate of Dreams John Nephew Editor There are some adventurers for whom dreams come true always. Roger E. Moore 24 Resourceful Sorcery Michael DeWolfe Some RUNEQUEST® game advice: First, you catch a spirit. Assistant editor Fiction editor Robin Jenkins Patrick L. Price 28 With All the Trappings Gregg Sharp If you care enough to give the very best, give em green slime in a spiked pit. Editorial assistants 38 Let the Good Dice Roll Scott David Gray Eileen Lucas Barbara G. Young Probability tables can bring out the hero in your hero. Art director 40 Out of Hand fiction by Nina Kiriki Hoffman Roger Raupp Her drawings were real enough to leap from the page and they did. 46 The Ecology of the Aurumvorax Mark Feil Production Staff Lovely to look at, delightful to hold but if you annoy it. Marilyn Favaro Lori Svikel 58 Arcane Lore Mike Rodgers and Tom Hazel A few spells designed to bring out the animal in any druid. Subscriptions Advertising Pat Schulz Sheila Meehan 60 The King of Conventions Keith Polster and Robert M. Bigelow The 1988 GEN CON®/ORIGINS Game Fair, from both sides now. -
Read Ebook {PDF EPUB} Blood of the Tiger by Rose Estes Encyclopedia of Fantasy (1997) Estes, Rose
Read Ebook {PDF EPUB} Blood of the Tiger by Rose Estes Encyclopedia of Fantasy (1997) Estes, Rose. (? - ) US writer who began her career as an employee of TSR, a significant generator of Games and texts, for whom she created the Endless Quest sequence of multiple-choice gamebooks; her similar Find Your Fate sequence was done for a different firm. More original were two series of Prehistoric Fantasies: Saga of the Lost Lands – Blood of the Tiger ( 1987 ), Brother to the Lion ( 1988 ) and Spirit of the Hawk ( 1988 ) – involves Magic in an Ice Age setting; in the Hunter sequence – The Hunter ( 1990 ), The Hunter on Arena ( 1991 ) and The Hunter Victorious ( 1992 ) – aliens capture an Ice Age hunter for use as a gladiator, but he eventually wins through. The Contemporary-Fantasy Troll sequence – Troll-Taken ( 1993 ) and Troll-Quest ( 1995 ) – places a society of Trolls under Chicago, from which they are prone to kidnap children. [JC] other works: The Endless Quest gamebooks, being Dungeon of Dread * ( 1982 ), Mountain of Mirrors * ( 1982 ), Pillars of Pentegarn * ( 1982 ), Return to Brookmere * ( 1982 ), Circus of Fear * ( 1983 ), Dragon of Doom * ( 1983 ), Hero of Washington Square * ( 1983 ), Revenge of the Rainbow Dragons * ( 1983 ) and Revolt of the Dwarves * ( 1983 ); the Find Your Fate gamebooks, being Indiana Jones and the Lost Treasure of Sheba * ( 1984 ), which is also tied to the Indiana Jones movies, The Children of the Dragon * ( 1985 ), The Trail of Death * ( 1985 ) and The Mystery of the Turkish Tattoo * ( 1986 ); Case of the Dancing Dinosaur ( 1985 ); the Greyhawk sequence of game ties, being Master Wolf * ( 1987 ), The Price of Power * ( 1987 ), The Demon Hand * ( 1988 ), The Name of the Game * ( 1988 ) and The Eyes Have It * ( 1989 ); Skryling's Blade * ( 1990 ) with Tom Wham and The Stone of Time * ( 1992 ), both contributions to the Runesword Shared-World sequence; Elfwood ( 1992 ); Iron Dragons: Mountains and Madness * ( 1993 ), game tie. -
Series Fiction for the Young Adult Reader
