Introducing AV Foundation Capture for Lion Overview and Best Practices
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Noisemaker Lesson02.Pages
Teaching App Development with Swift NoiseMaker Lesson 2 " NoiseMaker Lesson 2 Description! Add an AVAudioPlayer property to the view controller, and import the AV Foundation framework.! Learning Outcomes! • Practice using the Xcode Documentation and API Reference for technical documentation.! • Discover the AVAudioPlayer class for playing sounds.! • Discover how errors may arise without importing framework dependencies.! Vocabulary! Xcode Documentation and AVAudioPlayer property API Reference optional var framework AV Foundation import Materials! • NoiseMaker Lesson 2 Xcode project! " ! This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, by Yong Bakos.! "1 Teaching App Development with Swift! NoiseMaker Lesson 2! " Opening! Now that we have sound files, what API do we use to play them within our app?! Agenda! • Discuss how we might explore the Xcode Documentation and API Reference to learn how to "play a sound."! • Using the Xcode Documentation and API Reference (⇧⌘0), enter play sound in the search bar, and notice the results shown in the API Reference, SDK Guides and Sample Code sections.! • Using the Xcode Documentation and API Reference (⇧⌘0), explore the AVAudioPlayer class reference.! • Add a controller property for an AVAudioPlayer that is responsible for playing the guitar sound.! var player: AVAudioPlayer? • Discuss declaring the AVAudioPlayer optional type, since the ViewController initializer will not initialize the property with a value.! • Build the project (⌘B), and -
WWDC14 Media
Media #WWDC14 Camera Capture: Manual Controls Power to the people Session 508 Brad Ford Camera Software © 2014 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. Past Sessions developer.apple.com WWDC 2011 Session 419—Capturing from the Camera on iOS 5 WWDC 2011 Session 417—Introducing AV Foundation Capture for Lion WWDC 2012 Session 520—What’s New in Camera Capture (iOS 6) WWDC 2013 Session 610—What’s New in Camera Capture (iOS 7) Appetzer AVCaptureView on Yosemite iOS Screen Recording Barcode Update Main Course Manual Camera Controls Focus / Exposure / White Balance Dessert Bracketed Capture Appetzer AVCaptureView on Yosemite iOS Screen Recording Barcode Update Main Course Manual Camera Controls Focus / Exposure / White Balance Dessert Bracketed Capture Capture in AVKit Standard user interface for capture on Yosemite AVKit AVCaptureView AVCaptureView AVCaptureView AVCaptureView AVFoundation Capture Objects AVFoundation Capture Objects AVCaptureSession AVFoundation Capture Objects AVCaptureDevice AVCaptureDevice (Camera) (Microphone) AVCaptureDeviceInput AVCaptureDeviceInput AVCaptureSession AVFoundation Capture Objects AVCaptureDevice AVCaptureDevice (Camera) (Microphone) AVCaptureDeviceInput AVCaptureDeviceInput AVCaptureSession AVCaptureMovieFileOutput AVFoundation Capture Objects AVCaptureDevice AVCaptureDevice (Camera) (Microphone) AVCaptureDeviceInput AVCaptureDeviceInput AVCaptureConnection AVCaptureConnection AVCaptureSession AVCaptureMovieFileOutput AVCaptureView -
Screen Capture Tools to Record Online Tutorials This Document Is Made to Explain How to Use Ffmpeg and Quicktime to Record Mini Tutorials on Your Own Computer
Screen capture tools to record online tutorials This document is made to explain how to use ffmpeg and QuickTime to record mini tutorials on your own computer. FFmpeg is a cross-platform tool available for Windows, Linux and Mac. Installation and use process depends on your operating system. This info is taken from (Bellard 2016). Quicktime Player is natively installed on most of Mac computers. This tutorial focuses on Linux and Mac. Table of content 1. Introduction.......................................................................................................................................1 