Theolog of Incarnation As Cultural Protest
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Article Fairy Marriages in Tolkien’S Works GIOVANNI C
article Fairy marriages in Tolkien’s works GIOVANNI C. COSTABILE Both in its Celtic and non-Celtic declinations, the motif the daughter of the King of Faerie, who bestows on him a of the fairy mistress has an ancient tradition stretching magical source of wealth, and will visit him whenever he throughout different areas, ages, genres, media and cul- wants, so long as he never tells anybody about her.5 Going tures. Tolkien was always fascinated by the motif, and used further back, the nymph Calypso, who keeps Odysseus on it throughout his works, conceiving the romances of Beren her island Ogygia on an attempt to make him her immortal and Lúthien, and Aragorn and Arwen. In this article I wish husband,6 can be taken as a further (and older) version of to point out some minor expressions of the same motif in the same motif. Tolkien’s major works, as well as to reflect on some over- But more pertinent is the idea of someone’s ancestor being looked aspects in the stories of those couples, in the light of considered as having married a fairy. Here we can turn to the often neglected influence of Celtic and romance cultures the legend of Sir Gawain, as Jessie Weston and John R. Hul- on Tolkien. The reader should also be aware that I am going bert interpret Gawain’s story in Sir Gawain and the Green to reference much outdated scholarship, that being my pre- Knight as a late, Christianised version of what once was a cise intent, though, at least since this sort of background fairy-mistress tale in which the hero had to prove his worth may conveniently help us in better understanding Tolkien’s through the undertaking of the Beheading Test in order to reading of both his theoretical and actual sources. -
The Roots of Middle-Earth: William Morris's Influence Upon J. R. R. Tolkien
University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Doctoral Dissertations Graduate School 12-2007 The Roots of Middle-Earth: William Morris's Influence upon J. R. R. Tolkien Kelvin Lee Massey University of Tennessee - Knoxville Follow this and additional works at: https://trace.tennessee.edu/utk_graddiss Part of the Literature in English, British Isles Commons Recommended Citation Massey, Kelvin Lee, "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " PhD diss., University of Tennessee, 2007. https://trace.tennessee.edu/utk_graddiss/238 This Dissertation is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Doctoral Dissertations by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " I have examined the final electronic copy of this dissertation for form and content and recommend that it be accepted in partial fulfillment of the equirr ements for the degree of Doctor of Philosophy, with a major in English. David F. Goslee, Major Professor We have read this dissertation and recommend its acceptance: Thomas Heffernan, Michael Lofaro, Robert Bast Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled “The Roots of Middle-earth: William Morris’s Influence upon J. -
Tolkien's Women: the Medieval Modern in the Lord of the Rings
Tolkien’s Women: The Medieval Modern in The Lord of the Rings Jon Michael Darga Tolkien’s Women: The Medieval Modern in The Lord of the Rings by Jon Michael Darga A thesis presented for the B.A. degree with Honors in The Department of English University of Michigan Winter 2014 © 2014 Jon Michael Darga For my cohort, for the support and for the laughter Acknowledgements My thanks go, first and foremost, to my advisor Andrea Zemgulys. She took a risk agreeing to work with a student she had never met on a book she had no academic experience in, and in doing so she gave me the opportunity of my undergraduate career. Andrea knew exactly when to provide her input and when it was best to prod and encourage me and then step out of the way; yet she was always there if I needed her, and every book that she recommended opened up a significant new argument that changed my thesis for the better. The independence and guidance she gave me has resulted in a project I am so, so proud of, and so grateful to her for. I feel so lucky to have had an advisor who could make me laugh while telling me how badly my thesis needed work, who didn’t judge me when I came to her sleep-deprived or couldn’t express myself, and who shared my passion through her willingness to join and guide me on this ride. Her constant encouragement kept me going. I also owe a distinct debt of gratitude to Gillian White, who led my cohort during the fall semester. -
The Geology of Middle-Earth
