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Dragon Magazine #180
SPECIAL ATTRACTIONS AD&D Trading Cards TSR staff Issue # 180 Insert Your preview of the 1992 series is here in this issue! Vol. XVI, No. 11 April 1992 OTHER FEATURES Publisher Not Quite the Frontispiece Ken Widing James M. Ward 9 Our April Fools section wandered off. Just enjoy. Suspend Your Disbelief! Tanith Tyrr Editor 10 Maybe its fantasy, but your campaign must still make sense! Roger E. Moore Not Another Magical Sword!?! Charles Rodgers Fiction editor 14 Why own just any old magical sword when you can own a legend? Barbara G. Young Role-playing Reviews Rick Swan 18 A good day for the thought police: three supplements on psionics. Associate editor Dale A. Donovan Your Basic Barbarian Lee A. Spain 24 So your fighter has a 6 intelligence. Make the most of it. Editorial assistant Wolfgang H. Baur Hot Night in the Old Town Joseph R. Ravitts 28 If your cleric thinks his home life is dull, wait till the DM sees this! Art director Colorful Connection Raymond C. Young Larry W. Smith 34 Whats the puzzle within this puzzle? A fantasy crossword for gamers. Production staff The Voyage of the Princess Ark Bruce A. Heard Gaye OKeefe Angelika Lokotz 41 What happens when a D&D® game character dies? Tracey Zamagne Mary Chudada Your Own Treasure Hunt Robin Rist 52 When funds run low in your gaming club, its time for a fund-raising Subscriptions adventure. Janet L. Winters The Role of Computers Hartley, Patricia, and Kirk Lesser U.S. advertising 57 A visit with Dr. Brain, Elvira, and the Simpsons. -
1598484472942.Pdf
Maztica Campaign Set Gods & Battles by Douglas Niles Table of Contents Introduction .......................................................... 2 BATTLESYSTEM Rules for Maztica ..................................... .3 Typical Maztican Troop Rosters ............... ......................... .6 Scenario 1: The Early Days of Empire ..................................... .7 Scenario 2: The Golden Legion at Ulatos; First Triumph ...................... 10 Scenario 3: Humans United at Tukan ..................................... .14 Powers of Maztica .................................................. 19 Kukul: Ancient Father of the Gods ..................................... .22 Maztica: Mother of Life, the World ..................................... .23 Qotal: The Feathered Dragon ......................................... .24 Zaltec: Bringer of War and Eater of Hearts .............................. .25 Azul: Giver of Rain and Taker of Breath ................................. .26 Plutoq: Master of Earth and Stone ..................................... .27 Tezca: Ruler of Sun and Fire .......................................... .28 Kiltzi: Giver of Health, Growth, Nourishment, and Love ....................29 Eha: Wind Sprite .................................................... .30 Watil: Guardian of Plants ............................................. .31 Nula: Guardian of Animals ............................................ .32 Credits: Design: Douglas Niles Cartography: David Sutherland III Editing: Karen S. Boomgarden Typesetting: Tracey Zamagne -
D&D Player's Basic Rules V0.2
Player’s Basic Rules Version 0.2 Credits D&D Lead Designers: Mike Mearls, Jeremy Crawford Based on the original D&D game created by E. Gary Gygax and Dave Arneson, with Brian Blume, Rob Design Team: Christopher Perkins, James Wyatt, Rodney Kuntz, James Ward, and Don Kaye Thompson, Robert J. Schwalb, Peter Lee, Steve Townshend, Drawing from further development by Bruce R. Cordell J. Eric Holmes, Tom Moldvay, Frank Mentzer, Aaron Allston, Editing Team: Chris Sims, Michele Carter, Scott Fitzgerald Gray Harold Johnson, David “Zeb” Cook, Ed Greenwood, Keith Producer: Greg Bilsland Baker, Tracy Hickman, Margaret Weis, Douglas Niles, Jeff Grubb, Jonathan Tweet, Monte Cook, Skip Williams, Richard Art Directors: Kate Irwin, Dan Gelon, Jon Schindehette, Mari Baker, Peter