2. Linux.................................................................................................................................................1 2.1. FFmpeg......................................................................................................................................1 2.1.1. installation for Linux..........................................................................................................1 2.1.1.1. Add necessary components........................................................................................1 2.1.2. Screen recording with FFmpeg..........................................................................................2 2.1.2.1. List devices to know which one to record..................................................................2 2.1.2.2. Record screen and audio from your computer...........................................................3 2.2. Kazam........................................................................................................................................4 -
Livecode 6.7.6 Release Notes 6/30/15
LiveCode 6.7.6 Release Notes 6/30/15 LiveCode 6.7.6 Release Notes Table of contents Overview Known issues Platform support Windows Linux Mac Setup Installation Uninstallation Reporting installer issues Activation Multi-user and network install support (4.5.3) Command-line installation Command-line activation Proposed changes Engine changes Ability to set the dontUseQT property for a player object (windows only) Default buttons lose their glow when another button is clicked on Yosemite. Font mapping feature Font mapping file Relocation of resources for Mac standalone applications Add revBrowser error callback messages. Callback messages: New iOS status bar style [[ In App Purchase ]] Calling mobileStoreRestorePurchases when there are no previous purchases to restore Voice Over support Cocoa Support Location Services Disabled with LC 6.6.4 (rc1) Multimedia on MacOS with AVFoundation iOS 8 Support Copy files do not work with the iOS 8 simulator Non-executable file redirection on Mac Determining the edition of the running engine Sound recording returns error message Threaded Rendering Effective points of graphics Player messages aren't sent correctly. Showing a modal dialog confuses mouse state. Nine-way stretch for images Updated text rendering for iOS and OS X Export snapshot with metadata New variant of open and secure socket Multiple density image support for patterns. 1 LiveCode 6.7.6 Release Notes 6/30/15 QT-related features don't work. Objects which are adjacent don't necessary appear so at non integral scale factors. Queuing too many pending messages causes slowdown and random crashes. Inconsistencies in behavior when doing 'delete the selectedChunk'. -
Next-Generation Cryptographic Services I’M Going to Tell You, and I Won’T Kill You
Next-Generation Cryptographic Services I’m going to tell you, and I won’t kill you Session 212 Jon Callas Security Privateer These are confidential sessions—please refrain from streaming, blogging, or taking pictures 1 Introduction • Learn about exciting changes to Apple’s cryptographic architecture • First major reworking of crypto in a decade 2 What You Will Learn • Changes to existing APIs • New Transform API • How to use Apple’s Transform library • How to create your own custom Transforms 3 CDSA Common Data Security Architecture 4 CDSA Is Deprecated • It is a creature of its time • That time is the late 1990s • It is a thinly used, Open Group standard ■ All of the costs, few of the benefits • Only a Mac OS API, not iOS 5 Deprecated Does Not Mean Canceled • CDSA is still available • Start migrating away now • Some parts of Security Framework have layering issues with CDSA ■ Those parts are deprecated, too 6 Requirements for a Replacement Design for the decades ahead • Less code • Faster code • Concurrent code • Flexible programming ■ Crypto includes ciphers, compression, XML, networking, REST, LDAP, databases… 7 New Crypto Architecture • Low-level (pointer, length) Security Framework Core Foundation • Basic core algorithms • FoundationOnly for on FIPS 140 Transforms Core Foundation validation Mac OS • Traditional crypto toolkit CommonCrypto C-language programming • Documentation in man pages ■ man CC_crypto 8 New CommonCrypto Architecture • Starts from Snow Leopard’s CommonCrypto • Recoded internals ■ Both Mac OS, iOS ■ NIST algorithm -
