Web Applications Developing Android/Iphone Applications Using Webgui

Total Page:16

File Type:pdf, Size:1020Kb

Web Applications Developing Android/Iphone Applications Using Webgui Web applications Developing Android/Iphone Applications using WebGUI Joeri de Bruin Oqapi Software [email protected] 1 Thursday, 2September 2010 Overview Web applications Create WebApp with WebGUI Turn WebApp into native mobile app Advanced WebApp features Examples / Questions? Further Reading 2 Thursday, 2September 2010 Web applications More then just a website Extensive use of Javascript One page, no browsing Possible due to frameworks (YUI, JQuery) 3 Thursday, 2September 2010 Mobile Applications Applications for mobile devices Can be a WebApp or Native Mobile Create Native Apps from WebApps 4 Thursday, 2September 2010 Create WebApp with WebGUI Create a page on your WebGUI site Create Javascript files Create a style template for your app For a mobile app create a mobile style Include Javascript files in styles 5 Thursday, 2September 2010 My First Web app <a href="javascript:void pickACard();">Pick a card</a> <span id='card'></span> <script type="text/javascript"> /* pick a card app */ var cards = ['2','3','4','5','6','7','8','9','10', 'Jack','Queen','King','Ace']; Array.prototype.rndItem=function Array_rndItem() { return this[parseInt(Math.random()*this.length,10)]; } function pickACard(){ document.getElementById('card').innerHTML = cards.rndItem(); } </script> View 6 Thursday, 2September 2010 But WAIT I don’t need WebGUI for this! 7 Thursday, 2September 2010 Use WebGUI Content server Server side business logic Managing your application source Share content for mobile and web Let WebGUI serve mobile style for mobile 8 Thursday, 2September 2010 Some examples Private content Collaboration system extension Shop system Surveys Dynamic content* 9 Thursday, 2September 2010 Oqapi App Showcase for a simple App Shows the Oqapi Twitter messages Shows content pages from the Oqapi site 10 Thursday, 2September 2010 Steps Adjust WebGUI settings Create base style (use framework) Create page style (use framework) Create Navigation and template Create javascript (use framework) Create base page for app 11 Thursday, 2September 2010 Frameworks YUI (WebGUI Native) JQuery* (JQTouch Native) JQTouch* (for that nice iPhone feeling) Sencha Touch (Alternative for JQTouch) And many more...... 12 Thursday, 2September 2010 use JQTouch for styling for nice movements to extend with your own code 13 Thursday, 2September 2010 JQTouch Default Styles IPhone style Black JQT style 14 Thursday, 2September 2010 Adjust WebGUI settings Set ‘Use mobile style’ to ‘Yes’ in Settings, UI tab For the use of frameworks in the uploads set "enableStreamingUploads" : "1" in your config file. 15 Thursday, 2September 2010 Create Base style Keep it simple Put javascript in separate file Put CSS in separate file Comment what it is 16 Thursday, 2September 2010 Create base style (head1) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <tmpl_var head.tags> <title>^Page("title"); - WebGUI</title> <tmpl_unless session.var.adminOn> <!-- admin bar will not render in jQTouch env --> <style type="text/css" media="screen"> @import "/media/js/jqtouch2.css";</style> <style type="text/css" media="screen"> @import "/media/themes/apple/theme.css";</style> <style type="text/css" media="screen"> @import "/media/css/mobile.css";</style> 17 Thursday, 2September 2010 Create base style (head2) <script src="/media/js/jquery-1.4.2.js" type="text/javascript" charset="utf-8"> </script> <script src="/media/js/jqtouch2.js" type="application/x-javascript" charset="utf-8"> </script> <script src="/media/js/iphone.js" type="application/x-javascript" charset="utf-8"> </script> <script src="http://widgets.twimg.com/j/2/widget.js"> </script> </tmpl_unless> <!-- admin bar will not render in jQTouch env --> </head> 18 Thursday, 2September 2010 Create base style <body> <tmpl_if session.var.adminOn> <!-- admin bar will not render in jQTouch env --> ^AdminBar; <tmpl_var body.content> <tmpl_else> <div id="jqt"> <div id="twitter" class="current"> <div class="toolbar"> <h1>^Page("title");</h1> <!-- add menu button upper right corner --> <a id="menulink" href="/media/navigation/mobile_home" class="button slideup">menu</a> </div> <!