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The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. -
Paul Graham's Revenge of the Nerds
Paul Graham’s Revenge of the Nerds What made Lisp different Symbols and S-Expression Trees 6. Programs composed of expressions. Lisp programs are trees of expressions, each of which returns a value. … 7. A symbol type. Symbols are effecBvely pointers to strings stored in a hash table. So you can test equality by comparing a pointer, instead of comparing each character. 8. A notation for code using trees of symbols and constants. CS251 Programming [Lyn adds: these trees are called symbolic expressions = s-expressions] Languages 9. The whole language there all the time. There is no real distinction Spring 2018, Lyn Turbak between read-time, compile-time, and runtime. … reading at runtime enables programs to communicate using s-expressions, an idea recently reinvented Department of Computer Science as XML. [Lyn adds: and JSON!] Wellesley College Symbols & S-expressions 2 Symbols TesBng Symbols for Equality: eq? Lisp was invented to do symbolic processing. (This was thought to be the core of ArBficial Intelligence, and disBnguished Lisp from Fortran (the other The key thing we do with symbols is test them for equality main language at the Bme), whose strength with numerical processing.) with eq? (pronounced “eek”). A symbol is eq? to itself and A key Racket value is the symbol. nothing else. The symbol cat is wriNen (quote cat) or 'cat. > (eq? 'cat 'cat) Symbols are values and so evaluate to themselves. #t > 'cat > (map (λ (s) (eq? s 'to)) 'cat (list 'to 'be 'or 'not 'to 'be)) '(#t #f #f #f #t #f) ; 'thing is just an abbreviation for (quote thing) > (quote cat) 'cat Symbols are similar to strings, except they’re atomic; we don’t do character manipulaBons on them. -
Teach Yourself Scheme in Fixnum Days"
http://xkcd.com/224/ CS 152: Programming Language Paradigms Prof. Tom Austin San José State University What are some programming languages? Taken from http://pypl.github.io/PYPL.html January 2016 Why are there so many? Different domains Different design choices • Flexibility • Type safety • Performance • Build time • Concurrency Which language is better? Good language features • Simplicity • Readability • Learn-ability • Safety • Machine independence • Efficiency These goals almost always conflict Conflict: Type Systems Stop "bad" programs … but ... restrict the programmer Why do we make you take a programming languages course? • You might use one of these languages. • Perhaps one of these languages is the language of the future (whatever that means). • You might see similar languages in your job. • Somebody made us take one, so now we want to make you suffer too. • But most of all… We want to warp your minds. Course goal: change the way that you think about programming. That will make you a better Java programmer. The "Blub" paradox Why do I need higher order functions? My language doesn't have them, and it works just fine!!! "As long as our hypothetical Blub programmer is looking down the power continuum, he knows he's looking down… [Blub programmers are] satisfied with whatever language they happen to use, because it dictates the way they think about programs." --Paul Graham http://www.paulgraham.com/avg.html Languages we will cover (subject to change) Administrative Details • Green sheet: http://www.cs.sjsu.edu/~austin/cs152- spring19/Greensheet.html. • Homework submitted through Canvas: https://sjsu.instructure.com/ • Academic integrity policy: http://info.sjsu.edu/static/catalog/integrity.html Schedule • The class schedule is available through Canvas. -
Implementation Notes
IMPLEMENTATION NOTES XEROX 3102464 lyric Release June 1987 XEROX COMMON LISP IMPLEMENTATION NOTES 3102464 Lyric Release June 1987 The information in this document is subject to change without notice and should not be construed as a commitment by Xerox Corporation. While every effort has been made to ensure the accuracy of this document, Xerox Corporation assumes no responsibility for any errors that may appear. Copyright @ 1987 by Xerox Corporation. Xerox Common Lisp is a trademark. All rights reserved. "Copyright protection claimed includes all forms and matters of copyrightable material and information now allowed by statutory or judicial law or hereinafter granted, including, without limitation, material generated from the software programs which are displayed on the screen, such as icons, screen display looks, etc. " This manual is set in Modern typeface with text written and formatted on Xerox Artificial Intelligence workstations. Xerox laser printers were used to produce text masters. PREFACE The Xerox Common Lisp Implementation Notes cover several aspects of the Lyric release. In these notes you will find: • An explanation of how Xerox Common Lisp extends the Common Lisp standard. For example, in Xerox Common Lisp the Common Lisp array-constructing function make-array has additional keyword arguments that enhance its functionality. • An explanation of how several ambiguities in Steele's Common Lisp: the Language were resolved. • A description of additional features that provide far more than extensions to Common Lisp. How the Implementation Notes are Organized . These notes are intended to accompany the Guy L. Steele book, Common Lisp: the Language which represents the current standard for Co~mon Lisp. -