Adkison, Bill Slavicsek, Andy Collins, and Rob Kolkowsky, Melissa Rapier, Shauna Narciso Heinsoo Graphic Designers: Bree Heiss, Emi Tanji Interior Illustrator: Jaime Jones Playtesting provided by over 175,000 fans of D&D. Thank you! Additional Contributors: Kim Mohan, Matt Sernett, Chris Dupuis, Tom LaPille, Richard Baker, Chris Tulach, Miranda Additional consultation provided by Horner, Jennifer Clarke Wilkes, Steve Winter, Nina Hess Jeff Grubb, Kenneth Hite, Kevin Kulp, Robin Laws, S. John Ross, the RPGPundit, Vincent Venturella, and Zak S. Project Management: Neil Shinkle, Kim Graham, John Hay Production Services: Cynda Callaway, Brian Dumas, Jefferson Dunlap, Anita Williams Brand and Marketing: Nathan Stewart, Liz Schuh, Chris Lindsay, Shelly Mazzanoble, Hilary Ross, Laura Tommervik, Kim Lundstrom Release: August 12, 2014 DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. -
Dragons of Flame by Douglas Niles
Sample file © 1M4 TSR, Inc. All RIgMs Reserved. 28 \ 3 32 h =20 ft. Sample file MPI 29 36 35 —•— 1 Advanced Dungeons^pragons Official Game Adventure Dragons of Flame by Douglas Niles TABLE OF CONTENTS PROLOGUE 2 Astinus the Lorekeeper returns, reflecting upon the past and uncertain future of Krynn. THE STORY: The heroes endeavor to resist the growing might of the Dragonlords, playing their roles in the midst of war and destruction. Chapter 5: Que Kiri and the Plains 4 In which the fires of the Dragonlords spread over Abanasinia. Chapter 6: Solace 6 Where the dragonmen hold sway over the first home and the Last Home. Chapter 7: The Slave Caravan 8 The ox-drawn wagons move toward Pax Tharkas and its slave mines. Chapter 8: Elvenhome 11 Where the party rests for a spell, hears song and legend, and learns of the Sla-Mori. Chapter 9: To the Walls of Pax Tharkas 19 The perilous tunnels of the Sla-Mori—the secret entrance to the dragonmen s fortress. Chapter 10: The Tharkadan Towers 22 The quest presents its greatest challenge, here in the heart of the fortress. EPILOGUE 29 Thus is concluded another portion of the epic. The heroes again are journeying, through their road remains unclear.Sample file APPENDICES Here are the tools of the story. That which is new is explained, as are encounters by fate alone. Appendix 1: Random Encounter Charts 30 Appendix 2: Monsters, Creatures, & Men 31 Appendix 3: Treasures and Tomes 31 Appendix 4: Canticle of the Dragon 32 PLAYER CHARACTER CARDS 17 These are the Innfellows, the heroes of DRAGONLANCE Original Concept: Tracy Hickman Distributed to the book trade in the United States by Random Editors: Michael Williams and Michael Dobson House, Inc., and in Canada by Random House of Canada, Ltd. -
Dragon Magazine #120
Magazine Issue #120 Vol. XI, No. 11 SPECIAL ATTRACTIONS April 1987 9 PLAYERS HANDBOOK II: Publisher The ENRAGED GLACIERS & GHOULS games first volume! Mike Cook Six bizarre articles by Alan Webster, Steven P. King, Rick Reid, Jonathan Edelstein, and Editor James MacDougall. Roger E. Moore 20 The 1987 ORIGINS AWARDS BALL0T: A special but quite serious chance to vote for the best! Just clip (or copy) and mail! Assistant editor Fiction editor Robin Jenkins Patrick L. Price OTHER FEATURES Editorial assistants 24 Scorpion Tales Arlan P. Walker Marilyn Favaro Barbara G. Young A few little facts that may scare characters to death. Eileen Lucas Georgia Moore 28 First Impressions are Deceiving David A. Bellis Art director The charlatan NPC a mountebank, a trickster, and a DMs best friend. Roger Raupp 33 Bazaar of the Bizarre Bill Birdsall Three rings of command for any brave enough to try them. Production Staff 36 The Ecology of the Gas Spore Ed Greenwood Kim Lindau Gloria Habriga It isnt a beholder, but it isnt cuddly, either. Subscriptions Advertising 38 Higher Aspirations Mark L. Palmer Pat Schulz Mary Parkinson More zero-level spells for aspiring druids. 42 Plane Speaking Jeff Grubb Creative editors Tuning in to the Outer Planes of existence. Ed Greenwood Jeff Grubb 46 Dragon Meat Robert Don Hughes Contributing artists What does one do with a dead dragon in the front yard? Linda Medley Timothy Truman 62 Operation: Zenith Merle M. Rasmussen David E. Martin Larry Elmore The undercover war on the High Frontier, for TOP SECRET® game fans. Jim Holloway Marvel Bullpen Brad Foster Bruce Simpson 64 Space-Age Espionage John Dunkelberg, Jr. -