Volume 21 Number 2 Article 50 Winter 10-15-1996 The Geology of Middle-earth William Antony Swithin Sarjeant Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Sarjeant, William Antony Swithin (1996) "The Geology of Middle-earth," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 21 : No. 2 , Article 50. Available at: https://dc.swosu.edu/mythlore/vol21/iss2/50 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract A preliminary reconstruction of the geology of Middle-earth is attempted, utilizing data presented in text, maps and illustrations by its arch-explorer J.R.R. Tolkien. The tectonic reconstruction is developed from earlier findings yb R.C. Reynolds (1974). Six plates are now recognized, whose motions and collisions have created the mountains of Middle-earth and the rift structure down which the River Anduin flows. -
Tolkien's Monsters: Concept and Function in the Lord of the Rings (Part 1) the Balrog of Khazad-Dum
Volume 16 Number 1 Article 5 Fall 10-15-1989 Tolkien's Monsters: Concept and Function in The Lord of the Rings (Part 1) The Balrog of Khazad-dum Joe Abbott Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Abbott, Joe (1989) "Tolkien's Monsters: Concept and Function in The Lord of the Rings (Part 1) The Balrog of Khazad-dum," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 16 : No. 1 , Article 5. Available at: https://dc.swosu.edu/mythlore/vol16/iss1/5 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Three-part examination of “how Tolkien’s theory of the centrality of the monsters in Beowulf influenced his own concept of ‘monster’ and what function that concept should fulfill within” The Lord of the Rings. -
Tractatus Is Intended to Give the Playing Described in the Adventures in Mythic Europe Group a Few More Ideas on How to Use the Guidebook
In the Adventures in Mythic Europe conceits into their own Mythic Europe guidebook, there is a small paragraph about campaign. using the non-human races for characters in the setting. There are a number of different The best example of a Magic Kin type that ways that these sorts of characters can be would be similar to a D&D PC race would be represented in the game world. the Atlanteans (RoP-M, page 90). The Atlanteans, as portrayed, are an actual race aligned to the Magic Realm. They are born as Atlanteans, live as Atlanteans, and die as Atlanteans. This sort of example illustrates As mentioned there, a human character could how non-human races can be introduced into be faerie-blooded and this would have the Mythic Europe. effect of allowing the player to use the statistics and traits of a non-human race for their own, First, almost all D&D PC races are aligned to human, character. This option could be used the Magic Realm. Dwarves, elves, halflings, for magus and companion characters. dragon-born, and gnomes are aligned to the Another option is to consider the PC to be an Magic Realm. Half-elves and half-orcs may not actual faerie (in the Ars Magica style) with this be automatically aligned to a Realm if they are option being limited to companion characters a true hybrid, but if the half-elf or half-orc only. traits are being used to detail a new type of Magic Kin, then the PC should be aligned to But these two choices rule out using races of the Magic Realm. -
The Poetry of Geoffrey Bache Smith with Special Note of Tolkienian Contexts
Journal of Tolkien Research Volume 12 Issue 2 Article 2 2021 The Poetry of Geoffrey Bache Smith with Special Note of Tolkienian Contexts Kris Swank University of Glasgow, [email protected] Follow this and additional works at: https://scholar.valpo.edu/journaloftolkienresearch Part of the Literature in English, British Isles Commons Recommended Citation Swank, Kris (2021) "The Poetry of Geoffrey Bache Smith with Special Note of Tolkienian Contexts," Journal of Tolkien Research: Vol. 12 : Iss. 2 , Article 2. Available at: https://scholar.valpo.edu/journaloftolkienresearch/vol12/iss2/2 This Conference Paper is brought to you for free and open access by ValpoScholar. It has been accepted for inclusion in Journal of Tolkien Research by an authorized administrator of ValpoScholar. For more information, please contact a ValpoScholar staff member at [email protected]. The Poetry of Geoffrey Bache Smith with Special Note of Tolkienian Contexts Cover Page Footnote N.B. This paper grew from two directions: my PhD thesis work at the University of Glasgow under the direction of Dr. Dimitra Fimi, and conversations with John Garth beginning in Oxford during the summer of 2019. I’m grateful to both of them for their generosity and insights. This conference paper is available in Journal of Tolkien Research: https://scholar.valpo.edu/journaloftolkienresearch/ vol12/iss2/2 Swank: The Poetry of Geoffrey Bache Smith The Poetry of Geoffrey Bache Smith with Special Note of Tolkienian Contexts Kris Swank University of Glasgow presented at The Tolkien Symposium (May 8, 2021) sponsored by Tolkien@Kalamazoo, Dr. Christopher Vaccaro and Dr. Yvette Kisor, organizers The Voyage of Bran The Old Irish Voyage of Bran concerns an Otherworld voyage where, in one scene, Bran meets Manannán mac Ler, an Irish mythological figure who is often interpreted as a sea god. -