Praise for Practical Common Lisp
Praise for Practical Common Lisp “Finally, a Lisp book for the rest of us. If you want to learn how to write a factorial function, this is not your book. Seibel writes for the practical programmer, emphasizing the engineer/artist over the scientist and subtly and gracefully implying the power of the language while solving understandable real-world problems. “In most chapters, the reading of the chapter feels just like the experience of writing a program, starting with a little understanding and then having that understanding grow, like building the shoulders upon which you can then stand. When Seibel introduced macros as an aside while building a test frame- work, I was shocked at how such a simple example made me really ‘get’ them. Narrative context is extremely powerful, and the technical books that use it are a cut above. Congrats!” —Keith Irwin, Lisp programmer “While learning Lisp, one is often referred to the CL HyperSpec if they do not know what a particular function does; however, I found that I often did not ‘get it’ just by reading the HyperSpec. When I had a problem of this manner, I turned to Practical Common Lisp every single time—it is by far the most readable source on the subject that shows you how to program, not just tells you.” —Philip Haddad, Lisp programmer “With the IT world evolving at an ever-increasing pace, professionals need the most powerful tools available. This is why Common Lisp—the most powerful, flexible, and stable programming language ever—is seeing such a rise in popu- larity. -
PUB DAM Oct 67 CONTRACT N00014-83-6-0148; N00014-83-K-0655 NOTE 63P
DOCUMENT RESUME ED 290 438 IR 012 986 AUTHOR Cunningham, Robert E.; And Others TITLE Chips: A Tool for Developing Software Interfaces Interactively. INSTITUTION Pittsburgh Univ., Pa. Learning Research and Development Center. SPANS AGENCY Office of Naval Research, Arlington, Va. REPORT NO TR-LEP-4 PUB DAM Oct 67 CONTRACT N00014-83-6-0148; N00014-83-K-0655 NOTE 63p. PUB TYPE Reports - Research/Technical (143) EDRS PRICE MF01/PC03 Plus Postage. DESCRIPTORS *Computer Graphics; *Man Machine Systems; Menu Driven Software; Programing; *Programing Languages IDENTIF7ERS Direct Manipulation Interface' Interface Design Theory; *Learning Research and Development Center; LISP Programing Language; Object Oriented Programing ABSTRACT This report provides a detailed description of Chips, an interactive tool for developing software employing graphical/computer interfaces on Xerox Lisp machines. It is noted that Chips, which is implemented as a collection of customizable classes, provides the programmer with a rich graphical interface for the creation of rich graphical interfaces, and the end-user with classes for modeling the graphical relationships of objects on the screen and maintaining constraints between them. This description of the system is divided into five main sections: () the introduction, which provides background material and a general description of the system; (2) a brief overview of the report; (3) detailed explanations of the major features of Chips;(4) an in-depth discussion of the interactive aspects of the Chips development environment; and (5) an example session using Chips to develop and modify a small portion of an interface. Appended materials include descriptions of four programming techniques that have been sound useful in the development of Chips; descriptions of several systems developed at the Learning Research and Development Centel tsing Chips; and a glossary of key terms used in the report. -
The Evolution of Lisp