Fiscal Sponsor for CORE Causes” Brochure
CORE Foundation Inc Fiscal Sponsor for CORE Causes A 501(c)3 nonprofit EIN: 20-5997764 MISSION STATEMENT CORE Foundation ignites and supports charitable projects which address societal needs, build community, and enable positive change. Our mission is to ignite and support charitable Watch this short video to hear from our CORE Cause Leaders projects, our “CORE Causes,” which address about how the CORE Foundation has enabled them. societal needs, build community, and enable positive change. To learn more about becoming a CORE Cause complete an application to begin the process. Reston Sprint Triathlon CORE Causes Fiscally Sponsored Projects CORE Foundation is in its 15th year of helping others be the change they want to see in the world through a fiscal sponsor model. A Fiscal Sponsorship enables individuals or groups with big ideas to do their good work under the CORE 501(c)3 nonprofit umbrella. We call the leaders of these groups - social entrepreneurs. By becoming a CORE Foundation “CORE Cause,” social entrepreneurs can utilize the CORE Foundation nonprofit infrastructure, administrative resources, and mentoring to ignite their project for social good. Projects can range from supporting the fight against cancer to championing veterans’ issues to battling homelessness and food insecurity. CORE Foundation’s leadership team assists in incubating those big ideas and bringing them to life in a supportive environment. Acting as a host for the CORE Cause’s effort is a win-win and allows us all to work together to be agents of change. The CORE Foundation helps social entrepreneurs identify support for their plans, contributes resources to get them started, helps them market their initiatives, and provides an infrastructure that improves their chance of success. -
Building a Core Foundation Presentation
Building a (Core) Foundation Rob Napier A little background • Mac OS X since 10.4 • iPhoneOS since release • Cisco Jabber, The Daily, RNCryptor • Focus on low-level • Today: Mac developer for... KACE NAPIER KUMAR Bookstore Category COMPUTERS/PROGRAMMING/SOFTWARE DEVELOPMENT ROB NAPIER MUGUNTH KUMAR BUILD AMAZING MOBILE APPS WITH THE iOS SDK iOS 5 PROGRAMMING iOS 5 Programming Pushing the Limits is your total guide to creating standout apps for the iPad, iPhone, and iPod Touch. Veteran mobile developers Rob Napier and Mugunth Kumar take you beyond the basics to cover advanced topics you won’t find in most other iOS development books. From the ins and outs of the Core Foundation API, to maximizing speed and performance with Grand Central Dispatch, to storyboarding your UI flow, they guide you step by step through all the knotty stuff you need to master to program fun, fully-functional, high-performance apps. Topics include: Interacting with the Objective-C® Runtime Using advanced text layout with Core Text Introspecting objects and modifying classes Creating complex reusable table view layouts iOS 5 at runtime Using blocks to implement functional programming Controlling multitasking Creating high performance apps for any RESTful web service Running on multiple platforms Implementing superfast caching for regions with spotty Making optimal use of Security Services network connectivity PROGRAMMING Creating amazing animations Optimizing cash flow with In-App Purchases Why settle for adequate mobile apps when you can create extraordinary ones? Get iOS 5 Programming Pushing the Limits and expand your development horizons. PUSHING THE LIMITS Visit www.wiley.com/go/ptl/ios5programming to download code files. -
Privacy Policy
