Masters of Scale Episode Transcript: Marissa Mayer ANNOUNCER
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Chapter # 1 Introduction
Chapter # 1 Introduction Mobile applications (apps) have been gaining rising popularity dueto the advances in mobile technologies and the large increase in the number of mobile users. Consequently, several app distribution platforms, which provide a new way for developing, downloading, and updating software applications in modern mobile devices, have recently emerged. To better understand the download patterns, popularity trends, and development strategies in this rapidly evolving mobile app ecosystem, we systematically monitored and analyzed four popular third-party Android app marketplaces. Our study focuses on measuring, analyzing, and modeling the app popularity distribution, and explores how pricing and revenue strategies affect app popularity and developers’ income. Our results indicate that unlike web and peer-to-peer file sharing workloads, the app popularity distribution deviates from commonly observed Zipf-like models. We verify that these deviations can be mainly attributed to a new download pattern, to which we refer as the clustering effect. We validate the existence of this effect by revealing a strong temporal affinity of user downloads to app categories. Based on these observations, we propose a new formal clustering model for the distribution of app downloads, and demonstrate that it closely fits measured data. Moreover, we observe that paid apps follow a different popularity distribution than free apps, and show how free apps with an ad-based revenue strategy may result in higher financial benefits than paid apps. We believe that this study can be useful to appstore designers for improving content delivery and recommendation systems, as well as to app developers for selecting proper pricing policies to increase their income. -
Matt Glotzbach
20 executive summary theibcdaily The future of TV Man on a mission change the world through video.” Matt Glotzbach A nine-year employee of Managing Director, EMEA, YouTube’s owner Google, Glotzbach, 38, rose through the YouTube ranks from the enterprise Region: Europe technology division of Google to senior management roles. In his Interview by Kate Bulkley current post he reports directly to the California-based CEO of hanging the YouTube and SVP of Video at world with video Google, Salar Kamangar. is the mission of Innovations include Google+ YouTube’s MD of hangouts where creators can European invite fans to discuss their latest business and video, and TrueView, a Cproduct development, Matt skippable ad format: “It’s about Glotzbach and this is one man how to get the advertisers to who has the power to make think more like creators and that happen. engage with their target fan With a team of hundreds of base, which in their case are product development engineers their customers,” says behind him, Glotzbach has a Glotzbach. blue-sky thinking policy that Chromecast, the $35 Google- covers developing products for produced widget that plugs into three distinct groups: viewers, a TV’s HDMI port, allows viewers advertisers and content creators. to send video from their laptops, His vision of the future of phones or tablets to the TV broadcasting and the internet is screen. “The trend towards about both complementarity and connected devices is disruption, but with an emphasis, tremendous so the viewer no doubt, on the latter. dimension is how to make video An American who has lived in content available from a variety of Zurich running YouTube’s EMEA devices,” he explains. -
Web Hacking 101 How to Make Money Hacking Ethically
Web Hacking 101 How to Make Money Hacking Ethically Peter Yaworski © 2015 - 2016 Peter Yaworski Tweet This Book! Please help Peter Yaworski by spreading the word about this book on Twitter! The suggested tweet for this book is: Can’t wait to read Web Hacking 101: How to Make Money Hacking Ethically by @yaworsk #bugbounty The suggested hashtag for this book is #bugbounty. Find out what other people are saying about the book by clicking on this link to search for this hashtag on Twitter: https://twitter.com/search?q=#bugbounty For Andrea and Ellie. Thanks for supporting my constant roller coaster of motivation and confidence. This book wouldn’t be what it is if it were not for the HackerOne Team, thank you for all the support, feedback and work that you contributed to make this book more than just an analysis of 30 disclosures. Contents 1. Foreword ....................................... 1 2. Attention Hackers! .................................. 3 3. Introduction ..................................... 4 How It All Started ................................. 4 Just 30 Examples and My First Sale ........................ 5 Who This Book Is Written For ........................... 7 Chapter Overview ................................. 8 Word of Warning and a Favour .......................... 10 4. Background ...................................... 11 5. HTML Injection .................................... 14 Description ....................................... 14 Examples ........................................ 14 1. Coinbase Comments ............................. -
Finding Alibaba: How Jerry Yang Made the Most Lucrative Bet in Silicon Valley History
Parmy Olson Forbes Staff I cover agitators and innovators in mobile. FOLLOW FORBES 9/30/2014 @ 12:55PM 122,847 views Finding Alibaba: How Jerry Yang Made The Most Lucrative Bet In Silicon Valley History This story appears in the October 20, 2014 issue of Forbes. Comment Now Follow Comments Yahoo's co-founder Jerry Yang at the office of his venture firm AME in Palo Alto, Calif. (Ethan Pines For Forbes) Jerry Yang’s Revenge - Forbes, 2014-10-20 Page 1 Jerry Yang is giving a quick tour of the conference room at his private investment firm in Palo Alto, Calif. It’s dotted with gifts and photos from his 20 years in Silicon Valley. Yahoo’s 45-year-old billionaire co-founder stops before a glass deal toy on a low table. “Um, I have no idea what that is.” He peers more closely, checks the date: September 2012. “That is… that was after I’d gone. I think that was the last deal I worked on at Yahoo.” The plaque commemorates what may have been one of the dumbest business decisions of all time. Yahoo’s board agreed to sell 523 million Alibaba shares, half of its stake, back to Alibaba at $13 apiece. Yang hadn’t been so keen to sell. They did anyway. By then he’d quit the board. Sure enough, Alibaba’s IPO last month rocked global markets. Shares of the Chinese e-commerce giant are now worth around $90. Yahoo still has a 16% stake worth $36 billion, but it left almost as much money on the table–some $35.5 billion–as its entire current market capitalization. -