-- class="toolbar" --> 19 Thursday, 2September 2010 Create base style <div class="info"> <!-- start twitter script --> <script type="text/javascript"> new TWTR.Widget({ version: 2, type: 'profile', rpp: 4, interval: 6000, width: 250, height: 300, theme:{ shell:{background:'#333333',color:'#ffffff'}, tweets:{background:'#000000',color:'#ffffff'} }, features: {scrollbar: false,loop: false,live: false, hashtags: true,timestamp: true,avatars: false, behavior: 'all' } }).render().setUser('oqapi').start(); </script> </div> <!-- class="info" --> 20 Thursday, 2September 2010 Create base style <div class="info"> <a href="#home" class="grayButton flip">Home</a> Created by Joeri de Bruin <a href="http://www.oqapi.nl" target="_blank"> Oqapi</a> </div> <!-- class="info" --> </div> <!-- id="twitter" --> <div id="home"> <div class="info"> <tmpl_var body.content> </div> </div> </div> <!-- id="jqt" --> </tmpl_if> <!-- session.var.adminOn --> </body> </html> 21 Thursday, 2September 2010 Create Base Layout template Simplify CSS You do not need admin stuff on mobile admin stuff can interfere with your code 22 Thursday, 2September 2010 Create Base Layout <tmpl_if displayTitle> <h2><tmpl_var title></h2> </tmpl_if> <tmpl_if description> <tmpl_var description> </tmpl_if> <!-- begin position 1 --> <tmpl_loop position1_loop> <tmpl_var content> </tmpl_loop> <!-- end position 1 --> 23 Thursday, 2September 2010 Create Page Style Simple style to get contents with Ajax Every page needs unique div id Create Toolbar and Content div 24 Thursday, 2September 2010 Create Page Style <div id="user^Page("assetId");"> <div class="toolbar"> <h1>^Page("title");</h1> <a href="#" class="back">back</a> <a id="menulink" href="#menu" class="button slideup"> menu</a> </div> <div class="info"> <tmpl_var body.content> </div> </div> 25 Thursday, 2September 2010 Create Navigation For getting pages with Ajax Use full domain name for use with native app 26 Thursday, 2September 2010 Create Navigation <tmpl_loop page_loop> <tmpl_if __FIRST__> <ul id="mainNav"> </tmpl_if> <li class="arrow"> <a href="http://www.oqapi.nl/<tmpl_var page.url>" class="slide"> <tmpl_var page.menuTitle> </a> </li> <tmpl_if __LAST__> </ul> </tmpl_if> </tmpl_loop> 27 Thursday, 2September 2010 Create Javascript This is where the real coding is Use different files / objects as you would do in your own natural programming Use Frameworks 28 Thursday, 2September 2010 Add Javascript // First create a JQTouch object var jQT = $.jQTouch({ icon: '^FileUrl(media/images/logo_oqapi_icon.png);', addGlossToIcon: false, startupScreen: '^FileUrl(media/images/logo_oqapi.png);', statusBar: 'black' }); 29 Thursday, 2September 2010 Add Javascript // Create an initialize function to add some functionality $(function(){ // warn user about links outside application $('a[target="_blank"]').click(function() { if (confirm('This link opens in a new window.')) { return true; } else { $(this).removeClass('active'); return false; } }); 30 Thursday, 2September 2010 Add Javascript // Page animations end with AJAX callback event, // (load remote HTML only first time) $('#menu').bind('pageAnimationEnd', function(e, info){ if (!$(this).data('loaded')){ $(this).append($('<div>Loading...</div>'). load('/media/navigation/mobile_home', function() { $(this).parent().data('loaded', true); })); } }); // #menu function }); // main function 31 Thursday, 2September 2010 Create base page Choose your mobile style Choose your mobile layout template Test it 32 Thursday, 2September 2010 Turn WebApp into native mobile app Download PhoneGap (For IPhone app, Mac is required) Install PhoneGap Create Project in Xcode Get your main page incl. images/js/css (wget --user-agent="iPhone" -p -k http://www.oqapi.nl/index.html) Add Phonegap.js to your main page <script src="phonegap.js" type="text/x-javascript" charset="utf-8"></script> Add icon and startup screen Build and Run in simulator Submit to ITunes 33 Thursday, 2September 2010 Advanced WebApp functions Geo location Vibration Accelerometer Sound Camera access Contacts access SQLite functionality 34 Thursday, 2September 2010 Questions 35 Thursday, 2September 2010 Further reading Book: Iphone Apps Framework: jqtouch Framework: jquery 36 Thursday, 2September 2010.
