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Unconscious Constellations Scores Superior Chhs
THE LIGHTNING BOLT CHHS EARNS BLUE RIBBON DESIGNATION UNCONSCIOUS CONSTELLATIONS SCORES SUPERIOR SPORTS ATHLETES SHARE THOUGHTS ON SEASON, FUTURE VOLUME 33 iSSUE 2 CHANCELLOR HIGH SCHOOL 6300 HARRISON ROAD, FREDERICKSBURG, VA 22407 1 November 2020 FIGHTING FOG DURING FIRE DRILL Did you know? George Washington on August 27th, 1776, used heavy fog to safely retreat from the Brit- ish during the Battle of Long Island. This pre- vented heavy casualties during a crucial point of the American War for Independence. There has been a lot of fog this fall, and October 23rd was no exception as our Chargers performed their fire drill at 8:00am. INSPIRING THOUGHTS FROM OUR FUR BABIES MASKS ARE Life Can get a NOT... DO: little Ruff... Cover Eye Masks your Hats nose and mouth fully! take some time to put Snout Holders your paws up and relax Ear Warmers STAY SAFE! Front and back cover pictures by TLB Staff Reporter Hailey Patten. Above pictures created by Kaitlyn Bestick. November 2020 2 ON GRATITUDE IN CURRENT TIMES By Cara Hadden are apathetic to the plights of at the very least, the opportu- Therefore, it might behoove Features Editor Many countries have a Word others unless a similar event nity to see each new sunrise is the downtrodden naysayers in of the Year, or a word that has happened to them. And a blessing worthy of immense this holiday season to change supposedly defines the so- yet, this kind of attitude is far gratitude. the Phrase of the Year from ciopolitical climate within from what most reasonable In summation, everyone who “Why me?” to “Thank you.” that country during that year. -
708 Game List (Vertical Monitor)
708 Game List (Vertical Monitor) - 1. 10-Yard Fight (Japan) 2. 1941: Counter Attack (World 900227) 3. 1942 (set 1) 4. 1943 Kai: Midway Kaisen (Japan) 5. 1943: The Battle of Midway (US) 6. 1945k III 7. 19XX: The War Against Destiny (USA 951207) 8. 4 Fun in 1 9. 4 Player Bowling Alley 10. 600 11. '99: The Last War 12. Abscam 13. Action Fighter 14. Aero Fighters 15. Agent Super Bond (Super Cobra conversion) 16. Air Gallet 17. Ali Baba and 40 Thieves 18. All American Football (rev D 19. Alley Master 20. Alpha Mission 21. Alpine Ski (set 1) 22. American Horseshoes (US) 23. Amidar 24. Angel Kids (Japan) 25. Anteater 26. APB - All Points Bulletin (rev 7) 27. Apocaljpse Now 28. Arabian 29. Arbalester 30. Argus 31. Arkanoid - Revenge of DOH (World) 32. Arkanoid (World) 33. Armed Formation 34. Armored Car (set 1) 35. ASO - Armored Scrum Object 36. Assault 37. Astro Blaster (version 3) 38. Astro Invader 39. Atari Mini Golf (prototype) 40. Avengers (US set 1) 41. Azurian Attack 42. Bagman 43. Balloon Bomber 44. Baluba-louk no Densetsu 45. Bandido 46. Batsugun (set 1) 47. Battlantis 48. Battle Cruiser M-12 49. Battle Field (Japan) 50. Battle Lane! Vol. 5 (set 1) 51. Battle of Atlantis (set 1) 52. Battle Wings 53. Beastie Feastie 54. Bee Storm - DoDonPachi II (V102 55. Beezer (set 1) 56. Bermuda Triangle (Japan) 57. Big Event Golf 58. Big Kong 59. Bio Attack 60. Birdie King 2 61. Birdie King 3 62. Birdie King 63. Birdie Try (Japan) 64. -
Final 2014 Return Shares for Electronics Manufacturers Washington State Electronic Products Recycling Program 4/24/2014
Final 2014 Return Shares for Electronics Manufacturers Washington State Electronic Products Recycling Program 4/24/2014 The E-Cycle Washington program conducted 42 sampling events in 2013 gathering data on over 13,600 TVs, monitors and computers. That data was used to determine Return Share by manufacturer, summarized below. Identified Proportional Total Manufacturer Name Weight (lbs) Brands Return Orphan* Return Share (%) Share (%) Share (%) 605484 92.80937069 Sony Electronics, Inc. 66834 11.04 0.86 11.89 Panasonic Corporation of North America 54226 8.96 0.69 9.65 Philips Electronics 47779 7.89 0.61 8.50 Toshiba America Information Systems, Inc. 43922 7.25 0.56 7.82 Dell Computer Corp. 43199 7.13 0.55 7.69 Thomson, Inc. USA 43078 7.11 0.55 7.67 Hewlett Packard 26370 4.36 0.34 4.69 JVC Americas Corp. 25979 4.29 0.33 4.62 Sharp Electronics Corporation 20274 3.35 0.26 3.61 Acer America Corp. 19327 3.19 0.25 3.44 LG Electronics USA, Inc. 18656 3.08 0.24 3.32 Mitsubishi Electric Visual Solutions America, Inc. 17906 2.96 0.23 3.19 Osram Sylvania 15226 2.51 0.19 2.71 Samsung Electronics Co. 14872 2.46 0.19 2.65 Apple 14537 2.40 0.19 2.59 Hitachi America, LTD. Digital Media Division 11235 1.86 0.14 2.00 ViewSonic Corp. World HQ 9934 1.64 0.13 1.77 Emerson Radio Corp. 7163 1.18 0.09 1.27 General Electric Co. 5691 0.94 0.07 1.01 NEC Display Solutions 4833 0.80 0.06 0.86 TMAX Digital, Inc. -
