Clause 13 Lexical Elements
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Beginning Portable Shell Scripting from Novice to Professional
Beginning Portable Shell Scripting From Novice to Professional Peter Seebach 10436fmfinal 1 10/23/08 10:40:24 PM Beginning Portable Shell Scripting: From Novice to Professional Copyright © 2008 by Peter Seebach All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN-13 (pbk): 978-1-4302-1043-6 ISBN-10 (pbk): 1-4302-1043-5 ISBN-13 (electronic): 978-1-4302-1044-3 ISBN-10 (electronic): 1-4302-1044-3 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. Lead Editor: Frank Pohlmann Technical Reviewer: Gary V. Vaughan Editorial Board: Clay Andres, Steve Anglin, Ewan Buckingham, Tony Campbell, Gary Cornell, Jonathan Gennick, Michelle Lowman, Matthew Moodie, Jeffrey Pepper, Frank Pohlmann, Ben Renow-Clarke, Dominic Shakeshaft, Matt Wade, Tom Welsh Project Manager: Richard Dal Porto Copy Editor: Kim Benbow Associate Production Director: Kari Brooks-Copony Production Editor: Katie Stence Compositor: Linda Weidemann, Wolf Creek Press Proofreader: Dan Shaw Indexer: Broccoli Information Management Cover Designer: Kurt Krames Manufacturing Director: Tom Debolski Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor, New York, NY 10013. -
Delimited Escape Sequences
Delimited escape sequences Document #: D2290R2 Date: 2021-07-15 Programming Language C++ Audience: EWG, SG-22 Reply-to: Corentin Jabot <[email protected]> Abstract We propose an additional, clearly delimited syntax for octal, hexadecimal and universal character name escape sequences. Revisions R2 • Improve wording • Add a note about feature macros (we do not need one) • Mention that a paper will be submitted to the C committee R1 • Remove obsolete note about wording Motivation universal-character-name escape sequences As their name does not indicate, universal-character-name escape sequences represent Uni- code scalar values, using either 4, or 8 hexadecimal digits, which is either 16 or 32 bits. However, the Unicode codespace is limited to 0-0x10FFFF, and all currently assigned code- points can be written with 5 or less hexadecimal digits (Supplementary Private Use Area-B non-withstanding). As such, the ~50% of codepoints that needs 5 hexadecimal digits to be expressed are currently a bit awkward to write: \U0001F1F8. 1 Octal and hexadecimal escape sequences have variable length \1, \01, \001 are all valid escape sequences. \17 is equivalent to 0x0F while \18 is equivalent to "0x01" "8" While octal escape sequences accept 1 to 3 digits as arguments, hexadecimal sequences accept an arbitrary number of digits applying the maximal much principle. This is how the Microsoft documentation describes this problem: Unlike octal escape constants, the number of hexadecimal digits in an escape sequence is unlimited. A hexadecimal escape sequence terminates at the first character that is not a hexadecimal digit. Because hexadecimal digits include the letters a through f, care must be exercised to make sure the escape sequence terminates at the intended digit. -
Dictation Presentation.Pptx
Dictaon using Apple Devices Presentaon October 10, 2013 Trudy Downs Operang Systems • iOS6 • iOS7 • Mountain Lion (OS X10.8) Devices • iPad 3 or iPad mini • iPod 4 • iPhone 4s, 5 or 5c or 5s • Desktop running Mountain Lion • Laptop running Mountain Lion Dictaon Shortcut Words • Shortcut WordsDictaon includes many voice “shortcuts” that allows you to manipulate the text and insert symbols while you are speaking. Here’s a list of those shortcuts that you can use: - “new line” is like pressing Return on your keyboard - “new paragraph” creates a new paragraph - “cap” capitalizes the next spoken word - “caps on/off” capitalizes the spoken sec&on of text - “all caps” makes the next spoken word all caps - “all caps on/off” makes the spoken sec&on of text all caps - “no caps” makes the next spoken word lower case - “no caps on/off” makes the spoken sec&on of text lower case - “space bar” prevents a hyphen from appearing in a normally hyphenated word - “no space” prevents a space between words - “no space on/off” to prevent a sec&on of text from having spaces between words More Dictaon Shortcuts • - “period” or “full stop” places a period at the end of a sentence - “dot” places a period anywhere, including between words - “point” places a point between numbers, not between words - “ellipsis” or “dot dot dot” places an ellipsis in your wri&ng - “comma” places a comma - “double comma” places a double comma (,,) - “quote” or “quotaon mark” places a quote mark (“) - “quote ... end quote” places quotaon marks around the text spoken between - “apostrophe” -
TITLE of the PAPER 1. First Steps 2 1.1. General Mathematics 2 1.2