1 The Evolution of Lisp Guy L. Steele Jr. Richard P. Gabriel Thinking Machines Corporation Lucid, Inc. 245 First Street 707 Laurel Street Cambridge, Massachusetts 02142 Menlo Park, California 94025 Phone: (617) 234-2860 Phone: (415) 329-8400 FAX: (617) 243-4444 FAX: (415) 329-8480 E-mail: [email protected] E-mail: [email protected] Abstract Lisp is the world’s greatest programming language—or so its proponents think. The structure of Lisp makes it easy to extend the language or even to implement entirely new dialects without starting from scratch. Overall, the evolution of Lisp has been guided more by institutional rivalry, one-upsmanship, and the glee born of technical cleverness that is characteristic of the “hacker culture” than by sober assessments of technical requirements. Nevertheless this process has eventually produced both an industrial- strength programming language, messy but powerful, and a technically pure dialect, small but powerful, that is suitable for use by programming-language theoreticians. We pick up where McCarthy’s paper in the first HOPL conference left off. We trace the development chronologically from the era of the PDP-6, through the heyday of Interlisp and MacLisp, past the ascension and decline of special purpose Lisp machines, to the present era of standardization activities. We then examine the technical evolution of a few representative language features, including both some notable successes and some notable failures, that illuminate design issues that distinguish Lisp from other programming languages. We also discuss the use of Lisp as a laboratory for designing other programming languages. We conclude with some reflections on the forces that have driven the evolution of Lisp. -
Allegro CL User Guide
Allegro CL User Guide Volume 1 (of 2) version 4.3 March, 1996 Copyright and other notices: This is revision 6 of this manual. This manual has Franz Inc. document number D-U-00-000-01-60320-1-6. Copyright 1985-1996 by Franz Inc. All rights reserved. No part of this pub- lication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means electronic, mechanical, by photocopying or recording, or otherwise, without the prior and explicit written permission of Franz incorpo- rated. Restricted rights legend: Use, duplication, and disclosure by the United States Government are subject to Restricted Rights for Commercial Software devel- oped at private expense as specified in DOD FAR 52.227-7013 (c) (1) (ii). Allegro CL and Allegro Composer are registered trademarks of Franz Inc. Allegro Common Windows, Allegro Presto, Allegro Runtime, and Allegro Matrix are trademarks of Franz inc. Unix is a trademark of AT&T. The Allegro CL software as provided may contain material copyright Xerox Corp. and the Open Systems Foundation. All such material is used and distrib- uted with permission. Other, uncopyrighted material originally developed at MIT and at CMU is also included. Appendix B is a reproduction of chapters 5 and 6 of The Art of the Metaobject Protocol by G. Kiczales, J. des Rivieres, and D. Bobrow. All this material is used with permission and we thank the authors and their publishers for letting us reproduce their material. Contents Volume 1 Preface 1 Introduction 1.1 The language 1-1 1.2 History 1-1 1.3 Format -
Common Lisp - Viel Mehr Als Nur D¨Amliche Klammern
Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Common Lisp - viel mehr als nur d¨amliche Klammern Alexander Schreiber <[email protected]> http://www.thangorodrim.de Chemnitzer Linux-Tage 2005 Greenspun’s Tenth Rule of Programming: “Any sufficiently-complicated C or Fortran program contains an ad-hoc, informally-specified bug-ridden slow implementation of half of Common Lisp.” Alexander Schreiber <[email protected]> Common Lisp - viel mehr als nur d¨amliche Klammern 1 / 30 Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Ubersicht¨ 1 Einf¨uhrung 2 Geschichtliches 3 Die Programmiersprache 4 Abschluß Alexander Schreiber <[email protected]> Common Lisp - viel mehr als nur d¨amliche Klammern 2 / 30 Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Lisp? Wof¨ur? NASA: Remote Agent (Deep Space 1), Planner (Mars Pathfinder), Viaweb, gekauft von Yahoo f¨ur50 Millionen $, ITA Software: Orbitz engine (Flugticket Planung), Square USA: Production tracking f¨ur“Final Fantasy”, Naughty Dog Software: Crash Bandicoot auf Sony Playstation, AMD & AMI: Chip-Design & Verifizierung, typischerweise komplexe Probleme: Wissensverarbeitung, Expertensysteme, Planungssysteme Alexander Schreiber <[email protected]> Common Lisp - viel mehr als nur d¨amliche Klammern 3 / 30 Einf¨uhrung Geschichtliches Die Programmiersprache Abschluß Lisp? Wof¨ur? NASA: Remote Agent (Deep Space 1), Planner (Mars Pathfinder), Viaweb, gekauft von Yahoo f¨ur50 Millionen $, ITA Software: Orbitz engine (Flugticket Planung), Square USA: Production tracking -
Knowledge Based Engineering: Between AI and CAD