Published on 7 October 2016 1. Constituents Change the Result Of
The result of periodic review and component stocks of TOPIX Composite 1500(effective 31 October 2016) Published on 7 October 2016 1. Constituents Change Addition( 70 ) Deletion( 60 ) Code Issue Code Issue 1810 MATSUI CONSTRUCTION CO.,LTD. 1868 Mitsui Home Co.,Ltd. 1972 SANKO METAL INDUSTRIAL CO.,LTD. 2196 ESCRIT INC. 2117 Nissin Sugar Co.,Ltd. 2198 IKK Inc. 2124 JAC Recruitment Co.,Ltd. 2418 TSUKADA GLOBAL HOLDINGS Inc. 2170 Link and Motivation Inc. 3079 DVx Inc. 2337 Ichigo Inc. 3093 Treasure Factory Co.,LTD. 2359 CORE CORPORATION 3194 KIRINDO HOLDINGS CO.,LTD. 2429 WORLD HOLDINGS CO.,LTD. 3205 DAIDOH LIMITED 2462 J-COM Holdings Co.,Ltd. 3667 enish,inc. 2485 TEAR Corporation 3834 ASAHI Net,Inc. 2492 Infomart Corporation 3946 TOMOKU CO.,LTD. 2915 KENKO Mayonnaise Co.,Ltd. 4221 Okura Industrial Co.,Ltd. 3179 Syuppin Co.,Ltd. 4238 Miraial Co.,Ltd. 3193 Torikizoku co.,ltd. 4331 TAKE AND GIVE. NEEDS Co.,Ltd. 3196 HOTLAND Co.,Ltd. 4406 New Japan Chemical Co.,Ltd. 3199 Watahan & Co.,Ltd. 4538 Fuso Pharmaceutical Industries,Ltd. 3244 Samty Co.,Ltd. 4550 Nissui Pharmaceutical Co.,Ltd. 3250 A.D.Works Co.,Ltd. 4636 T&K TOKA CO.,LTD. 3543 KOMEDA Holdings Co.,Ltd. 4651 SANIX INCORPORATED 3636 Mitsubishi Research Institute,Inc. 4809 Paraca Inc. 3654 HITO-Communications,Inc. 5204 ISHIZUKA GLASS CO.,LTD. 3666 TECNOS JAPAN INCORPORATED 5998 Advanex Inc. 3678 MEDIA DO Co.,Ltd. 6203 Howa Machinery,Ltd. 3688 VOYAGE GROUP,INC. 6319 SNT CORPORATION 3694 OPTiM CORPORATION 6362 Ishii Iron Works Co.,Ltd. 3724 VeriServe Corporation 6373 DAIDO KOGYO CO.,LTD. 3765 GungHo Online Entertainment,Inc. -
Nintendo Classic Mini: NES.Pdf
Nintendo Classic Mini: NES je mini verze průlomové konzole NES, původně vydané v roce 1986. Jednoduše připojte kabel konzole do vaší televize, popadněte šedý ovladač a znovuobjevte radost při hraní NES titulů, nově v HD a 60Hz! Historie konzole Nintendo Entertainment System Hrajte NES hry tak, jak by se hrát Nintendo Classic Mini: NES ovladač měly, a to s přibaleným Nintendo může být použit také pro hraní Virtual Co začalo svůj život jako pak najdete milované klasiky jako Classic Mini: NES ovladačem. Console her na vašich konzolích Famicom (Family Computer) je Super Mario Bros., Th e Legend Wii a Wii U. Stačí ho zapojit do Wii v Japonsku se stalo strojem, of Zelda, Metroid, Donkey Kong, Remote ovladače. který zachránil videoherní Excitebike a další! průmysl. Ikonický NES ovladač představuje ULOŽTE SI SVŮJ POSTUP Konzole NES se může pochlubit křížovou směrovou ovládací plochu, Pokračujte tam, kde jste skončili díky čtyřem přerušovacím bodům pro každou hru. knihovnou her dokazující, že dvě malá kulatá tlačítka a dvojici ZVOLTE SI SVŮJ POHLED S DISPLAY MÓDY Nintendo se svým unikátním tlačítek ‘START’ a ‘SELECT’. Základy • CRT fi lter: Vypadá jako stará televize včetně po obrazovce občas přebíhajících čar. přístupem stále vyniká i po více tohoto ovladače se staly standardem • 4:3: Replikuje klasický NES vizuál s nepatrným horizontálním zahnutím. jak třiceti letech. Mezi obrovskou pro celý videoherní průmysl • Pixel Perfect: Koukejte na hry přesně tak, jak byly navrženy! hromadou více jak pěti stovek titulů a využívají se dodnes. 3 Mario Bros. Donkey Kong Eliminujte všechny protivníky v každé Překonejte stále složitější překážky, úrovni pro získání vysokého skóre. -
Proposal of a Data Processing Guideline for Realizing Automatic Measurement Process with General Geometrical Tolerances and Contactless Laser Scanning
