The Mobile Operating Systems Analysis 2012- 2017: Who Wins: Android Vs
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Android (Operating System) 1 Android (Operating System)
Android (operating system) 1 Android (operating system) Android Home screen displayed by Samsung Nexus S with Google running Android 2.3 "Gingerbread" Company / developer Google Inc., Open Handset Alliance [1] Programmed in C (core), C++ (some third-party libraries), Java (UI) Working state Current [2] Source model Free and open source software (3.0 is currently in closed development) Initial release 21 October 2008 Latest stable release Tablets: [3] 3.0.1 (Honeycomb) Phones: [3] 2.3.3 (Gingerbread) / 24 February 2011 [4] Supported platforms ARM, MIPS, Power, x86 Kernel type Monolithic, modified Linux kernel Default user interface Graphical [5] License Apache 2.0, Linux kernel patches are under GPL v2 Official website [www.android.com www.android.com] Android is a software stack for mobile devices that includes an operating system, middleware and key applications.[6] [7] Google Inc. purchased the initial developer of the software, Android Inc., in 2005.[8] Android's mobile operating system is based on a modified version of the Linux kernel. Google and other members of the Open Handset Alliance collaborated on Android's development and release.[9] [10] The Android Open Source Project (AOSP) is tasked with the maintenance and further development of Android.[11] The Android operating system is the world's best-selling Smartphone platform.[12] [13] Android has a large community of developers writing applications ("apps") that extend the functionality of the devices. There are currently over 150,000 apps available for Android.[14] [15] Android Market is the online app store run by Google, though apps can also be downloaded from third-party sites. -
Wi-Fi® Smart Device Enablement Kit User Guide
ATWINC15x0 Smart Device Kit Wi-Fi® Smart Device Enablement Kit User Guide Introduction The Wi-Fi Smart Device Enablement Kit is a small and easy demonstration and development platform for Internet of Things (IoT) solutions. It is designed to demonstrate the design of typical IoT applications. The kit is controlled by a SAML21G18B host MCU. It is equipped with an ATWINC15x0 IEEE® 802.11 b/g/n network controller, an ATECC608A CryptoAuthentication™ device, an MCP73833 Li-Ion/Li-Po charge management controller, a MIC5317 High PSRR LDO, BME280 environment sensor and VEML6030 light sensor. It can be programmed and debugged with an Atmel-ICE programmer through SWD interface or programmed with an SAM-BA® in-system programmer through USB interface. The Wi-Fi Smart Device Enablement Kit is pre-programmed and configured for demonstrating connectivity to the AWS® IoT cloud, working with Amazon Alexa®. The user can speak to an Alexa- enabled device (for example, Echo Dot®) to get the sensor data and control LED of the kit. A mobile application is provided for board registration and network configuration. It can be used to monitor and control the kit. As an IoT edge, this firmware provides the control, monitoring, Wi-Fi connectivity and security functions in a typical IoT scenario. This board is used for evaluation/demonstration purposes only. © 2019 Microchip Technology Inc. User Guide DS50002880A-page 1 ATWINC15x0 Smart Device Kit Table of Contents Introduction .....................................................................................................................1 -
Complete Control Mobile App for Ios User's Guide
Complete Control Mobile App for use with a Complete Control system from URC iPhone/iPod touch iPad Complete Control Mobile App Overview As with iOS apps for the iPad, iPhone and iPod touch, finding your way around the Complete Control Mobile App is simple. Although, with the power of a Complete Control system, each and every page shown on the application could be slightly different ( depending upon the system programmer ), there are some consistencies. The button layout for the iOS devices consists of Volume, Channel, Colored, Numeric Keypad, Navigation/Information, Transport and Custom Keys. No matter which view your iOS device is in, portrait or landscape, the button layout is available for full control of your entertainment system. Features and Benefits ● House-Wide Control Control any IR, RS-232 or Relay controlled device anywhere in your home! By simply adding additional MRX-1s, expand control anywhere on your local network. ● iOS Gesture Navigation Use the familiar iOS gestures, like swipe, tap and rotate, to access and control your devices. Browse through the devices and their pages by swiping. Rotate the iPad, iPhone or iPod touch to display the remote in portrait or landscape view. ● Home Lighting Control With the addition of the optional RFTX-1 and URC Lighting by Lutron, easily control the environment within the home. Access lighting scenes, room scenes and specific control of each individual lighting load. 1 Complete Control Mobile App Button Overview The following common buttons are found in the Complete Control Mobile app, regardless of how the system was programmed: Volume/Channel Keys In this section you find VOLUME (Vol +, Vol -, Mute ) commands as well as CHANNEL (CH+, CH-, Jump ) commands for applicable devices. -
