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GLAAD Media Institute Began to Track LGBTQ Characters Who Have a Disability
Studio Responsibility IndexDeadline 2021 STUDIO RESPONSIBILITY INDEX 2021 From the desk of the President & CEO, Sarah Kate Ellis In 2013, GLAAD created the Studio Responsibility Index theatrical release windows and studios are testing different (SRI) to track lesbian, gay, bisexual, transgender, and release models and patterns. queer (LGBTQ) inclusion in major studio films and to drive We know for sure the immense power of the theatrical acceptance and meaningful LGBTQ inclusion. To date, experience. Data proves that audiences crave the return we’ve seen and felt the great impact our TV research has to theaters for that communal experience after more than had and its continued impact, driving creators and industry a year of isolation. Nielsen reports that 63 percent of executives to do more and better. After several years of Americans say they are “very or somewhat” eager to go issuing this study, progress presented itself with the release to a movie theater as soon as possible within three months of outstanding movies like Love, Simon, Blockers, and of COVID restrictions being lifted. May polling from movie Rocketman hitting big screens in recent years, and we remain ticket company Fandango found that 96% of 4,000 users hopeful with the announcements of upcoming queer-inclusive surveyed plan to see “multiple movies” in theaters this movies originally set for theatrical distribution in 2020 and summer with 87% listing “going to the movies” as the top beyond. But no one could have predicted the impact of the slot in their summer plans. And, an April poll from Morning COVID-19 global pandemic, and the ways it would uniquely Consult/The Hollywood Reporter found that over 50 percent disrupt and halt the theatrical distribution business these past of respondents would likely purchase a film ticket within a sixteen months. -
Happily Ever After
“I had a great time reading Jody’s book on her time at Disney as I have been to many of the same places and events that she attended. She went well beyond recounting her experiences though, adding many layers of texture on the how and the why of Disney storytelling. Yet Jody knows the golden rule in this business: If you knew how the trick was done, it wouldn’t be any fun anymore. At the end of the journey, she is simply in awe of the magic just as we all are, even today. Thank you, Jody, for taking us along on that journey.” – ROY P. DISNEY, grandnephew of Walt Disney “Jody may be the most organized, focused person I’ve ever met, and she has excelled in every job she’s held at the company. No one better embodies the Disney spirit.” – MICHAEL D. EISNER, former chairman and CEO of The Walt Disney Company “If Mickey Mouse and Minnie Mouse had a baby, it would be Jody Dreyer.” – DICK COOK, former chairman, Walt Disney Studios “I’m a huge believer in good storytelling. And as a fellow Disney fanatic I'm really excited to see the impact of this great read!” – KATE VOEGELE, singer/songwriter, One Tree Hill actress and recording artist on Disneymania 6 “Jody Dreyer pulls the curtain back to reveal the inner workings of one of the most fascinating and successful companies on Earth. Beyond the Castle offers incredible insight for Disney fans and business professionals alike who will relish this peek inside the magic kingdom from Jody’s unique perspective.” – DON HAHN, producer, Beauty and the Beast, The Lion King 9780310347057_UnpackingCastle_int_HC.indd 1 7/10/17 10:38 AM BEYOND THE CASTLE A GUIDE TO DISCOVERING YOUR HAPPILY EVER AFTER JODY JEAN DREYER WITH STACY WINDAHL 9780310347057_UnpackingCastle_int_HC.indd 3 7/10/17 10:38 AM ZONDERVAN Beyond the Castle Copyright © 2017 by Jody J. -
Digital Surrealism: Visualizing Walt Disney Animation Studios
