How to Effortlessly Write a High Quality Scientific Paper in the Field Of
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Final Report
Projet industriel promotion 2009 PROJET INDUSTRIEL 24 De-Cooman Aur´elie Tebby Hugh Falzon No´e Giannini Steren Bouclet Bastien Navez Victor Commanditaire | Inkscape development team Tuteur industriel | Johan Engelen Tuteur ECL | Ren´eChalon Date du rapport | May 19, 2008 Final Report Development of Live Path Effects for Inkscape, a vector graphics editor. Industrial Project Inkscape FINAL REPORT 2 Contents Introduction 4 1 The project 5 1.1 Context . 5 1.2 Existing solutions . 6 1.2.1 A few basic concepts . 6 1.2.2 Live Path Effects . 7 1.3 Our goals . 7 2 Approaches and results 8 2.1 Live Path Effects for groups . 8 2.1.1 New system . 8 2.1.2 The Group Bounding Box . 12 2.1.3 Tests . 13 2.2 Live Effects stacking . 15 2.2.1 UI . 15 2.2.2 New system . 16 2.2.3 Tests . 17 2.3 The envelope deformation effect . 18 2.3.1 A mock-up . 18 2.3.2 Tests . 23 Conclusion 28 List of figures 29 Appendix 30 0.1 Internal organisation . 30 0.1.1 Separate tasks . 30 0.1.2 Planning . 31 0.1.3 Sharing source code . 32 0.2 Working on an open source project . 32 0.2.1 External help . 32 0.2.2 Criticism and benefits . 32 0.3 Technical appendix . 33 0.3.1 The Bend Path Maths . 33 0.3.2 GTK+ / gtkmm . 33 0.3.3 How to create and display a list? . 34 0.4 Personal comments . 36 3 Introduction As second year students at the Ecole´ Centrale de Lyon, we had to work on \Industrial Projects", the subject of which were to be either selected in a list, or proposed to the school. -
The GNOME Census: Who Writes GNOME?
The GNOME Census: Who writes GNOME? Dave Neary & Vanessa David, Neary Consulting © Neary Consulting 2010: Some rights reserved Table of Contents Introduction.........................................................................................3 What is GNOME?.............................................................................3 Project governance...........................................................................3 Why survey GNOME?.......................................................................4 Scope and methodology...................................................................5 Tools and Observations on Data Quality..........................................7 Results and analysis...........................................................................10 GNOME Project size.......................................................................10 The Long Tail..................................................................................11 Effects of commercialisation..........................................................14 Who does the work?.......................................................................15 Who maintains GNOME?................................................................17 Conclusions........................................................................................22 References.........................................................................................24 Appendix 1: Modules included in survey...........................................25 2 Introduction What -
An User & Developer Perspective on Immutable Oses
An User & Developer Perspective on Dario Faggioli Virtualization SW. Eng. @ SUSE Immutable OSes [email protected] dariof @DarioFaggioli https://dariofaggioli.wordpress.com/ https://about.me/dario.faggioli About Me What I do ● Virtualization Specialist Sw. Eng. @ SUSE since 2018, working on Xen, KVM, QEMU, mostly about performance related stuff ● Daily activities ⇒ how and what for I use my workstation ○ Read and send emails (Evolution, git-send-email, stg mail, ...) ○ Write, build & test code (Xen, KVM, Libvirt, QEMU) ○ Work with the Open Build Service (OBS) ○ Browse Web ○ Test OSes in VMs ○ Meetings / Video calls / Online conferences ○ Chat, work and personal ○ Some 3D Printing ○ Occasionally play games ○ Occasional video-editing ○ Maybe scan / print some document 2 ● Can all of the above be done with an immutable OS ? Immutable OS: What ? Either: ● An OS that you cannot modify Or, at least: ● An OS that you will have an hard time modifying What do you mean “modify” ? ● E.g., installing packages ● ⇒ An OS on which you cannot install packages ● ⇒ An OS on which you will have an hard time installing packages 3 Immutable OS: What ? Seriously? 4 Immutable OS: Why ? Because it will stay clean and hard to break ● Does this sound familiar? ○ Let’s install foo, and it’s dependency, libfoobar_1 ○ Let’s install bar (depends from libfoobar_1, we have it already) ○ Actually, let’s add an external repo. It has libfoobar_2 that makes foo work better! ○ Oh no... libfoobar_2 would break bar!! ● Yeah. It happens. Even in the best families distros -