TITLE OF THE PAPER STEVEN J. MILLER ABSTRACT. The point of these notes is to give a quick introduction to some of the standard commands of LaTeX; for more information see any reference book. Thus we concentrate on a few key things that will allow you to handle most situations. For the most part, we have tried to have the text describe the commands; though of course we cannot do this everywhere. You should view both the .tex code and the output (either .pdf or .dvi) simultaneously. CONTENTS 1. First Steps 2 1.1. General Mathematics 2 1.2. One Line Equations 3 1.3. Labeling Equations 4 1.4. Multi-Line Equations: Eqnarray 5 1.5. Lemmas,Propositions,TheoremsandCorollaries 6 1.6. Using Subsubsections 7 1.7. Tables 10 1.8. Matrices and Shortcuts 10 2. Environments I 13 2.1. Shortcut Environments 13 2.2. Enumeration, Itemizing, and General Latex and Linux Commands 13 3. Graphics and Color 14 3.1. Inserting Graphics 14 3.2. Color 14 4. Environments II 15 4.1. Lists 15 4.2. Emphasize and Bolding 15 4.3. Centering Text 15 4.4. Refering to Bibliography 15 4.5. Font sizes 15 5. Documentclassandglobalformatting 16 6. Further Reading 16 Acknowledgements 17 Date: October 14, 2011. 2000 Mathematics Subject Classification. 11M06 (primary), 12K02 (secondary). Key words and phrases. How to use TeX. The author would like to thank to Daneel Olivaw for comments on an earlier draft. The author was supported by a grant from the University of Trantor, and it is a pleasure to thank them for their generosity. -
The Not So Short Introduction to Latex2ε
The Not So Short Introduction to LATEX 2ε Or LATEX 2ε in 139 minutes by Tobias Oetiker Hubert Partl, Irene Hyna and Elisabeth Schlegl Version 4.20, May 31, 2006 ii Copyright ©1995-2005 Tobias Oetiker and Contributers. All rights reserved. This document is free; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This document is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this document; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Thank you! Much of the material used in this introduction comes from an Austrian introduction to LATEX 2.09 written in German by: Hubert Partl <[email protected]> Zentraler Informatikdienst der Universität für Bodenkultur Wien Irene Hyna <[email protected]> Bundesministerium für Wissenschaft und Forschung Wien Elisabeth Schlegl <noemail> in Graz If you are interested in the German document, you can find a version updated for LATEX 2ε by Jörg Knappen at CTAN:/tex-archive/info/lshort/german iv Thank you! The following individuals helped with corrections, suggestions and material to improve this paper. They put in a big effort to help me get this document into its present shape. -
Lexical Structure
j.book Page 13 Monday, May 23, 2005 11:36 AM CHAPTER 3 Lexical Structure Lexicographer: A writer of dictionaries, a harmless drudge. —Samuel Johnson, Dictionary (1755) THIS chapter specifies the lexical structure of the Java programming language. Programs are written in Unicode (§3.1), but lexical translations are provided (§3.2) so that Unicode escapes (§3.3) can be used to include any Unicode charac- ter using only ASCII characters. Line terminators are defined (§3.4) to support the different conventions of existing host systems while maintaining consistent line numbers. The Unicode characters resulting from the lexical translations are reduced to a sequence of input elements (§3.5), which are white space (§3.6), comments (§3.7), and tokens. The tokens are the identifiers (§3.8), keywords (§3.9), literals (§3.10), separators (§3.11), and operators (§3.12) of the syntactic grammar. 3.1 Unicode Programs are written using the Unicode character set. Information about this character set and its associated character encodings may be found at: http://www.unicode.org The Java platform tracks the Unicode specification as it evolves. The precise ver- sion of Unicode used by a given release is specified in the documentation of the class Character. Versions of the Java programming language prior to 1.1 used Unicode version 1.1.5. Upgrades to newer versions of the Unicode Standard occurred in JDK 1.1 (to Unicode 2.0), JDK 1.1.7 (to Unicode 2.1), J2SE 1.4 (to Unicode 3.0), and J2SE 5.0 (to Unicode 4.0). The Unicode standard was originally designed as a fixed-width 16-bit charac- ter encoding. -
HTML URL Encoding
HHTTMMLL UURRLL EENNCCOODDIINNGG http://www.tutorialspoint.com/html/html_url_encoding.htm Copyright © tutorialspoint.com URL encoding is the practice of translating unprintable characters or characters with special meaning within URLs to a representation that is unambiguous and universally accepted by web browsers and servers. These characters include: ASCII control characters - Unprintable characters typically used for output control. Character ranges 00-1F hex 0 − 31decimal and 7F 127decimal. A complete encoding table is given below. Non-ASCII control characters - These are characters beyond the ASCII character set of 128 characters. This range is part of the ISO-Latin character set and includes the entire "top half" of the ISO-Latin set 80-FF hex 128 − 255decimal. A complete