Algorithmic Mechanism Design

Total Page:16

File Type:pdf, Size:1020Kb

Algorithmic Mechanism Design Algorithmic Mechanism Design Noam Nisan Institute of Computer Science Hebrew University of Jerusalem Givat Ram Israel and Scho ol of Computer Science IDC Herzliya Emailnoamcshujiacil y Amir Ronen Institute of Computer Science Hebrew University of Jerusalem Givat Ram Israel Emailamirycshujiacil This researchwas supp orted by grants from the Israeli ministry of Science and the Israeli academy of sciences y This researchwas supp orted by grants from the Israeli ministry of Science and the Israeli academy of sciences Algorithmic Mechanism Design contact Amir Ronen Institute of Computer Science Hebrew University of Jerusalem Givat Ram Israel Emailamirycshujiacil Abstract We consider algorithmic problems in a distributed setting where the participants cannot b e assumed to follow the algorithm but rather their own selfinterest As such participants termed agents are capable of manipulating the algorithm the algorithm designer should ensure in advance that the agents interests are b est served by b ehaving correctly Following notions from the eld of mechanism design we suggest a framework for studying such algorithms In this mo del the algorithmic solution is adorned with payments to the partic ipants and is termed a mechanism The payments should b e carefully chosen as to motivate all participants to act as the algorithm designer wishes We apply the standard to ols of mechanism design to algorithmic problems and in particular to the shortest path problem Our main technical contribution concerns the study of a representative problem task schedul ing for which the standard to ols do not suce We present several theorems regarding this problem including an approximation mechanism lower b ounds and a randomized mechanism We also suggest and motivate extensions to the basic mo del and prove improved upp er b ounds in the extended mo del Many op en problems are suggested as well Journal of Economic Literature classication numb ers C C D D D Intro duction Motivation A large part of research in computer science is concerned with proto cols and algorithms for inter connected collections of computers The designer of such an algorithm or proto col always makes an implicit assumption that the participating computers will act as instructed except p erhaps for the faulty or malicious ones With the emergence of the Internet as the platform of computation this assumption can no longer b e taken for granted Computers on the Internet b elong to dierent p ersons or organizations and will likely do what is most b enecial to their owners We cannot simply exp ect each computer on the Internet to faithfully follow the designed proto cols or algorithms It is more reasonable to exp ect that each computer will try to manipulate it for its owners b enet Such an algorithm or proto col must therefore b e designed in advance for this kind of b ehavior Let us sketchtwo example applications wehave in mind Load balancing The aggregate p ower of all computers on the Internet is huge In a dream world this aggregate power will b e optimally allo cated online among all connected pro cessors One could imagine CPU intensive jobs automatically migrating to CPUservers caching automatically done by computers with free disk space etc Access to data communication lines and even physical attachments suchasprinters could all b e allo cated across the Internet This is clearly a dicult optimization problem even within tightly linked systems and is addressed in various forms and with varying degrees of success by all distributed op erating systems The same typeofallocationover the Internet requires handling an additional problem the resources b elong to dierent parties who may not allow others to freely use them The algorithms and proto cols maythus need to provide some motivation for these o wners to play along Routing When one computer wishes to send information to another the data usually gets routed through various intermediate routers So far this has b een done voluntarily probably due to the low marginal cost of forwarding a packet However when communication of larger amounts of data b ecomes common eg video and bandwidth needs to b e reserved under various quality of service QoS proto cols this altruistic b ehavior of the routers may no longer hold If so we will haveto design proto cols sp ecically taking the routers selfinterest into account This Work In this pap er we prop ose a formal mo del for studying algorithms that assume that the participants all act according to their own selfinterest We adopt a rationalitybased approach using notions from game theory and microeconomics and in particular from the eld of mechanism design We assume that each participant has a well dened utility function that represents its preference over the p ossible outputs of the algorithm and we assume that participants act as to rationally optimize their utilityWe term such rational and selsh participants agents The solutions we consider contain b oth an algorithmic ingredient obtaining the intended results and a payment ingredient that motivates the agents Wetermsuch a solution a mechanism Our contributions in this work are as follows We present a formal mo del for studying optimization problems The mo del is based on the eld of mechanism design A problem in this mo del has in addition to the output sp ecication a description of the agents utilities The mechanism has in addition to the algorithm pro ducing the desired output payments to the participating agents An exp osition of applying several classic notions from mechanism design