Moonshae Trilogy DARKWALKER on MOONSHAE (Bk 1)
~ad these book/ but heed their Ii lead the lives of your brightest ft Chronicles Trilogy DRAGONS OF AlJTUMN 1WILIGHT (Vol I) DRAGONS OF WINTER DRAGONS OF SPRING NIGHT (Vol 2) DAWNING (Vol 3) Margaret Weis and Tracy Hickman The unique fantasy trilogy of hope and fear, good and evil, beauty and barbarity. 111e Queen of Darkness. her dragons of destruction, and war and oblivion threaten the world of Krynn. Eight heroes are given the Power to save the world. They have hope. And they have courage. But U1e forces of evil are strong... DRAGONI.ANCE® CHRONICLES Margaret Weis and Tracy Hickman Thrilling omnibus of all three dramatic volumes of DRAGON LANCE CHRONICLES Legends Trilogy TIME OF THE TWINS (Vol 1) WAR OFTIIE1WINS TESTOFTIIE1WINS (Vol 2) (Vol 3) Margaret Weis and Tracy Hickman The War of the Lance has ended The darkness has passed - or has it? One man. the Powerful archmage RaisUin, intends that the darkness shall return. Two people alone can stop him. Crysania. a beautiful cleric of good, and Caramon. Raistlin'stwin brother. Together with Tasslchoff, the irrepressible kender. the three of them embark on a perilous journey back through time to the days before the Cataclysm ... DRAGON LANCE® Legends Onmibus (October 1990) Margaret Weis and lhlcy Hickman The thrilling legends of the Twins now in one volume! Tales Trilogy THE MAGIC OF KRYNN (Vol l) KENDER, GULLY LOVE AND WAR DWARVES AND GNOMES (Vol 3) (Vol 2) Edited by Margaret Weis and Tracy Hickman Enter the realms of the unknown with these m~ical collections of !ales. -
War of the Lance
War of the Lance Designers: Tracy Hickman, Margaret Weis, Jamie Chambers Additional Design: Cam Banks, Neil Burton, Richard Connery, Christopher Coyle, Sean Everette, Luis Fernando De Pippo, Matt Haag, André La Roche, Sean Macdonald, Joe Mashuga, Angela Stachowiak-Bagamery, Trampas Whiteman Editing: Pat McGilligan • Proofreading: Sean Everette Project Manager: Jamie Chambers • Typesetter: Jamie Chambers Art Director: Renae Chambers • Cover Artist: Larry Elmore Interior Artists: Drew Baker, Chris Dien, Jason Engle, Alan Gutierrez, James Holloway, Darin Klatt, Larry Elmore, Jennifer Meyer, Beth Trott Cartographers: Robert Lee, Sean Macdonald, Douglas Malachi Penney, Craig Zipse Cover Graphic Designer: Ken Whitman • Interior Graphic Designer: Kevin T. Stein Special Thanks: Michael Dobson, Jeff Grubb, Laura Hickman, Harold Johnson, Bruce Nesmith, Roger Moore, Douglas Niles, Ashe Potter, Elizabeth Riedel, Jason Rosenstock, Carl Smith, Garry Spiegle, Michael Williams This d20 System® game accessory utilizes mechanics developed for the new Dungeons & Dragons® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast® Official Licensed Product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. Dungeons & Dragons, D&D, Dungeon Master, Dragonlance, the Dragonlance Logo, d20, the d20 System Logo, Wizards of the Coast, and the Wizards of the Coast Logo are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. © 2004 Wizards of the Coast, Inc. Used with permission. All rights reserved. First Printing—2004. Printed in China. -
Darkwalker on Moonshae by Douglas Niles Was a Tremendous Book – at Least, That’S What I Thought When I Read It – Several Times – As a Teenager