encoding table is given below. Reserved characters - These are special characters such as the dollar sign, ampersand, plus, common, forward slash, colon, semi-colon, equals sign, question mark, and "at" symbol. All of these can have different meanings inside a URL so need to be encoded. A complete encoding table is given below. Unsafe characters - These are space, quotation marks, less than symbol, greater than symbol, pound character, percent character, Left Curly Brace, Right Curly Brace , Pipe, Backslash, Caret, Tilde, Left Square Bracket , Right Square Bracket, Grave Accent. These character present the possibility of being misunderstood within URLs for various reasons. These characters should also always be encoded. A complete encoding table is given below. The encoding notation replaces the desired character with three characters: a percent sign and two hexadecimal digits that correspond to the position of the character in the ASCII character set. -
Double Hyphen" Source: Karl Pentzlin Status: Individual Contribution Action: for Consideration by JTC1/SC2/WG2 and UTC Date: 2010-09-28
JTC1/SC2/WG2 N3917 Universal Multiple-Octet Coded Character Set International Organization for Standardization Organisation Internationale de Normalisation Международная организация по стандартизации Doc Type: Working Group Document Title: Revised Proposal to encode a punctuation mark "Double Hyphen" Source: Karl Pentzlin Status: Individual Contribution Action: For consideration by JTC1/SC2/WG2 and UTC Date: 2010-09-28 Dashes and Hyphens A U+2E4E DOUBLE HYPHEN → 2010 hyphen → 2E17 double oblique hyphen → 003D equals sign → A78A modifier letter short equals sign · used in transcription of old German prints and handwritings · used in some non-standard punctuation · not intended for standard hyphens where the duplication is only a font variant Properties: 2E4E;DOUBLE HYPHEN;Pd;0;ON;;;;;N;;;;; Entry in LineBreak.TXT: 2E4E;BA # DOUBLE HYPHEN 1. Introduction The "ordinary" hyphen, which is representable by U+002D HYPHEN-MINUS or U+2010 HYPHEN, usually is displayed by a single short horizontal dash, but has a considerable glyph variation: it can be slanted to oblique or doubled (stacked) according to the used font. For instance, in Fraktur (Blackletter) fonts, it commonly is represented by two stacked short oblique dashes. However, in certain applications, double hyphens (consisting of two stacked short dashes) are used as characters with semantics deviating from the "ordinary" hyphen, e.g. to represent a definite unit in transliteration. For such a special application, in this case for transliteration of Coptic, U+2E17 DOUBLE OBLIQUE HYPHEN was encoded ([1], example on p. 9). However, there are other applications where the double hyphen us usually not oblique. For such applications, here a "DOUBLE HYPHEN" is proposed, which consists of two stacked short dashes which usually are horizontal. -
Revised Proposal to Encode a Punctuation Mark "Double Hyphen"
Universal Multiple-Octet Coded Character Set International Organization for Standardization Organisation Internationale de Normalisation Международная организация по стандартизации Doc Type: Working Group Document Title: Revised Proposal to encode a punctuation mark "Double Hyphen" Source: German NB Status: National Body Contribution Action: For consideration by JTC1/SC2/WG2 and UTC Date: 2011-01-17 Replaces: N3917 = L2/10-361, L2/10-162 Dashes and Hyphens A U+2E4E DOUBLE HYPHEN → 2010 hyphen → 2E17 double oblique hyphen → 003D equals sign → A78A modifier letter short equals sign · used in transcription of old German prints and handwritings · used in some non-standard punctuation · not intended for standard hyphens where the duplication is only a font variant Properties: 2E4E;DOUBLE HYPHEN;Pd;0;ON;;;;;N;;;;; Entry in LineBreak.TXT: 2E4E;BA # DOUBLE HYPHEN 1. Introduction The "ordinary" hyphen, which is representable by U+002D HYPHEN-MINUS or U+2010 HYPHEN, usually is displayed by a single short horizontal dash, but has a considerable glyph variation: it can be slanted to oblique or doubled (stacked) according to the used font. For instance, in Fraktur (Blackletter) fonts, it commonly is represented by two stacked short oblique dashes. However, in certain applications, double hyphens (consisting of two stacked short dashes) are used as characters with semantics deviating from the "ordinary" hyphen, e.g. to represent a definite unit in transliteration. For such a special application, in this case for transliteration of Coptic, U+2E17 DOUBLE OBLIQUE HYPHEN was encoded ([1], example on p. 9). However, there are other applications where the double hyphen is usually not oblique. For such applications, a "DOUBLE HYPHEN" is proposed here, which consists of two stacked short dashes which usually are horizontal. -
Delimited Escape Sequences