in our mo del app ears in Nisan We observe that the known techniques from mechanism design provide solutions for several basic optimization problems and in particular for the shortest path problem where each edge may b elong to a dierent agent e the We study a basic problem task scheduling which requires new techniques and prov following We design an napproximation mechanism where n is the number of agents We provealower b ound of to the approximation ratio that can b e achieved byany mechanism This b ound is tight for the case of twoagents but leaves a gap for more agents We conjecture that the upp er b ound is tight in general and prove it for two restricted classes of mechanisms This notion from microeconomics is often used in mechanism design The term is taken from the distributed AI community whichhaveintro duced the usage of mechanism design in a computational setting Weuseithowever in a much more restricted and welldened sense This is the standard term used in mechanism design We are not the rst to use notions from mechanism design in a computational setting See section We design a randomized mechanism that b eats the deterministic lower b ound We extend the basic mo del formalizing a mo del where the mechanism has more information We call this mo del a mechanism with verication and argue that it is justied in certain applications We study the task scheduling problem in the extended mo del and obtain two main results An optimal mechanism with verication for task scheduling that requires exp onential computation time A p olynomial time approximation mechanism with verication for a subcase of the problem A preliminary version of this pap er app eared at the thirtyrst annual symp osium on theory of computing Nisan and Ronen ExtantWork There have b een manyworks that tried to intro duce economic or gametheoretic asp ects into computational questions See eg Lamp ort Shostak and Pease Ferguson Nikolaou and Yemini Hub erman and Hogg Papadimitriou and Yannakakis Papadimitriou and Yannakakis and a survey by Lineal Most of these were not aimed at the problem of the co op eration of selsh entities and those that were Monderer and Tennenholtz Papadimitriou Korilis Lazar and Orda and Sandholm did not pursue our direction Many subelds of game theory and economics are also related to our work see eg MasCollel Whinston and Green chapters and We list b elow the researchwork that is most relevant to our direction Mechanism Design The eld of mechanism design also known as implementation theory aims to study how pri vately known preferences of many p eople can b e aggregated towards a so cial choice The main motivation of this eld is microeconomic and the to ols are gametheoretic Emphasis is put on the implementation of various typ es of auctions In the last few years this eld has received much interest esp ecially due to its inuence on large privatizations and sp ectrum allo cations McMillan An intro duction to this eld can b e found in MasCollel Whinston and Green chap ter Osb orne and Rubistein chapter and an inuential web site in httpwwwmarket designcom Distributed AI In the last decade or so researchers in AI have studied co op eration and comp etition among soft ware agents The meaning of agents here is very broad incorp orating attributes of co demobility articialintelli gence usercustomization and selfinterest A subeld of this general direction of research takes a game theoretic analysis of agents goals and in particular uses notions from mech anism design Rosenschein and Zlotkin Sandholm Ephrati and Rosenschein and Shoham and Tanaka A related subeld of Distributed AI sometimes termed market based computation Walsh Wellman Wurman and MacKieMason Ferguson Nikolaou and Yemini and Walsh and Wellman aims to leverage the notions of free markets in order to solve distributed problems These subelds of DAI are related to our work Communication Networks In recentyears researchers in the eld of network design
Recommended publications
  • Going Beyond Dual Execution: MPC for Functions with Efficient Verification
    Going Beyond Dual Execution: MPC for Functions with Efficient Verification Carmit Hazay abhi shelat ∗ Bar-Ilan University Northeastern Universityy Muthuramakrishnan Venkitasubramaniamz University of Rochester Abstract The dual execution paradigm of Mohassel and Franklin (PKC’06) and Huang, Katz and Evans (IEEE ’12) shows how to achieve the notion of 1-bit leakage security at roughly twice the cost of semi-honest security for the special case of two-party secure computation. To date, there are no multi-party compu- tation (MPC) protocols that offer such a strong trade-off between security and semi-honest performance. Our main result is to address this shortcoming by designing 1-bit leakage protocols for the multi- party setting, albeit for a special class of functions. We say that function f (x, y) is efficiently verifiable by g if the running time of g is always smaller than f and g(x, y, z) = 1 if and only if f (x, y) = z. In the two-party setting, we first improve dual execution by observing that the “second execution” can be an evaluation of g instead of f , and that by definition, the evaluation of g is asymptotically more efficient. Our main MPC result is to construct a 1-bit leakage protocol for such functions from any passive protocol for f that is secure up to additive errors and any active protocol for g. An important result by Genkin et al. (STOC ’14) shows how the classic protocols by Goldreich et al. (STOC ’87) and Ben-Or et al. (STOC ’88) naturally support this property, which allows to instantiate our compiler with two-party and multi-party protocols.