A Training Programme for Early-Stage Researchers That Focuses on Developing Personal Science Outreach Portfolios
A training programme for early-stage researchers that focuses on developing personal science outreach portfolios Shaeema Zaman Ahmed1, Arthur Hjorth2, Janet Frances Rafner2 , Carrie Ann Weidner1, Gitte Kragh2, Jesper Hasseriis Mohr Jensen1, Julien Bobroff3, Kristian Hvidtfelt Nielsen4, Jacob Friis Sherson*1,2 1 Department of Physics and Astronomy, Aarhus University, Denmark 2 Department of Management, Aarhus University, Denmark 3 Laboratoire de Physique des Solides, Université Paris-Saclay, CNRS, France 4 Centre for Science Studies, Aarhus University, Denmark *[email protected] Abstract Development of outreach skills is critical for researchers when communicating their work to non-expert audiences. However, due to the lack of formal training, researchers are typically unaware of the benefits of outreach training and often under-prioritize outreach. We present a training programme conducted with an international network of PhD students in quantum physics, which focused on developing outreach skills and an understanding of the associated professional benefits by creating an outreach portfolio consisting of a range of implementable outreach products. We describe our approach, assess the impact, and provide guidelines for designing similar programmes across scientific disciplines in the future. Keywords: science outreach, science communication, training, professional development Introduction Recent years have seen an increased call for outreach and science communication training by research agencies such as the National Science Foundation -
Durchleuchtet PDF Ist Der Standard Für Den Austausch Von Dokumenten, Denn PDF-Dateien Sehen Auf
WORKSHOP PDF-Dateien © alphaspirit, 123RF © alphaspirit, PDF-Dateien verarbeiten und durchsuchbar machen Durchleuchtet PDF ist der Standard für den Austausch von Dokumenten, denn PDF-Dateien sehen auf Daniel Tibi, allen Rechnern gleich aus. Für Linux gibt es zahlreiche Tools, mit denen Sie alle Möglich- Christoph Langner, Hans-Georg Eßer keiten dieses Dateiformats ausreizen. okumente unterschiedlichster Art, in einem gedruckten Text, Textstellen mar- denen Sie über eine Texterkennung noch von Rechnungen über Bedie- kieren oder Anmerkungen hinzufügen. eine Textebene hinzufügen müssen. D nungsanleitungen bis hin zu Bü- Als Texterkennungsprogramm für Linux chern und wissenschaftlichen Arbeiten, Texterkennung empfiehlt sich die OCR-Engine Tesseract werden heute digital verschickt, verbrei- Um die Möglichkeiten des PDF-Formats [1]. Die meisten Distributionen führen das tet und genutzt – vorzugsweise im platt- voll auszureizen, sollten PDF-Dateien Programm in ihren Paketquellen: formunabhängigen PDF-Format. Durch- durchsuchbar sein. So durchstöbern Sie l Unter OpenSuse installieren Sie tesse suchbare Dokumente erleichtern das etwa gleich mehrere Dokumente nach be- ractocr und eines der Sprachpakete, schnelle Auffinden einer bestimmten stimmten Wörtern und finden innerhalb z. B. tesseractocrtraineddatagerman. Stelle in der Datei, Metadaten liefern zu- einer Datei über die Suchfunktion des (Das Paket für die englische Sprache sätzliche Informationen. PDF-Betrachters schnell die richtige Stelle. richtet OpenSuse automatisch mit ein.) Zudem gibt es zahlreiche Möglichkei- PDF-Dateien, die Sie mit LaTeX oder Libre- l Für Ubuntu und Linux Mint wählen ten, PDF-Dokumente zu bearbeiten: Ganz Office erstellen, lassen sich üblicherweise Sie tesseractocr und ein Sprachpaket, nach Bedarf lassen sich Seiten entfernen, bereits durchsuchen. Anders sieht es je- wie etwa tesseractocrdeu. -