Advanced Engineering Informatics 26 (2012) 159–179 Contents lists available at SciVerse ScienceDirect Advanced Engineering Informatics journal homepage: www.elsevier.com/locate/aei Knowledge based engineering: Between AI and CAD. Review of a language based technology to support engineering design ⇑ Gianfranco La Rocca Faculty of Aerospace Engineering, Delft University of Technology, Chair of Flight Performance and Propulsion, Kluyverweg 1, 2629HS Delft, The Netherlands article info abstract Article history: Knowledge based engineering (KBE) is a relatively young technology with an enormous potential for Available online 16 March 2012 engineering design applications. Unfortunately the amount of dedicated literature available to date is quite low and dispersed. This has not promoted the diffusion of KBE in the world of industry and acade- Keywords: mia, neither has it contributed to enhancing the level of understanding of its technological fundamentals. Knowledge based engineering The scope of this paper is to offer a broad technological review of KBE in the attempt to fill the current Knowledge engineering information gap. The artificial intelligence roots of KBE are briefly discussed and the main differences and Engineering design similarities with respect to classical knowledge based systems and modern general purpose CAD systems Generative design highlighted. The programming approach, which is a distinctive aspect of state-of-the-art KBE systems, is Knowledge based design Rule based design discussed in detail, to illustrate its effectiveness in capturing and re-using engineering knowledge to automate large portions of the design process. The evolution and trends of KBE systems are investigated and, to conclude, a list of recommendations and expectations for the KBE systems of the future is provided. -
Reading List
EECS 101 Introduction to Computer Science Dinda, Spring, 2009 An Introduction to Computer Science For Everyone Reading List Note: You do not need to read or buy all of these. The syllabus and/or class web page describes the required readings and what books to buy. For readings that are not in the required books, I will either provide pointers to web documents or hand out copies in class. Books David Harel, Computers Ltd: What They Really Can’t Do, Oxford University Press, 2003. Fred Brooks, The Mythical Man-month: Essays on Software Engineering, 20th Anniversary Edition, Addison-Wesley, 1995. Joel Spolsky, Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Managers, and to Those Who, Whether by Good Fortune or Ill Luck, Work with Them in Some Capacity, APress, 2004. Most content is available for free from Spolsky’s Blog (see http://www.joelonsoftware.com) Paul Graham, Hackers and Painters, O’Reilly, 2004. See also Graham’s site: http://www.paulgraham.com/ Martin Davis, The Universal Computer: The Road from Leibniz to Turing, W.W. Norton and Company, 2000. Ted Nelson, Computer Lib/Dream Machines, 1974. This book is now very rare and very expensive, which is sad given how visionary it was. Simon Singh, The Code Book: The Science of Secrecy from Ancient Egypt to Quantum Cryptography, Anchor, 2000. Douglas Hofstadter, Goedel, Escher, Bach: The Eternal Golden Braid, 20th Anniversary Edition, Basic Books, 1999. Stuart Russell and Peter Norvig, Artificial Intelligence: A Modern Approach, 2nd Edition, Prentice Hall, 2003. -
Download This Ebook for Free
lisp #lisp Table of Contents About 1 Chapter 1: Getting started with lisp 2 Remarks 2 Examples 2 Installation or Setup 2 Dialects of Lisp and their implementations 2 Lisp Resources 3 Credits 4 About You can share this PDF with anyone you feel could benefit from it, downloaded the latest version from: lisp It is an unofficial and free lisp ebook created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow. It is neither affiliated with Stack Overflow nor official lisp. The content is released under Creative Commons BY-SA, and the list of contributors to each chapter are provided in the credits section at the end of this book. Images may be copyright of their respective owners unless otherwise specified. All trademarks and registered trademarks are the property of their respective company owners. Use the content presented in this book at your own risk; it is not guaranteed to be correct nor accurate, please send your feedback and corrections to [email protected] https://riptutorial.com/ 1 Chapter 1: Getting started with lisp Remarks This section provides an overview of what lisp is, and why a developer might want to use it. It should also mention any large subjects within lisp, and link out to the related topics. Since the Documentation for lisp is new, you may need to create initial versions of those related topics. Examples Installation or Setup Probably the two most popular free implementations of Common Lisp are Clozure Common Lisp (CCL) and Steel Bank Common Lisp (SBCL).