11 Bit Studios Price: PLN 280.00 Free Float: 80% 12M EFV: PLN 377.0 (↑) 12M Range: PLN 159.60 – 286.00
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ResultsQuarterly Preview 35/2018/RP (72) April 26, 2018 Analyst: Tomasz Rodak, CFA, [email protected], +48 (22) 504 33 23 Sector: TMT – IT software & services Market Cap: US$ 178 m Fundamental rating: Buy (→) Bloomberg code: 11B PW Market relative: Overweight (→) Av. daily turnover: US$ 0.76 m 11 bit studios Price: PLN 280.00 Free float: 80% 12M EFV: PLN 377.0 (↑) 12M range: PLN 159.60 – 286.00 Guide to adjusted profits Oops, 11 bit studios did it again No factors necessitating adjustments. Frostpunk was released on Tuesday and managed to dethrone Key data Playerunknown’s Battlegrounds (a multimillion ‘perpetual’ seller) IFRS, consolidated 2017 2018E 2019E 2020E Sales PLN m 19.5 79.8 53.4 75.2 from the 1st spot of Steam bestsellers for over 2.5 days. The EBITDA PLN m 9.2 62.6 40.0 60.6 game received a universal acclaim scoring 87/8.8 from critics/ EBIT PLN m 7.5 58.9 36.0 53.8 gamers at metacritic.com (reviews aggregator) beating This War Net profit PLN m 3.6 48.2 29.6 45.0 EPS PLN 1.60 21.72 13.35 20.31 of Mine’s score of (83/8.4). Effectively, 11 bit studios proved that EPS yoy chg % -74 1,254 -39 52 the success of This War of Mine was not just a lucky strike, but the Net debt PLN m -28.2 -69.6 -91.1 -135.8 Company, indeed, possessed a unique sense of gamers’ taste, P/E x 174.5 12.9 21.0 13.8 P/CE x 117.8 12.0 18.5 12.0 which allows the developer to repeatedly produce blockbuster EV/EBITDA x 64.1 8.8 13.2 8.0 games. EV/EBIT x 78.7 9.4 14.7 9.0 Gross dividend yield % 0.0 0.0 0.0 0.0 DPS PLN 0.00 0.00 0.00 0.00 The debut of Frostpunk is a positive surprise to us, therefore No. of shares (eop) m 2.2 2.2 2.2 2.2 we increase our sales forecast for the game to 963,000 (PC) in Source: Company, DM BOŚ SA estimates FY18 (vs. 640,000) previously. Also, expecting the increase in scale of Project 8, we upgrade the estimate of Project 8’s cost Stock performance 295 of development to PLN 15 million (from PLN 11.5 million) and WIG 11 bit studios 275 assume that Project 8 will sell 20% more copies than Frostpunk 255 (our FY18 forecast implies 50% better sales volume of Frostpunk 235 than This War of Mine). Effectively, we increase our FY18 and 215 FY19 net profit forecasts for 11 bit studios to PLN 48.2 million and 195 PLN 29.6 million (from PLN 34.7 and PLN 18.7 million respectively). 175 This boosts our 12M EFV to PLN 377.0 per share, up by 49% (from 155 PLN 253 per share). 135 115 0.08 (m) Given the current 35% valuation gap and a potential 0.06 0.04 lume 0.02 further upside to our valuation (in case of more frequent o 0.00 V 7 1 20 2017 2017 2017 2017 2017 2017 2017 2017 2018 2018 2018 2018 . Frostpunk’s DLCs releases (currently we assume only one DLC) . 05 04 06 07 08 09 10 11 12 01 02 03 04 or better performance of the publishing segment) we uphold Source: Bloomberg our LT fundamental Buy and ST market-relative Overweight recommendations. Upcoming events 1. Release of 1Q18 financial results: May 10 2. Debut of Moonlighter: May 29 Excellent sale of Frostpunk 3. Debut of Children of Morta: 3Q18 (our assumption) 4. Release of 2Q18 financial results: August 30, 2018 On the basis of several factors (incl. steam ranks, peak number 5. Release of Frostpunk DLC: 2H18 (our assumption) 6. Debut of Frostpunk (PS4, X1): 4Q18 (our assumption) of players, steam number of reviews, historical sales stats) we 7. Release of 3Q18 financial results: November 14 estimate that the Company may sell 550,000 copies of Frostpunk 8. Debut of Project 8: 4Q20 (our assumption) 9. Debut of Project 9: 4Q22 (our assumption) in 2Q18 (10 weeks from its release). Moreover, we browsed the sales stats of other peer games (Fig. 1) and estimated (on the Catalysts Risk factors basis of 1Q vs. 2Q and 1Q vs. 3Q volume relations) that Frostpunk 1. High earning potential of Frostpunk 1. Delay/ failure of Frostpunk/ Project 8 2. Announcements regarding further Frostpunk’s 2. Potential supply of shares from insiders may sell 963,000 and 776,000 copies in, respectively, FY18 and development and Project 8 FY19, which is, respectively, 50% and 16% higher than TWOM 3. Entering the Chinese market 4. Further development of the publishing segment sold in the same period from release. The Company might release 5. Proven track record of high quality games sales numbers on Friday’s afternoon. We expect that around 6. Very good cash position 220,000 copies will have been sold until then, which should easily return the cost of Frostpunk’s development and marketing (c. PLN 10 million). 