Bimanual Tools for Creativity
Master 2 in Computer Science - Interaction Specialty Bimanual Tools for Creativity Author: Supervisor: Zachary Wilson Wendy Mackay Hosting lab/enterprise: Ex)situ Lab - INRIA March 1, 2020 { August 31, 2020 Secr´etariat- tel: 01 69 15 66 36 Fax: 01 69 15 42 72 email: [email protected] Contents Contents i 1 Introduction 1 2 Related Work2 2.1 Creativity........................................ 2 2.2 Creativity and Technology............................... 3 2.3 Embodiment ...................................... 4 2.4 Bimanual Interaction.................................. 5 3 Study 1 - Stories of Creativity6 3.1 Study Design...................................... 6 3.2 Results & Discussion.................................. 7 4 Design Process 12 4.1 Experiments in Form.................................. 12 4.2 Distributed Video Brainstorming........................... 12 4.3 Video Prototype .................................... 14 4.4 Technology Probes................................... 16 5 Study 2 - Creativity Techno-Fidgets 20 5.1 Study Design...................................... 20 5.2 Results & Discussion.................................. 21 6 Conclusion and perspectives 26 Bibliography 28 A Appendix 37 A.1 Images.......................................... 37 A.2 Video Prototype Storyboard.............................. 38 i Summary This project explores the implications of designing for creativity, especially the earlier stages of the creative process involving inspiration and serendipity. The rich HCI literature on bimanual tools is leveraged to design tools that support the embodied nature of creativity. The various definitions of creativity in HCI and psychology are explored, with new perspectives on embodied creativity introduced from neuroscience. In the first study, user experiences of the creative process are collected, and generate three themes and five sub-themes with implications for design. From these user stories and theory, a research through design approach is taken to generate artifacts to explore these themes. -
A Brief History of GNOME
A Brief History of GNOME Jonathan Blandford <[email protected]> July 29, 2017 MANCHESTER, UK 2 A Brief History of GNOME 2 Setting the Stage 1984 - 1997 A Brief History of GNOME 3 Setting the stage ● 1984 — X Windows created at MIT ● ● 1985 — GNU Manifesto Early graphics system for ● 1991 — GNU General Public License v2.0 Unix systems ● 1991 — Initial Linux release ● Created by MIT ● 1991 — Era of big projects ● Focused on mechanism, ● 1993 — Distributions appear not policy ● 1995 — Windows 95 released ● Holy Moly! X11 is almost ● 1995 — The GIMP released 35 years old ● 1996 — KDE Announced A Brief History of GNOME 4 twm circa 1995 ● Network Transparency ● Window Managers ● Netscape Navigator ● Toolkits (aw, motif) ● Simple apps ● Virtual Desktops / Workspaces A Brief History of GNOME 5 Setting the stage ● 1984 — X Windows created at MIT ● 1985 — GNU Manifesto ● Founded by Richard Stallman ● ● 1991 — GNU General Public License v2.0 Our fundamental Freedoms: ○ Freedom to run ● 1991 — Initial Linux release ○ Freedom to study ● 1991 — Era of big projects ○ Freedom to redistribute ○ Freedom to modify and ● 1993 — Distributions appear improve ● 1995 — Windows 95 released ● Also, a set of compilers, ● 1995 — The GIMP released userspace tools, editors, etc. ● 1996 — KDE Announced This was an overtly political movement and act A Brief History of GNOME 6 Setting the stage ● 1984 — X Windows created at MIT “The licenses for most software are ● 1985 — GNU Manifesto designed to take away your freedom to ● 1991 — GNU General Public License share and change it. By contrast, the v2.0 GNU General Public License is intended to guarantee your freedom to share and ● 1991 — Initial Linux release change free software--to make sure the ● 1991 — Era of big projects software is free for all its users. -
What's in Extras