Download This PDF File
Paper—Defining Stable Touch Area based on a Large-Screen Smart Device in 3D-Touch Interface Defining Stable Touch Area based on a Large-Screen Smart Device in 3D-Touch Interface https://doi.org/10.3991/ijim.v13i02.10153 YounghoonSeo, Dongryeol Shin, Choonsung Nam * Sungkyunkwan University, Suwon, Republic of Korea( ) [email protected] Abstract—Touch interface technologies for mobile devices are essentially in use. The purpose of such touch interfaces is to run an application by touching a screen with a user’s finger or to implement various functions on the device. When the user has an attempt to use the touch interface, users tend to grab the mobile device with one hand. Because of the existence of untouchable areas to which the user cannot reach with the user’s fingers, it is possible to occur for a case where the user is not able to touch a specific area on the screen accurately. This results in some issues that the mobile device does not carry out the user’s desired function and the execution time is delayed due to the wrong implemen- tation. Therefore, there is a need to distinguish the area where the user can sta- bly input the touch interface from the area where the users cannot and to over- come the problems of the unstable touch area. Furthermore, when the size of the screen increases, these issues will become more serious because of an increase in the unstable touch areas. Especially, an interface that receives position and force data like 3D-touch requires the stable area setting different from the con- ventional 2D-touch. -
Develop Mobile Applications with Oracle Adf Mobile
ORACLE DATA SHEET Disclaimer: The following is intended to outline our general product direction. It is intended for information purposes only, and may not be incorporated into any contract. It is not a commitment to deliver any material, code, or functionality, and should not be relied upon in making purchasing decision. The development, release, and timing of any features or functionality described for Oracle's products remains at the sole discretion of Oracle. DEVELOP MOBILE APPLI CATIONS WITH ORACLE ADF MOBILE KEY FEATURES AND BENEFITS Oracle JDeveloper 11g R2 enables developers to rapidly develop EXTEND YOUR APPLICATION REACH TO MOBILE DEVICES applications that run on multiple mobile devices. With the powerful THE FUSION WAY. Oracle Application Development Framework (Oracle ADF) Mobile, developers can quickly develop applications for multiple mobile FEATURES • Visual and declarative platforms such as iOS. This simplifies the path forward as mobile development platforms evolve and delivers compelling mobile applications for • Mobile applications for rich, on-device clients for multiple users. mobile platforms such as iOS • Extends the power of Fusion Mobile Enterprise Challenges Middleware to mobile applications Mobile access to enterprise applications is fast becoming a standard part of corporate life. Such applications increase organizational efficiency because mobile BENEFITS devices are more readily at hand than their desktop counterparts. • Develop once, and deploy to many devices and channels However, the speed with which mobile platforms are evolving creates challenges as • Single IDE for mobile and enterprises define their mobile strategies. Smart phones such as iPhone are powerful non-mobile development platforms, but different mobile platforms offers different tools and languages for • Single framework for mobile and desktop enterprise developers. -
Arxiv:1809.10387V1 [Cs.CR] 27 Sep 2018 IEEE TRANSACTIONS on SUSTAINABLE COMPUTING, VOL
IEEE TRANSACTIONS ON SUSTAINABLE COMPUTING, VOL. X, NO. X, MONTH YEAR 0 This work has been accepted in IEEE Transactions on Sustainable Computing. DOI: 10.1109/TSUSC.2018.2808455 URL: http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=8299447&isnumber=7742329 IEEE Copyright Notice: c 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. arXiv:1809.10387v1 [cs.CR] 27 Sep 2018 IEEE TRANSACTIONS ON SUSTAINABLE COMPUTING, VOL. X, NO. X, MONTH YEAR 1 Identification of Wearable Devices with Bluetooth Hidayet Aksu, A. Selcuk Uluagac, Senior Member, IEEE, and Elizabeth S. Bentley Abstract With wearable devices such as smartwatches on the rise in the consumer electronics market, securing these wearables is vital. However, the current security mechanisms only focus on validating the user not the device itself. Indeed, wearables can be (1) unauthorized wearable devices with correct credentials accessing valuable systems and networks, (2) passive insiders or outsider wearable devices, or (3) information-leaking wearables devices. Fingerprinting via machine learning can provide necessary cyber threat intelligence to address all these cyber attacks. In this work, we introduce a wearable fingerprinting technique focusing on Bluetooth classic protocol, which is a common protocol used by the wearables and other IoT devices. Specifically, we propose a non-intrusive wearable device identification framework which utilizes 20 different Machine Learning (ML) algorithms in the training phase of the classification process and selects the best performing algorithm for the testing phase. -