Series Fiction for the Young Book 7: Hero of Washington Square by Rose Adult Reader Estes Book 8: Villains of Volturnus by Jean Artemis Fowl by Eoin Colfer Blashfield Book 1: Artemis Fowl Book 9: Robbers and Robots by Mike Carr Book 2: Artemis Fowl : The Arctic Incident Book 10: Circus of Fear by Rose Estes Book 3: Artemis Fowl : The Eternity Code Book 11: Spell of the Winter Wizard by Book 4: Artemis Fowl: The Files Linda. Lowery Book 12: Light on Quests Mountain by Daughter of the Lioness by Tamora Pierce Mary Kirchoff Book 1: Trickster's Choice Book 13: Dragon of Doom by Rose Estes Book 2: Trickster 's Queen Book 14: Raid on Nightmare Castle by Book 3: Trickster's Bet Catherine McGuire Book 15: Under Dragon's Wing by John Daughters of the Moon by Lynne Ewing Kendall Book 1: Goddess of the Night Book 16: Dragon's Ransom by Laura Book 2: Into the Cold Fire French Book 3: Night Shade Book 17: Captive Planet by Morris Simon Book 4: The Secret Scroll Book 18: Kings Quest by Tom McGowen Book 5: The Sacrifice Book 19: Conan the Undaunted by James Book 6: Lost One, The Ward Book 7: Moon Demon Book 20: Conan and the Prophecy by Book 8: Possession Roger Moore Book 9: The Choice Book 21: Duel of the Masters by Chris Book 10: The Talisman Martindale Book 11: The Prophecy Book 22: Endless Catacombs by Margaret Book 12: The Becoming Weis Book 23: Blade of the Young Samurai by Endless Quest Morris Simon Book 1: Dungeon of Dread by Rose Estes Book 24: Trouble on Artule by Catherine Book 2: Mountain of Mirrors by Rose Estes McGuire Book 3: Pillars -
Dragon Magazine #119
CONTENTS Magazine Issue # 119 Vol. XI, No. 10 SPECIAL ATTRACTION March 1987 9 DRUIDS: Those who know Mother Nature best. Publisher Underestimating Druids (is a bad practice) Carl Sargent Mike Cook 10 Druids are much more powerful than you might think (or might hope). Editor 18 Is There a Doctor in the Forest? John Warren Roger E. Moore A little holistic medicine goes a long way in the woods. Assistant editor Fiction editor 22 On Becoming the Great Druid William Volkart and Robin Jenkins Robin Jenkins Patrick L. Price Great Druids are made, not born and the process is difficult and long. 28 Cantrips for DruidsNaturally Rick Reid Editorial assistants Bird calls, bug repellent, and a cure for poison ivy. Marilyn Favaro Barbara G. Young Georgia Moore Eileen Lucas 30 King of the Jungle Ed Greenwood The best friend a druid ever had: the beastmaster. Art director Roger Raupp OTHER FEATURES Production assistant Gloria Habriga 36 The Uldra Calle Lindstrand A new demi-human for those who like dwarves, gnomes, and the northern forests. Advertising Subscriptions 42 The Ecology of the Korred Ed Greenwood Pat Schulz Mary Parkinson Come and join the dance you may not be able to resist it. Creative editors 46 The Dragons Bestiary The Readers Ed Greenwood Jeff Grubb Not everything in the forest is small, cute, furry, and helpful. Contributing artists 54 Henchmen and Hirelings Charles Olsen Paul Arpino Martin Cannon An update and review of the rules on those special NPCs. Darlene Jeff Easley Larry Elmore Jim Holloway 59 The Game Wizards Jeff Grubb Remembering the Forgotten Realms . -
Dragon Magazine #159
S PECIAL ATTRACTIONS Issue #159 Beyond the Sky Itself Vol. XV, No.2 9 July 1990 Journey into the depths of space, astral and arcane. Rough Times on Refuge Ed Greenwood Publisher 10 Strange things happen at the largest arcane shipyard among the James M. Ward crystal spheres. Editor Bazaar of the Bizarre Steven E. Schend Roger E. Moore 15 A glove that explodes, a ring that moves ships: new magic from wildspace. Fiction editor Randal S. Doering Barbara G. Young Voidjammers! 