Delimited escape sequences Document #: N2785 Date: 2021-07-28 Project: Programming Language C Audience: Application programmers Proposal category: New feature Reply-to: Corentin Jabot <[email protected]> Aaron Ballman <[email protected]> Abstract We propose an additional, clearly delimited syntax for octal, hexadecimal and universal character name escape sequences to clearly delimit the boundaries of the escape sequence. WG21 has shown an interest in adjusting this feature, and this proposal is intended to keep C and C++ in alignment. This feature is a pure extension to the language that should not impact existing code. Motivation universal-character-name escape sequences As their name does not indicate, universal-character-name escape sequences represent Uni- code scalar values, using either 4, or 8 hexadecimal digits, which is either 16 or 32 bits. However, the Unicode codespace is limited to 0-0x10FFFF, and all currently assigned code- points can be written with 5 or less hexadecimal digits (Supplementary Private Use Area-B non-withstanding). As such, the ~50% of codepoints that need 5 hexadecimal digits to be expressed are currently a bit awkward to write: \U0001F1F8. Octal and hexadecimal escape sequences have variable length \1, \01, \001 are all valid escape sequences. \17 is equivalent to "0x0F" while \18 is equivalent to "0x01" "8" While octal escape sequences accept 1 to 3 digits as arguments, hexadecimal sequences accept an arbitrary number of digits applying the maximal much principle. This is how the Microsoft documentation describes this problem: 1 Unlike octal escape constants, the number of hexadecimal digits in an escape sequence is unlimited. -
Character Data
CHARACTER DATA A variable of the data type char can hold one keyboard character. Its value is stored in memory as a 16-bit binary code using the Unicode encoding scheme. Unicode has 65,536 codes of which approximately 35,000 are in use. It is designed to handle all characters in all written languages. Character literals are typed as single quotation marks (') delimiting a single keyboard character. Example Unicode value shown in hexadecimal char a, b, c, d, e; a 0063 a = 'c'; b 0032 b = '2'; c 006E c = 'n'; d 0025 d = '%'; e 0022 e = '"'; Inside a character literal, you sometimes need to specify a character that is either invisible (e.g. a line ending) or cannot be found on many keyboards (e.g. the symbol £). To do this, you use an escape sequence. The syntax is: \u character code character code is the 4-digit hexadecimal Unicode value denoting the desired character. Example This code fragment outputs Temperature:70°F. char degreeSymbol = '\u00B0'; int temp = 70; System.out.println("Temperature:" + temp + degreeSymbol + "F"); Example This code fragment outputs London Pizza £9.25. double price = 9.25; System.out.println( "London Pizza " + '\u00A3' + price ); Character Data Page 1 Since the ' delimits a character literal, you must use the escape character if you want the ' to stand for itself. Since the \ signals an escape character, you must use two together if you want it to stand for itself. The line ending character is the special escape sequence \n. Example Unicode value shown in hexadecimal char a, b, c; a 0027 a = '\''; b 005C b = '\\'; c 000A c = '\n'; Beginner Errors using Character Data Examples char letter = "n"; Error! " cannot delimit a character literal. -
C Programming Tutorial
C Programming Tutorial C PROGRAMMING TUTORIAL Simply Easy Learning by tutorialspoint.com tutorialspoint.com i COPYRIGHT & DISCLAIMER NOTICE All the content and graphics on this tutorial are the property of tutorialspoint.com. Any content from tutorialspoint.com or this tutorial may not be redistributed or reproduced in any way, shape, or form without the written permission of tutorialspoint.com. Failure to do so is a violation of copyright laws. This tutorial may contain inaccuracies or errors and tutorialspoint provides no guarantee regarding the accuracy of the site or its contents including this tutorial. If you discover that the tutorialspoint.com site or this tutorial content contains some errors, please contact us at [email protected] ii Table of Contents C Language Overview .............................................................. 1 Facts about C ............................................................................................... 1 Why to use C ? ............................................................................................. 2 C Programs .................................................................................................. 2 C Environment Setup ............................................................... 3 Text Editor ................................................................................................... 3 The C Compiler ............................................................................................ 3 Installation on Unix/Linux ............................................................................