Treasures of Middle Earth
T M TREASURES OF MIDDLE-EARTH CONTENTS FOREWORD 5.0 CREATORS..............................................................................105 5.1 Eru and the Ainur.............................................................. 105 PART ONE 5.11 The Valar.....................................................................105 1.0 INTRODUCTION........................................................................ 2 5.12 The Maiar....................................................................106 2.0 USING TREASURES OF MIDDLE EARTH............................ 2 5.13 The Istari .....................................................................106 5.2 The Free Peoples ...............................................................107 3.0 GUIDELINES................................................................................ 3 5.21 Dwarves ...................................................................... 107 3.1 Abbreviations........................................................................ 3 5.22 Elves ............................................................................ 109 3.2 Definitions.............................................................................. 3 5.23 Ents .............................................................................. 111 3.3 Converting Statistics ............................................................ 4 5.24 Hobbits........................................................................ 111 3.31 Converting Hits and Bonuses...................................... 4 5.25 -
Lotr Faq Version 1.9 -- 10/16/2017
LOTR FAQ VERSION 1.9 -- 10/16/2017 New Card Errata: Wandering Took (CORE 43), Boromir (SoM 95), Out of the Wild (D 36), Hama (D 76), We Are Not Idle (D 129), Caldara (AtS 107), Wingfoot (RM 92). Updated Rules Content: 1.56 “Cannot have attachments”, 1.57 Threat elimination, 1.58 Triggering Forced effects ® TM © 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners. Eleanor CORE 8 TM The replacement card is also revealed from the encounter deck. Resolve any “When revealed” effects and keywords on the new card following the standard game rules. Beravor CORE 12 The Lord of the Rings: The Card Game Should read: “Action: Exhaust Beravor to choose FAQ version 1.8 a player. That player draws 2 cards. Limit once per 1/26/2016 round.” New Content in red Will of the West CORE 49 Should read: “Action: Choose a player. Shuffle that LOTR Errata player’s discard pile back into his deck. Remove Will of the West from the game.” This section contains the official clarifications and errata that have been made on individual cards or sets Stand and Fight CORE 51 in The Lord of the Rings: The Card Game. -
Single Leaf: Tolkien's Visual Art and Fantasy Jeffrey J. Macleod
SINGLE L EAF: T OLKIEN’ S V ISUAL A RT AND F ANTASY JEFFREY J. MACLEOD 1 AND ANNA SMOL IN HIS ESSAY “ON FAIRY-STORIES,” Tolkien formulated ideas about fantasy and myth‐making that are founded on the primacy of language and narrative art: “The incarnate mind, the tongue, and the tale are in our world coeval” (“On Fairy‐Stories” [“OFS”] 41). Responding to the philologically based myth theories of Andrew Lang and Max Müller, Tolkien—also a philologist—defines mythopoesis in linguistic terms. And yet, Tolkien was an inveterate drawer, painter, and designer whose definition of “fairy‐story” includes visual terms, not only in his essay but also in his poem “Mythopoeia” and, most obviously, in his allegorical fiction about a painter, “Leaf by Niggle.” Our exploration of Tolkien’s ideas about myth‐making focuses on visual aspects in his definition of fantasy. As an artist, Tolkien straddled the amateur and professional fields; much of his work was intended for personal and family use, though some of it, like his Hobbit illustrations, found their way into print during his lifetime. The integration of personal and professional interests marked all of Tolkien’s endeavours: his fiction, his art, and his scholarship. For example, in exploring some ideas about the Old English poem “The Battle of Maldon,” he expressed his views by writing an original verse drama, “The Homecoming of Beorhtnoth Beorhthelm’s Son.” In his fiction, like The Lord of the Rings, he reworked passages from literature that he studied as a professional medievalist. And, to satisfy either his academic or his personal interests, he would often draw or paint. -
How to Get Mithril Shield in Lego Lord of the Rings?