Twistin: Tangible Authentication of Smart Devices Via Motion Co-Analysis with a Smartwatch
TwistIn: Tangible Authentication of Smart Devices via Motion Co-analysis with a Smartwatch Ho Man Colman Leung, Chi Wing Fu, Pheng Ann Heng The Chinese University of Hong Kong, Hong Kong Shenzhen Key Laboratory of Virtual Reality and Human Interaction Technology, SIAT, CAS, China Motivation Method Observation: There will be more connected devices in the future with smaller size and limited interface, IoT Units Installed Base by Category 25.00 20.00 15.00 10.00 Business: Vertical-Specific 5.00 Business: Cross-Industry Billions of Units Billions 0.00 Consumer 2016 2017 2018 2020 Source: Gartner (January 2017) 1. The user is wearing an already-authenticated smartwatch 2. A smart device is picked up by the user 3. The user performs the TwistIn gesture simultaneously on both devices 4. The motions of the devices are co-analyzed 5. The smart device is authenticated Bluetooth Tracker, Smart Glasses, Bluetooth Toy, Speaker, 360 Camera but existing methods are ineffective. Challenges People hold the devices differently and each device has its own reference frame. → Optimize a transformation matrix to align two devices’ motion data The data is noisy due to motion of the wrist joint → Filter out the unwanted motion by extracting the forearm rotation using rotation decomposition Android Swipe Pattern, Apple’s TouchID, Amazon Alexa, BB-8 Toy, Apple Watch Unlocking This motivates us to propose a simple gesture that takes a smartwatch as an authentication token for fast access and control of other smart devices. Devices that are stationary or not twisted at the same time should not be co-analyzed Potential Applications → A fast algorithm to prune away candidates having the gestures performed at different times. -
Going Live with a Mobile App
An AppDynamics Business White Paper Going live with a mobile app According to a report from Kleiner Perkins, mobile applications now account for 15% of all Internet traffic, with 1.5 billion users worldwide. Whether you are a brick and mortar retailer or an ecommerce web site the need to go mobile is greater than ever. With mobile market share growing year over year, mobile applications are the new web site. If you don’t have one available you are missing a major market. Mobile adoption has accelerated like never before. http://visual.ly/reaching-50-million-users As of May 2013 91% of American adults own a cell phone and 56% of American adults own a smart phone according to a recent survey by Pew Internet. So you want to launch a mobile application and skyrocket to your first 50 million users. There are many concerns when going live with a modern mobile application. From project planning, to development, to quality assurance and managing a successful launch. In this white paper we’ll talk about some important considerations for planning, building and launching a mobile application in order to ensure a good experience for your end users and a good outcome for your business. Phase 1: Planning a mobile application Planning a major mobile application is the one of the most difficult projects to execute. What platforms do you build for and what devices should you support? Do you build your own backend or use a platform as a service? Do you build a native mobile application or a web based HTML5 application? All of these questions and more will come up and you need to understand the market to make decisions you won’t soon regret. -
Taxonomy of Cross-Platform Mobile Applications Development Approaches
Ain Shams Engineering Journal (2015) xxx, xxx–xxx Ain Shams University Ain Shams Engineering Journal www.elsevier.com/locate/asej www.sciencedirect.com ELECTRICAL ENGINEERING Taxonomy of Cross-Platform Mobile Applications Development Approaches Wafaa S. El-Kassas *, Bassem A. Abdullah, Ahmed H. Yousef, Ayman M. Wahba Department of Computer and Systems Engineering, Faculty of Engineering, Ain Shams University, Egypt Received 13 September 2014; revised 30 May 2015; accepted 3 August 2015 KEYWORDS Abstract The developers use the cross-platform mobile development solutions to develop the Cross-platform mobile mobile application once and run it on many platforms. Many of these cross-platform solutions development; are still under research and development. Also, these solutions are based on different approaches Interpretation approach; such as Cross-Compilation approach, Virtual Machine approach, and Web-Based approach. There Cloud computing; are many survey papers about the cross-platform mobile development solutions but they do not Compilation approach; include the most recent approaches, including Component-Based approach, Cloud-Based Component-Based approach, and Merged approach. The main aim of this paper is helping the researchers to know approach; the most recent approaches and the open research issues. This paper surveys the existing cross- Model-Driven Engineering platform mobile development approaches and attempts to provide a global view: it thoroughly introduces a comprehensive categorization to the cross-platform approaches, defines the pros and cons of each approach, explains sample solutions per approach, compares the cross-platform mobile development solutions, and ends with the open research areas. Ó 2015 Faculty of Engineering, Ain Shams University. Production and hosting by Elsevier B.V. -