City University of New York (CUNY) CUNY Academic Works Publications and Research Queens College 2017 Digital Surrealism: Visualizing Walt Disney Animation Studios Kevin L. Ferguson CUNY Queens College How does access to this work benefit ou?y Let us know! More information about this work at: https://academicworks.cuny.edu/qc_pubs/205 Discover additional works at: https://academicworks.cuny.edu This work is made publicly available by the City University of New York (CUNY). Contact: [email protected] 1 Digital Surrealism: Visualizing Walt Disney Animation Studios Abstract There are a number of fruitful digital humanities approaches to cinema and media studies, but most of them only pursue traditional forms of scholarship by extracting a single variable from the audiovisual text that is already legible to scholars. Instead, cinema and media studies should pursue a mostly-ignored “digital-surrealism” that uses computer-based methods to transform film texts in radical ways not previously possible. This article describes one such method using the z-projection function of the scientific image analysis software ImageJ to sum film frames in order to create new composite images. Working with the fifty-four feature-length films from Walt Disney Animation Studios, I describe how this method allows for a unique understanding of a film corpus not otherwise available to cinema and media studies scholars. “Technique is the very being of all creation” — Roland Barthes “We dig up diamonds by the score, a thousand rubies, sometimes more, but we don't know what we dig them for” — The Seven Dwarfs There are quite a number of fruitful digital humanities approaches to cinema and media studies, which vary widely from aesthetic techniques of visualizing color and form in shots to data-driven metrics approaches analyzing editing patterns. -
Spatial Design Principles in Digital Animation
Copyright by Laura Beth Albright 2009 ABSTRACT The visual design phase in computer-animated film production includes all decisions that affect the visual look and emotional tone of the film. Within this domain is a set of choices that must be made by the designer which influence the viewer's perception of the film’s space, defined in this paper as “spatial design.” The concept of spatial design is particularly relevant in digital animation (also known as 3D or CG animation), as its production process relies on a virtual 3D environment during the generative phase but renders 2D images as a final product. Reference for spatial design decisions is found in principles of various visual arts disciplines, and this thesis seeks to organize and apply these principles specifically to digital animation production. This paper establishes a context for this study by first analyzing several short animated films that draw attention to spatial design principles by presenting the film space non-traditionally. A literature search of graphic design and cinematography principles yields a proposed toolbox of spatial design principles. Two short animated films are produced in which the story and style objectives of each film are examined, and a custom subset of tools is selected and applied based on those objectives. Finally, the use of these principles is evaluated within the context of the films produced. The two films produced have opposite stylistic objectives, and thus show two different viewpoints of applying the toolbox. Taken ii together, the two films demonstrate application and analysis of the toolbox principles, approached from opposing sides of the same system. -
A Totally Awesome Study of Animated Disney Films and the Development of American Values
California State University, Monterey Bay Digital Commons @ CSUMB Capstone Projects and Master's Theses 2012 Almost there : a totally awesome study of animated Disney films and the development of American values Allyson Scott California State University, Monterey Bay Follow this and additional works at: https://digitalcommons.csumb.edu/caps_thes Recommended Citation Scott, Allyson, "Almost there : a totally awesome study of animated Disney films and the development of American values" (2012). Capstone Projects and Master's Theses. 