What’s In Extras 2021/09/20 1 The Extras Folder The Extras folder contains several sub-folders with: • duplicates of several GUI programs installed by the MacTEX installer for those who already have a TEX distribution; • alternates to the GUI applications installed by the MacTEX installer; and • additional software that aE T Xer might find useful. The following sub-sections describe the software contained within them. Table (1), on the next page, contains a complete list of the enclosed software, versions, supported macOS versions, licenses and URLs. Note: for 2020 MacTEX supports High Sierra, Mojave and Catalina although some software also supports earlier versions of macOS. Earlier versions of applications are no longer supplied in the Extras folder but you may find them at the supplied URL. 1.1 Bibliography Bibliography programs for building and maintaining BibTEX databases. 1.2 Browsers A program to browse symbols used with LATEX. 1.3 Editors & Front Ends Alternative Editors, Typesetters and Previewers for TEX. These range from “WYSIWYM (What You See Is What You Mean)” to a Programmer’s Editor with strong LATEX support. 1.4 Equation Editors These allow the user to create beautiful equations, etc., that may be exported for use in other appli- cations; e.g., editors, illustration and presentation software. 1.5 Previewers Separate DVI and PDF previewers for use as external viewers with other editors. 1.6 Scripts Files to integrate some external programmer’s editors with the TEX system. 1.7 Spell Checkers Alternate TEX, LATEX and ConTEXt aware spell checkers. 1.8 Utilities Utilities for managing your MacTEX distribution. -
Designing Effective Scientific Figures Introduction to Inkscape to Finalise Figures
Designing effective scientific figures Introduction to Inkscape to finalise figures Aiora Zabala, based on slides by Simon Andrews and Boo Virk Please, find and click on this icon on your computer: What is Inkscape? • Vector Graphics Editor • Free Software • Cross Platform • Easy to use • Good for: – Compositing – Drawing • Not for: – Bitmap editing Bitmap and vector graphics Images are made of Images are made by points and their connections. pixels and a colour Connections can be straight or smooth value Bitmap and vector graphics • No inherent resolution • Fully editable Scaling figures • Vector images can be scaled freely without loss of quality • Bitmap images can be scaled down, but not up Exercise 1: set up a canvas • File > Document Properties – Shows page in view – Doesn’t restrict drawing – Useful as a guide • Change background colour to white • Change to landscape Moving around ● Panning – Scroll bars on bottom / right – Scroll up/down, Shift+scroll for left/right ● Zooming in / out – Click to zoom in, shift+click to zoom out – Control + Scroll Up/Down to zoom in/out to cursor ● Shortcuts – Fit page, drawing, selection in window The main toolbar • Selection tool, F1 Draw freehand lines, F6 • Edit nodes tool, F2 Draw straight lines / curves • Sculpt tool Calligraphy tool • Zoom tool, F3 Add text, F8 • Measurement tool Sculpt with spray • Make rectangles, F4 Erase • Make 3D boxes Fill • Make ellipses / arcs, F5 Edit gradients • Make polygons / stars Select colour • Make spirals, F9 Create diagram connectors Create basic shapes -
This Is a Free, User-Editable, Open Source Software Manual. Table of Contents About Inkscape
This is a free, user-editable, open source software manual. Table of Contents About Inkscape....................................................................................................................................................1 About SVG...........................................................................................................................................................2 Objectives of the SVG Format.................................................................................................................2 The Current State of SVG Software........................................................................................................2 Inkscape Interface...............................................................................................................................................3 The Menu.................................................................................................................................................3 The Commands Bar.................................................................................................................................3 The Toolbox and Tool Controls Bar........................................................................................................4 The Canvas...............................................................................................................................................4 Rulers......................................................................................................................................................5 -