    [Show full text]
  • László Lovász Avi Wigderson De L’Université Eötvös Loránd À De L’Institute for Advanced Study De Budapest, En Hongrie Et À Princeton, Aux États-Unis
    2021 L’Académie des sciences et des lettres de Norvège a décidé de décerner le prix Abel 2021 à László Lovász Avi Wigderson de l’université Eötvös Loránd à de l’Institute for Advanced Study de Budapest, en Hongrie et à Princeton, aux États-Unis, « pour leurs contributions fondamentales à l’informatique théorique et aux mathématiques discrètes, et pour leur rôle de premier plan dans leur transformation en domaines centraux des mathématiques contemporaines ». L’informatique théorique est l’étude de la puissance croissante sur plusieurs autres sciences, ce et des limites du calcul. Elle trouve son origine qui permet de faire de nouvelles découvertes dans les travaux fondateurs de Kurt Gödel, Alonzo en « chaussant des lunettes d’informaticien ». Church, Alan Turing et John von Neumann, qui ont Les structures discrètes telles que les graphes, conduit au développement de véritables ordinateurs les chaînes de caractères et les permutations physiques. L’informatique théorique comprend deux sont au cœur de l’informatique théorique, et les sous-disciplines complémentaires : l’algorithmique mathématiques discrètes et l’informatique théorique qui développe des méthodes efficaces pour une ont naturellement été des domaines étroitement multitude de problèmes de calcul ; et la complexité, liés. Certes, ces deux domaines ont énormément qui montre les limites inhérentes à l’efficacité des bénéficié des champs de recherche plus traditionnels algorithmes. La notion d’algorithmes en temps des mathématiques, mais on constate également polynomial mise en avant dans les années 1960 par une influence croissante dans le sens inverse. Alan Cobham, Jack Edmonds et d’autres, ainsi que Les applications, concepts et techniques de la célèbre conjecture P≠NP de Stephen Cook, Leonid l’informatique théorique ont généré de nouveaux Levin et Richard Karp ont eu un fort impact sur le défis, ouvert de nouvelles directions de recherche domaine et sur les travaux de Lovász et Wigderson.
    [Show full text]
  • The Flajolet-Martin Sketch Itself Preserves Differential Privacy: Private Counting with Minimal Space
    The Flajolet-Martin Sketch Itself Preserves Differential Privacy: Private Counting with Minimal Space Adam Smith Shuang Song Abhradeep Thakurta Boston University Google Research, Brain Team Google Research, Brain Team [email protected] [email protected] [email protected] Abstract We revisit the problem of counting the number of distinct elements F0(D) in a data stream D, over a domain [u]. We propose an ("; δ)-differentially private algorithm that approximates F0(D) within a factor of (1 ± γ), and with additive error of p O( ln(1/δ)="), using space O(ln(ln(u)/γ)/γ2). We improve on the prior work at least quadratically and up to exponentially, in terms of both space and additive p error. Our additive error guarantee is optimal up to a factor of O( ln(1/δ)), n ln(u) 1 o and the space bound is optimal up to a factor of O min ln γ ; γ2 . We assume the existence of an ideal uniform random hash function, and ignore the space required to store it. We later relax this requirement by assuming pseudo- random functions and appealing to a computational variant of differential privacy, SIM-CDP. Our algorithm is built on top of the celebrated Flajolet-Martin (FM) sketch. We show that FM-sketch is differentially private as is, as long as there are p ≈ ln(1/δ)=(εγ) distinct elements in the data set. Along the way, we prove a structural result showing that the maximum of k i.i.d. random variables is statisti- cally close (in the sense of "-differential privacy) to the maximum of (k + 1) i.i.d.