Privacy Policy Protecting your private information is our priority. This Statement of Privacy applies to www.corefoundation.org, CORE Foundation Inc and all CORE Foundation Inc dba subsidiaries and governs data collection and usage. For the purposes of the Privacy Policy, unless otherwise noted, all references to CORE Foundation Inc include www.corefoundation.org, CORE, and CORE Foundation Inc dba subsidiaries. The CORE website is an informational site. By using the CORE Foundation website, you consent to the data practices described in this statement. Collection of your Personal Information In order to better provide you with products and services offered, CORE may collect personally identifiable information, such as your: • First and last name • Mailing address • Email address • Phone number If you purchase CORE’s products and services, we collect billing and credit card information through our third-party payment processors, Flipcause, PayPal, and/or RaceEntry. This information is used to complete the purchase transaction. We do not store the billing and credit card information. CORE may also collect demographic information such as age if appropriate. We do not collect personal information about you unless you voluntarily provide it to us. However, you may be required to provide certain personal information to us when you elect to use certain products or services. These may include: (a) registering for an account, (b) entering a sweepstakes or contest sponsored by us or one of our partners; (c) signing up for special offers from selected third parties; (d) sending us an email message; (e) submitting your credit card or other payment information when ordering and purchasing products and services. -
Media #WWDC16
Media #WWDC16 Delivering an Exceptional Audio Experience A guide to audio best practices and APIs Session 507 Saleem Mohammed Audio Craftsman Doug Wyatt Audio Plumber © 2016 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple. Introduction Overview Application CoreAudio and Drivers Introduction Overview Application AVAudioSession AVAudioPlayer AVPlayer AVFoundation AVAudioRecorder CoreAudio and Drivers Introduction Overview Application AVAudioSession AVAudioPlayer AVPlayer AVFoundation AVAudioRecorder AudioToolbox AudioUnits AUGraph CoreAudio and Drivers Introduction Overview Application AVAudioSession AVAudioPlayer AVPlayer AVFoundation AVAudioRecorder CoreMIDI AudioToolbox AudioUnits AUGraph CoreAudio and Drivers Introduction Overview Application AVAudioSession AVAudioPlayer AVPlayer OpenAL AVFoundation AVAudioRecorder CoreMIDI AudioToolbox AudioUnits AUGraph CoreAudio and Drivers Introduction Overview Application AVAudioSession AVAudioPlayer AVPlayer OpenAL AVFoundation AVAudioEngine AVAudioRecorder CoreMIDI AUAudioUnit AudioToolbox AudioUnits AUGraph CoreAudio and Drivers Introduction Agenda Introduction Agenda Essential Setup Simple Playback and Recording Scenarios Advanced Playback and Recording Scenarios Multichannel Audio Introduction Agenda Essential Setup Simple Playback and Recording Scenarios Advanced Playback and Recording Scenarios Multichannel Audio Real-time Audio Instruments, Effects, and Generators MIDI Essential Setup Configuration for iOS, tvOS, and watchOS -
Wirecast for Youtube 6.0.4 Release Notes
Wirecast for YouTube 6.0.4 Release Notes System Requirements Mac OS X • Operating Systems*: OS X 10.9 Mavericks and OS X 10.10 Yosemite • Wirecast Cam app requires iOS 8 • Mac computer with Intel ‘Sandy Bridge’ chips or higher o i3 recommended for 540p or lower streaming o i5 or higher recommended for 720p streaming o i7 recommended for 1080p streaming • 2GB RAM minimum o 4GB recommended for 1080p streaming • 200MB free hard drive space for installation • Hard drive space for recording to disk • 512 MB PCI-Express graphics card with 3D acceleration o GeForce or Radeon class card recommended • Sufficient upload speed for streaming o Because of the many variables involved in live streaming, a safe rule of thumb is