Youtube 1 Youtube
YouTube 1 YouTube YouTube, LLC Type Subsidiary, limited liability company Founded February 2005 Founder Steve Chen Chad Hurley Jawed Karim Headquarters 901 Cherry Ave, San Bruno, California, United States Area served Worldwide Key people Salar Kamangar, CEO Chad Hurley, Advisor Owner Independent (2005–2006) Google Inc. (2006–present) Slogan Broadcast Yourself Website [youtube.com youtube.com] (see list of localized domain names) [1] Alexa rank 3 (February 2011) Type of site video hosting service Advertising Google AdSense Registration Optional (Only required for certain tasks such as viewing flagged videos, viewing flagged comments and uploading videos) [2] Available in 34 languages available through user interface Launched February 14, 2005 Current status Active YouTube is a video-sharing website on which users can upload, share, and view videos, created by three former PayPal employees in February 2005.[3] The company is based in San Bruno, California, and uses Adobe Flash Video and HTML5[4] technology to display a wide variety of user-generated video content, including movie clips, TV clips, and music videos, as well as amateur content such as video blogging and short original videos. Most of the content on YouTube has been uploaded by individuals, although media corporations including CBS, BBC, Vevo, Hulu and other organizations offer some of their material via the site, as part of the YouTube partnership program.[5] Unregistered users may watch videos, and registered users may upload an unlimited number of videos. Videos that are considered to contain potentially offensive content are available only to registered users 18 years old and older. In November 2006, YouTube, LLC was bought by Google Inc. -
Yahoo Chief Marissa Mayer to Leave Company Board After Verizon Sale 10 January 2017, by Glenn Chapman
Yahoo chief Marissa Mayer to leave company board after Verizon sale 10 January 2017, by Glenn Chapman "For me personally, I'm planning to stay," Mayer said in the post. "It's important to me to see Yahoo into its next chapter." Mayer remains chief executive at Yahoo. Recent hacking It still remained unclear on Monday how news of recent large-scale hacks might effect Yahoo's deal to sell its core operating assets to Verizon for $4.8 billion, or Mayer's role going forward. Marissa Mayer is expected to remain with Yahoo's core Yahoo said in December that personal data from business, which is being bought by Verizon over a billion users was stolen in a hack dating back to 2013—twice as big as another breach disclosed just three months earlier. Yahoo confirmed on Monday that chief executive Marissa Mayer will quit the company's board after its merger with Verizon. Mayer is expected to remain with Yahoo's core business, which is being bought by the US telecom titan. Yahoo is selling its internet operations as a way to separate that from its more valuable stake in Chinese internet giant Alibaba. The share-tending entity, to be renamed Altaba, Inc., will act as an investment company with its board reduced to five members, according to a filing with the Securities and Exchange Commission. Yahoo co-founder David Filo and Mayer will be among those resigning from the board, according to the filing. When asked what role Mayer will play after the merger with Verizon, the company referred AFP to a Tumblr post from July, after the deal to sell the company's core operations was announced. -
Larry Page Developing the Largest Corporate Foundation in Every Successful Company Must Face: As Google Word.” the United States
LOWE —continued from front flap— Praise for $19.95 USA/$23.95 CAN In addition to examining Google’s breakthrough business strategies and new business models— In many ways, Google is the prototype of a which have transformed online advertising G and changed the way we look at corporate successful twenty-fi rst-century company. It uses responsibility and employee relations——Lowe Google technology in new ways to make information universally accessible; promotes a corporate explains why Google may be a harbinger of o 5]]UZS SPEAKS culture that encourages creativity among its where corporate America is headed. She also A>3/9A addresses controversies surrounding Google, such o employees; and takes its role as a corporate citizen as copyright infringement, antitrust concerns, and “It’s not hard to see that Google is a phenomenal company....At Secrets of the World’s Greatest Billionaire Entrepreneurs, very seriously, investing in green initiatives and personal privacy and poses the question almost Geico, we pay these guys a whole lot of money for this and that key g Sergey Brin and Larry Page developing the largest corporate foundation in every successful company must face: as Google word.” the United States. grows, can it hold on to its entrepreneurial spirit as —Warren Buffett l well as its informal motto, “Don’t do evil”? e Following in the footsteps of Warren Buffett “Google rocks. It raised my perceived IQ by about 20 points.” Speaks and Jack Welch Speaks——which contain a SPEAKS What started out as a university research project —Wes Boyd conversational style that successfully captures the conducted by Sergey Brin and Larry Page has President of Moveon.Org essence of these business leaders—Google Speaks ended up revolutionizing the world we live in. -
Should Google Be Taken at Its Word?