Read and Download Ebook Darkwalker on Moonshae... Darkwalker on Moonshae Douglas Niles PDF File: Darkwalker on Moonshae... 1 Read and Download Ebook Darkwalker on Moonshae... Darkwalker on Moonshae Douglas Niles Darkwalker on Moonshae Douglas Niles The first Forgotten Realms title ever published, now available as an eBook! Darkwalker on Moonshae was the very first novel ever published in the Forgotten Realms setting. Appearing in 1987, this title launched what has now become a robust and ever-expanding land of adventure for millions of readers. Darkwalker on Moonshae Details Date : Published (first published May 1987) ISBN : Author : Douglas Niles Format : Kindle Edition 376 pages Fantasy, Dungeons and Dragons, Forgotten Realms, Fiction, Science Fiction Fantasy, High Genre : Fantasy, Role Playing Games Download Darkwalker on Moonshae ...pdf Read Online Darkwalker on Moonshae ...pdf Download and Read Free Online Darkwalker on Moonshae Douglas Niles PDF File: Darkwalker on Moonshae... 2 Read and Download Ebook Darkwalker on Moonshae... From Reader Review Darkwalker on Moonshae for online ebook Jason Taylor says This book takes a lot of abuse from people I know who've read it. I think it's because I build it up too much. "Darkwalker" is a simple read with an uncomplicated plot and shallow character developments. That said, it's a really good story. It has all of the elements of classic fantasy, and it moves very well. It has two of the great battle scenes in fantasy. Admittedly, the ending is kind of weak as it is anticlimactic. The climatic battle at the keep is much more interesting. I think that Darkwalker would be a great movie script. -
Gnomes & Halflings
* nd Player's Handbook 2 Edition Rules Supplement The Complete Book of Gnomes Sample file Halflings by Douglas Niles TSR Inc. Table of Contents Introduction: The Small Folk 5 Chapter 4: Cooperation 5 Gnome Character Kits 44 The Invisibility Factor 8 Structure of the Kits 44 Fighting Small 8 Fighter Kits 45 Breachgnome 45 GNOMES Goblinsticker 46 Introduction: Gnomes . 9 Thief Kits 48 Gnomes in AD&D® 2nd Edition 10 Mouseburglar 48 New Stuff About Gnomes 10 Tumbler 49 Illusionist Kits 50 Imagemaker 50 Chapter 1: Vanisher 51 Myths of the Gnomes 11 Multiclass Kits 52 Gods of the Gnomedom .... 14 Buffoon (T/I) 52 Garl Glittergold 14 Stalker (F/T) 53 Baervan Wildwander .... 14 Priest Kits 54 Callarduran Smoothhands 14 Rocktender 54 Flandal Steelskin 1lll4 Treetender 5hlgh5 Segojan Earthcaller 14 Urdlen, The Crawler Below 14 Chapter 5: Granitehome 1 '1 Chapter 2: —A Typical Gnomish Village ... 56 Gnome Subraces 15 Description of Granitehome 56 Rock Gnomes 15 Map of Granitehome 57 Svirfneblin (Deep Gnomes) 21 Ik Tinker Gnomes (Minoi)Sample ... 26 file 1 Forest Gnomes 30 HALFLINGS Introduction: Halflings 59 Chapter 3: Halflings in AD&D® 2nd Edition 60 34 Gnomish Culture .. New Stuff About Halflings 60 Festivals 34 Fires 35 Marriage and Family 35 The Nose Knows ... 35 Food and Drink 35 Chapter 1: Gems 36 Myths of the Halflings 61 Craftsmanship 36 The Story of Littleman 61 Trade 37 A General History Taboos 37 of the Halfling Race 63 Emotions 38 Gods of the Halflings 63 Humor 39 Yondalla the Provider 65 Animal Friends 39 Sheela Peryroyl 65 Warfare 40 Cyrrollalee 65 Magic 41 Arvoreen the Defender 65 Wandering ... -
198112-Sample.Pdf
Sample file Faithful children of the god, go! Leave this place in the halls of your past, For a future ordained by Zaltec awaits. Take your children by the hand, priest! Lead them south toward the valley of your future, Where mighty destiny calls. Now my children claim the world, all! From their island in the sun they send their armies, To gain the final glory for their god. Sample file Maztica Campaign Set A Journey to the True World by Douglas Niles Table of Contents Introduction to Maztica . 4 History of Maztica ....................................................... 7 Maztican Characters ...................................................... 44 Character Races. 45 Character Classes . 47 Organized Nations . 48 Peoples of Maztica ...................................................... 49 Payit ................................................................ 50 Mazticans ............................................................ 