(OTL) Apps for Measuring the Quality of User Experience
International Journal of Science and Research (IJSR) ISSN: 2319-7064 ResearchGate Impact Factor (2018): 0.28 | SJIF (2019): 7.583 A Systematic Study and Comprehensive Comparison of Online Teaching and Learning (OTL) Apps for Measuring the Quality of User Experience Venugopal K R1, P Deepa Shenoy2, Dilip Kumar S M3, Pushpa C N3, Venkatesh3, Kiran K3, Sunil Kumar G3, Roopa M S3 1Vice Chancellor, Bangalore University, Bangalore 560 001, India 2Dean, Faculty of Engineering, Bangalore University, Bangalore 560 001, India 3Department of Computer Science & Engineering, University Visvesvaraya College of Engineering, Bangalore University, Bangalore 560 001, India Correspondence: roopams22[at]gmail.com Abstract: Due to the rapidly evolving Covid-19 pandemic, the world around us has radically transformed our lives to stay, learn, and work from home. During this crisis, almost all Universities and academic Institutions have adopted for quick transition from the regular classroom to online teaching and learning (OTL) through many applications (apps). However, the real challenges arise due to the lack of user experience with fully OTL apps, even in the most technologically developing world. Little research has assessed the availability and effects of OTL apps, hence, so far found as indecisive, just as research on the Coronavirus. Therefore, in this paper, various OTL apps that are used in academic institutions for the purpose of teaching and learning online are studied and compared to measure the quality of user experience with respect to several technical parameters. Initially, 45 features and 40 parameters of an OTL app are listed and classified into six different categories. Thirty-two OTL apps are identified, were studied, and compared based on all the features and parameters.
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