CAN GOOGLE BE TRUSTED? SHOULD GOOGLE BE TAKEN AT ITS WORD? IF SO, WHICH ONE? GOOGLE RECENTLY POSTED ABOUT “THE PRINCIPLES THAT HAVE GUIDED US FROM THE BEGINNING.” THE FIVE PRINCIPLES ARE: DO WHAT’S BEST FOR THE USER. PROVIDE THE MOST RELEVANT ANSWERS AS QUICKLY AS POSSIBLE. LABEL ADVERTISEMENTS CLEARLY. BE TRANSPARENT. LOYALTY, NOT LOCK-IN. BUT, CAN GOOGLE BE TAKEN AT ITS WORD? AND IF SO, WHICH ONE? HERE’S A LOOK AT WHAT GOOGLE EXECUTIVES HAVE SAID ABOUT THESE PRINCIPLES IN THE PAST. DECIDE FOR YOURSELF WHO TO TRUST. “DO WHAT’S BEST FOR THE USER” “DO WHAT’S BEST FOR THE USER” “I actually think most people don't want Google to answer their questions. They want Google to tell them what they should be doing next.” Eric Schmidt The Wall Street Journal 8/14/10 EXEC. CHAIRMAN ERIC SCHMIDT “DO WHAT’S BEST FOR THE USER” “We expect that advertising funded search engines will be inherently biased towards the advertisers and away from the needs of consumers.” Larry Page & Sergey Brin Stanford Thesis 1998 FOUNDERS BRIN & PAGE “DO WHAT’S BEST FOR THE USER” “The Google policy on a lot of things is to get right up to the creepy line.” Eric Schmidt at the Washington Ideas Forum 10/1/10 EXEC. CHAIRMAN ERIC SCHMIDT “DO WHAT’S BEST FOR THE USER” “We don’t monetize the thing we create…We monetize the people that use it. The more people use our products,0 the more opportunity we have to advertise to them.” Andy Rubin In the Plex SVP OF MOBILE ANDY RUBIN “PROVIDE THE MOST RELEVANT ANSWERS AS QUICKLY AS POSSIBLE” “PROVIDE THE MOST RELEVANT ANSWERS AS QUICKLY -
The Complete Guide to Social Media from the Social Media Guys
The Complete Guide to Social Media From The Social Media Guys PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Mon, 08 Nov 2010 19:01:07 UTC Contents Articles Social media 1 Social web 6 Social media measurement 8 Social media marketing 9 Social media optimization 11 Social network service 12 Digg 24 Facebook 33 LinkedIn 48 MySpace 52 Newsvine 70 Reddit 74 StumbleUpon 80 Twitter 84 YouTube 98 XING 112 References Article Sources and Contributors 115 Image Sources, Licenses and Contributors 123 Article Licenses License 125 Social media 1 Social media Social media are media for social interaction, using highly accessible and scalable publishing techniques. Social media uses web-based technologies to turn communication into interactive dialogues. Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, which allows the creation and exchange of user-generated content."[1] Businesses also refer to social media as consumer-generated media (CGM). Social media utilization is believed to be a driving force in defining the current time period as the Attention Age. A common thread running through all definitions of social media is a blending of technology and social interaction for the co-creation of value. Distinction from industrial media People gain information, education, news, etc., by electronic media and print media. Social media are distinct from industrial or traditional media, such as newspapers, television, and film. They are relatively inexpensive and accessible to enable anyone (even private individuals) to publish or access information, compared to industrial media, which generally require significant resources to publish information. -
By the Great Horn Spoon! Chapters 1&2
By the © Scisetti Alfio © Scisetti Great Horn Spoon! by Sid Fleischman AR level 5.1 Lexile Level 730 Guiding Reading Level V Anything written in blue in this Prepare your notebook document is a The first page of your notebook gets lots of link to a wear & tear, so go to the 2nd page and start website—just numbering the pages, including the backs. click on it. Number them up to page 6. The 1st numbered page will be your title page. Table of contents Go to page number 3 and label it “Table of Glossary Contents.” As you answer questions and do There will be words throughout the book you’ll be activities in this document, continue to adding to a glossary. You’ll also look up the number the pages in your notebook and add definitions of those words. Go to the back of your them to your table of contents. notebook and count inward 5 pages. Label this page, “Glossary.” Use a post-it note to make a tab for this page so it’s easy to find. You’ll be Map it out numbering these pages and adding them to your Print the map of North and South America table of contents last. from page 13 of this document. You’ll be labeling places mentioned throughout the book on this map. Tape or glue the map to page 6. Whenever you can, buy a copy of any book you’re reading for an assignment. That way, you can highlight important parts and write notes in the margins. -