    [Show full text]
  • 6.5 X 11.5 Doublelines.P65
    Cambridge University Press 978-0-521-87282-9 - Algorithmic Game Theory Edited by Noam Nisan, Tim Roughgarden, Eva Tardos and Vijay V. Vazirani Copyright Information More information Algorithmic Game Theory Edited by Noam Nisan Hebrew University of Jerusalem Tim Roughgarden Stanford University Eva´ Tardos Cornell University Vijay V. Vazirani Georgia Institute of Technology © Cambridge University Press www.cambridge.org Cambridge University Press 978-0-521-87282-9 - Algorithmic Game Theory Edited by Noam Nisan, Tim Roughgarden, Eva Tardos and Vijay V. Vazirani Copyright Information More information cambridge university press Cambridge, New York,Melbourne, Madrid, Cape Town, Singapore, Sao˜ Paulo, Delhi Cambridge University Press 32 Avenue of the Americas, New York, NY 10013-2473, USA www.cambridge.org Information on this title: www.cambridge.org/9780521872829 C Noam Nisan, Tim Roughgarden, Eva´ Tardos, Vijay V. Vazirani 2007 This publication is in copyright. Subject to statutory exception and to the provisions of relevant collective licensing agreements, no reproduction of any part may take place without the written permission of Cambridge University Press. First published 2007 Printed in the United States of America A catalog record for this book is available from the British Library. Library of Congress Cataloging in Publication Data Algorithmic game theory / edited by Noam Nisan ...[et al.]; foreword by Christos Papadimitriou. p. cm. Includes index. ISBN-13: 978-0-521-87282-9 (hardback) ISBN-10: 0-521-87282-0 (hardback) 1. Game theory. 2. Algorithms. I. Nisan, Noam. II. Title. QA269.A43 2007 519.3–dc22 2007014231 ISBN 978-0-521-87282-9 hardback Cambridge University Press has no responsibility for the persistence or accuracy of URLS for external or third-party Internet Web sites referred to in this publication and does not guarantee that any content on such Web sites is, or will remain, accurate or appropriate.
    [Show full text]
  • Pseudorandomness and Combinatorial Constructions
    Pseudorandomness and Combinatorial Constructions Luca Trevisan∗ September 20, 2018 Abstract In combinatorics, the probabilistic method is a very powerful tool to prove the existence of combinatorial objects with interesting and useful properties. Explicit constructions of objects with such properties are often very difficult, or unknown. In computer science, probabilistic al- gorithms are sometimes simpler and more efficient than the best known deterministic algorithms for the same problem. Despite this evidence for the power of random choices, the computational theory of pseu- dorandomness shows that, under certain complexity-theoretic assumptions, every probabilistic algorithm has an efficient deterministic simulation and a large class of applications of the the probabilistic method can be converted into explicit constructions. In this survey paper we describe connections between the conditional “derandomization” re- sults of the computational theory of pseudorandomness and unconditional explicit constructions of certain combinatorial objects such as error-correcting codes and “randomness extractors.” 1 Introduction 1.1 The Probabilistic Method in Combinatorics In extremal combinatorics, the probabilistic method is the following approach to proving existence of objects with certain properties: prove that a random object has the property with positive probability. This simple idea has beem amazingly successful, and it gives the best known bounds for arXiv:cs/0601100v1 [cs.CC] 23 Jan 2006 most problems in extremal combinatorics. The idea was introduced (and, later, greatly developed) by Paul Erd˝os [18], who originally applied it to the following question: define R(k, k) to be the minimum value n such that every graph on n vertices has either an independent set of size at least k or a clique of size at least k;1 It was known that R(k, k) is finite and that it is at most 4k, and the question was to prove a lower bound.