[ How to get mithril shield in lego lord of the rings ] User rating: Mithril Bricks 1. Jump down to the right from the main ramp into Helm's Deep and destroy the Morgul object to grab a Mithril brick. 2. Dec 16, · Grow the large yellow flower with Sam, then jump over to the western tower. Climb along the handgrips until you reach the top where you must light a fire to get the Mithril brick. Hi all, After a long 3 hour session I finally found the mithril blacksmith blueprint that you need to break mithril blocks also known as shiny blocks in game. After completing story, look at your. Found during "Path of the Dead" level, very high up on a left ledge near exit gate. Use Legolas, to climb a "hidden" path in front of it, then jump up to the ledge. The-Apostle 7 years ago #3 I. May 14, · Get the Blacksmith Design inside the center of the house. Bring it to the shelf located in the upper left corner of the house. Press Circle on the shelf and select the Mithril Trowel. Ride the bellows and jump up and down over it. Press Circle to bring up the menu and select the Treasure Trove. Equip the Mithril Trowel and go outside. Nov 27, · Once you've destroyed the ring and finished the story, you can snag this recipe very easily with an elf (Legolas works great). To create explosions, you'll n. For LEGO The Lord of the Rings on the Xbox , a GameFAQs message board topic titled "Anybody know where the Mithril Rope is located?". -
White Mithril Rules Have Been Extensively Revised Based on Last Year’S Tournament Experiences
White Mithril: To the Uttermost Foundations Note: White Mithril rules have been extensively revised based on last year’s tournament experiences. Victory conditions now include a broad range of challenges, which will lead your courageous companies to the darkest places of the Under-deeps. The introduction of special Under-deeps marshalling points replaces the strict focus on the three former primary quests, though they remain part of this scenario game. Please read the new rules carefully, especially if you were used to the old rules, in order to make necessary adjustments to your current deck. Introduction: Ancient halls, tunnels and caverns plunged in eternal darkness… forgotten realms, artifacts and riches buried beneath the dust of ages… nameless creatures lurking at places without a name… welcome to the Under-deeps! White Mithril: To the Uttermost Foundations is a Hero-only scenario game with focus on the deep places of Middle-earth. Following the leadership of your mighty wizard, your fearless characters dare to enter this dark world through the east gate of Moria. Surprised by your powerful approach, the orcs withdraw in confusion and you succeed to set up a refuge within one of the countless chambers of this former dwarven-hold. Unknown challenges await your company on their way: It is up to you, restore the glory of Khazad-dum, find forgotten items of great power, defeat the ancient evil of Durin’s Bane, or master one of the many quests to achieve both, power and glory. ‘… even as mithril was the foundation of their wealth, so also it was their destruction: they delved too greedily and too deep, and disturbed that from which they fled, Durin’s Bane.’ - LotRII ‘In that despair, my enemy was my only hope, and I pursued him, clutching at his heel.