Recommended publications
  • Building Android Apps with HTML, CSS, and Javascript
    SECOND EDITION Building Android Apps with HTML, CSS, and JavaScript wnload from Wow! eBook <www.wowebook.com> o D Jonathan Stark with Brian Jepson Beijing • Cambridge • Farnham • Köln • Sebastopol • Tokyo Building Android Apps with HTML, CSS, and JavaScript, Second Edition by Jonathan Stark with Brian Jepson Copyright © 2012 Jonathan Stark. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/institutional sales department: (800) 998-9938 or [email protected]. Editor: Brian Jepson Cover Designer: Karen Montgomery Production Editor: Kristen Borg Interior Designer: David Futato Proofreader: O’Reilly Production Services Illustrator: Robert Romano September 2010: First Edition. January 2012: Second Edition. Revision History for the Second Edition: 2012-01-10 First release See http://oreilly.com/catalog/errata.csp?isbn=9781449316419 for release details. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Building Android Apps with HTML, CSS, and JavaScript, the image of a maleo, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information con- tained herein.
    [Show full text]
  • Multi-Platform Mobile Apps
    Multi-platform Mobile Apps Greg Jennings IT Manager - Hertford College Please Don’t tell my mother , she saw me with two phones and now thinks I’m a drug dealer and I wouldn’t want to break her heart saying that I work in IT Why we did it ? • Hertford College in 2004 opted for a digital prospectus (CD then a DVD) saving ~ £15,000 per year • Filming did take a bit of time, so did post processing • At the time it was well worth doing for a number of reasons How we used to do it • We recorded current SCR, MCR and JCR members • Did the art work , video rendering and duplication in house • Used the Orchestra for sound track • In total we created over 20,000 DVDs over the years What Changed ? • We realised we needed to get information to admission students before they arrived • We wanted to reduce costs (filming time, postage, man hours, duplication costs etc ...) • We wanted it to be up date • We wanted mobile access What we thought ! • Let’s do an App ... • Let’s try and make it multi-platform • +1 platform a year • Let’s try and reuse media • Let’s use in built maps • Let’s give it away Our expectations • Let’s see how much someone would charge • HOW MUCH !!!! (£3K - 30K) • Let’s see how we can do it in house • Hmmm.. seems like 150 hrs of relearning objective C programming alone ! • LET’S CHEAT ! Phonegap • Phonegap is a framework for making apps • You don’t need to relearn Objective C • You can design for many platforms • Symbian, iOS, Blackberry, Android, WebOS, Palm, (soon Windows mobile 7) What phonegaps gives you • Accelerometer, camera,
    [Show full text]
  • 17 Mobile.Pdf
    Google programmers are doing work on mobile applications first because they are better apps and that what top programmers want to develop. Eric Schmidt Growth = Opportunity Constraints = Focus Capabilities = Innovation Multiple screen sizes and densities Performance optimization Touch targets, gestures and actions Location systems Device capabilities In next years up to 90% of the mobile market will be smartphones Mobile web growth has outpaced desktop web growth 8x People come online on mobile first on new markets. Screen size ◦ Focus on core actions ◦ Know your users ◦ Use scalable design Create a product! Don’t just reimagine one for small screens. Great products are created from scratch never ported! Brian Fling My goal was initially just to make a mobile companion, but I became convinced that it was possible to create a version of FB that was actually better than the website. Joe Hewitt The main function should be immediately apparent !! 60 menu items on the actual website 9 items on the mobile version Users are expecting a well designed mobile experience Iphone 3G ◦ 320x480 3,5in 164ppi Motorolla Droid, Nexus One ◦ 480x854 3.7in 264ppi Iphone 4 ◦ 960x640 3,5in 326ppi Define device groups Create a default reference design Define rules for content and design adaptation Opt for web standards and flexible layout Keep performance on top of mind ◦ Reduce requests and file size ◦ Eliminate redirects ◦ Use css sprites to serve multiple images ◦ Consolidate css and js into a single file ◦ Minify your code Take advantage of HTML5 ◦ Load content lazily ◦ Use application cache for local content storage ◦ Use css 3 and canvas tag instead of images where possible.