51 Dog People ..........................................................52 Green Folk ......................................................... 53 Character Kits ..........................................................58 Eagle Knight ........................................................... 59 Jaguar Knight .......................................................... 60 Artisans of Maztican Magic .............................................. 62 Plumaweavers ....................................................... 63 Hishnashapers .......................................................64 The Ball Game ............................................................ -
Threshold Magazine Issue 22
#22 The Mystara Magazine ADVENTURES & campaigns The twenty-second issue of the Mystara Magazine brings you straight into adventure, from Karameikos to Corunglain, from the Great Waste to Returned Blackmoor! pandius.com thepiazza.org.uk Previous Issues Previous Issues Previous issues of THRESHOLD - the Mystara Also available at the same location are higher Magazine, are available for download from the resolution versions of the maps that were Vaults of Pandius website. included in the issue’s PDF, allowing greater detail to be viewed. #1 - “Karameikos” #2 - “Vaults of Pandius” #3 - “The Sea of Dread” #4 - “Return to Dread” #5 - “Exploring Davania” #6 - “The Northlands” #7 - “Exploring Norwold” #8 - “Warlordsof Norwold” #9 - “Hollow World” #10 - “Elven Realms” #11 - “Thyatis & Alphatia” #12 - “Ages Past” #13 - “A Crucible of Creatures” #14 - “the Shadowdeep” #15 - “Mystaraspace” #16 - “Dwarves, Gnomes & Hin” #17 - “Western Brun” #18 - “Savage Coast” #19 - “Planes and Immortals” #20 - “Skothar” #21 - “Specularum” THRESHOLD: The Mystara Magazine Issue #22 Issue Contents Issue #22 Editorial..............................................................................................3 This Issue s Contributors...................................................................4 Call for Contributors..........................................................................6 A Mystara Glossary.............................................................................7 Icons for Mystara................................................................................8 -
TSR-9130-DL1-Dragons-Of-Despair.Pdf
Official Game Adventure Dragons of Despair by Tracy Hickman TABLE OF CONTENTS PROLOGUE THE TALE A massive chair floats amid soft white The history unfolds, wherein the heroes join in the story of the world of Krynn. light. The gold of its delicately carved frame gleams warmly. To the right of the Chapter 1: The Road Travels East . , . 2 chair, an ornate stand strains beneath a Wherein darkness spreads over the land, and your players move toward the ancient huge crystal globe. To the left of the city chair, another stand holds a large book. Chapter 2: Lost City of the Ancients . , . 12 Between the stands, an old man in bril- Xak Tsaroth, the great city, appears before you, swallowed by swamp. liant white robes nods on a glistening Chapter 3: Descent into Darkness . 19 throne. One hand rests on the globe, Beneath the buildings of Xak Tsaroth lies the greater city and its lost glories. while the other lies poised on the book. Chapter 4: Lair of the Dragon . 24 The face looks as though the eyes Khisanth herself, known also as Onyx, lies in the heart of the ruins, hoarding both closed only a moment ago. Yet the man treasure and knowledge of the old ways. does not move, nor does the thoughtful Epilogue ...................................................29 expression change. For this is Astinus Here the curtain falls on this part of the epic. Yet the tale continues: here greater of Palanthus, Lorekeeper of the World. deeds to come cast their shadows. Astinus ranges across the face of the world, searching out the bravest APPENDICES deeds of men, recording the acts of Here are the tools of the story.