391. https://digitalcommons.csumb.edu/caps_thes/391 This Capstone Project is brought to you for free and open access by Digital Commons @ CSUMB. It has been accepted for inclusion in Capstone Projects and Master's Theses by an authorized administrator of Digital Commons @ CSUMB. Unless otherwise indicated, this project was conducted as practicum not subject to IRB review but conducted in keeping with applicable regulatory guidance for training purposes. For more information, please contact [email protected]. Social and Behavioral Sciences Department Senior Capstone California State University, Monterey Bay Almost There: A Totally Awesome Study of Animated Disney Films and the Development of American Values Dr. Rebecca Bales, Capstone Advisor Dr. Gerald Shenk, Capstone Instructor Allyson Scott Spring 2012 Acknowledgments This senior capstone has been a year of research, writing, and rewriting. I would first like to thank Dr. Gerald Shenk for agreeing that my topic could be more than an excuse to watch movies for homework. Dr. Rebecca Bales has been a source of guidance and reassurance since I declared myself an SBS major. Both have been instrumental to the completion of this project, and I truly appreciate their humor, support, and advice. -
The Big Draw International Festival: Drawn to Life Saturday, October 5, 2019
PRESS RELEASE The Walt Disney Family Museum Celebrates The Big Draw International Festival: Drawn to Life Saturday, October 5, 2019 San Francisco, October 1, 2019—The Walt Disney Family Museum is delighted to once again host The Big Draw, the world’s largest drawing festival. This annual, museum-wide community event will take place on OctoBer 5 and celeBrates Walt Disney’s contriButions to visual arts. In connection with this year’s “Drawn to Life” theme, experience special drawing sessions exploring nature- inspired art, create a care card for someone who needs a smile, learn how to draw Mickey Mouse, and more. Don’t miss film screenings of Disneynature’s Chimpanzee (2012) and Disney-Pixar’s Inside Out (2015), then connect back to stories told in our main galleries and in our special exhiBition, Mickey Mouse: From Walt to the World. This year, we are proud to partner with The Jane Goodall Institute’s Roots and Shoots. Founded by Goodall in 1991, Roots and Shoots is a youth service program for young people of all ages, whose mission is to foster respect and compassion for all living things, to promote understanding of all cultures and Beliefs, and to inspire each individual to take action to make the world a Better place for people, other animals, and the environment. In partnership with Caltrain and SamTrans, The Walt Disney Family Museum is pleased to offer free general admission to riders and employees, upon showing their Caltrain/SamTrans ticket or employee ID to the museum’s Ticket Desk. Riders and employees will also receive 15% off in the Museum Store. -
2013 Movie Catalog © Warner Bros
1-800-876-5577 www.swank.com Swank Motion Pictures,Inc. Swank Motion 2013 Movie Catalog 2013 Movie © Warner Bros. © 2013 Disney © TriStar Pictures © Warner Bros. © NBC Universal © Columbia Pictures Industries, ©Inc. Summit Entertainment 2013 Movie Catalog Movie 2013 Inc. Pictures, Motion Swank 1-800-876-5577 www.swank.com MOVIES Swank Motion Pictures,Inc. Swank Motion 2013 Movie Catalog 2013 Movie © New Line Cinema © 2013 Disney © Columbia Pictures Industries, Inc. © Warner Bros. © 2013 Disney/Pixar © Summit Entertainment Promote Your movie event! Ask about FREE promotional materials to help make your next movie event a success! 2013 Movie Catalog 2013 Movie Catalog TABLE OF CONTENTS New Releases ......................................................... 1-34 Swank has rights to the largest collection of movies from the top Coming Soon .............................................................35 Hollywood & independent studios. Whether it’s blockbuster movies, All Time Favorites .............................................36-39 action and suspense, comedies or classic films,Swank has them all! Event Calendar .........................................................40 Sat., June 16th - 8:00pm Classics ...................................................................41-42 Disney 2012 © Date Night ........................................................... 43-44 TABLE TENT Sat., June 16th - 8:00pm TM & © Marvel & Subs 1-800-876-5577 | www.swank.com Environmental Films .............................................. 45 FLYER Faith-Based -
The Animated Roots of Wildlife Films: Animals, People