    [Show full text]
  • The Importance of Object-Oriented Programming in This Era of Mobile Application Development
    IOSR Journal of Computer Engineering (IOSR-JCE) e-ISSN: 2278-0661,p-ISSN: 2278-8727, Volume 17, Issue 6, Ver. I (Nov – Dec. 2015), PP 30-40 www.iosrjournals.org The Importance of Object-Oriented Programming in This Era of Mobile Application Development Onu, F.U*, Ikedilo, O.E*, Nwoke, B.O* and Okafor, P* *Department of Computer Science, Ebonyi State University, Abakaliki Abstract: In the past two decades object oriented programming has become the dominant programming OOP paradigm used by application developers. Object oriented programming scales very well, from the most trivial of problems to the most complex tasks. It provides a form of abstraction that resonates with techniques people use to solve problems in their everyday life. Although the fundamental features of what we now call object- oriented programming were invented in the 1960's, object oriented languages really came to the attention of the computing public in the 1980's. Software producers rush to release object oriented versions of their products. Countless books and special issues of academic and trade journals have appeared on the subject. Object- oriented programming is being greeted with even more enthusiasm than we saw heralding earlier revolutionary ideas, such as structured programming". The intent in this publication is to emphasize and explain the importance of object-oriented programming in this era of mobile development, and in doing so to illustrate the following two propositions: OOP is a revolutionary idea, totally unlike anything that has come before in programming, OOP is an evolutionary step, following naturally on the heels of earlier programming techniques.
    [Show full text]
  • Cross-Platform Mobile Applications with Web Technologies
    International Journal of Computing and Digital Systems ISSN (2210-142X) Int. J. Com. Dig. Sys. 4, No.3 (July-2015) http://dx.doi.org/10.12785/ijcds/040302 Cross-platform Mobile Applications with Web Technologies Christos Bouras1,2, Andreas Papazois2, and Nikolaos Stasinos2 1 Research Unit 6, Computer Technology Institute & Press “Diophantus”, Patras 26504 , Greece 2 Computer Engineering & Informatics Department, University of Patras, Patras 26504, Greece Received 21 Nov. 2014, Revised 19 Jan. 2015, Accepted 7 Mar. 2015, Published 1 July 2015 Abstract: The extended use of smart mobile devices has become an integral part of daily life leading to the expansion of mobile application development. Currently, the majority of mobile applications are native applications that need an initial installation prior to being utilized. In addition, for a given application, a separate software development process could be required for each mobile platform, which subsequently increases dramatically the corresponding effort and cost. With the emergence of HTML5 these issues can be addressed efficiently, since web technologies allow the application development in a cross-platform manner. An important benefit is that users can have easy and immediate access the application without any need for downloading and installation. In this manuscript, we investigate the potentials of mobile application development with web technologies and we present a development framework that we have designed and implemented. This framework utilizes the most important state-of-art web technologies for the support of mobile devices. It can be used for the implementation of mobile web applications and also for the investigation and experimentation on the main features that HTML5 offers for this specific type of devices.
    [Show full text]
  • HTML5, CSS3, Javascript for Mobile Web Aryo Pinandito Well, You Could Build Native, But
    HTML5, CSS3, Javascript for Mobile Web Aryo Pinandito Well, you could build native, but... ! Which platforms do you choose? ! How many codebases do you want to (or even can you) support? ! How long will it take to build native on N number of platforms? ! How much effort will be duplicated? ! What if you bet on the wrong platform? ! Who writes the code? Hire out? Retrain/retool yourself or your devs? 2 The Web Is An Option... ! ...and should be preferred when feasible ! Mobile browsers are progressing fast and converging around WebKit ! But there are limitations ! Native apps are inherently more capable than web apps ! Native apps run faster and smoother on resource constrained devices 3 Common Components ! Web documents ! Server-side programming ! Client-side programming ! Web services ! JQuery HyperText Markup Language ! Disagreement about HTMLs role ! Only give the content and structure of the document, leave visualization to the browser ! Browsers vary (graphical, text based, mobile devices) ! User preferences vary (some people like larger fonts) ! Environment varies (screen sizes, fonts available, etc.) ! But authors want to control what the document looks like ! Trend towards separating content from presentation ! Cascading Style Sheets – presentation information only ! HTML documents contain little formatting Many Choices… ! Build a Native app (for specific platform) that runs like a website (WebView). ! Build a Native bare bone app that connects to a website. The app is actually located on the website (Sencha, jQTouch, jQuery Mobile, etc.) ! Build your app in the Cloud and dont mess with Xcode or Eclipse (PhoneGap). ! Build your app using a third party dev tool.