Proposal of a data processing guideline for realizing automatic measurement process with general geometrical tolerances and contactless laser scanning 2018/4/4 Atsuto Soma Hiromasa Suzuki Toshiaki Takahashi Copyright (c)2014, Japan Electronics and Information Technology Industries Association, All rights reserved. 1 Contents • Introduction of the Project • Problem Statements • Proposed Solution – Proposal of New General Geometric Tolerance (GGT) – Data Processing Guidelines for point cloud • Next Steps Copyright (c)2014, Japan Electronics and Information Technology Industries Association, All rights reserved. 2 Contents • Introduction of the Project • Problem Statements • Proposed Solution – Proposal of New General Geometric Tolerance (GGT) – Data Processing Guidelines for Point Cloud • Next Steps Copyright (c)2014, Japan Electronics and Information Technology Industries Association, All rights reserved. 3 Introduction of JEITA What is JEITA? The objective of the Japan Electronics and Information Technology Industries Association (JEITA) is to promote healthy manufacturing, international trade and consumption of electronics products and components in order to contribute to the overall development of the electronics and information technology (IT) industries, and thereby to promote further Japan's economic development and cultural prosperity. JEITA’s Policy and Strategy Board > Number of full members: 279> Number of associate members: 117(as of May 13, 2014) - Director companies and chair/subchair companies - Policy director companies (alphabetical) Fujitsu Limited (chairman Masami Yamamoto) Asahi Glass Co., Ltd. Nichicon Corporation Sharp Corporation Azbil Corporation IBM Japan, Ltd. Hitachi, Ltd. Advantest Corporation Nippon Chemi-Con Corporation Panasonic Corporation Ikegami Tsushinki Co., Ltd. Japan Aviation Electronics Industry, Ltd. SMK Corporation Mitsubishi Electric Corporation Nihon Kohden Corporation Omron Corporation NEC Corporation JRC Nihon Musen Kyocera Corporation Sony Corporation Hitachi Metals, Ltd KOA Corporation Fuji Xerox Co., Ltd. -
Facilitation of Information Transfer on Chemicals in Products
Facilitation of Information Transfer on Chemicals in Products The Ministry of Economy, Trade and Industry (METI) developed ‘chemSHERPA’ [kémʃéərpə] as a new information transfer scheme for chemicals in products throughout their supply chains. METI hopes that the dissemination of chemSHERPA may contribute to reduce the workload of both providers and recipients of the information. From the beginning of the development of chemSHERPA, METI has been in communication with international bodies such as the IEC and the IPC, etc., with the aim of developing chemSHERPA into not only a Japanese standard but also an International standard. To make it a de-facto standard, METI has introduced this scheme to international organizations and governments of other countries for their active use. The Joint Article Management Promotion Consortium (JAMP) is a governing body for chemSHERPA from April 2016 and see a shift to chemSHERPA. We believe many companies are preparing towards implementing chemSHERPA. Based on the efforts mentioned above, the following companies and company groups have agreed with the dissemination of chemSHERPA, and METI will continue to work with JAMP and companies to spread the use of chemSHERPA to internal as well as external supply chains as needed.(Please contact us if any company or company group has interest in putting its name below.) It should be noted, the use of the provision of data entry support tools is free of charge in principle with the aim of promoting wider use of chemSHERPA. [Contact information] Chemical Management Policy Division Manufacturing Industries Bureau Ministry of Economy, Trade and Industry [email protected] 03-3501-0080 (direct) 03-3501-1511 (ex. -
Video Games As Free Speech