THE ANIMATED ROOTS OF WILDLIFE FILMS: ANIMALS, PEOPLE, ANIMATION AND THE ORIGIN OF WALT DISNEY’S TRUE-LIFE ADVENTURES by Robert Cruz Jr. A thesis submitted in partial fulfillment of the requirements for the degree of Master of Fine Arts in Science and Natural History Filmmaking MONTANA STATE UNIVERSITY Bozeman, Montana April 2012 ©COPYRIGHT by Robert Cruz Jr. 2012 All Rights Reserved ii APPROVAL of a thesis submitted by Robert Cruz Jr. This thesis has been read by each member of the thesis committee and has been found to be satisfactory regarding content, English usage, format, citation, bibliographic style, and consistency and is ready for submission to The Graduate School. Dennis Aig Approved for the School of Film and Photography Robert Arnold Approved for The Graduate School Dr. Carl A. Fox iii STATEMENT OF PERMISSION TO USE In presenting this thesis in partial fulfillment of the requirements for a master’s degree at Montana State University, I agree that the Library shall make it available to borrowers under rules of the Library. If I have indicated my intention to copyright this thesis by including a copyright notice page, copying is allowable only for scholarly purposes, consistent with “fair use” as prescribed in the U.S. Copyright Law. Requests for permission for extended quotation from or reproduction of this thesis in whole or in parts may be granted only by the copyright holder. Robert Cruz Jr. April 2012 iv TABLE OF CONTENTS 1. INTRODUCTORY QUOTES .....................................................................................1 -
Streaming Yujin Luo Final
The Streaming War During the Covid-19 Pandemic Yujin Luo The Streaming War During the Covid-19 Pandemic 2 home, which is the ideal condition for The Covid-19 pandemic has drastically binge-watching. disrupted all business sectors. The arts, culture, and entertainment industries have To understand how the pandemic is shaping been hit exceptionally hard since the virus’ the streaming industry, it is important to first outbreak in January. In response to the understand its pre-Covid and current status. crisis, businesses have taken immediate The following analysis will divide the actions: transitioning to remote work, timeline into before 2020 and in 2020 based canceling and postponing live events on Covid-19’s first outbreak in January nationwide, shutting down entertainment 2020. venues, etc., resulting in lost revenues from sales, merchandising, advertising, and The Streaming Industry’s Pre-Covid promotions. Unfortunately, the Covid-19 State of the Major Players in the pandemic’s impacts are far more Streaming War permanent for an audience-oriented industry that requires a high level of Early adopters and fast followers used to be engagement. The business model might be the main audiences of streaming services, fundamentally changed and there will or in other words, streaming used to be a certainly be a shift in how content is niche add-on to traditional TV. Now, it is produced and consumed. transitioning to a new stage as a mainstream element in the entertainment While lockdowns and social distancing industry. The major streaming services from measures to contain the pandemic have before Covid are shown in the table below, had a huge impact on the traditional movie except for HBO Max, Peacock, and Quibi industry, the video streaming model seems (RIP) that just launched in 2020. -
Animated Stereotypes –
Animated Stereotypes – An Analysis of Disney’s Contemporary Portrayals of Race and Ethnicity Alexander Lindgren, 36761 Pro gradu-avhandling i engelska språket och litteraturen Handledare: Jason Finch Fakulteten för humaniora, psykologi och teologi Åbo Akademi 2020 ÅBO AKADEMI – FACULTY OF ARTS, PSYCHOLOGY AND THEOLOGY Abstract for Master’s Thesis Subject: English Language and Literature Author: Alexander Lindgren Title: Animated Stereotypes – An Analysis of Disney’s Contemporary Portrayals of Race and Ethnicity Supervisor: Jason Finch Abstract: Walt Disney Animation Studios is currently one of the world’s largest producers of animated content aimed at children. However, while Disney often has been associated with themes such as childhood, magic, and innocence, many of the company’s animated films have simultaneously been criticized for their offensive and quite problematic take on race and ethnicity, as well