    [Show full text]
  • Using Jquery Tools in Wordpress
    Using jQuery Tools in WordPress Throughout this book, we've looked at various examples of what is possible to achieve using jQuery Tools. However this has been within the confines of a standalone environment, It's time to have a look at how these tools could be used within a CMS such as WordPress. Over the next few pages, we are going to take a look at how jQuery Tools can be implemented in a CMS, by means of examples based around WordPress. We will focus on the following: • Incorporating jQuery Tools into your plugin or theme • Incorporating a number of tools into WordPress by using plugins, themes or shortcodes, with examples of Overlays, Tabs, and Slideshow • Using one of the original examples from the book, and adapting it for use in WordPress So, in that time honored tradition: "What are we waiting for? Let's get on with it…" The examples that feature in this chapter assume a degree of prior knowledge of using Wordpress and jQuery together. If you would like further information on using both, then it is worth reading Wordpress 3.0 jQuery by Tessa Blakeley Silver, which is available from Packt Publishing. Using jQuery Tools in WordPress Tools you'll need To get started with the demos and examples that feature in this chapter, there are a number of tools you will need. It is assumed that you will have some knowledge of them, or at least a favorite, so we won't go into too much detail. The critical ones you need are the following: • A text editor: There are hundreds available, all with differing capabilities or features.
    [Show full text]
  • Pro Android Web Apps Group and Ask Questions There (
    CYAN YELLOW SPOT MATTE MAGENTA BLACK PANTONE 123 C ® Companion BOOKS FOR PROFESSIONALS BY PROFESSIONALS eBook Available eveloping applications for Android and other mobile devices using web The “Build Once” Approach Pro Dtechnologies is now well within reach. When the capabilities of HTML5 are combined with CSS3 and JavaScript, web application developers have an for Mobile App Development opportunity to develop compelling mobile applications using familiar tools. Not only is it possible to build mobile web apps that feel as good as native Apps Web Android apps, but also to write an application once and have it run a variety of differ- ent devices. Pro Android Web Apps teaches developers already familiar with web appli- cation development how to code and structure a web app for use on the Android mobile platform. • Learn how to structure mobile web apps through real-world application examples. • Discover what cloud platforms such as Google App Engine have to offer Android web apps. • Get a real picture of the status of HTML5 on Android and other mobile devices. • Understand how to use native bridging frameworks such as PhoneGap to device-level features. • Explore the different UI frameworks that are available for building mobile web apps. • Learn how to include mapping and leverage Location-Based Services in mobile web apps. • Enable social integration with your Android web. After reading Pro Android Web Apps, you will have a greater understanding of not only the world of web apps on Android, but also how to leverage additional tools. Through the practical samples in the book, you will gain solid exposure of where the opportunities and challenges lie when building mobile apps the web way.
    [Show full text]
  • The Ios Interface and User Experience 48 What Is the Status Bar?
    The Web Designer’s Guide to iOS Apps: Create iPhone, iPod touch, and iPad apps with Web Standards (HTML5, CSS3, and JavaScript) Kristofer Layon New Riders 1249 Eighth Street Berkeley, CA 94710 510/524-2178 510/524-2221 (fax) Find us on the Web at: www.newriders.com To report errors, please send a note to [email protected] New Riders is an imprint of Peachpit, a division of Pearson Education. Copyright © 2011 by Kristofer Layon Project Editor: Michael J. Nolan Development Editor: Jeff Riley/Box Twelve Communications Technical editors: Zachary Johnson (www.zachstronaut.com), Alexander Voloshyn (www.nimblekit.com) Production Editor: Myrna Vladic Copyeditor: Gretchen Dykstra Proofreader: Doug Adrianson Indexer: Joy Dean Lee Cover Designer: Aren Howell Straiger Interior Designer: Danielle Foster Compositor: David Van Ness Notice of Rights All rights reserved. No part of this book may be reproduced or transmitted in any form by any means, elec- tronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the pub- lisher. For information on getting permission for reprints and excerpts, contact [email protected]. Notice of Liability The information in this book is distributed on an “As Is” basis without warranty. While every precaution has been taken in the preparation of the book, neither the author nor Peachpit shall have any liability to any per- son or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the instructions contained in this book or by the computer software and hardware products described in it. Trademarks Apple, iPod, iTunes, iPhone, iPad, and Mac are trademarks of Apple, Inc., registered in the United States and other countries.