The University of Maine DigitalCommons@UMaine Honors College 5-2014 Video Games as Free Speech Benjamin Cirrinone University of Maine - Main Follow this and additional works at: https://digitalcommons.library.umaine.edu/honors Part of the Political Theory Commons Recommended Citation Cirrinone, Benjamin, "Video Games as Free Speech" (2014). Honors College. 162. https://digitalcommons.library.umaine.edu/honors/162 This Honors Thesis is brought to you for free and open access by DigitalCommons@UMaine. It has been accepted for inclusion in Honors College by an authorized administrator of DigitalCommons@UMaine. For more information, please contact [email protected]. VIDEO GAMES AS FREE SPEECH by Benjamin S. Cirrinone A Thesis Submitted in Partial Fulfillment of the Requirements for a Degree with Honors (Political Science) The Honors College University of Maine May 2014 Advisory Committee: James E.Gallagher, Associate Professor of Sociology Emeritus & Honors Faculty Mark D. Brewer, Associate Professor of Political Science Richard J. Powell, Associate Professor, Department of Political Science/Leadership Studies Sol Goldman, Adjunct Assistant Professor of Political Science Mark Haggerty, Rezendes Professor for Civic Engagement, Honors College Copyright © 2014 Benjamin Cirrinone All rights reserved. This work shall not be reproduced in any form, except for the inclusion of brief quotations in review, without permission in written form from the author. Abstract The prevalence of video game violence remains a concern for members of the mass media as well as political actors, especially in light of recent shootings. However, many individuals who criticize the industry for influencing real-world violence have not played games extensively nor are they aware of the gaming community as a whole. -
Facilitation of Information Transfer on Chemicals in Products
Facilitation of Information Transfer on Chemicals in Products The Ministry of Economy, Trade and Industry (METI) has developed ‘chemSHERPA’ [kémʃéərpə] as a new information transfer scheme for chemicals in products throughout their supply chains. METI hopes that the dissemination of chemSHERPA may contribute to reduce the workload of both providers and recipients of the information. From the beginning of the development of chemSHERPA, METI has been in communication with international bodies such as the IEC and the IPC, etc., with the aim of developing chemSHERPA into not only a Japanese standard but also an International standard. To make it a de-facto standard, METI has introduced this scheme to international organizations and governments of other countries for their active use. The Joint Article Management Promotion Consortium (JAMP) will be a governing body for chemSHERPA from April 2016 and METI expects to see an orderly, step-by-step shift to chemSHERPA over the two years transition period. Accordingly JAMP has a plan to finish renewing the substances list in the existing JAMP scheme by the end of March of 2018. We believe many companies will begin advance preparations towards implementing chemSHERPA. Based on the efforts mentioned above, the following companies and company groups have agreed with the dissemination of chemSHERPA, and METI will continue to work with companies to spread the use of chemSHERPA to internal as well as external supply chains.(Please contact us if any company or company group has interest in putting its name below.) It should be noted, the use of the provision of data entry support tools is free of charge in principle with the aim of promoting wider use of chemSHERPA. -
Super Mario 64 Was Proclaimed by Many As "The Greatest Video Game
The People Behind Mario: When Hiroshi Yamauchi, president of Nintendo Co., Ltd. (NCL), hired a young art student as an apprentice in 1980, he had no idea that he was changing video games forever. That young apprentice was none other than the highly revered Shigeru Miyamoto, the man behind Mario. Miyamoto provided the inspiration for each Mario game Nintendo produces, as he still does today, with the trite exception of the unrelated “Mario-based” games produced by other companies. Just between the years 1985 and 1991, Miyamoto produced eight Mario games that went on to collectively sell 70 million copies. By record industry standards, Miyamoto had gone 70 times platinum in a