Informe Tradución Ao Galego Do Contorno GNOME 3.0
INFORME DE TRADUCIÓN AO GALEGO DO CONTORNO GNOME 3.0 ABRIL 2011 Oficina de Software Libre da USC www.usc.es/osl [email protected] LICENZA DO DOCUMENTO Este documento pode empregarse, modificarse e redistribuírse baixo dos termos de unha das seguintes licenzas, a escoller: GNU Free Documentation License 1.3 Copyright (C) 2009 Oficina de Software Libre da USC. Garántese o permiso para copiar, distribuír e/ou modificar este documento baixo dos termos da GNU Free Documentation License versión 1.3 ou, baixo o seu criterio, calquera versión posterior publicada pola Free Software Foundation; sen seccións invariantes, sen textos de portada e sen textos de contraportada. Pode achar o texto íntegro da licenza en: http://www.gnu.org/copyleft/fdl.html Creative Commons Atribución – CompartirIgual 3.0 Copyright (C) 2009 Oficina de Software Libre da USC. Vostede é libre de: • Copiar, distribuír e comunicar publicamente a obra • Facer obras derivadas Baixo das condicións seguintes: • Recoñecemento. Debe recoñecer os créditos da obra do xeito especificado polo autor ou polo licenciador (pero non de xeito que suxira que ten o seu apoio ou apoian o uso que fan da súa obra. • Compartir baixo a mesma licenza.. Se transforma ou modifica esta obra para crear unha obra derivada, só pode distribuír a obra resultante baixo a mesma licenza, unha similar ou unha compatíbel. Pode achar o texto íntegro da licenza en: http://creativecommons.org/licenses/by-sa/3.0/es/deed.gl TÁBOA DE CONTIDOS Licenza do documento............................................................................................................3 -
Foot Prints Feel the Freedom of Fedora!
The Fedora Project: Foot Prints Feel The Freedom of Fedora! RRaahhuull SSuunnddaarraamm SSuunnddaarraamm@@ffeeddoorraapprroojjeecctt..oorrgg FFrreeee ((aass iinn ssppeeeecchh aanndd bbeeeerr)) AAddvviiccee 101011:: KKeeeepp iitt iinntteerraaccttiivvee!! Credit: Based on previous Fedora presentations from Red Hat and various community members. Using the age old wisdom and Indian, Free software tradition of standing on the shoulders of giants. Who the heck is Rahul? ( my favorite part of this presentation) ✔ Self elected Fedora project monkey and noisemaker ✔ Fedora Project Board Member ✔ Fedora Ambassadors steering committee member. ✔ Fedora Ambassador for India.. ✔ Editor for Fedora weekly reports. ✔ Fedora Websites, Documentation and Bug Triaging projects volunteer and miscellaneous few grunt work. Agenda ● Red Hat Linux to Fedora & RHEL - Why? ● What is Fedora ? ● What is the Fedora Project ? ● Who is behind the Fedora Project ? ● Primary Principles. ● What are the Fedora projects? ● Features, Future – Fedora Core 5 ... The beginning: Red Hat Linux 1994-2003 ● Released about every 6 months ● More stable “ .2” releases about every 18 months ● Rapid innovation ● Problems with retail channel sales model ● Impossible to support long-term ● Community Participation: ● Upstream Projects ● Beta Team / Bug Reporting The big split: Fedora and RHEL Red Hat had two separate, irreconcilable goals: ● To innovate rapidly. To provide stability for the long-term ● Red Hat Enterprise Linux (RHEL) ● Stable and supported for 7 years plus. A platform for 3rd party standardization ● Free as in speech ● Fedora Project / Fedora Core ● Rapid releases of Fedora Core, every 6 months ● Space to innovate. Fedora Core in the tradition of Red Hat Linux (“ FC1 == RHL10” ) Free as in speech, free as in beer, free as in community support ● Built and sponsored by Red Hat ● ...with increased community contributions.