20 Want to hitch a ride in the Astral plane? Heres how! Assistant editor The Dragons Bestiary the TSR staff Dale A. Donovan 30 Three monstrous reasons why arcane space is a dangerous place. Art director Larry W. Smith O THER FEATURES Production staff To the Ends of the MARVEL UNIVERSE TM David Edward Martin Gaye OKeefe Angelika Lokotz 40 Faster than a speeding photon: starships for super heroes. Tracey Zamagne The Role of Computers Hartley, Patricia, and Kirk Lesser Subscriptions 47 Casting spells with music, and casting bombs with flair. Janet L. Winters The Waiting Woman fiction by Peni R. Griffin She had stood guard for a thousand years. Lord Kettry felt that was U.S. advertising 58 Sheila Gailloreto long enough. Jim Atkiss Pulling a Con Job Thomas M. Kane 65 Be a legend in your own time: Run your own game convention! U.K. correspondent and U.K. advertising The MARVEL®-Phile Dale A. Donovan Sue Lilley 71 A minotaur can make a fine wizards apprentice, and other surprises. Rhythm Warriors Joseph R. Ravitts 74 Martial arts can be a way of life: the battle dancer NPC class. -
Download The
RPG REVIEW Issue #32, September 2016 ISSN 2206-4907 (Online) TSR : The Founding Company RPG Review Cooperative News ¼ Interview with Frank Mentzer ... A History of TSR ¼ TSR Game Reviews (Gangbusters, BEC D&D, Alternity) ... Credit and Recognition ¼ Endless Quest ¼ TSR Computer Games ¼ Great Beasts for AD&D2e ¼ The Chevaleresse ¼ Dungeons & Dragons 3 Movie ¼ Papers & Paychecks 1 RPG REVIEW ISSUE 32 September 2016 TABLE OF CONTENTS Administrivia, Coop News, Letters, Editorial many contributors p2-4 Interview with Frank Mentzer with Frank Mentzer p5-8 A History of TSR by Lev Lafayette p9-13 Credit, Recognition, and The Pillow Test by Tim Kask p14-16 The Origins of TSR©s Endless Quest Series by Martin Plowman p17-21 TSR RPG Reviews by Lev Lafayette p22-35 Great Beasts for AD&D by Karl Brown p36-54 The Chevaleresse: An AD&D Character Class by Vince Garcia p55-58 TSR Computer RPGs by Andrew Pam p59-60 Dungeons & Dragons 3 Movie Review by Grant Watson p61-62 Papers & Paychecks Update by many people p63 Next Issue: Transhumanism by many people p64 ADMINISTRIVIA RPG Review is a quarterly online magazine which will be available in print version at some stage. All material remains copyright to the authors except for the reprinting as noted in the first sentence. Contact the author for the relevant license that they wish to apply. Cover image is the original ªofficeº of Tactical Studies Rules, the basement of the Gygax house at Lake Geneva, from an article in Boing Boing in 2014 (http://boingboing.net/2014/07/18/a-visit-to-the-basement-where.html). -
Reading Counts
Title Author Reading Level Sorted Alphabetically by Title 13 James Howe 4 47 Walter Mosley 5.2 1632 Eric Flint 8.1 1776 David McCullough 12.5 1984 George Orwell 8.2 2095 Jon Scieszka 5.4 29-Jun-99 David Wiesner 5.3 11-Sep-01 Andrew Santella 5.5 "A" Is for Abigail Lynne Cheney 4.6 $1.00 Word Riddle Book, The Marilyn Burns 6.5 1,2,3 In The Box Ellen Tarlow 1.2 10 Best Things… Dad Christine Loomis 1.6 10 Fat Turkeys Tony Johnston 1.7 10 For Dinner Jo Ellen Bogart 2.4 10 Minutes Till Bedtime Peggy Rathmann 1.5 10,000 Days Of Thunder Philip Caputo 7.6 100 Days Of School Trudy Harris 2.2 100 Inventions That Shaped... Bill Yenne 10 100 Selected Poems E.E. Cummings 7.2 100 Years In Photographs George Sullivan 6.8 1000 Facts About Space Pam Beasant 4.9 1000 Facts About The Earth Moira Butterfield 4.2 1000 Questions And Answers Richard Tames 5.6 1001 Animals to Spot Ruth Brocklehurst 1.6 1001 Things to Spot in the Sea Katie Daynes 2.3 100-Pound Problem, The Jennifer Dussling 2.4 100th Day Of School (Bader) Bonnie Bader 2.1 100th Day Of School, The Angela Shelf Medearis 1.5 100th Day Worries Margery Cuyler 2.1 100th Day, The Grace Maccarone 1.8 100th Thing About Caroline Lois Lowry 5.5 101 Dalmatians, The Dodie Smith 6.1 101 Hopelessly Hilarious Jokes Lisa Eisenberg 3.1 101 Tips For - A Best Friend Nancy Krulik 4.5 101 Ways To Bug Your Parents Lee Wardlaw 4.8 101 Ways To Bug Your Teacher Lee Wardlaw 4.2 10-Step Guide...Monster Laura Numeroff 1.5 12 Again Sue Corbett 5.7 13 Ghosts: Strange But True..