their heavy reliance on cultural stereotypes. This study aims to evaluate Disney’s portrayals of racial and ethnic minorities, as well as determine whether or not the nature of the company’s portrayals have become more culturally sensitive with time. To accomplish this, seven animated feature films produced by Disney were analyzed. These analyses are of a qualitative nature, with a focus on imagology and postcolonial literary theory, and the results have simultaneously been compared to corresponding criticism and analyses by other authors and scholars. Based on the overall results of the analyses, it does seem as if Disney is becoming more progressive and culturally sensitive with time. However, while most of the recent films are free from the clearly racist elements found in the company’s earlier productions, it is quite evident that Disney still tends to rely heavily on certain cultural stereotypes. -
Tv Pg 6 3-2.Indd
6 The Goodland Star-News / Tuesday, March 2, 2009 All Mountain Time, for Kansas Central TIme Stations subtract an hour TV Channel Guide Tuesday Evening March 2, 2010 7:00 7:30 8:00 8:30 9:00 9:30 10:00 10:30 11:00 11:30 28 ESPN 57 Cartoon Net 21 TV Land 41 Hallmark ABC Lost Lost 20/20 Local Nightline Jimmy Kimmel Live S&T Eagle CBS NCIS NCIS: Los Angeles The Good Wife Local Late Show Letterman Late 29 ESPN 2 58 ABC Fam 22 ESPN 45 NFL NBC The Biggest Loser Parenthood Local Tonight Show w/Leno Late 2 PBS KOOD 2 PBS KOOD 23 ESPN 2 47 Food FOX American Idol Local 30 ESPN Clas 59 TV Land Cable Channels 3 KWGN WB 31 Golf 60 Hallmark 3 NBC-KUSA 24 ESPN Nws 49 E! A&E Criminal Minds CSI: Miami CSI: Miami Criminal Minds Local 5 KSCW WB 4 ABC-KLBY AMC To-Mockingbird To-Mockingbird Local 32 Speed 61 TCM 25 TBS 51 Travel ANIM 6 Weather Wild Recon Madman of the Sea Wild Recon Untamed and Uncut Madman Local 6 ABC-KLBY 33 Versus 62 AMC 26 Animal 54 MTV BET National Security Vick Tiny-Toya The Mo'Nique Show Wendy Williams Show Security Local 7 CBS-KBSL BRAVO Mill. Matchmaker Mill. Matchmaker Mill. Matchmaker Mill. Matchmaker Matchmaker 7 KSAS FOX 34 Sportsman 63 Lifetime 27 VH1 55 Discovery CMT Local Local Smarter Smarter Extreme-Home O Brother, Where Art 8 NBC-KSNK 8 NBC-KSNK 28 TNT 56 Fox Nws CNN 35 NFL 64 Oxygen Larry King Live Anderson Cooper 360 Larry King Live Anderson Local 9 Eagle COMEDY S. -
Illumination Entertainment, Founded by Chris Meledandri in 2007, Is One of the Entertainment Industry’S Leading Producers of All-Audience Event Films
CASE STUDY Illumination Entertainment, founded by Chris Meledandri in 2007, is one of the entertainment industry’s leading producers of all-audience event films. ILLUMINATION entertainment Illumination Entertainment Illumination Entertainment, CHALLENGE Sometimes, hardware settings on the system would be the founded by Chris Meledandri in With the enormous culprit, requiring a full machine 2007, is one of the entertainment success of the Despicable reboot for the reconfiguration industry’s leading producers Me franchise, Illumination to take place. of all-audience event films. In Entertainment outgrew July 2010, Illumination, which its editorial infrastructure The editors at Illumination has an exclusive financing and creating challenges in their Entertainment needed to set distribution partnership with studio workflow. Production up for dailies on their Avid Universal Pictures, released its increased, requiring additional systems prior to entering the first film, Despicable Me, starring edit bays and the ability for the review suite and then move editors to swap in and out of Steve Carell, which earned more into the review suite after the review suite for dailies. setup was complete. Each than $540 million worldwide system is comprised of an Avid and launched a beloved global In the past, an editor worked in system, with dual displays, a franchise. the review suite on a dedicated dual link playback monitor, a Avid system tied to a specific keyboard, a mouse, and audio edit bay. Editors working in output. other edit bays would come into the review suite, import When another editor occupied their settings and open their the review suite, the displaced projects on the Avid system editor would either have to tied to that review suite.