ZOLEO Global Satellite Communicator User Manual
ZOLEO Global Satellite Communicator User Manual Legal Notices, Intellectual Property, Trade Secret, Proprietary or Copyrighted Information Please review legal notices on our website at https://www.zoleo.com/en/legal-notice. Privacy Learn more about our privacy policy and GDPR compliance at https://www.zoleo.com/en/security-and-privacy-policy. Export Compliance Information This product is controlled by the export laws and regulations of the United States of America. The U.S. Government may restrict the export or re-export of this product to certain individuals and/or destinations. For further information, contact the U.S. Department of Commerce, Bureau of Industry and Security or visit https://www.bis.doc.gov/. 2 ZOLEO Global Satellite Communicator User Manual Table of Contents 1. Introduction ................................................................................................................................ 5 1.1 Glossary ............................................................................................................................................. 5 2. Items Supplied ........................................................................................................................... 7 3. Features of the ZOLEO Communicator ................................................................................... 7 4. Account Owners and Users ....................................................................................................... 8 5. Getting Started ......................................................................................................................... -
Download the Chinook Winds Mobile App 1
Download the Chinook Winds Mobile App 1. Navigate to the mobile device’s application store. 2. Search for the Chinook Winds mobile application. 3. Download and install the Chinook Winds mobile application. App Features: Check point balances and tier status. Check your mail offers instantly. Receive additional bonus offers. Easy access to all current events and promotions. Play the Mobile Game Win points or free play! Download the app between November 4, 2020 and April 30, 2021. Must be a Winners Circle member to participate and must be signed into the mobile app with your Winners Circle Player ID. Participants must be onsite at Chinook Winds Casino Resort and have location services turned on to play the mobile game. To access the mobile game, log into the app and click on “Promotions.” Select the “Beach Goes Mobile” tile to access the game. "It's Better at the Beach!" • Lincoln City • 1-888-Chinook Quick Reference Chinook Winds PKMM Patron Access Patrons can download the Chinook Winds loyalty mobile application from their Android or iOS app store and opt in to location services with the touch of a button to access promotions, mobile offers, and more. Download the Chinook Winds Mobile Application NEnableavigate to the Location mobile device’s Services application store.from the SearchMobile for the Application Chinook Winds mobile application. Download and install the Chinook Winds mobile application. Some promotions and offers are available only to patrons who are within specified location ranges. Patrons must opt in to location Enable Locationservices to beServices eligible for from location-enforced the Mobile promotions Application and offers. -
[WEEKLY WIRELESS REPORT] Week Ending September 30, 2011
[WEEKLY WIRELESS REPORT] Week ending September 30, 2011 This Week’s Stories key rhetorical question: "Why not just evolve MeeGo?" The answer, he said, is that "the future belongs to HTML5-based applications, outside of a AT&T Mobility Suffers Huge relatively small percentage of apps ," and Intel Network Outage in Los Angeles believes its investment should shift in that direction. September 26, 2011 But, he added, "shifting to HTML5 doesn't just mean slapping a web runtime on an existing Linux, even AT&T Mobility subscribers in Los Angeles can now one aimed at mobile, as MeeGo has been." text and make calls again on their mobile devices after technicians repaired a widespread network outage that affected millions of people. Sousou said that emphasizing HTML5 means APIs need to evolve with platform technology and by market segment, which a new platform could more AT&T spokesperson Meredith Red said late yesterday easily provide. that a hardware failure led to network issues with about 900 cellular towers across LA. Tizen will reside within the Linux Foundation, be governed by a Technical Steering Group, will be The service problems began at about 3.00 P.M. developed openly, and will support tablets, notebooks, Saturday and contributed to an evening of missed, handsets, smart TVs, and in-vehicle infotainment dropped and failed calls. Service was fully restored systems. early Sunday morning, local time. On the new Tizen.org website, a welcoming Red says it's unclear how many wireless subscribers statement said that Tizen APIs will cover various were affected, but conservative estimates are in the platform capabilities, including messaging, multimedia, millions.