11 bit studios Further development of Frostpunk The full program assumes issuing a maximum of 100,000 warrants (potential dilution of up to 4.5%). If assumptions City builders have nearly endless possibilities of adding DLC’s. of the program are fulfilled, the shares will be acquired at Currently the base game of Frostpunk consists of three scenarios. price which is an average share price from 2H16 with 10% 11 bit studios will surely release additional scenarios in the future. discount (c. PLN 102.6 per share – our calculation). Our We currently assume only one DLC in our forecast (in 2H18; price previous forecasts would not guarantee the fulfillment of the of US$ 9.99) and we project the sale volume at 10% of the base ongoing motivation scheme in the full amount. However, if the game. However in the middle of May, the Company will organize Company fulfills our current forecasts, the program will be the investors meeting and will inform about its plans of further fulfilled in the full scale. The full equity dilution is assumed in Frostpunk’s development. Potential frequent release of DLC’s our valuations. creates positive upside to our forecasts. 1Q18 results preview Consoles version in 4Q18? 11 bit studios will release its 1Q18 consolidated results on May 10. According to the management, the Company needs additional Due to Frostpunk’s release the Company delayed the sales two more quarters to release consoles version of Frostpunk. In our activities for TWOM to 2Q18, therefore we expect rather weak model, we conservatively delay the release of consoles version to reading. We forecast 23% yoy drop in revenues which would 4Q18 (from 3Q18). Moreover, after browsing the sales data of peer result in PLN -0.3 million net profit. 1Q18 results will have a minor games on consoles, we decided to leave our 1Q sales forecasts impact for investors in view of Frostpunk’s relase. unaltered at c. 120,000, in spite of significantly higher assumptions for a PC version. City builders are not too attractive for consoles Financial forecasts players due to their complicated controls and rather static gameplay. Due to the excellent debut of Frostpunk we modify or 2018-20E Project 8 bigger than expected? forecasts for 11 bit studios accounting for: (i) higher sales assumptions for Frostpunk, (ii) higher cost and sales assumptions The management claimed that the final shape of Project 8 (P8) is for Project 8, (iii) delay of consoles versions of Frostpunk to 4Q18 dependent on the scale of Frostpunk’s success. We believe that (from 3Q18 previously). Frostpunk’s success justifies the increase of P8. Therefore, we increase our estimate of P8’s cost of production to PLN 15 million We assume that a PC version of Frostpunk will sell 963,000 (from PLN 11.5 million; vs. PLN 8 million for Frostpunk) and copies in 2018 (vs. 640,000 previously assumed). We assume increase the sales assumptions to 120% of Frostpunk’s sales that PS4 and XboxOne versions will be released in 4Q18 (prev. volumes (vs. 110% previously). We assume that P8 will debut in 3Q18) and will sell 120,000 copies in Q1 (no change). We expect 4Q20 and will cost US$ 34.99 at its debut (vs. US$ 29.99). 11bit’s new title to debut in 4Q20 (no change) and assume a 20% higher sales volume than for Frostpunk (prev. 10% higher). Motivation program will be fulfilled Valuation and recommended actions The ongoing motivation program for 2017-2019 is dependent on two results criteria: We increase our 12M EFV (50%-50% weighted average of DCF and peer-relative approach) to PLN 377 per share (by aaIn 2017-2019: cumulative revenues exceeds PLN 126.4 million 49%), which implies 35% share price upside. With (i) P/E (on (33% weigh), the average 2018E-20E EPS) at 15.1x the Company trades with c. 34% discount vs. its peers (2018-20E P/E at 23.1x), effectively aaIn 2017-2019: cumulative gross profit (before tax) exceeds we reiterate our LT fundamental Buy and ST market-relative PLN 71.2 million (67% weigh), Overweight recommendations. Please note that the figures have been removed from this publication intentionally. 2 BASIC DEFINITIONS Banks A/R turnover (in days) = 365/(sales/average A/R)) Net Interest Margin (NIM) = net interest income/average assets Inventory turnover (in days) = 365/(COGS/average inventory)) NIM Adjusted = (net interest income adjusted for SWAPs)/average assets A/P turnover (in days) = 365/(COGS/average A/P)) Non interest income = fees&commissions + result on financial operations (trading gains) + FX gains Current ratio = ((current assets – ST deferred assets)/current liabilities) Interest Spread = (interest income/average interest earning assets)/ (interest cost/average interest bearing liabilities) Quick ratio = ((current assets – ST deferred assets – inventory)/current liabilities) Cost/Income = (general costs + depreciation + other operating costs)/ (profit on banking activity + other Interest coverage = (pre-tax profit before extraordinary items + interest payable/interest payable) operating income) Gross margin = gross profit on sales/sales ROE = net profit/average equity EBITDA margin = EBITDA/sales ROA = net income/average assets EBIT margin = EBIT/sales Non performing loans (NPL) = loans in ‘substandard’, ‘doubtful’ and ‘lost’ categories Pre-tax margin = pre-tax profit/sales NPL coverrage ratio = loan loss provisions/NPL Net margin = net profit/sales Net provision charge = provisions created – provisions released ROE = net profit/average equity ROA = (net income + interest payable)/average assets DM BOŚ S.A.