    [Show full text]
  • Native Applications on Modern Devices Master's Thesis
    Native applications on modern devices Master's thesis Simen Hasselknippe 4/22/2014 This page is intentionally left blank DEVELOPING NATIVE APPLICATIONS ON MODERN DEVICES: A CROSS-PLATFORM APPROACH A Xamarin product research Keywords Xamarin, MvvmCross, MonoGame, Mono, Native, App, App-development, C#, devices, cross- platform, iOS, Android, Windows Phone, Windows 8 Simen Hasselknippe [email protected] This page is intentionally left blank Abstract This paper is a part of my master thesis at the University of Oslo. It introduces concepts, theories, and patterns related to cross-platform development on mobile devices. It discusses what applications programmers can develop, what devices are important to target, and how to develop mobile applications with a cross-platform approach. During this thesis, I have used various tools and products, including Xamarin.iOS, Xamarin.Android Xamarin Studio, Visual Studio, MvvmCross, MonoGame, iOS, Android and Windows Phone. This page is intentionally left blank Table of Contents Preface............................................................................................................................................. 7 List of figures .................................................................................................................................. 9 List of tables .................................................................................................................................. 11 Introduction ..................................................................................................................................
    [Show full text]
  • Cross-Platform Mobile Development: an Alternative to Native Mobile Development
    Degree project Cross-Platform Mobile Development: An Alternative to Native Mobile Development Author: Suyesh Amatya Supervisor: Dr. Arianit Kurti Date: 2013-10-29 Course Code: 5DV00E, 30 credits Level: Masters Department of Computer Science Abstract Mobile devices and mobile computing have made tremendous advances and become ubiquitous in the last few years. As a result, the landscape has become seriously fragmented which brings lots of challenges for the mobile development process. Whilst native approach of mobile development still is the predominant way to develop for a particular mobile platform, recently there is shifting towards cross-platform mobile development as well. In this thesis, a survey of the literature has been performed to see the trends in cross- platform mobile development over the last few years. With the result of the survey, it is argued that the w eb-based approach and in particular, hybrid approach , of mobile development serves the best for cross-platform development. Using the hybrid approach, a prototype application has also been developed and built into native application for different platforms. This has helped to get a better insight about the domain of cross-platform mobile development and its main advantage of the unification of the development and testing process. The results of this work indicate that even though cross platform tools are not fully matured they show great potential and reduce the cost associated in developing native mobile applications. Cross-platform mobile development is equally suitable for rapid development of high-fidelity prototypes of the mobile application as well as fairly complex, resource intensive mobile applications on its own right.
    [Show full text]
  • Oracle Webcenter Sites
    Oracle® Fusion Middleware WebCenter Sites: Mobility Server Template API Guide 11g Release 1 (11.1.1.8.0) E42080-01 July 2013 Oracle Fusion Middleware WebCenter Sites: Mobility Server Template API Guide, 11g Release 1 (11.1.1.8.0) Copyright © 2011, 2012, 2013 Oracle and/or its affiliates. All rights reserved. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing. If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, the following notice is applicable: U.S. GOVERNMENT RIGHTS Programs, software, databases, and related documentation and technical data delivered to U.S. Government customers are "commercial computer software" or "commercial technical data" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, the use, duplication, disclosure, modification, and adaptation shall be subject to the restrictions and license terms set forth in the applicable Government contract, and, to the extent applicable by the terms of the Government contract, the additional rights set forth in FAR 52.227-19, Commercial Computer Software License (December 2007).
    [Show full text]