    [Show full text]
  • Specification Faithfulness in Networks with Rational Nodes
    Specification Faithfulness in Networks with Rational Nodes Jeffrey Shneidman, David C. Parkes Division of Engineering and Applied Sciences, Harvard University, 33 Oxford Street, Cambridge MA 02138 {jeffsh, parkes}@eecs.harvard.edu ABSTRACT drive up their “contributed computation” credit [15]. There It is useful to prove that an implementation correctly follows is interesting work documenting the “free rider” problem [1] a specification. But even with a provably correct implemen- and the “tragedy of the commons” [12] in a data centric peer tation, given a choice, would a node choose to follow it? This to peer setting. paper explores how to create distributed system specifica- This behavior can be classified as a type of failure, which tions that will be faithfully implemented in networks with should stand independently from other types of failures in rational nodes, so that no node will choose to deviate. Given distributed systems and is indicative of an underlying in- a strategyproof centralized mechanism, and given a network centive problem in a system’s design when run on a network of nodes modeled as having rational-manipulation faults, with rational nodes. Whereas traditional failure models are we provide a proof technique to establish the incentive-, overcome by relying on redundancy, rational manipulation communication-, and algorithm-compatibility properties that can also be overcome with design techniques such as prob- guarantee that participating nodes are faithful to a sug- lem partitioning, catch-and-punish, and incentives. In such gested specification. As a case study, we apply our methods a network one can state a strong claim about the faithfulness to extend the strategyproof interdomain routing mechanism of each node’s implementation.
    [Show full text]
  • László Lovász Avi Wigderson of Eötvös Loránd University of the Institute for Advanced Study, in Budapest, Hungary and Princeton, USA
    2021 The Norwegian Academy of Science and Letters has decided to award the Abel Prize for 2021 to László Lovász Avi Wigderson of Eötvös Loránd University of the Institute for Advanced Study, in Budapest, Hungary and Princeton, USA, “for their foundational contributions to theoretical computer science and discrete mathematics, and their leading role in shaping them into central fields of modern mathematics.” Theoretical Computer Science (TCS) is the study of computational lens”. Discrete structures such as the power and limitations of computing. Its roots go graphs, strings, permutations are central to TCS, back to the foundational works of Kurt Gödel, Alonzo and naturally discrete mathematics and TCS Church, Alan Turing, and John von Neumann, leading have been closely allied fields. While both these to the development of real physical computers. fields have benefited immensely from more TCS contains two complementary sub-disciplines: traditional areas of mathematics, there has been algorithm design which develops efficient methods growing influence in the reverse direction as well. for a multitude of computational problems; and Applications, concepts, and techniques from TCS computational complexity, which shows inherent have motivated new challenges, opened new limitations on the efficiency of algorithms. The notion directions of research, and solved important open of polynomial-time algorithms put forward in the problems in pure and applied mathematics. 1960s by Alan Cobham, Jack Edmonds, and others, and the famous P≠NP conjecture of Stephen Cook, László Lovász and Avi Wigderson have been leading Leonid Levin, and Richard Karp had strong impact on forces in these developments over the last decades. the field and on the work of Lovász and Wigderson.