brief six years. When the Nintendo chairman Gunpei Yokoi was assigned to oversee Miyamoto when he was first hired, Yokoi complained that “he knows nothing about video games” (Game Over 106). It turned out that the young apprentice knew more about video games than Yokoi, or anyone else in the world, ever could. Miyamoto’s Nintendo group, “R&D4,” had the assignment to come up with “the most imaginative video games ever” (Game Over 49), and they did just that. No one disagrees when they hear that "Shigeru is to video gaming what John Lennon is to Music!" (www.nintendoland.com) As soon as Miyamoto and Mario entered the scene, America, Japan, and the rest of the world had become totally engrossed in “Mario Mania.” Before delving deeply into the character that made Nintendo a success, we must first take a look at Nintendo, and its leader, Hiroshi Yamauchi. -
March 2018 Spring Garden Scoop
http://basdwpweb.beth.k12.pa.us/springgarden/leader_clubs/spring-garden-scoop/ March 2018 TheSPRING GARDEN Scoop The latest information, entertainment, and opinions at Spring Garden Elementary School Ask US! St. Patrick’s Day by Caroline & Lindsey by Casey & Emma On March 17, 2018, we celebrated St. Patrick’s day! For the holiday Dear Ask Us, I want to use the slide at recess but St. Patrick’s day, there are many fun facts. For example, did you whenever I walk over to use it, there know that the four leaves of a four leaf clover have meaning? Yes, are already kids on it. Sometimes that’s right! All of the leaves have a different meaning. The they don’t notice I am waiting for a meanings of the leaves are hope, luck, love, and faith. Also, did you turn but I am too nervous to ask know that the traditional symbols for St. Patrick’s day are shamrocks, them if I can have a turn. I’m worried a leprechaun, a harp, the Celtic Cross, and the Barley Stone. if I ask them for a turn I will sound In today’s world, there are many ways to show your St. Patrick’s bossy. What should I do? day spirit! For example, many fast-food places or restaurants From, serve green or St. Patrick’s day themed milkshakes or cupcakes. Worried27 Not only that, but many people wear the color green, orange, or Dear Worried27, white to show their holiday spirit. You can ask a friend if they can walk Around the world, many kids and adults set up traps to try and up with you and help you ask if you catch a leprechaun. -
Nintendo from About.Com
Nintendo from about.com - 10/20/11 2:07 PM / 1 http://classicgames.about.com/od/history/a/NintendoHist1.htm http://classicgames.about.com/od/history/a/NintendoHist2.htm http://classicgames.about.com/od/history/a/NintendoHist3.htm http://classicgames.about.com/od/classicvideogames101/p/FusajiroYamauch.htm The History of Nintendo The Nintendo Corporation's domination of the gaming industry didn't start with their first video game console. As a matter of fact they had already established themselves as a quality game company almost 70 years before the first video game was invented. Not only did Nintendo bring back the popularity of video games after the industry crash of 1983 , but they first established themselves in the 19th century when they brought back the popularity of card games to Japan. The History of Nintendo Part 1 - From Playing Cards to Electronic Toys By D.S. Cohen, About.com Guide The Nintendo Corporation's domination of the gaming industry didn't start with their first video game console. As a matter of fact they had already established themselves as a quality game company almost 70 years before the first video game was invented. Not only did Nintendo bring back the popularity of video games after the industry crash of 1983 , but they first established themselves in the 19th century when they brought back the popularity of card games to Japan. When Japan cut off its relations with the Western World in 1633 there was a ban put on all foreign playing cards as they encouraged illegal gambling. Playing cards were extremely popular at the time (mainly because of the gambling) so it wasn't long before the Japanese started creating their own home grown card games.