Review of Service Composition Interfaces
Sanna Kotkaluoto, Juha Leino, Antti Oulasvirta, Peter Peltonen, Kari‐Jouko Räihä and Seppo Törmä Review of Service Composition Interfaces DEPARTMENT OF COMPUTER SCIENCES UNIVERSITY OF TAMPERE D‐2009‐7 TAMPERE 2009 UNIVERSITY OF TAMPERE DEPARTMENT OF COMPUTER SCIENCES SERIES OF PUBLICATIONS D – NET PUBLICATIONS D‐2009‐7, OCTOBER 2009 Sanna Kotkaluoto, Juha Leino, Antti Oulasvirta, Peter Peltonen, Kari‐Jouko Räihä and Seppo Törmä Review of Service Composition Interfaces DEPARTMENT OF COMPUTER SCIENCES FIN‐33014 UNIVERSITY OF TAMPERE ISBN 978‐951‐44‐7896‐3 ISSN 1795‐4274 Preface This report was produced in the LUCRE project. LUCRE stands for Local and User-Created Services. The project is part of the Flexible Services research programme, one of the programmes of the Strategic Centre for Science, Technology and Innovation in the ICT field (TIVIT) and funded by Tekes (the Finnish Funding Agency for Technology and Innovation) and the participating organizations. The Flexible Service Programme creates service business activity for global markets. The programme has the aim of creating a Web of Services. The programme creates new types of ecosystems, in which the producers of services, the people that convey the service and the users all work together in unison. As part of such ecosystems, LUCRE will develop an easy-to-use, visual service creation platform to support the creation of context aware mobile services. The goal is to support user-driven open innovation: the end- users (people, local businesses, communities) will be provided with tools to compose new services or to modify existing ones. The service creation platform will build on the technology of existing mashup tools, widget frameworks, and publish/subscribe mechanisms. -
Social Media Identity Deception Detection: a Survey
Social Media Identity Deception Detection: A Survey AHMED ALHARBI, HAI DONG, XUN YI, ZAHIR TARI, and IBRAHIM KHALIL, School of Computing Technologies, RMIT University, Australia Social media have been growing rapidly and become essential elements of many people’s lives. Meanwhile, social media have also come to be a popular source for identity deception. Many social media identity deception cases have arisen over the past few years. Recent studies have been conducted to prevent and detect identity deception. This survey analyses various identity deception attacks, which can be categorized into fake profile, identity theft and identity cloning. This survey provides a detailed review of social media identity deception detection techniques. It also identifies primary research challenges and issues in the existing detection techniques. This article is expected to benefit both researchers and social media providers. CCS Concepts: • Security and privacy ! Social engineering attacks; Social network security and privacy. Additional Key Words and Phrases: identity deception, fake profile, Sybil, sockpuppet, social botnet, identity theft, identity cloning, detection techniques ACM Reference Format: Ahmed Alharbi, Hai Dong, Xun Yi, Zahir Tari, and Ibrahim Khalil. 2021. Social Media Identity Deception Detection: A Survey . ACM Comput. Surv. 37, 4, Article 111 (January 2021), 35 pages. https://doi.org/10.1145/ 1122445.1122456 1 INTRODUCTION Social media are web-based communication tools that facilitate people with creating customized user profiles to interact and share information with each other. Social media have been growing rapidly in the last two decades and have become an integral part of many people’s lives. Users in various social media platforms totalled almost 3.8 billion at the start of 2020, with a total growth of 321 million worldwide in the past 12 months1.