    [Show full text]
  • A Revisionist History of Algorithmic Game Theory
    A Revisionist History of Algorithmic Game Theory Moshe Y. Vardi Rice University Theoretical Computer Science: Vols. A and B van Leeuwen, 1990: Handbook of Theoretical Computer Science Volume A: algorithms and complexity • Volume B: formal models and semantics (“logic”) • E.W. Dijkstra, EWD Note 611: “On the fact that the Atlantic Ocean has two sides” North-American TCS (FOCS&STOC): Volume A. • European TCS (ICALP): Volumes A&B • A Key Theme in FOCS/STOC: Algorithmic Game Theory – algorithm design for strategic environments 1 Birth of AGT: The ”Official” Version NEW YORK, May 16, 2012 – ACM’s Special Interest Group on Algorithms and Computation Theory (SIGACT) together with the European Association for Theoretical Computer Science (EATCS) will recognize three groups of researchers for their contributions to understanding how selfish behavior by users and service providers impacts the behavior of the Internet and other complex computational systems. The papers were presented by Elias Koutsoupias and Christos Papadimitriou, Tim Roughgarden and Eva Tardos, and Noam Nisan and Amir Ronen. They will receive the 2012 Godel¨ Prize, sponsored jointly by SIGACT and EATCS for outstanding papers in theoretical computer science at the International Colloquium on Automata, Languages and Programming (ICALP), July 9–13, in Warwick, UK. 2 Three seminal papers Koutsoupias&Papadimitriou, STACS 1999: Worst- • case Equilibira – introduced the “price of anarchy” concept, a measure of the extent to which competition approximates cooperation, quantifying how much utility is lost due to selfish behaviors on the Internet, which operates without a system designer or monitor striving to achieve the “social optimum.” Roughgarden & Tardos, FOCS 2000: How Bad is • Selfish Routing? – studied the power and depth of the “price of anarchy” concept as it applies to routing traffic in large-scale communications networks to optimize the performance of a congested network.
    [Show full text]
  • Typically-Correct Derandomization for Small Time and Space William M
    Typically-Correct Derandomization for Small Time and Space William M. Hoza Department of Computer Science, University of Texas at Austin, USA https://williamhoza.com [email protected] Abstract Suppose a language L can be decided by a bounded-error randomized algorithm that runs in space S and time n · poly(S). We give a randomized algorithm for L that still runs in space O(S) and time n · poly(S) that uses only O(S) random bits; our algorithm has a low failure probability on all but a negligible fraction of inputs of each length. As an immediate corollary, there is a deterministic algorithm for L that runs in space O(S) and succeeds on all but a negligible fraction of inputs of each length. We also give several other complexity-theoretic applications of our technique. 2012 ACM Subject Classification Theory of computation → Pseudorandomness and derandomiza- tion; Theory of computation → Probabilistic computation; Theory of computation → Complexity classes Keywords and phrases Derandomization, pseudorandomness, space complexity Digital Object Identifier 10.4230/LIPIcs.CCC.2019.9 Funding William M. Hoza: Supported by the NSF GRFP under Grant DGE-1610403 and by a Harrington Fellowship from UT Austin. Acknowledgements We thank Michael Forbes, Scott Aaronson, David Zuckerman, Adam Klivans, and Anna Gál for helpful comments on an early draft of this paper. We thank Amnon Ta-Shma, Lijie Chen, Chris Umans, David Zuckerman, Adam Klivans, Anna Gál, Gil Cohen, Shachar Lovett, Oded Goldreich, and Avi Wigderson for helpful discussions. 1 Introduction 1.1 The Power of Randomness When Time and Space Are Limited A central goal of complexity theory is to understand the relationship between three fun- damental resources: time, space, and randomness.