twice the bandwidth of the total bit rate of the stream *Please note: Wirecast for YouTube 6 does not support OS X 10.8 Mountain Lion or previous versions of OS X Windows • Operating Systems*: Windows 7 32-bit & 64-bit and Windows 8 64-bit • Wirecast Cam app requires iOS 8 • Windows computer with Intel ‘Sandy Bridge’ chips or higher o i3 recommended for 540p or lower streaming o i5 or higher recommended for 720p streaming o i7 recommended for 1080p streaming • 2GB RAM minimum o 4GB RAM and 64-bit OS recommended for 720p or higher streaming • 200MB free hard drive space for installation • Hard Drive space for recording to disk • 512 MB PCI-Express graphics card with 3D acceleration o GeForce or Radeon class card recommended o NVIDIA cards may cause some visual distortion if YUV color space rendering is enabled in Preferences. -
Session 216 Cortis Clark Software Engineer
Bringing Your iOS Apps to OS X Session 216 Cortis Clark Software Engineer These are confidential sessions—please refrain from streaming, blogging, or taking pictures At a Glance At a Glance 1. Rethink your design At a Glance 1. Rethink your design 2. Restructure your code At a Glance 1. Rethink your design 2. Restructure your code 3. Get started Rethink Your Design Embrace the Platform Rethink your app for OS X • Displays and windows iOS OS X Embrace the Platform Rethink your app for OS X • Input devices 44 x 44 Much More Precise Embrace the Platform Rethink your app for OS X Embrace the Platform Rethink your app for OS X • Menus and keyboard shortcuts Embrace the Platform Rethink your app for OS X • Menus and keyboard shortcuts • Undo and redo Embrace the Platform Rethink your app for OS X • Menus and keyboard shortcuts • Undo and redo • Drag and drop Embrace the Platform Rethink your app for OS X • Menus and keyboard shortcuts • Undo and redo • Drag and drop • Quick Look Embrace the Platform Rethink your app for OS X • Menus and keyboard shortcuts • Undo and redo • Drag and drop • Quick Look • Spotlight Restructure Your Code Leverage Existing Knowledge Leverage Existing Knowledge • Design patterns Leverage Existing Knowledge • Design patterns • Xcode Leverage Existing Knowledge • Design patterns • Xcode • Languages and frameworks Leverage Existing Knowledge • Design patterns • Xcode • Languages and frameworks • Resources Leverage Existing Knowledge • Design patterns • Xcode • Languages and frameworks • Resources • Localizations Technology -
Learning Core Audio: a Hands-On Guide to Audio Programming For
Learning Core Audio "EEJTPO8FTMFZ -FBSOJOH 4FSJFT 7JTJU LQIRUPLWFRPOHDUQLQJVHULHV GPS B DPNQMFUF MJTU PG BWBJMBCMF QVCMJDBUJPOT 5IF $GGLVRQ:HVOH\ /HDUQLQJ 6HULHV JTBDPMMFDUJPOPGIBOETPOQSPHSBNNJOH HVJEFT UIBU IFMQ ZPV RVJDLMZ MFBSO B OFX UFDIOPMPHZ PS MBOHVBHF TP ZPV DBO BQQMZXIBUZPVWFMFBSOFESJHIUBXBZ &BDI UJUMF DPNFT XJUI TBNQMF DPEF GPS UIF BQQMJDBUJPO PS BQQMJDBUJPOT CVJMUJO UIF UFYU 5IJT DPEF JT GVMMZ BOOPUBUFE BOE DBO CF SFVTFE JO ZPVS PXO QSPKFDUT XJUIOPTUSJOHTBUUBDIFE.BOZDIBQUFSTFOEXJUIBTFSJFTPGFYFSDJTFTUP FODPVSBHFZPVUPSFFYBNJOFXIBUZPVIBWFKVTUMFBSOFE BOEUPUXFBLPS BEKVTUUIFDPEFBTBXBZPGMFBSOJOH 5JUMFTJOUIJTTFSJFTUBLFBTJNQMFBQQSPBDIUIFZHFUZPVHPJOHSJHIUBXBZBOE MFBWF ZPV XJUI UIF BCJMJUZ UP XBML PGG BOE CVJME ZPVS PXO BQQMJDBUJPO BOE BQQMZ UIFMBOHVBHFPSUFDIOPMPHZUPXIBUFWFSZPVBSFXPSLJOHPO Learning Core Audio A Hands-On Guide to Audio Programming for Mac and iOS Chris Adamson Kevin Avila Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Cape Town • Sydney • Tokyo • Singapore • Mexico City Many of the designations used by manufacturers and sellers to distinguish their products Editor-in-Chief are claimed as trademarks. Where those designations appear in this book, and the publish- Mark Taub er was aware of a trademark claim, the designations have been printed with initial capital Senior Acquisitions letters or in all capitals. Editor The authors and publisher have taken care in the preparation of this book, but make no Trina MacDonald expressed or implied warranty