    [Show full text]
  • List of My Favorite Publications
    List of my favorite publications in order of my personal preference with clickable links L´aszl´oBabai April 11, 2014 [35] L´aszl´o Babai. Monte Carlo algorithms in graph isomorphism testing. Tech. Rep. 79{10, Universit´ede Montr´eal,1979. URL http://people.cs.uchicago.edu/~laci/ lasvegas79.pdf. 42 pages. [53] L´aszl´oBabai. On the order of uniprimitive permutation groups. Ann. of Math., 113(3): 553{568, 1981. URL http://www.jstor.org/stable/2006997. [59] L´aszl´oBabai. On the order of doubly transitive permutation groups. Inventiones Math., 65(3):473{484, 1982. doi:10.1007/BF01396631. [114] L´aszl´oBabai. Vertex-transitive graphs and vertex-transitive maps. J. Graph Theory, 15 (6):587{627, 1991. doi:10.1002/jgt.3190150605. [72] L´aszl´oBabai. Trading group theory for randomness. In Proc. 17th STOC, pages 421{429. ACM Press, 1985. doi:10.1145/22145.22192. [89] L´aszl´oBabai and Shlomo Moran. Arthur-Merlin games: A randomized proof system and a hierarchy of complexity classes. J. Comput. System Sci., 36(2):254{276, 1988. doi:10.1016/0022-0000(88)90028-1. [99] L´aszl´oBabai, Lance Fortnow, and Carsten Lund. Nondeterministic exponential time has two-prover interactive protocols. In Proc. 31st FOCS, pages 16{25. IEEE Comp. Soc. Press, 1990. doi:10.1109/FSCS.1990.89520. See item 1991.108. [108] L´aszl´o Babai, Lance Fortnow, and Carsten Lund. Nondeterministic exponential time has two-prover interactive protocols. Comput. Complexity, 1(1):3{40, 1991. doi:10.1007/BF01200056. Full version of 1990.99. [65] L´aszl´o Babai, Peter J.
    [Show full text]
  • 17Th Knuth Prize: Call for Nominations
    17th Knuth Prize: Call for Nominations The Donald E. Knuth Prize for outstanding contributions to the foundations of computer science is awarded for major research accomplishments and contri- butions to the foundations of computer science over an extended period of time. The Prize is awarded annually by the ACM Special Interest Group on Algo- rithms and Computing Theory (SIGACT) and the IEEE Technical Committee on the Mathematical Foundations of Computing (TCMF). Nomination Procedure Anyone in the Theoretical Computer Science com- munity may nominate a candidate. To do so, please send nominations to : [email protected] with a subject line of Knuth Prize nomi- nation by February 15, 2017. The nomination should state the nominee's name, summarize his or her contributions in one or two pages, provide a CV for the nominee or a pointer to the nominees webpage, and give telephone, postal, and email contact information for the nominator. Any supporting letters from other members of the community (up to a limit of 5) should be included in the package that the nominator sends to the Committee chair. Supporting letters should contain substantial information not in the nomination. Others may en- dorse the nomination simply by adding their names to the nomination letter. If you have nominated a candidate in past years, you can re-nominate the candi- date by sending a message to that effect to the above address. (You may revise the nominating materials if you desire). Criteria for Selection The winner will be selected by a Prize Committee consisting of six people appointed by the SIGACT and TCMF Chairs.
    [Show full text]
  • Optimal Bounds for Johnson-Lindenstrauss Transforms and Streaming Problems with Sub-Constant Error
    Optimal Bounds for Johnson-Lindenstrauss Transforms and Streaming Problems with Sub-Constant Error T.S. Jayram ∗ David Woodruff y Abstract 1 Introduction The Johnson-Lindenstrauss transform is a dimensional- The Johnson-Linderstrauss transform is a fundamental ity reduction technique with a wide range of applica- dimensionality reduction technique with applications tions to theoretical computer science. It is specified by to many areas such as nearest-neighbor search [2, 25], a distribution over projection matrices from Rn ! Rk compressed sensing [14], computational geometry [17], where k d and states that k = O("−2 log 1/δ) di- data streams [7, 24], graph sparsification [40], machine mensions suffice to approximate the norm of any fixed learning [32, 39, 43], and numerical linear algebra [18, vector in Rd to within a factor of 1 ± " with probability 22, 37, 38]. It is given by a projection matrix that at least 1 − δ. In this paper we show that this bound maps vectors in Rn to Rk, where k d, while seeking on k is optimal up to a constant factor, improving upon to approximately preserve their norm. The classical −2 1 a previous Ω((" log 1/δ)= log(1=")) dimension bound result states that k = O( "2 log 1/δ) dimensions suffice of Alon. Our techniques are based on lower bounding to approximate the norm of any fixed vector in Rn to the information cost of a novel one-way communication within a factor of 1 ± " with probability at least 1 − δ. game and yield the first space lower bounds in a data This is a remarkable result because the target dimension stream model that depend on the error probability δ.
    [Show full text]